[Angband 3.3.2 Character Dump] Name Ostiril Self RB CB EB Best Sex Male Age 130 STR! 18/100 +1 +2 +10 18/*** Race High-Elf Height 107 INT! 18/100 +3 +2 +2 18/170 Class Ranger Weight 202 WIS! 18/100 -1 +0 +2 18/110 Title Ranger Social Role model DEX! 18/100 +3 +1 +7 18/210 HP 732/732 Maximize Y CON! 18/100 +1 +1 +5 18/170 SP 208/307 CHR! 18/100 +5 +1 +0 18/160 Level 43 Armor [90,+125] Saving Throw 99% Cur Exp 4792069 Fight (+35,+29) Stealth Excellent Max Exp 4792069 Melee (+48,+50) Fighting Heroic Adv Exp 4830000 Shoot (+52,+15) Shooting Legendary MaxDepth 4800' (L96) Blows 5.0/turn Disarming 89% Game Turns 1055130 Shots 4/turn Magic Device 105 Standard Turns 171369 Infra 40 ft Perception 1 in 20 Resting Turns 58269 Speed 31 Searching 27% Gold 516430 Burden 174.2 lbs You are one of several children of a Telerin Archer. You have light grey eyes, straight silver hair, and a fair complexion. rAcid:......+.*.... Nexus:......+...... rElec:......+...... Nethr:...........+. rFire:......+...... Chaos:........+.... rCold:......+...... Disen:....+........ rPois:............. Feath:............. rLite:............+ pFear:+...+...+.... rDark:............. pBlnd:.........+... Sound:......+.+.... pConf:......+....+. Shard:.......+..... pStun:............. Light:............. Tunn.:............. Regen:............. Speed:+.++...+...+. ESP:.........+... Blows:............. Invis:+....+......+ Shots:.+........... FrAct:....+...+..+. Might:............. HLife:............. S.Dig:............. Stea.:.......++.... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Dropped by a Hill giant at 3150 feet (level 63). +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 437.5 vs. evil creatures, 519.5 vs. orcs, 519.5 vs. trolls, and 356 vs. others. b) a Long Bow of Extra Shots (x3) (+17,+15) <+1> Found lying on the floor at 1950 feet (level 39). +1 shooting speed. c) a Ring of Speed <+11> Found lying on the floor in a vault at 3800 feet (level 76). +11 speed. d) a Ring of Speed <+12> Conjured forth by magic at 4350 feet (level 87). +12 speed. e) an Amulet of Weaponmastery (+3,+5) <+3> Found lying on the floor in a vault at 4800 feet (level 96). +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) the Star of Elendil Dropped by Uglúk, the Uruk at 2100 feet (level 42). Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 193 to 380 turns to recharge at your current speed. Your chance of success is 96.1% Radius 3 light. g) the Full Plate Armour of Isildur [75,+25] <+1> Dropped by Saruman of Many Colours at 3750 feet (level 75). +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of Protection [6,+22] <+2, +1> Bought from a store. +2 stealth. +1 speed. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1> Found lying on the floor in a vault at 4500 feet (level 90). +4 constitution. +3 strength. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) the Hard Leather Cap of Thranduil [2,+10] <+2> Dropped by Boldor, King of the Yeeks at 3150 feet (level 63). +2 intelligence, wisdom. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Alchemist's Gloves of Power (+2,+4) [0,+13] <+2> Found lying on the floor in a vault at 3850 feet (level 77). +2 strength. Cannot be harmed by acid, electricity, fire, cold. l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5> Dropped by Eöl, the Dark Elf at 3050 feet (level 61). +5 dexterity, speed. Provides resistance to nether. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When activated, it cures you of fear and poison. Takes 19 turns to recharge at your current speed. Your chance of success is 97.6% [Character Quiver] n) 7 Arrows of Frost (1d4) (+8,+5) Bought from a store. Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 566.8 vs. creatures not resistant to cold, and 283.6 vs. others. 