The Angband Ladder: Scoonk, High-Elf Mage by scoonk

  [Angband 3.4.1 Character Dump]

 Name   Scoonk                                   Self  RB  CB  EB   Best
 Sex    Male         Age            106   STR:  18/94  +1  -3  +3 18/104
 Race   High-Elf     Height          86   INT:  18/89  +3  +3  +9 18/***
 Class  Mage         Weight         192   WIS:     17  -1  +0  +0     16
 Title  Conjurer     Social  Well-liked   DEX:  18/85  +3  +0  +0 18/115
 HP     265/265      Maximize         Y   CON:     17  +1  -2  +5  18/30
 SP     250/265                           CHR:     17  +5  +1  +0  18/50

 Level               33   Armor   [36,+123]     Saving Throw         81%
 Cur Exp         494619   Fight   (+17,+11)     Stealth             Good
 Max Exp         494619   Melee   (+27,+23)     Fighting       Excellent
 Adv Exp         632500   Shoot   (+32,+12)     Shooting       Excellent
 MaxDepth   1450' (L29)   Blows    2.8/turn     Disarming            79%
 Game Turns     1313980   Shots      1/turn     Magic Device         111
 Standard Turns  185001   Infra       40 ft     Perception        1 in 1
 Resting Turns   115868   Speed          11     Searching            34%
 Gold             54903   Burden  155.3 lbs

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 wavy black hair, and a fair complexion.



rAcid:........++... Nexus:...........+.
rElec:........++... Nethr:.............
rFire:+.......++... Chaos:.............
rCold:+.....+.++... Disen:.............
rPois:.......+..... Feath:...........+.
rLite:..........+.+ pFear:.............
rDark:............. pBlnd:....+........
Sound:............. pConf:.............
Shard:............. pStun:.........+...

Light:.....+....+.. Tunn.:.............
Regen:............. Speed:+..+.........
  ESP:............. Blows:.............
Invis:....+.......+ Shots:.............
FrAct:....+.....+.. Might:.............
HLife:............. S.Dig:+............
Stea.:.......+..... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 152.7 vs. demons, 152.7 
     vs. giants, 152.7 vs. creature
     creatures not 
     
b) a Short Bow of Accuracy (x2) (+15,+12)
     Found lying on the floor 
     
     Can be de
     
c) a Ring of Constitution <+5>
     Bought from a store.
     
     +5 constitution.
     Can be destroye
     Sustai
     
d) a Ring of Speed <+9>
     Found lying on the floor i
     
     +9 speed.
     Can be de
     
e) an Amulet of the Magi [+6] <+3>
     Found lying on the floor at 1200 feet (level 24).
     
     +3 intelligence.
     +15% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricit
     Sustains intelligence.
     Prevents paralysi
     
f) the Phial of Galadriel <+2>
     Found lying on the floor in a pit at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding are
     light-sensitive creatures.
     Takes 23 to 42 turns to rec
     Your chance o
     
     Radi
g) White Dragon Scale Mail of Craftsmanship [14,+28]
     Dropped by Ulfang the Black at 170
     
     Provides resistance t
     Cannot be har
     
h) a Cloak of Aman [1,+24] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance t
     Cannot be har
     
i) the Large Metal Shield of Anárion [12,+20]
     Found in a chest from 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fir
     Sustains strength, intelligenc
     charisma.
     
j) an Iron Crown of the Magi [0,+5] <+3>
     Bought from a store.
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from stunning.
     Cannot be harmed by acid, electrici
     Sustains intelligence.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+12] <+1>
     Dropped by Lokkak, the Ogre Chieftain at 1700 feet (level 34).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage
     Takes 4 turns to recharge at your
     Your chance of success i
     
     Radius 1 light
l) a Pair of Mithril Shod Boots of Stability [8,+11]
     Bought from a store.
     
     Provides resistance t
     Cannot be har
     Feath
     


  [Character Quiver]

n) 8 Arrows (1d4) (+6,+3)
     Found lying on the floor of a labyrinth at 1350 feet (level 27).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 36.
     35% chance of breaking u
     
o) 9 Arrows of Frost (1d4) (+8,+9)
     Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17).
     
     Branded with frost.
     Cannot be harmed by cold.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 121 vs. creatures not r
     48.4 vs. others.
     35% chance of breaking u
     
p) 5 Arrows (1d4) (+6,+4)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.1.
     35% chance of breaking upon contac
     
q) 14 Arrows of Slay Dragon (1d4) (+9,+9)
     Dropped by an unknown monster at 1950 feet (level 39).
     
     Slays dragons.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 121 vs.
     35% chance of 
     
r) 17 Arrows of Slay Evil (1d4) (+11,+6)
     Found lying on the floor at 2000 feet (level 40).
     
     Slays evil creatures.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 84.4 v
     others.
     35% chance 
     
s) 27 Mithril Arrows of Frost (3d4) (+6,+7)
     Dropped by Uvatha the Horseman at 2000 feet (level 40).
     
