The Angband Ladder: Leisa, Half-Elf Ranger by dummy

  [Angband 3.1.2v2 Character Dump]

 Name   Leisa                                    Self  RB  CB  EB   Best
 Sex    Female       Age             27   Str:  18/92  +0  +2  +7 18/182 18/172
 Race   Half-Elf     Height          71   INT:  18/46  +1  +2 +11 18/186
 Class  Ranger       Weight          95   WIS:     16  -1  +0 +13 18/100
 Title  Ranger       Social  Role model   DEX:  18/82  +1  +1 +14 18/***
 HP     -58/678      Maximize         Y   CON:  18/83  -1  +1  +7 18/153
 SP     180/329                           CHR:  18/64  +1  +1  +8 18/164

 Level               43   Armor   [22,+113]     Saving Throw         81%
 Cur Exp        2556387   Fight   (+29,+14)     Stealth           Superb
 Max Exp        2573966   Melee   (+50,+31)     Fighting          Heroic
 Adv Exp        2940000   Shoot   (+39,+15)     Shooting       Legendary
 MaxDepth   4300' (L86)   Blows      5/turn     Disarming            88%
 Game Turns      929631   Shots      3/turn     Magic Device          88
 Player Turns    127412   Infra       40 ft     Perception        1 in 3
 Active Turns     77956   Speed          21     Searching            50%
 Gold            564866   Burden  268.9 lbs

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


rAcid:+...*........ rConf:....+........
rElec:....*.+.+.... Sound:.....+.......
rFire:.....+....... Shard:.............
rCold:.....++...... Nexus:.............
rPois:.....+..+.... Nethr:......+......
rFear:......+...... Chaos:.............
rLite:.....++...... Disen:+....+.......
rDark:......+....+. S.Dig:....+........
rBlnd:............. Feath:.....+....++.

Light:......+.++... Aggrv:.............
Regen:+............ Stea.:.....+.+.....
  ESP:.........+... Sear.:..........+..
Invis:............. Infra:.....+......+
FrAct:+.........+.. Tunn.:+............
HLife:............. Speed:+.++.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Last Messages]

> The Great Wyrm of Balance misses you.
> The Gelugon drains power from your muscles!
> You are unaffected!
> You miss the Great Wyrm of Balance.
> You zap the Great Wyrm of Balance.
> You miss the Great Wyrm of Balance.
> You zap the Great Wyrm of Balance.
> It was a good hit!
> You miss the Great Wyrm of Balance.
> You zap the Great Wyrm of Balance.
> It was a good hit!
> The Gelugon breathes shards.
> The Great Wyrm of Balance resists.
> You have been given a deep gash.
> You die.

Killed by a Gelugon.

  [Character Equipment]

a) The Beaked Axe of Haugrog (2d6) (+21,+17) (+3)
     +3 intelligence, dexterity, constitution, charisma, tunneling, 
     speed.
     Slays animals, giants.
     *Slays* demons.
     Branded with lightning, frost, venom.
     Provides resistance to acid, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  
     
     When aimed, it creates a frost ball with damage 100.
     Takes 418 to 760 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 49.3 vs. animals, 57.2 vs. giants, 57.2 vs.
     creatures not resistant to electricity, 57.2 vs. creatures not
     resistant to cold, 57.2 vs. creatures not resistant to poison, 73
     vs. demons, and 41.3 vs. others.
     
b) a Sling of Buckland (x4) (+10,+15) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed (+8)
     +8 speed.
     
d) a Ring of Speed (+10)
     +10 speed.
     
