The Angband Ladder: Reimar, Rattikin Rogue by Gorbad

  [FayAngband 1.1.0 Character Dump]

 Name   Reimar       Level        15/15        CB  Base  RB  EB  Stat
 Sex    Male         Cur Exp       2095  STR: (+0)  10   -2  -1    7
 Race   Rattikin     Max Exp       2095  INT: (+0)  10   +1  -1   10
 Class  Rogue        Adv Exp       2178  WIS: (+0)  13   -1  -1   11
 Title  Burgler      Current Dep 500 Ft  DEX: (+3)  16   +3  -1   18
 Age    14           Min Depth   500 Ft  CON: (-1)  10   -1  -1    8
 Height 45                               CHR: (+0)   9   -2  -1    6
 Weight 115          Gold          3077
 Status 1            Burden     58.4/42

 Wounds         All  Armor       [5,+8]  Racial Ability  Saving Throw    Superb
 HP        -6 /  73  Melee    (+1, 2d1)  None            Stealth         Superb
                     Blows       1/turn                  Fighting     Excellent
                     Shoot         (+4)                  Shooting        Superb
 Reserves   1 /   1  Shots       1/turn  Infra    20 ft  Throwing        Superb
 Escapes    1 /   1  Thrown Damage   1*  Spells   20 ft  Disarming       Superb
                                                         Magic Device      Good
 You come from a litter of ten, most of which            Perception   Very Good
 survived. Your father was a thief, and your mother      Digging            Bad
 was a thief. You have brown eyes, olive green fur,      Alchemy      Excellent
 and small, sharp teeth.                                 Mapping      Excellent

  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:............+.       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:.....+........    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............

  Acid :36% ....+.......+.  Dises:24% ............+.  Nethr:3%  ............+.
  Elec :6%  ............+.  Light:3%  ............+.  Chaos:2%  ............+.
  Fire :4%  ............+.  Dark :10% ............+.
  Cold :6%  ............+.  Sound:7%  ............+.
  Water:4%  ............+.  Shard:3%  ............+.
  Poisn:12% ............+.  Nexus:3%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}  "~(()] ]              /}  "~(()] ]              /}  "~(()] ]



  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Sickly panther claws you.
> *** LOW HITPOINT WARNING! ***
> You miss the Sickly panther.
> The Sickly panther claws you.
> *** LOW HITPOINT WARNING! ***
> The Sickly panther claws you.
> *** LOW HITPOINT WARNING! ***
> The Sickly panther claws you.
> *** LOW HITPOINT WARNING! ***
> The Sickly panther claws you.
> You suffer a nasty internal wound!
> *** YOU SUFFER A NASTY INTERNAL WOUND! ***
> You die.


  [Character Equipment]

a) a Rattikin Shortspear (+1, 3d1)
b) a Grippli Bow (+4, x4, 8) {Farmer Maggot}
   It was dropped by Farmer Maggot in the town
c) (nothing)
d) (nothing)
e) an Aluminum Amulet of Resist Acid
f) a Tin Lantern of Infravision <9857> (-1) {squelch}
g) a Tunic [0,+3]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+1]
j) a Hard Leather Cap [1,+0]
k) (nothing)
l) a Pair of Soft Leather Boots [1,+2]


  [Character Inventory]

a) 5 Green Spotted Mushrooms of Cure Light Wounds
b) 8 Rations of Food
c) 6 Slime Molds
d) 15 Green Mushrooms of Cure Disease
e) a Lantern Oil
f) 9 Grey Powder vials of Confusing
g) 3 Light Green Powder vials of Sleeping
h) 3 Black Powder vials of Darkness
i) an Azure Potion of Speed
j) 2 Vermilion Potions of Satisfy Hunger
k) a Brown Speckled Potion of Cure Disease
l) a Purple Speckled Potion of Stealth
m) a Dark Blue Potion of Lose Life Levels
n) a Scroll titled "tri bingre" of Holy Chant
o) a Rusty Wand of Light (8 charges)
p) 2 Tungsten Wands of Slow Monster (7 charges each)
q) a Molybdenum Wand of Stinking Cloud (11 charges)
r) a Silver-Plated Wand of Wonder (5 charges)
s) a Corundum Ring of Perception (-2) {cursed}
t) an Emerald Ring of Teleportation {cursed}
u) 17 Arrows (+3, 1d4, +0) {Grishnakh, the hill orc}
   They were dropped by Grishnakh, the hill orc at a depth of 500 ft
v) 30 Arrows (+0, 1d4, +0) {@f1=g}


  [Home Inventory]

a) 2 Scrolls titled "nag irhov" of Remove Curse {40% off}


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Wormtongue, agent of Saruman         has been killed at a depth of 450 ft
Grishnakh, the hill orc              has been killed at a depth of 500 ft
Total: 5 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 22.10.2011 10:01

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12. on the Competition No.112 Ladder (of 15)

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On 22.10.2011 10:01 Gorbad wrote:
Ambushed by fast cats.

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