The Angband Ladder: Ostiril, High-Elf Ranger by ehertlein

  [Angband 3.3.2 Character Dump]

 Name   Ostiril                                  Self  RB  CB  EB   Best
 Sex    Male         Age            130   STR! 18/100  +1  +2 +10 18/***
 Race   High-Elf     Height         107   INT! 18/100  +3  +2  +2 18/170
 Class  Ranger       Weight         202   WIS! 18/100  -1  +0  +2 18/110
 Title  Ranger       Social  Role model   DEX! 18/100  +3  +1  +7 18/210
 HP     732/732      Maximize         Y   CON! 18/100  +1  +1  +5 18/170
 SP     208/307                           CHR! 18/100  +5  +1  +0 18/160

 Level               43   Armor   [90,+125]     Saving Throw         99%
 Cur Exp        4792069   Fight   (+35,+29)     Stealth        Excellent
 Max Exp        4792069   Melee   (+48,+50)     Fighting          Heroic
 Adv Exp        4830000   Shoot   (+52,+15)     Shooting       Legendary
 MaxDepth   4800' (L96)   Blows    5.0/turn     Disarming            89%
 Game Turns     1055130   Shots      4/turn     Magic Device         105
 Standard Turns  171369   Infra       40 ft     Perception       1 in 20
 Resting Turns    58269   Speed          31     Searching            27%
 Gold            516430   Burden  174.2 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight silver hair, and a fair complexion.



rAcid:......+.*.... Nexus:......+......
rElec:......+...... Nethr:...........+.
rFire:......+...... Chaos:........+....
rCold:......+...... Disen:....+........
rPois:............. Feath:.............
rLite:............+ pFear:+...+...+....
rDark:............. pBlnd:.........+...
Sound:......+.+.... pConf:......+....+.
Shard:.......+..... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:+.++...+...+.
  ESP:.........+... Blows:.............
Invis:+....+......+ Shots:.+...........
FrAct:....+...+..+. Might:.............
HLife:............. S.Dig:.............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Dropped by a Hill giant at 3150 feet (level 63).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 437.5 vs. evil creatures, 519.5 vs. orcs,
     519.5 vs. trolls, and 356 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+17,+15) <+1>
     Found lying on the floor at 1950 feet (level 39).
     
     +1 shooting speed.
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     +11 speed.
     
d) a Ring of Speed <+12>
     Conjured forth by magic at 4350 feet (level 87).
     
     +12 speed.
     
e) an Amulet of Weaponmastery (+3,+5) <+3>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Elendil
     Dropped by Ugl�k, the Uruk at 2100 feet (level 42).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Radius 3 light.
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Saruman of Many Colours at 3750 feet (level 75).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Protection [6,+22] <+2, +1>
     Bought from a store.
     
     +2 stealth.
     +1 speed.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Found lying on the floor in a vault at 4500 feet (level 90).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Boldor, King of the Yeeks at 3150 feet (level 63).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Alchemist's Gloves of Power (+2,+4) [0,+13] <+2>
     Found lying on the floor in a vault at 3850 feet (level 77).
     
     +2 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by E�l, the Dark Elf at 3050 feet (level 61).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 97.6%
     


  [Character Quiver]

n) 7 Arrows of Frost (1d4) (+8,+5)
     Bought from a store.
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 566.8 vs. creatures not resistant to cold,
     and 283.6 vs. others.
     35% chance of breaking upon contact.
     
o) 17 Seeker Arrows of Flame (4d4) (+6,+10)
     Dropped by a Vrock at 4450 feet (level 89).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 882 vs. creatures not resistant to fire, and
     440.8 vs. others.
     35% chance of breaking upon contact.
     
p) 20 Arrows of Frost (1d4) (+10,+10)
     Bought from a store.
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 692.8 vs. creatures not resistant to cold,
     and 346.4 vs. others.
     35% chance of breaking upon contact.
     
q) 11 Arrows of Frost (1d4) (+9,+9)
     Dropped by a Dracolisk at 4500 feet (level 90).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 667.6 vs. creatures not resistant to cold,
     and 334 vs. others.
     35% chance of breaking upon contact.
     
r) 2 Mithril Arrows of Wounding (3d4) (+13,+8)
     Found lying on the floor at 3250 feet (level 65).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 384.4.
     35% chance of breaking upon contact.
     
s) 27 Arrows of Venom (1d4) (+18,+16)
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 852 vs. creatures not resistant to poison,
     and 426 vs. others.
     35% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!v!d!k}
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!v!d!k}
     Bought from a store.
     
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!v!d!k}
     Bought from a store.
     