e) The Necklace 'Lithor' (+5)
     +5 intelligence, wisdom.
     Provides immunity to acid, lightning.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
f) The Palantir of Fearn [+5] (+2)
     +2 wisdom, charisma, stealth, infravision.
     Provides resistance to fire, cold, poison, light, sound, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
     Radius 3 light.
g) The Metal Scale Mail 'Lenenen' (-1,+1) [12,+24] (+2)
     +2 dexterity, constitution.
     Provides resistance to lightning, cold, fear, light, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
h) The Elven Cloak 'Ganya' [6,+14] (+4)
     +4 strength, wisdom, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield 'Tantarair' [4,+19] (+3)
     +3 strength, intelligence, dexterity, charisma.
     Provides resistance to lightning, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to fire and cold, c
     ures 200HP, but also makes you hallucinate wildly.
     Takes 212 to 372 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Radius 1 light.
j) The Golden Crown of Valiath [0,+11] (+2)
     +2 wisdom, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Radius 1 light.
k) a Set of Alchemist's Gloves of Thievery (+3,+0) [0,+9] (+4)
     +4 dexterity.
     +20% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
l) The Pair of Ethereal Slippers 'Golvana' [0,+16] (+3)
     +3 speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     


  [Character Quiver]

n) 55 Iron Shots of Flame (1d4) (+2,+2)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 243.3 vs. creatures not resistant to fire, and 
     81.1 vs. others.
     25% chance of breaking upon contact.
     
o) 30 Iron Shots of Frost (1d4) (+7,+5)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 280.8 vs. creatures not resistant to cold, and 
     93.6 vs. others.
     25% chance of breaking upon contact.
     
p) 13 Iron Shots of Wounding (1d4) (+15,+17)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 144.9.
     25% chance of breaking upon contact.
     
q) 7 Iron Shots of Flame (1d4) (+7,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 343.2 vs. creatures not resistant to fire, and 
     114.4 vs. others.
     25% chance of breaking upon contact.
     
r) 2 Rounded Pebbles of Flame (1d2) (+13,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 321.3 vs. creatures not resistant to fire, and 
     107.1 vs. others.
     25% chance of breaking upon contact.
     
s) 10 Iron Shots of Flame (1d4) (+6,+7)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 305.7 vs. creatures not resistant to fire, and 
     101.9 vs. others.
     25% chance of breaking upon contact.
     
t) 4 Iron Shots of Frost (1d4) (+4,+4)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 268.3 vs. creatures not resistant to cold, and 
     89.4 vs. others.
     25% chance of breaking upon contact.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) 5 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 @b7 @G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations] {@m8 @b8 @G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 5 Potions of Cure Critical Wounds
     
i) a Potion of Speed
j) 16 Scrolls of Phase Door
k) a Rod of Detection {@z9 !!}
     Cannot be harmed by electricity.
     
l) a Rod of Curing
     Cannot be harmed by electricity.
     
m) a Rod of Teleport Other {@z4 !!}
n) a Staff of Dispel Evil (6 charges)
     
o) 3 Staves of Teleportation (22 charges)
     
p) The Amulet 'Dorthor'
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it slows all non-unique monsters within line of si
     ght.
     Takes 212 to 372 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
q) a Robe of Permanence [2,+24]
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
r) The Long Sword 'Gwiliomil' (4d5) (+30,+12) [+5] (+4)
     +4 intelligence, wisdom, charisma.
     Slays evil creatures, orcs.
     *Slays* undead.
     Branded with lightning, venom.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target cr
     eature.
     Takes 342 to 615 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 54.5 vs. evil creatures, 68 vs. orcs, 68 vs.
     creatures not resistant to electricity, 68 vs. creatures not
     resistant to poison, 94.8 vs. undead, and 41.1 vs. others.
     
s) a Lance of Flame (2d8) (+15,+13)
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 61.1 vs. creatures not resistant to fire, and 
     40.1 vs. others.
     
t) a Pick of Digging (1d3) (+15,+16) (+5)
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 38.8 vs. creatures not resistant to acid, and 
     34.4 vs. others.
     