35% chance of breaking upon contact. o) 17 Seeker Arrows of Flame (4d4) (+6,+10) Dropped by a Vrock at 4450 feet (level 89). Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 882 vs. creatures not resistant to fire, and 440.8 vs. others. 35% chance of breaking upon contact. p) 20 Arrows of Frost (1d4) (+10,+10) Bought from a store. Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 692.8 vs. creatures not resistant to cold, and 346.4 vs. others. 35% chance of breaking upon contact. q) 11 Arrows of Frost (1d4) (+9,+9) Dropped by a Dracolisk at 4500 feet (level 90). Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 667.6 vs. creatures not resistant to cold, and 334 vs. others. 35% chance of breaking upon contact. r) 2 Mithril Arrows of Wounding (3d4) (+13,+8) Found lying on the floor at 3250 feet (level 65). Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 384.4. 35% chance of breaking upon contact. s) 27 Arrows of Venom (1d4) (+18,+16) Found lying on the floor in a vault at 4800 feet (level 96). Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/round: 852 vs. creatures not resistant to poison, and 426 vs. others. 35% chance of breaking upon contact. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!v!d!k} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!v!d!k} Bought from a store. c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!v!d!k} Bought from a store. d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!v!d!k} e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. g) a Book of Magic Spells [Mordenkainen's Escapes] Bought from a store. Cannot be harmed by acid, electricity, fire, cold. h) a Book of Magic Spells [Tenser's Transformations] Dropped by Scatha the Worm at 2500 feet (level 50). Cannot be harmed by acid, electricity, fire, cold. i) 33 Potions of Cure Critical Wounds j) 2 Potions of Healing Found lying on the floor in a vault at 4800 feet (level 96). k) 16 Potions of Speed l) 3 Scrolls of Teleportation m) 2 Scrolls of Deep Descent n) a Scroll of Rune of Protection Found lying on the floor in a vault at 4500 feet (level 90). o) 5 Rods of Detection {@z9!v!d!k} Cannot be harmed by electricity. p) 3 Rods of Recall (1 charging) {@z0!*} Cannot be harmed by electricity. q) 3 Wands of Teleport Other (17 charges) r) a Ring of Constitution <+6> Found lying on the floor in a vault at 4800 feet (level 96). +6 constitution. Sustains constitution. s) an Amulet of Trickery <+4, +2, +5> Dropped by a Dracolisk at 3800 feet (level 76). +4 dexterity, stealth. +2 speed. +5 infravision. +25% to searching. Provides resistance to poison, nexus. Sustains dexterity. t) the Amulet of Ingwe <+3, +4> Dropped by a Dracolich at 4800 feet (level 96). +3 intelligence, wisdom. +4 charisma, infravision. Provides resistance to acid, lightning, cold. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it deals five times your level's damage to all evil creatures that you can see. Takes 193 to 380 turns to recharge at your current speed. Your chance of success is 92.4% [Home Inventory] a) 21 Potions of Healing b) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 5 Scrolls of Teleport Level d) 3 Scrolls of *Destruction* e) a Ring of Constitution <+4> Dropped by a Hezrou at 3150 feet (level 63). +4 constitution. Sustains constitution. f) the Ring of Barahir <+1> Dropped by a Dracolich at 4950 feet (level 99). +1 strength, intelligence, wisdom, dexterity, constitution, charisma, stealth. Provides resistance to poison, dark. Cannot be harmed by acid, electricity, fire, cold. g) the Amulet of Carlammas <+3, +1> Dropped by a Lesser Balrog at 2700 feet (level 54). +3 constitution. +1 strength. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 858 to 1710 turns to recharge at your current speed. Your chance of success is 94.2% h) the Phial of Galadriel (charging) Found under some rubble at 250 feet (level 5). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 41 to 76 turns to recharge at your current speed. Your chance of success is 97.9% Radius 3 light. i) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by The Balrog of Moria at 2800 feet (level 56). +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. j) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor at 2500 feet (level 50). +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid, electricity, fire, cold. k) the Cloak of Thorongil [1,+10] Dropped by a Mature blue dragon at 2100 feet (level 42). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. l) the Leather Shield of Celegorm [8,+20] Dropped by a Vampire at 4900 feet (level 98). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. m) the Large Metal Shield of Anarion [12,+20] Dropped by a Young black dragon at 4850 feet (level 97). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. n) the Iron Helm 'Holhenneth' [7,+10] <+2> Found lying on the floor at 4850 feet (level 97). +2 intelligence, wisdom. +10% to searching. Provides protection from blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 212 to 418 turns to recharge at your current speed. Your chance of success is 96.9% o) the Steel Helm of Hammerhand [9,+20] <+3> Found lying on the floor in a vault at 3850 feet (level 77). +3 strength, dexterity, constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] Dropped by a Hill orc at 400 feet (level 8). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 7 turns to recharge at your current speed. Your chance of success is 97.6% Radius 1 light. q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2> Dropped by Saruman of Many Colours at 3750 feet (level 75). +1 attack speed. +2 strength, dexterity, constitution. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. Average damage/round: 343.2 vs. animals, 388.2 vs. orcs, 388.2 vs. trolls, 388.2 vs. giants, 388.2 vs. dragons, and 297.6 vs. others. r) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1> Found lying on the floor at 2550 feet (level 51). +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 7.0 blows/round. Average damage/round: 324.8 vs. animals, 324.8 vs. evil creatures, 354.9 vs. undead, 354.9 vs. orcs, and 294.7 vs. others. Radius 1 light. s) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Found lying on the floor at 2500 feet (level 50). +5% to searching. Slays evil creatures, demons, orcs. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Combat info: 5.0 blows/round. Average damage/round: 285.5 vs. evil creatures, 319 vs. demons, 319 vs. orcs, 319 vs. creatures not resistant to fire, and 252.5 vs. others. Radius 1 light. t) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+4, +2> Dropped by an Olog at 2550 feet (level 51). +4 dexterity. +2 wisdom. Slays evil creatures, orcs, trolls. *Slays* undead. Branded with frost. Provides resistance to cold. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Prevents paralysis. When aimed, it creates a frost ball with damage 100. Takes 133 turns to recharge at your current speed. Your chance of success is 97.3% Combat info: 5.0 blows/round. Average damage/round: 384 vs. evil creatures, 440.5 vs. orcs, 440.5 vs. trolls, 440.5 vs. creatures not resistant to cold, 554 vs. undead, and 327.5 vs. others. u) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by a Young black dragon at 4850 feet (level 97). +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 423.5 vs. evil creatures, 513.5 vs. creatures not resistant to poison, 693.5 vs. undead, and 333.5 vs. others. v) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2> Dropped by Ulfast, Son of Ulfang at 1000 feet (level 20). +3 strength, intelligence. +2 speed. Slays demons, trolls, giants. Branded with flames, frost. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Combat info: 5.0 blows/round. Average damage/round: 362.5 vs. demons, 362.5 vs. trolls, 362.5 vs. giants, 362.5 vs. creatures not resistant to fire, 362.5 vs. creatures not resistant to cold, and 262.5 vs. others. w) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4> Dropped by a Young blue dragon at 1500 feet (level 30). +4 intelligence. Slays animals. Branded with flames. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5.0 blows/round. Average damage/round: 302.5 vs. animals, 330 vs. creatures not resistant to fire, and 274.5 vs. others. x) the Mattock of Nain (2d8) (+12,+18) <+6, +4> Conjured forth by magic at 3300 feet (level 66). +6 tunneling. +4 strength, infravision. +20% to searching. Slays orcs, trolls, giants, dragons. Provides resistance to dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. When aimed, it turns rock into mud. Takes 7 turns to recharge at your current speed. Your chance of success is 93.0% Combat info: 5.0 blows/round. Average damage/round: 405 vs. orcs, 405 vs. trolls, 405 vs. giants, 405 vs. dragons, and 301.5 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3809 50' 2 Reached level 2 7519 100' 3 Reached level 3 8002 100' 4 Reached level 4 11649 100' 4 Killed Grip, Farmer Maggot's dog 12308 100' 4 Killed Fang, Farmer Maggot's dog 14395 100' 5 Reached level 5 39636 150' 6 Reached level 6 55480 200' 7 Reached level 7 73245 250' 7 Found the Phial of Galadriel 75155 250' 8 Reached level 8 100946 300' 9 Reached level 9 105901 300' 9 Killed Bullroarer the Hobbit 120814 350' 10 Reached level 10 143317 400' 11 Reached level 11 153309 400' 11 Found the Set of Leather Gloves 'Cammithrim' 153767 400' 12 Reached level 12 154206 400' 12 Killed Lagduf, the Snaga 171590 450' 13 Reached level 13 206811 500' 14 Reached level 14 216665 600' 14 Killed Wormtongue, Agent of Saruman 220896 650' 15 Reached level 15 235559 700' 16 Reached level 16 248939 0' 16 Killed Farmer Maggot 250398 750' 17 Reached level 17 261360 800' 18 Reached level 18 263027 800' 18 Killed Orfax, Son of Boldor 274471 800' 19 Reached level 19 298718 950' 20 Reached level 20 319274 1000' 21 Reached level 21 322525 1000' 21 Killed Smeagol 327457 1000' 21 Killed Ulfast, Son of Ulfang 327476 1000' 21 Found the Pike 'Til-i-arc' 334205 1000' 22 Reached level 22 351589 1100' 23 Reached level 23 357712 1050' 23 Killed Shagrat, the Orc Captain 365737 1050' 23 Killed Ufthak of Cirith Ungol 370200 1050' 24 Reached level 24 384339 1250' 24 Killed Ibun, Son of Mim 391368 1400' 25 Reached level 25 402866 1500' 25 Killed Mim, Betrayer of Turin 424279 1600' 25 Killed Ulwarth, Son of Ulfang 425332 1600' 25 Killed Sangahyando of Umbar 427512 1550' 26 Reached level 26 430474 1500' 26 Killed Bolg, Son of Azog 433938 1550' 26 Killed Angamaite of Umbar 435116 1500' 26 Found the Quarterstaff 'Nar-i-vagil' 447530 1500' 26 Killed Nar, the Dwarf 449232 1500' 26 Killed Gorbag, the Orc Captain 464221 1650' 26 Killed Mughash the Kobold Lord 470458 1650' 27 Reached level 27 471589 1650' 27 Killed Lokkak, the Ogre Chieftain 487287 1800' 27 Killed Draebor, the Imp 489684 1800' 27 Killed Beorn, the Shape-Changer 496415 1800' 28 Reached level 28 509459 1750' 28 Killed Lugdush, the Uruk 513364 1750' 28 Found the Zweihander 'Mormegil' (LOST) 513813 1750' 28 Killed Grishnakh, the Hill Orc 515237 1750' 28 Killed Bill the Stone Troll 523554 1700' 29 Reached level 29 