The Angband Ladder: Anbardur, Hobbit Rogue by mandos

  [Angband 3.4.1 Character Dump]

 Name   Anbardur                                 Self  RB  CB  EB   Best
 Sex    Male         Age             22   STR:     17  -2  +0  +2     17
 Race   Hobbit       Height          42   INT:     10  +2  +1  +2     15
 Class  Rogue        Weight          62   WIS:      8  +1  -3  +4     10
 Title  Filcher      Social   Respected   DEX:     18  +3  +3  +0  18/60
 HP     -1/190       Maximize         Y   CON:     13  +2  -1  +0     14
 SP     26/29                             CHR:     11  +1  -1  +2     13

 Level               28   Armor    [50,+43]     Saving Throw         75%
 Cur Exp          50234   Fight     (+2,+2)     Stealth           Superb
 Max Exp          50234   Melee   (+12,+14)     Fighting          Superb
 Adv Exp          67500   Shoot     (+7,+8)     Shooting          Heroic
 MaxDepth   1950' (L39)   Blows    1.6/turn     Disarming           100%
 Game Turns      459867   Shots      1/turn     Magic Device          80
 Standard Turns   45534   Infra       80 ft     Perception        1 in 6
 Resting Turns    12109   Speed      Normal     Searching            49%
 Gold             13701   Burden  108.9 lbs

 You are one of several children of a Hobbit Shirriff.  You are a
 credit to the family.  You have dark brown eyes, straight black hair,
 and a very fair complexion.


rAcid:....+.+...... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:*.....+...... Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:+....+....... Tunn.:.............
Regen:+............ Speed:.............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:...........+. Might:.............
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:+...........+ Aggrv:.............


  [Last Messages]

> The Bolt (1d5) (+0,+0) hit the Giant roc.
> You have 13 Bolts (1d5) (+0,+0) (n).
> The Giant roc flaps angrily.
> The Bolt (1d5) (+0,+0) hit the Giant roc.
> You have 12 Bolts (1d5) (+0,+0) (n).
> The Giant roc flaps angrily.
> The Bolt (1d5) (+0,+0) hit the Giant roc.
> You have 11 Bolts (1d5) (+0,+0) (n).
> The Giant roc flaps angrily.
> the Giant roc crushes you.
> the Giant roc hits you.
> You are struck by electricity!
> The Giant roc twitters in agony.
> the Giant roc crushes you.
> You die.

Killed by a Giant roc.

  [Character Equipment]

a) the Lucerne Hammer 'Turmil' (2d5) (+10,+12) [+8] <+4, +1> (charging)
     Dropped by Wormtongue, Agent of Saruman at 1250 feet (level 25).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 40 turns to recharge.
     Your chance of success is 94.7%
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 
     Average damage/round: 55.7 vs.
     resistant to co
     
     Radi
b) a Light Crossbow (x3) (+5,+8)
     Found lying on the fl
     
     Can be de
     
c) a Ring of Intelligence <+2>
     Dropped by a Ghost at 1900 fee
     
     +2 intelligence.
     Can be destroye
     Sustai
     
d) a Ring of Bodykeeping
     Found lying on the floor at 1300 
     
     Can be destroyed by 
     Sustains str
     
e) an Amulet of Resist Acid
     Found lying on the floor at
     
     Provides resis
     Cannot 
     
f) the Phial of Galadriel <+2>
     Found lying on the floor at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.1%
     
     Radius 2 light.
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1250 feet (level 25).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire,
     Cannot be harmed by acid, el
     
h) a Cloak [1,+0]
     Bought from a 
     
     Can be de
     
i) (nothing)
j) a Hard Leather Cap of Seeing [2,+9] <+1>
     Bought from a store.
     
     +5% to searching.
     Provides protection from blin
     Can be destroyed by 
     Grants the abi
     
k) (nothing)
l) a Pair of Steel Shod Boots of Free Action [7,+8]
     Dropped by Kh�m, Son of M�m at 1250 fee
     
     Cannot be harmed by fire.
     Can be destroyed by
     Prevents para
     


  [Character Quiver]

n) 11 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 33.3.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be 
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a
     
     Can be 
     
d) 4 Mushrooms of Second Sight
     Found lying on the floor at 
     
     
     
e) 4 Mushrooms of Clear Mind
     
     
f) 10 Potions of Cure Critical Wounds
     Can be 
     
g) 4 Potions of Restore Mana
     Can be 
     
h) a Potion of Enlightenment
     Dropped by a Young whi
     
     Can be 
     
i) 4 Potions of Speed
     Can be 
     
j) 15 Scrolls of Phase Door
     Can be de
     
k) a Scroll of Teleportation
     Found lying on the fl
     
     Can be de
     
l) a Scroll of Teleport Level
     Dropped by a Brown ye
     
     Can be de
     
m) a Scroll of Holy Chant
     Found lying on the fl
     
     Can be de
     
n) a Rod of Detection
     Dropped by a Mature blu
     
     Cannot be
     
o) a Rod of Probing (charging)
     Bought from a 
     
     Can be de
     
p) a Rod of Fire Bolts
     Found lying on the flo
     
     Can be de
     
q) a Rod of Frost Bolts (charging)
     Found lying on the flo
     
     Can be de
     
r) a Rod of Lightning Bolts
     Dropped by a Brigand 
     
     Can be de
     
s) a Rod of Drain Life (charging)
     Found lying on the floor 
     
     Can be de
     
t) a Rod of Recall
     Found lying on the flo
     
     Cannot be
     
u) a Staff of Teleportation (9 charges)
     Can be de
     
v) a Staff of Identify (12 charges)
     Can be de
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
b) a Book of Magic Spells [Sorcery and Evocations]
     Found lying on the f
     
