The Angband Ladder: Voidbane 31, Troll Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Voidbane 31            Age                 93       STR:     12       
 Sex   : Male                   Height             100       INT: 18/117       
 Race  : Spectre Troll          Weight             169       WIS:  18/10       
 Class : Sorceror               Social Class         1       DEX:  18/10       
 Body  : Player                                              CON: 18/112       
 God   : Eru Iluvatar                                        CHR:      4       
                                                                               
 + To Melee Hit         -14 Level             34    Hit Points     -136/   255 
 + To Melee Damage      -35 Experience    682361    Spell Points    354/   372 
 + To Ranged Hit         22 Max Exp       682361    Sanity          243/   243 
 + To Ranged Damage       0 Exp to Adv.   864500    Piety                 2644 
   AC                17+155 Gold           99860    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Good         Searching   : Poor         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  1d4-35    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Stone-Troll Warrior.  You have            
          slime green eyes, oily sea-weed green hair, and green                
          scabby skin.                                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 67 (3350')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Moria: Level 30 (1500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 4 (200')

 Your body was a Player.
 You have defeated 916 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You have completed eight princess quests.
 You have completed eight lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Enderi of the 2890th year of the third age.
 Your adventure lasted 13 days.

     Your Attributes:
You are dead, killed by a Greater Balrog in the town of Khazad-dum.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You feel heroic.
You are in a battle rage.
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can climb high mountains.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : .....36.........            
        Add Wis   : .....3..........            
        Add Dex   : .........3......            
        Add Con   : .34......3......            
        Add Chr   : .....3..........            
        Mul Mana  : ...............+            
        Mul SPower: +.....+.........            
        Add Sear. : ......6.........            
        Sust Str  : .........+.....+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : .....+......+...            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : .......+........            
        Hold Life : ...............+            
        Res Acid  : ....+..+.++.....            
        Res Elec  : ....+...........            
        Res Fire  : ...++...........            
        Res Cold  : .+..+....+.....+            
        Res Pois  : ...............+            
        Res Fear  : .......+.+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : .....++.........            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : ......++.......+            
        Digestion : .........+.....+            
        Regen     : ........+......+            
        Activate  : .+.+......+.....            
        Climb     : ..............+.            

Skills (points left: 8)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         38.600 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          38.400 [0.600]
          . Sorcery                              38.800 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  12.000 [0.550]
          . Prayer                               22.500 [0.500]
 - Monster-lore                                  01.500 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Fates]

You are fated to find The Dagger of Rilia on level 13.
You are fated to die on level 1.


  [Character Equipment]

a) a Mage Staff of Power [Manathrust] (1d4) (-24,-11) (+6)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 6.  
    It was given to you as a reward.
d) a Dragon Horn (+3)
    It can be activated for large acid ball (300) every 100 turns if it is
    being worn. It increases your constitution by 3.  It provides
    resistance to cold.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 40 of The Land Of Rhun.
e) a Ring of Constitution (+4)
    It increases your constitution by 4.  
    You bought it from the Black Market.
f) a Ring of Flames [+10]
    It can be activated for ball of fire and resist fire every 50+d50 turns
     if it is being worn. It provides resistance to fire.  It cannot be
    harmed by fire.  
    You bought it from the Rare Jewelry Shop.
k) an Amulet of Resistance
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+8] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Demonshield [5,+5]
    It speeds your regenerative powers.  
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Soft Leather Boots [2,+6] {25% off}
    
z) a Greater draconic quylthulg (1500 hp)
{) (nothing)
|) a Climbing Set {100% off}
    It allows you to climb mountains.  


  [Character Inventory]

a) a Fireproof Tome of Translocation
b) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You found it lying on the ground on level 9 of Barrow-Downs.
c) 5 Books of Beginner Cantrips
    
d) The Tome of Voidbane 31
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Devil's Pentagram
f) Jor's Compendium of Strange Behaviour
    It can be activated for heal 700 hit points every 100 turns.  
    You found it in the remains of a Grave wight in the town of Bree .
g) 5 Sprigs of Athelas
h) 7 Potions of Cure Critical Wounds
    
i) 2 Potions of Healing
    
j) a Potion of Restore Mana
k) 15 Scrolls of Teleportation
    
l) a Scroll of Word of Recall
    
m) a Scroll of Reset Recall
n) The Amulet of Carlammas (+2)
o) a Small Leather Shield [2,+3]
p) 15 Bolts (1d5) (+6,+5)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Green Dragon Scale Mail (-2 to accuracy) [30,+19]