524631 1700' 29 Killed Tom the Stone Troll 550942 1800' 30 Reached level 30 558582 1900' 30 Killed The Queen Ant 568672 1900' 30 Killed Lorgan, Chief of the Easterlings 568784 1900' 30 Reached level 30 582818 1850' 31 Reached level 31 598477 2000' 31 Found the Dagger 'Narthanc' (LOST) 607623 2000' 31 Killed Uvatha the Horseman 609325 2050' 31 Killed Khim, Son of Mim 611203 2100' 31 Killed Rogrog the Black Troll 611203 2100' 32 Reached level 32 614215 2100' 33 Reached level 33 619153 2000' 33 Killed Golfimbul, the Hill Orc Chief 637192 1900' 33 Killed Azog, King of the Uruk-Hai 646408 2000' 33 Found the Set of Gauntlets 'Pauraegen' 649485 2050' 33 Killed Kavlax the Many-Headed 651918 2100' 33 Killed Ugluk, the Uruk 651928 2100' 33 Found the Star of Elendil 658978 2100' 33 Killed Akhorahil the Blind 659806 2100' 33 Found the Cloak of Thorongil 664310 2100' 33 Killed Uldor the Accursed 666072 2100' 34 Reached level 34 669519 2150' 34 Killed Ulfang the Black 670077 2150' 34 Killed Quaker, Master of Earth 690693 2300' 35 Reached level 35 696955 2500' 35 Found the Iron Helm of Gorlim (LOST) 699665 2500' 35 Killed Castamir the Usurper 709165 2550' 35 Killed Gorlim, Betrayer of Barahir 724847 2500' 35 Found the Metal Brigandine Armour of the Rohirrim 733397 2500' 35 Killed Harowen the Black Hand 735875 2500' 35 Killed Scatha the Worm 737052 2500' 36 Reached level 36 739150 2500' 35 Killed Adunaphel the Quiet 740886 0' 36 Reached level 36 754224 2500' 36 Found the Broad Sword 'Glamdring' 762653 2550' 36 Found the Short Sword 'Sting' 774824 2550' 36 Found the Spear 'Aiglos' 792828 2650' 37 Reached level 37 795970 0' 37 Reached level 37 797471 2650' 37 Killed Brodda, the Easterling 799347 2700' 37 Reached level 37 799937 2700' 37 Found the Amulet of Carlammas 804749 2750' 37 Found the Set of Gauntlets 'Paurhach' (LOST) 807542 2800' 37 Reached level 37 810987 3000' 37 Reached level 37 817921 3150' 37 Killed Boldor, King of the Yeeks 817936 3150' 37 Found the Hard Leather Cap of Thranduil 822401 0' 37 Reached level 37 831008 3050' 37 Killed Waldern, King of Water 833523 3000' 37 Killed Medusa, the Gorgon 845608 2750' 38 Reached level 38 853508 2800' 37 Killed Vargo, Tyrant of Fire 854000 0' 38 Reached level 38 854885 2800' 38 Killed The Balrog of Moria 854893 2800' 38 Found the Chain Mail of Arvedui 856095 2800' 38 Killed Smaug the Golden 869294 3150' 39 Reached level 39 884212 3050' 39 Killed The Lernaean Hydra 887473 3050' 39 Killed Eol, the Dark Elf 889904 3050' 39 Found the Pair of Leather Boots 'Dal-i-thalion' 896462 3150' 39 Killed Bert the Stone Troll 898488 3150' 40 Reached level 40 901762 3150' 40 Found the Lance of the Eorlingas 913363 3300' 40 Found the Mattock of Nain 935242 3850' 41 Reached level 41 939480 0' 41 Reached level 41 955986 0' 41 Reached level 41 959310 3750' 41 Killed Saruman of Many Colours 959331 3750' 41 Found the Full Plate Armour of Isildur 959909 3750' 41 Found the Rapier 'Careth Asdriag' 968910 3800' 41 Killed Shelob, Spider of Darkness 980661 3850' 41 Found the Steel Helm of Hammerhand 981428 3850' 41 Killed Itangast the Fire Drake 985165 3950' 42 Reached level 42 1001877 4500' 42 Killed Fundin Bluecloak 1005186 4500' 42 Found the Small Metal Shield of Thorin 1022487 4900' 42 Killed Ariel, Queen of Air 1025564 4900' 42 Found the Leather Shield of Celegorm 1029144 4950' 42 Found the Ring of Barahir 1033385 4850' 42 Found the Iron Helm 'Holhenneth' 1034291 4850' 43 Reached level 43 1034304 4850' 43 Found the Large Metal Shield of Anarion 1034344 4850' 43 Found the Trident of Wrath 1038672 4800' 43 Found the Amulet of Ingwe 1043157 4800' 43 Found the Iron Crown of Beruthiel (LOST) [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)