     Branded with frost.
     Cannot be harmed by acid, fire, cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 136.4 vs.
     and 54.6 vs. ot
     35% chance
     
t) 24 Mithril Arrows of Lightning (3d4) (+9,+10)
     Conjured forth by magic at 2500 feet (level 50).
     
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 151.9 vs. c
     electricity, and 6
     35% chance
     
u) 20 Rounded Pebbles (1d2) (+0,+0)
     Found lying on the floor at 
     
     
     
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     Can be 
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) 3 Books of Magic Spells [Incantations and Illusions]
     Can be 
     
d) 3 Books of Magic Spells [Sorcery and Evocations]
     Can be 
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be har
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Dropped by The Queen Ant a
     
     Cannot be har
     
g) 28 Potions of Cure Critical Wounds
     Can be 
     
h) a Potion of Healing
     Found lying on the f
     
     Can be 
     
i) 7 Potions of Restore Mana
     Can be 
     
j) a Potion of Enlightenment
     Can be 
     
k) 2 Scrolls of Teleport Level
     Can be de
     
l) 3 Scrolls of Magic Mapping
     Can be de
     
m) 6 Rods of Treasure Location (1 charging)
     Can be de
     
n) 3 Rods of Probing
     Can be de
     
o) a Wand of Dragon's Flame (4 charges)
     Found lying on the floor in 
     
     Cannot be har
     
p) a Wand of Dragon's Frost (5 charges)
     Found lying on the floor a
     
     Cannot be har
     
q) a Sling of Buckland (x3) (+13,+14) <+3, +2, +1>
     Found lying on the floor in a vault a
     
     +3 dexterity.
     +2 shooting speed.
     +1 shooting p
     Cannot be
     


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be 
     
b) 4 Books of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) 5 Books of Magic Spells [Incantations and Illusions]
     Can be 
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Can be 
     
e) a Potion of *Healing*
     Found lying on the floor in a pit a
     
     Can be destroyed by 
     
     It can be thro
     
f) 12 Potions of Speed
     Can be 
     
g) a Rod of Recall
     Dropped by a Shadow dr
     
     Cannot be
     
h) a Ring of Strength <+6>
     Dropped by a Quasit at 1200 
     
     +6 strength.
     Can be destroy
     Susta
     
i) a Ring of Bodykeeping
     Found lying on the floor of a special
     34).
     
     Can be destroyed by 
     Sustains str
     
j) a Ring of Soulkeeping
     Found lying on the floor of a caver
     
     Can be destroyed by
     Sustains st
     
k) a Ring of Light <+2, +1>
     Found lying on the floor at 1700 feet 
     
     +10% to searching.
     Provides resistance 
     Can be destro
     
     Radi
l) a Fur Cloak of Aman [3,+26] <+2>
     Found lying on the floor of a special room at 1650 feet (level
     33).
     
     +2 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity
     
m) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Beorn, the Shape-Changer at 1700 feet (level 34).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 14 to 25 turns to recharge at your current speed.
     Your chance of success is 98.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 148.4 vs. creatures no
     electricity, and 106.8 vs. ot
     
n) a Scimitar of *Slay Demon* (4d2) (+7,+8) <+2>
     Found lying on the floor at 1800 feet (level 36).
     
     +2 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     Can be destroyed by acid.
     
     Combat info:
     2.8 blows/round.
     With +6 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 143 vs. demon
     
o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1700 feet (level 34).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.8 bl
     With +0 STR and +2 DEX you would g
     Average damage/round
     vs. ot
     
p) the Bastard Sword 'Calris' (5d4) (-18,+20) <+5>
     Found lying on the floor of a labyrinth at 2450 feet (level 49).
     
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     2.8 blows/round.
     With +5 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 159 vs. evil creat
     vs. trolls, 270.1 vs. d
     
q) a Beaked Axe (Holy Avenger) (2d6) (+8,+10) [+4] <+4>
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Can be destroyed by acid, fire.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.8 blows/round.
     With +9 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 100.6 vs. evil cr
     122.2 vs. demons, and 
     
r) a Battle Axe of *Slay Evil* (2d8) (+5,+8) <+2>
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     +2 wisdom.
     Slays evil creatures.
     Provides protection from confusion.
     Can be destroyed by acid, fire.
     Blessed by the gods.  
     