     Can be 
     
c) a Mushroom of Vigor
     Found lying on the floor at 
     
     
     
d) 9 Potions of Restore Life Levels
     Bought from a
     
     Can be 
     
e) a Scroll of Mass Banishment
     Found lying on the fl
     
     Can be de
     
f) 3 Scrolls of Holy Chant
     Can be de
     
g) a Rod of Curing
     Found lying on the fl
     
     Can be de
     
h) a Rod of Light
     Found lying on the flo
     
     Can be de
     
i) a Staff of Detect Invisible (9 charges)
     Dropped by a Scout a
     
     Can be de
     
j) a Staff of Teleportation (6 charges)
     Can be de
     
k) a Ring of Protection [+12]
     Dropped by a Hill orc
     
     Can be de
     
l) a Ring of Open Wounds
     Can be destroyed
     Impairs 
     
m) a Ring of the Mouse (+0,-13) <+4>
     Found lying on the floor at
     
     +4 dexterity, s
     Can be de
     
n) a Ring of Delving <+4>
     Found lying on the floor 
     
     +4 tunneling
     Can be de
     
o) a Cutlass of Westernesse (1d8) (+8,+16) <+1, +2>
     Found lying on the floor at 1650 feet (level 33).
     
     +1 strength, constitution.
     +2 dexterity.
     Slays orcs, trolls, giants.
     Can be destroyed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 66 vs. orcs, 66 vs. trolls, 66 vs.
     and 47.2 vs. others.
     
p) a Short Bow (x2) (+2,+4)
     Found lying on the fl
     
     Can be de
     
q) 15 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 33.3.
     25% chance of breaking upon contact.
     
r) 32 Arrows (1d4) (+7,+5)
     Found lying on the fl
     
     Can be de
     
s) 34 Arrows (1d4) (+2,+4)
     Dropped by Farmer
     
     Can be de
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9387     50'    2   Reached level 2
     15170    100'    3   Reached level 3
     19256    100'    3   Killed Grip, Farmer Maggot's dog
     19256    100'    4   Reached level 4
     25559    150'    5   Reached level 5
     37346    200'    6   Reached level 6
     46727    200'    7   Reached level 7
     61267    200'    8   Reached level 8
     89553    350'    9   Reached level 9
     99961    350'    9   Killed Mughash the Kobold Lord
     99961    350'   10   Reached level 10
    107326    350'   11   Reached level 11
    112392    400'   11   Killed Bullroarer the Hobbit
    152274    250'   11   Killed Fang, Farmer Maggot's dog
    153993    650'   12   Reached level 12
    161678    650'   12   Found the Phial of Galadriel
    162889    650'   13   Reached level 13
    164683    650'   14   Reached level 14
    173045    700'   15   Reached level 15
    202179    750'   16   Reached level 16
    210948    800'   17   Reached level 17
    228777    850'   18   Reached level 18
    259899   1150'   19   Reached level 19
    269526   1200'   19   Killed Sangahyando of Umbar
    269526   1200'   20   Reached level 20
    296461   1250'   21   Reached level 21
    299647   1250'   21   Found the Chain Mail of Arvedui
    310898   1250'   21   Killed Wormtongue, Agent of Saruman
    310949   1250'   21   Found the Lucerne Hammer 'Turmil'
    315657   1250'   22   Reached level 22
    321920   1250'   22   Killed Khîm, Son of Mîm
    336832   1300'   23   Reached level 23
    347811   1300'   23   Killed Bolg, Son of Azog
    347811   1300'   24   Reached level 24
    360516   1450'   24   Killed Brodda, the Easterling
    363456   1500'   25   Reached level 25
    379998   1550'   25   Killed Mîm, Betrayer of Turin
    382896      0'   25   Killed Farmer Maggot
    386312   1600'   26   Reached level 26
    394088   1650'   26   Killed Shagrat, the Orc Captain
    395674   1650'   26   Killed Sméagol
    414041   1700'   27   Reached level 27
    420039   1750'   27   Killed Angamaitë of Umbar
    424447   1850'   27   Killed Boldor, King of the Yeeks
    434882   1850'   27   Killed Grishnákh, the Hill Orc
    448525   1950'   28   Reached level 28


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 10.1.2013 03:57
Last updated on 18.2.2013 20:02

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13350. on the Ladder (of 18973)
5127. on the Angband Ladder (of 6502)
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Comments

Jump to latest

On 10.1.2013 03:57 mandos wrote:
First time I've played a Ranger in some time. I'm really not sure what I need to delve deeper. That said, the drops haven't been quite as good as when I have played with a warrior. Are the drops themselves adjusted depending on the character/race/class being played?

On 12.1.2013 20:35 mandos wrote:
Progressing nicely. Can't seem to keep enough arrows in stock, though.

On 13.1.2013 19:54 Paffa wrote:
Nope, everything is randomly generated. If major changes haven't been made..

On 10.2.2013 03:41 mandos wrote:
My best rogue to date. It's amazing what an early find of a Rod of Drain Life will do for a hobbit.

On 10.2.2013 03:43 mandos wrote:
Ooops, I forgot to mark the late Anbardur I as dead, so this actually represents a very different character than the original being discussed.

On 18.2.2013 20:03 mandos wrote:
Stayed one combat round too long. Could have teleported or phase doored away.

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