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!v!d!k}
     
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Bought from a store.
     
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Dropped by Scatha the Worm at 2500 feet (level 50).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 33 Potions of Cure Critical Wounds
     
     
j) 2 Potions of Healing
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     
     
k) 16 Potions of Speed
     
     
l) 3 Scrolls of Teleportation
     
     
m) 2 Scrolls of Deep Descent
     
     
n) a Scroll of Rune of Protection
     Found lying on the floor in a vault at 4500 feet (level 90).
     
     
     
o) 5 Rods of Detection {@z9!v!d!k}
     Cannot be harmed by electricity.
     
p) 3 Rods of Recall (1 charging) {@z0!*}
     Cannot be harmed by electricity.
     
q) 3 Wands of Teleport Other (17 charges)
     
     
r) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +6 constitution.
     Sustains constitution.
     
s) an Amulet of Trickery <+4, +2, +5>
     Dropped by a Dracolisk at 3800 feet (level 76).
     
     +4 dexterity, stealth.
     +2 speed.
     +5 infravision.
     +25% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
t) the Amulet of Ingwe <+3, +4>
     Dropped by a Dracolich at 4800 feet (level 96).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 92.4%
     


  [Home Inventory]

a) 21 Potions of Healing
     
     
b) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 5 Scrolls of Teleport Level
     
     
d) 3 Scrolls of *Destruction*
     
     
e) a Ring of Constitution <+4>
     Dropped by a Hezrou at 3150 feet (level 63).
     
     +4 constitution.
     Sustains constitution.
     
f) the Ring of Barahir <+1>
     Dropped by a Dracolich at 4950 feet (level 99).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Amulet of Carlammas <+3, +1>
     Dropped by a Lesser Balrog at 2700 feet (level 54).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 858 to 1710 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
h) the Phial of Galadriel (charging)
     Found under some rubble at 250 feet (level 5).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
     Radius 3 light.
i) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by The Balrog of Moria at 2800 feet (level 56).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 2500 feet (level 50).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Cloak of Thorongil [1,+10]
     Dropped by a Mature blue dragon at 2100 feet (level 42).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
l) the Leather Shield of Celegorm [8,+20]
     Dropped by a Vampire at 4900 feet (level 98).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Large Metal Shield of Anarion [12,+20]
     Dropped by a Young black dragon at 4850 feet (level 97).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 4850 feet (level 97).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 212 to 418 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
o) the Steel Helm of Hammerhand [9,+20] <+3>
     Found lying on the floor in a vault at 3850 feet (level 77).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by a Hill orc at 400 feet (level 8).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
     Radius 1 light.
q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Dropped by Saruman of Many Colours at 3750 feet (level 75).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 343.2 vs. animals, 388.2 vs. orcs, 388.2 vs.
     trolls, 388.2 vs. giants, 388.2 vs. dragons, and 297.6 vs. others.
     
r) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Found lying on the floor at 2550 feet (level 51).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 324.8 vs. animals, 324.8 vs. evil creatures,
     354.9 vs. undead, 354.9 vs. orcs, and 294.7 vs. others.
     
     Radius 1 light.
s) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Found lying on the floor at 2500 feet (level 50).
     
     +5% to searching.
     Slays evil creatures, demons, orcs.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 285.5 vs. evil creatures, 319 vs. demons,
     319 vs. orcs, 319 vs. creatures not resistant to fire, and 252.5
     vs. others.
     
     Radius 1 light.
t) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+4, +2>
     Dropped by an Olog at 2550 feet (level 51).
     
     +4 dexterity.
     +2 wisdom.
     Slays evil creatures, orcs, trolls.
     *Slays* undead.
     Branded with frost.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 133 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 384 vs. evil creatures, 440.5 vs. orcs,
     440.5 vs. trolls, 440.5 vs. creatures not resistant to cold, 554
     vs. undead, and 327.5 vs. others.
     
u) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by a Young black dragon at 4850 feet (level 97).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 423.5 vs. evil creatures, 513.5 vs.
     creatures not resistant to poison, 693.5 vs. undead, and 333.5 vs.
     others.
     
v) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by Ulfast, Son of Ulfang at 1000 feet (level 20).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 362.5 vs. demons, 362.5 vs. trolls, 362.5
     vs. giants, 362.5 vs. creatures not resistant to fire, 362.5 vs.
     creatures not resistant to cold, and 262.5 vs. others.
     
w) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by a Young blue dragon at 1500 feet (level 30).
     
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 302.5 vs. animals, 330 vs. creatures not
     resistant to fire, and 274.5 vs. others.
     
x) the Mattock of Nain (2d8) (+12,+18) <+6, +4>
     Conjured forth by magic at 3300 feet (level 66).
     