  [Home Inventory]

a) 4 Books of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6}
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 99 Potions of Cure Critical Wounds
     
c) 4 Potions of Healing
     
d) 4 Potions of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Life {!*}
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Restore Mana {!*}
g) 12 Potions of Restore Life Levels
h) 10 Potions of Speed
i) a Scroll of Banishment {!*}
j) a Scroll of Mass Banishment {!*}
k) a Scroll of Rune of Protection
l) a Staff of the Magi (4 charges) {!*}
     
m) a Ring of Constitution (+6)
     +6 constitution.
     Sustains constitution.
     
n) a Ring of Flames [+19]
     It brands your melee attacks with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
o) a Ring of Acid [+14] {!!}
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
p) The Jewel of Noren (+4)
     +4 charisma, infravision, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  
     
     When activated, it restores 4d8 hit points and neutralizes poison.
     Takes 76 to 121 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
q) The Bronze Dragon Scale Mail of Marin (-2) [30,+17]
     Provides resistance to light, blindness, confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Leather Shield of Elvenkind [6,+9] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Set of Mithril Gauntlets of Power (+4,+3) [5,+13] (+5)
     +5 strength.
     Cannot be harmed by acid.
     
t) The Broad Sword 'Dadar' (3d5) (+5,+11) (+4)
     +4 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 36.2.
     
u) The Bastard Sword of Ambalad (5d4) (+9,+11) (+3)
     +3 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8 blows/round.
     Average damage/hit: 40.
     
v) The Beaked Axe 'Inivrim' (2d6) (+11,+20) (+2)
     +2 stealth, infravision.
     Slays giants.
     *Slays* demons, undead.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it allows you to breathe chaos or disenchantment for 2
     20 damage.
     Takes 691 to 1284 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 60.1 vs. giants, 75.8 vs. demons, 75.8 vs.
     undead, and 44.4 vs. others.
     
w) a Heavy Crossbow of Extra Shots (x4) (+9,+10) (+1)
     +1 shooting speed.
     
