The Angband Ladder: Ramier, Rattikin Rogue by ViJay

  [FayAngband 1.1.0 Character Dump]

 Name   Ramier       Level          8/8        CB  Base  RB  EB  Stat
 Sex    Male         Cur Exp        261  STR: (+0)  10   -2  -1    7
 Race   Rattikin     Max Exp        261  INT: (+0)  10   +1  -1   10
 Class  Rogue        Adv Exp        338  WIS: (+0)  13   -1  -1   11
 Title  Robber       Current Dep 200 Ft  DEX: (+3)  16   +3  -1   18
 Age    14           Min Depth   150 Ft  CON: (-1)  10   -1  -1    8
 Height 45                               CHR: (+0)   9   -2  -1    6
 Weight 115          Gold            20
 Status 1            Burden     45.7/48

 Wounds         All  Armor       [2,+2]  Racial Ability  Saving Throw    Superb
 HP        -6 /  30  Melee    (+1, 3d1)  None            Stealth      Excellent
                     Blows       3/turn                  Fighting          Good
                     Shoot         (+0)                  Shooting          Good
                     Shots       0/turn  Infra    30 ft  Throwing        Superb
                     Thrown Damage   1*  Spells   30 ft  Disarming    Excellent
                                                         Magic Device      Good
 You come from a litter of ten, most of which            Perception   Very Good
 survived. Your father was a thief, and your mother      Digging            Bad
 was a thief. You have brown eyes, olive green fur,      Alchemy      Very Good
 and small, sharp teeth.                                 Mapping           Good

  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:.............+  Invisible:..............   Spl. Dur:..............
  No Dsease:............+.       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............

  Acid :3%  ............+.  Dises:12% ............+.  Nethr:2%  ............+.
  Elec :3%  ............+.  Light:1%  ............+.  Chaos:1%  ............+.
  Fire :2%  ............+.  Dark :5%  ............+.
  Cold :3%  ............+.  Sound:4%  ............+.
  Water:2%  ............+.  Shard:1%  ............+.
  Poisn:6%  ............+.  Nexus:2%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /    ~  ) ]]              /    ~  ) ]]              /    ~  ) ]]



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You miss the Black naga. <3x>
> The Black naga crushes you.
> *** LOW HITPOINT WARNING! ***
> You miss the Black naga. <2x>
> You hit the Black naga.
> The Black naga crushes you.
> *** LOW HITPOINT WARNING! ***
> You hit the Black naga.
> You miss the Black naga.
> You hit the Black naga.
> The Black naga crushes you.
> Your brain is damaged!
> *** YOUR BRAIN IS DAMAGED! ***
> You die.


  [Character Equipment]

a) a Rattikin Shortspear (+1, 3d1)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern <3871>
g) (nothing)
h) (nothing)
i) a Wooden Shield [1,+0]
j) (nothing)
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Sandals [0,+0]


  [Character Inventory]

a) 23 Apples {10% off}
b) a Strip of Beef Jerky
c) 7 Rations of Food {10% off}
d) 2 Slime Molds
e) 3 Blue Mushrooms of Confusion
f) 5 Rough Grey Mushrooms of Cure Confusion
g) 3 Smooth Orange Mushrooms of Madness
h) 4 Lantern Oils
i) a Yellow Powder vial of Blinding Flash
j) 5 Black Powder vials of Darkness
k) 2 Violet Powder vials of Poisoning
l) a Pink Speckled Potion of Confusion {squelch}
m) a Scroll titled "triso val" of Phase Door {10% off}
n) a Scroll titled "compdan sa" of Object Detection
o) a Horn (+1)
p) a Brass Lantern <7306>
q) a Cheap Dagger (-1, 1d4)


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Squish                               has been killed at a depth of 50 ft
Total: 2 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 17.10.2011 15:12

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14. on the Competition No.112 Ladder (of 15)

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On 17.10.2011 15:12 ViJay wrote:
Testing the life after death continues
Hmm, this feels like one of the more brutal older angband variants

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