     +6 tunneling.
     +4 strength, infravision.
     +20% to searching.
     Slays orcs, trolls, giants, dragons.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it turns rock into mud.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 405 vs. orcs, 405 vs. trolls, 405 vs.
     giants, 405 vs. dragons, and 301.5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3809     50'    2   Reached level 2
      7519    100'    3   Reached level 3
      8002    100'    4   Reached level 4
     11649    100'    4   Killed Grip, Farmer Maggot's dog
     12308    100'    4   Killed Fang, Farmer Maggot's dog
     14395    100'    5   Reached level 5
     39636    150'    6   Reached level 6
     55480    200'    7   Reached level 7
     73245    250'    7   Found the Phial of Galadriel
     75155    250'    8   Reached level 8
    100946    300'    9   Reached level 9
    105901    300'    9   Killed Bullroarer the Hobbit
    120814    350'   10   Reached level 10
    143317    400'   11   Reached level 11
    153309    400'   11   Found the Set of Leather Gloves 'Cammithrim'
    153767    400'   12   Reached level 12
    154206    400'   12   Killed Lagduf, the Snaga
    171590    450'   13   Reached level 13
    206811    500'   14   Reached level 14
    216665    600'   14   Killed Wormtongue, Agent of Saruman
    220896    650'   15   Reached level 15
    235559    700'   16   Reached level 16
    248939      0'   16   Killed Farmer Maggot
    250398    750'   17   Reached level 17
    261360    800'   18   Reached level 18
    263027    800'   18   Killed Orfax, Son of Boldor
    274471    800'   19   Reached level 19
    298718    950'   20   Reached level 20
    319274   1000'   21   Reached level 21
    322525   1000'   21   Killed Smeagol
    327457   1000'   21   Killed Ulfast, Son of Ulfang
    327476   1000'   21   Found the Pike 'Til-i-arc'
    334205   1000'   22   Reached level 22
    351589   1100'   23   Reached level 23
    357712   1050'   23   Killed Shagrat, the Orc Captain
    365737   1050'   23   Killed Ufthak of Cirith Ungol
    370200   1050'   24   Reached level 24
    384339   1250'   24   Killed Ibun, Son of Mim
    391368   1400'   25   Reached level 25
    402866   1500'   25   Killed Mim, Betrayer of Turin
    424279   1600'   25   Killed Ulwarth, Son of Ulfang
    425332   1600'   25   Killed Sangahyando of Umbar
    427512   1550'   26   Reached level 26
    430474   1500'   26   Killed Bolg, Son of Azog
    433938   1550'   26   Killed Angamaite of Umbar
    435116   1500'   26   Found the Quarterstaff 'Nar-i-vagil'
    447530   1500'   26   Killed Nar, the Dwarf
    449232   1500'   26   Killed Gorbag, the Orc Captain
    464221   1650'   26   Killed Mughash the Kobold Lord
    470458   1650'   27   Reached level 27
    471589   1650'   27   Killed Lokkak, the Ogre Chieftain
    487287   1800'   27   Killed Draebor, the Imp
    489684   1800'   27   Killed Beorn, the Shape-Changer
    496415   1800'   28   Reached level 28
    509459   1750'   28   Killed Lugdush, the Uruk
    513364   1750'   28   Found the Zweihander 'Mormegil' (LOST)
    513813   1750'   28   Killed Grishnakh, the Hill Orc
    515237   1750'   28   Killed Bill the Stone Troll
    523554   1700'   29   Reached level 29
    524631   1700'   29   Killed Tom the Stone Troll
    550942   1800'   30   Reached level 30
    558582   1900'   30   Killed The Queen Ant
    568672   1900'   30   Killed Lorgan, Chief of the Easterlings
    568784   1900'   30   Reached level 30
    582818   1850'   31   Reached level 31
    598477   2000'   31   Found the Dagger 'Narthanc' (LOST)
    607623   2000'   31   Killed Uvatha the Horseman
    609325   2050'   31   Killed Khim, Son of Mim
    611203   2100'   31   Killed Rogrog the Black Troll
    611203   2100'   32   Reached level 32
    614215   2100'   33   Reached level 33
    619153   2000'   33   Killed Golfimbul, the Hill Orc Chief
    637192   1900'   33   Killed Azog, King of the Uruk-Hai
    646408   2000'   33   Found the Set of Gauntlets 'Pauraegen'
    649485   2050'   33   Killed Kavlax the Many-Headed
    651918   2100'   33   Killed Ugluk, the Uruk
    651928   2100'   33   Found the Star of Elendil
    658978   2100'   33   Killed Akhorahil the Blind