x) 30 Seeker Bolts of Slay Animal (4d5) (+11,+11)
     Slays animals.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1011      0'    1   Killed Farmer Maggot
      2743    100'    2   Reached level 2
      2789    100'    2   Killed Fang, Farmer Maggot's dog
      2789    100'    3   Reached level 3
      5504    100'    4   Reached level 4
      5955    100'    4   Killed Grip, Farmer Maggot's dog
      7101    150'    5   Reached level 5
     15647    150'    6   Reached level 6
     30023    200'    7   Reached level 7
     38351    200'    8   Reached level 8
     51384    300'    9   Reached level 9
     57963    300'   10   Reached level 10
     76672    400'   11   Reached level 11
     86774    600'   12   Reached level 12
     87660    600'   12   Killed Orfax, Son of Boldor
     90066    600'   13   Reached level 13
    104773    600'   14   Reached level 14
    110133    600'   15   Reached level 15
    112926    600'   16   Reached level 16
    117847    600'   17   Reached level 17
    137447    650'   18   Reached level 18
    160931    800'   19   Reached level 19
    161652    800'   19   Killed Lagduf, the Snaga
    175267    900'   19   Killed Smeagol
    176715    900'   20   Reached level 20
    178894    900'   20   Killed Wormtongue, Agent of Saruman
    178980    900'   20   Found The Spear 'Thirth'
    181197    900'   21   Reached level 21
    193924   1050'   22   Reached level 22
    194639   1050'   22   Killed Grishnakh, the Hill Orc
    197570   1050'   22   Killed Gorbag, the Orc Captain
    198578   1050'   22   Found The Bastard Sword of Ambalad
    201866   1050'   23   Reached level 23
    205315   1150'   23   Killed Golfimbul, the Hill Orc Chief
    205670   1150'   23   Found The Quarterstaff of Marrion (LOST)
    213990   1300'   24   Reached level 24
    223029   1400'   25   Reached level 25
    248032   1650'   26   Reached level 26
    251896   1650'   26   Killed Shagrat, the Orc Captain
    261019   1650'   27   Reached level 27
    294096   1950'   28   Reached level 28
    306594   2150'   28   Killed Bolg, Son of Azog
    307893   2150'   28   Found The Pair of Ethereal Slippers 'Golvana'
    310421   2150'   28   Killed Lokkak, the Ogre Chieftain
    310421   2150'   29   Reached level 29
    328828   2350'   29   Killed Uvatha the Horseman
    330228   2350'   30   Reached level 30
    467598   2700'   31   Reached level 31
    472533   2700'   31   Found The Long Sword 'Gwiliomil'
    497994   2850'   32   Reached level 32
    507726   2850'   32   Killed Mim, Betrayer of Turin
    510378   2850'   32   Found The Broad Sword 'Dadar'
    514484   2850'   32   Found The Lochaber Axe 'Manaedin' (LOST)
    531616   2900'   32   Found The Metal Scale Mail 'Lenenen'
    541144   2900'   32   Killed Nar, the Dwarf
    545896   2900'   32   Killed Tom the Stone Troll
    569337   2900'   33   Reached level 33
    590478   2850'   33   Found The Leather Scale Mail 'Argon' (LOST)
    591284   2850'   33   Found The Bronze Dragon Scale Mail of Marin
    602578   2800'   33   Killed Ulwarth, Son of Ulfang
    609871   2850'   33   Found The Cloak of Culin (LOST)
    612271      0'   34   Reached level 34
    618613   2850'   35   Reached level 35
    622979   2850'   35   Killed Ibun, Son of Mim
    659160   2900'   35   Found The Small Metal Shield 'Tantarair'
    676886   2950'   36   Reached level 36
    681025   2950'   36   Killed Smaug the Golden
    684157   2950'   36   Killed Uldor the Accursed
    686207   2950'   36   Found The Wicker Shield 'Saldion'
    700808   2950'   37   Reached level 37
    702551   2950'   37   Found The Elven Cloak 'Ganya'
    704430   2950'   37   Killed Quaker, Master of Earth
    730867   3250'   37   Killed Ugluk, the Uruk
    736673   3300'   37   Killed Khim, Son of Mim
    742347   3300'   37   Found The Beaked Axe 'Inivrim'
    742416   3300'   38   Reached level 38
    790025   3600'   38   Killed Angamaite of Umbar
    790044   3600'   38   Found The Phial of Maelth (LOST)
    792124   3550'   38   Killed Harowen the Black Hand
    803189   3650'   38   Killed Vargo, Tyrant of Fire
    815934   3750'   39   Reached level 39
    828262   3850'   39   Killed Ulfast, Son of Ulfang
    835432   3850'   40   Reached level 40
    836758   3850'   40   Killed Ar-Pharazon the Golden
    872327   3850'   40   Killed Boldor, King of the Yeeks
    873434   3850'   40   Killed Lorgan, Chief of the Easterlings
    874606   3850'   39   Found The Necklace 'Lithor'
    883828   3850'   40   Killed Ufthak of Cirith Ungol
    897334   4000'   41   Reached level 41
    903249   4050'   41   Killed Ariel, Queen of Air
    908158   4050'   41   Killed Bill the Stone Troll
    910134   4150'   42   Reached level 42
    913549   4150'   42   Killed Ren the Unclean
    916096   4150'   42   Found The Jewel of Noren
    917851   4150'   42   Found The Palantir of Fearn
    925490   4250'   43   Reached level 43
    926389   4300'   43   Killed Sangahyando of Umbar
    926946   4300'   42   Killed Adunaphel the Quiet
    926975   4300'   42   Found The Beaked Axe of Haugrog
    927545   4300'   43   Found The Golden Crown of Valiath
    927676   4300'   43   Found The Amulet 'Dorthor'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.6.2010 15:41
Last updated on 22.6.2010 15:41

Download this dump

7. on the Competition No.88 Ladder (of 28)

Comments

Jump to latest

On 17.6.2010 08:04 dummy wrote:
This one looks promising !!

On 21.6.2010 02:53 dummy wrote:
Still long way to go....

On 21.6.2010 10:24 dummy wrote:
Getting there slowly..

On 22.6.2010 15:41 dummy wrote:
Too greedy... *sigh*

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