     Combat info:
     2.8 blows/round.
     With +8 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3
     Average damage/round: 106 vs
     
s) 22 Bolts of Slay Undead (1d5) (+11,+10)
     Conjured forth by magic
     
     Slays undea
     Can be 
     
t) 32 Arrows (1d4) (+7,+4)
     Dropped by Kh�m, Son of M�m at 1700 feet (level 34).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.1.
     35% chance of breaking upo
     
u) 19 Arrows (1d4) (+4,+2)
     Found lying on the floor at 1300 feet (level 26).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 34.
     35% chance of breaking upon
     
v) 21 Arrows (1d4) (+3,+2)
     Dropped by a Blue yeek at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 33.6.
     35% chance of breaking upon
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2631    100'    2   Reached level 2
     17427    100'    3   Reached level 3
     24459    100'    4   Reached level 4
     27041    100'    4   Killed Fang, Farmer Maggot's dog
     44593    150'    5   Reached level 5
     55270    100'    6   Reached level 6
     70966    150'    7   Reached level 7
     86067    200'    8   Reached level 8
    117033    350'    9   Reached level 9
    140943    400'   10   Reached level 10
    157920    400'   10   Killed Grip, Farmer Maggot's dog
    174629    400'   10   Killed Lagduf, the Snaga
    174629    400'   11   Reached level 11
    191530      0'   12   Reached level 12
    222126      0'   12   Killed Farmer Maggot
    238301    400'   13   Reached level 13
    245388    400'   13   Killed Wormtongue, Agent of Saruman
    248720    400'   14   Reached level 14
    289299    550'   14   Killed Mughash the Kobold Lord
    296377    550'   15   Reached level 15
    327768    600'   16   Reached level 16
    334259    600'   16   Killed Brodda, the Easterling
    379977    700'   17   Reached level 17
    427293    850'   17   Killed Nár, the Dwarf
    430060    850'   18   Reached level 18
    450731    850'   18   Killed Golfimbul, the Hill Orc Chief
    453092    850'   19   Reached level 19
    488965    900'   20   Reached level 20
    508556   1000'   20   Killed Orfax, Son of Boldor
    512674   1000'   20   Killed Bullroarer the Hobbit
    512724   1000'   21   Reached level 21
    539132   1000'   21   Killed Gorbag, the Orc Captain
    556161    950'   21   Killed Ufthak of Cirith Ungol
    563499    950'   22   Reached level 22
    607776   1100'   23   Reached level 23
    635779   1100'   23   Killed Ulfast, Son of Ulfang
    639514   1100'   23   Killed Boldor, King of the Yeeks
    648223   1150'   24   Reached level 24
    691443   1200'   25   Reached level 25
    705625   1200'   25   Found the Phial of Galadriel
    709860   1250'   25   Killed Uglúk, the Uruk
    738208   1350'   25   Killed Bolg, Son of Azog
    746913   1350'   26   Reached level 26
    788007   1700'   26   Killed Tom the Stone Troll
    794485   1600'   27   Reached level 27
    807020   1700'   27   Killed Khîm, Son of Mîm
    807102   1700'   27   Killed Beorn, the Shape-Changer
    808921   1700'   27   Found the Dagger 'Dethanc'
    812262   1700'   27   Killed Sangahyando of Umbar
    813719   1700'   28   Reached level 28
    813736   1700'   28   Killed Shagrat, the Orc Captain
    815012   1700'   28   Killed Draebor, the Imp
    817390   1700'   28   Killed Lokkak, the Ogre Chieftain
    817415   1700'   28   Found the Set of Leather Gloves 'Cammithrim'
    848309   1650'   29   Reached level 29
    856701   1700'   29   Killed Ulfang the Black
    858411   1700'   29   Found the Long Sword 'Elvagil'
    869997   1700'   29   Killed Azog, King of the Uruk-Hai
    891546   1750'   29   Killed Mîm, Betrayer of Turin
    909851   1800'   30   Reached level 30
    941501   1900'   31   Reached level 31
    956117   1950'   31   Killed The Queen Ant
    962355   1950'   31   Killed Lugdush, the Uruk
    965446   1950'   31   Killed Angamaitë of Umbar
    965549   1950'   31   Killed Ulwarth, Son of Ulfang
    994864   1950'   32   Reached level 32
   1000214   2000'   32   Found the Pike 'Til-i-arc'
   1009592   2000'   32   Killed Adunaphel the Quiet
   1011027   2000'   32   Killed Uvatha the Horseman
   1012709   2000'   32   Found the Large Metal Shield of Anárion
   1026836   2000'   32   Killed Castamir the Usurper
   1029077   2500'   33   Reached level 33
   1033326   2450'   33   Found the Bastard Sword 'Calris'
   1223465   2500'   33   Killed Sméagol


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 31.1.2013 21:19
Last updated on 12.2.2016 12:26

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10309. on the Ladder (of 18973)
4203. on the Angband Ladder (of 6502)
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Comments

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On 31.1.2013 22:41 Paffa wrote:
Nice boots!

On 1.2.2013 00:34 scoonk wrote:
Yeah, I was really lucky this time. I think, I am still alive and as deep as I ever was mostly thanks to this boots.


On 7.8.2014 18:10 scoonk wrote:
Oops, it can breathe fire!

On 12.2.2016 12:26 scoonk wrote:
Next High elf mage attempt. Currently on shallow level - had to go up for while to break the curse on sword, which aggravated monster (mostly out of my league). Curse is broken now and diving deeper again. Note to myself: never try cursed items again, not even to see what it does to my stats :-)

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