    659806   2100'   33   Found the Cloak of Thorongil
    664310   2100'   33   Killed Uldor the Accursed
    666072   2100'   34   Reached level 34
    669519   2150'   34   Killed Ulfang the Black
    670077   2150'   34   Killed Quaker, Master of Earth
    690693   2300'   35   Reached level 35
    696955   2500'   35   Found the Iron Helm of Gorlim (LOST)
    699665   2500'   35   Killed Castamir the Usurper
    709165   2550'   35   Killed Gorlim, Betrayer of Barahir
    724847   2500'   35   Found the Metal Brigandine Armour of the Rohirrim
    733397   2500'   35   Killed Harowen the Black Hand
    735875   2500'   35   Killed Scatha the Worm
    737052   2500'   36   Reached level 36
    739150   2500'   35   Killed Adunaphel the Quiet
    740886      0'   36   Reached level 36
    754224   2500'   36   Found the Broad Sword 'Glamdring'
    762653   2550'   36   Found the Short Sword 'Sting'
    774824   2550'   36   Found the Spear 'Aiglos'
    792828   2650'   37   Reached level 37
    795970      0'   37   Reached level 37
    797471   2650'   37   Killed Brodda, the Easterling
    799347   2700'   37   Reached level 37
    799937   2700'   37   Found the Amulet of Carlammas
    804749   2750'   37   Found the Set of Gauntlets 'Paurhach' (LOST)
    807542   2800'   37   Reached level 37
    810987   3000'   37   Reached level 37
    817921   3150'   37   Killed Boldor, King of the Yeeks
    817936   3150'   37   Found the Hard Leather Cap of Thranduil
    822401      0'   37   Reached level 37
    831008   3050'   37   Killed Waldern, King of Water
    833523   3000'   37   Killed Medusa, the Gorgon
    845608   2750'   38   Reached level 38
    853508   2800'   37   Killed Vargo, Tyrant of Fire
    854000      0'   38   Reached level 38
    854885   2800'   38   Killed The Balrog of Moria
    854893   2800'   38   Found the Chain Mail of Arvedui
    856095   2800'   38   Killed Smaug the Golden
    869294   3150'   39   Reached level 39
    884212   3050'   39   Killed The Lernaean Hydra
    887473   3050'   39   Killed Eol, the Dark Elf
    889904   3050'   39   Found the Pair of Leather Boots 'Dal-i-thalion'
    896462   3150'   39   Killed Bert the Stone Troll
    898488   3150'   40   Reached level 40
    901762   3150'   40   Found the Lance of the Eorlingas
    913363   3300'   40   Found the Mattock of Nain
    935242   3850'   41   Reached level 41
    939480      0'   41   Reached level 41
    955986      0'   41   Reached level 41
    959310   3750'   41   Killed Saruman of Many Colours
    959331   3750'   41   Found the Full Plate Armour of Isildur
    959909   3750'   41   Found the Rapier 'Careth Asdriag'
    968910   3800'   41   Killed Shelob, Spider of Darkness
    980661   3850'   41   Found the Steel Helm of Hammerhand
    981428   3850'   41   Killed Itangast the Fire Drake
    985165   3950'   42   Reached level 42
   1001877   4500'   42   Killed Fundin Bluecloak
   1005186   4500'   42   Found the Small Metal Shield of Thorin
   1022487   4900'   42   Killed Ariel, Queen of Air
   1025564   4900'   42   Found the Leather Shield of Celegorm
   1029144   4950'   42   Found the Ring of Barahir
   1033385   4850'   42   Found the Iron Helm 'Holhenneth'
   1034291   4850'   43   Reached level 43
   1034304   4850'   43   Found the Large Metal Shield of Anarion
   1034344   4850'   43   Found the Trident of Wrath
   1038672   4800'   43   Found the Amulet of Ingwe
   1043157   4800'   43   Found the Iron Crown of Beruthiel (LOST)


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.2.2012 15:53
Last updated on 7.2.2012 17:39

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7490. on the Ladder (of 19092)
3268. on the Angband Ladder (of 6562)
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Comments

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On 1.2.2012 15:53 ehertlein wrote:
One of my deeper characters. I find myself to scared to go any deeper. I am afraid of losing this character.

On 6.2.2012 22:40 ehertlein wrote:
I am just looking for some better weapons. I have a ton of artifacts in my home and I don't know what I can/should get rid of.

On 7.2.2012 17:39 ehertlein wrote:
I could really use some help on what to wear, what to be looking for.

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