  [Home Inventory - Gondolin ]

a) an Eye druj (1000 hp)
b) a Greater draconic quylthulg (1500 hp)
c) a Greater demonic quylthulg (1500 hp)
d) 5 Scrolls of Word of Recall
    
e) The Ring of Varethol (+3)
    It increases your dexterity by 3.  It sustains your intelligence.  It
    provides resistance to dark, nexus and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
f) a Ring of Nexus Resistance
g) 3 Rings of Sound Resistance
h) an Amulet of Weaponmastery (+5,+5) [+5] (+1)
    It increases your strength and constitution by 1.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You bought it from the Rare Jewelry Shop.
i) The Phial of Galadriel (+4)
j) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
    
k) a Wooden Boomerang of Westernesse (1d8) (+9,+8) (+1)
    It increases your strength, dexterity and constitution by 1.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
l) Eol, the Dark Elf's corpse


  [Home Inventory - Minas Anor ]

a) a Potion of Cure Critical Insanity
b) a Potion of Curing


  [Home Inventory - Lothlorien ]

a) a Tome of Meta Spells
b) a Spellbook of Vision
    
c) 2 Potions of Cure Light Insanity
d) 55 Potions of Water Curing {quest}
e) 18 Scrolls of Summon Never-Moving Pet {25% off}
    
f) 7 Scrolls of Word of Recall
    
g) 3 Wands of Dig[1|1] (57 charges)
    
h) a Staff of Disarm[1|10] (10 charges)
    
i) a Staff of Summon[7|28] (6 charges)
j) The Ring of Power of Uvatha the Horseman (+2 to infravision)
    It increases your infravision by 2.  It makes you invisible.  It
    sustains your constitution.  It provides resistance to blindness and 
    nexus.  It drains experience.  It cannot be dropped while cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) a Ring of Constitution (+2)
    It increases your constitution by 2.  
    You found it in the remains of a Ghost in the town of Minas Anor .
l) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+12] (+1 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) a Padded Armour of Resistance [4,+16]
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .
n) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
o) a Feathers Cloak of Protection [1,+17]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) a Jewel Encrusted Crown of Telepathy [0,+10]
    It gives telepathic powers.  It cannot be harmed by acid.  
    You found it in the remains of an Ancient green dragon in the town of
    Gondolin .
q) The Hard Leather Cap of Sirri [2,+6]
    It provides resistance to life draining, fire, blindness and nexus.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young multi-hued dragon in the town of
    Gondolin .
r) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .
s) The Iron Helm of Ulkarech [5,+0]
    It provides light (radius 1) forever.  It sustains your intelligence.  
    It provides resistance to confusion, nexus and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
t) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It increases your luck by 3.  It makes you completely
    fearless.  It cannot be harmed by acid, cold, lightning or fire.  
u) a Fiery Katana of Life (3d4) (+11,+11)(20%)
v) a Magical Orcish Pick of Digging (+5)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 5.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.


  [The Mathom-house Inventory - Bree ]

a) Jor's Buckler of Missile Attraction
    It can be activated for death.  
    You found it in the remains of a Lich in the town of Minas Anor .
b) 29 Potions of Water Curing {quest}
    
c) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded two-handed.  It increases your constitution by 5.  
    It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to disenchantment.  It allows
    you to sense the presence of dragons and demons.  It drains life.  It
    aggravates nearby creatures.  It is heavily cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
d) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
    It must be wielded two-handed.  It increases your strength by 2.  It
    does extra damage from fire.  It poisons your foes.  It is very sharp
    and can cut your foes.  It is a great bane of dragons.  It is
    especially deadly against trolls.  It provides immunity to paralysis.  
    It provides resistance to fire, poison and nether.  It allows you to
    sense the presence of dragons.  It slows your metabolism.  It speeds
    your regenerative powers.  It drains life.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 50 of Moria.
e) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
    It can be activated for cure serious wounds every 3+d3 turns if it is
    being worn. It increases your strength and dexterity by 1.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Queen Ant on level 40 of The Land Of
    Rhun.
f) The War Hammer of Talach (3d3) (+35,-10) (+2 attacks)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your strength, dexterity, constitution, charisma, ability
    to tunnel and attack speed by 2.  It does extra damage from acid, 
    electricity and fire.  It drains life from your foes.  It is
    especially deadly against dragons.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It strikes at demons
    with holy wrath.  It is a great bane of undead.  It has been blessed
    by the gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
    
g) The Bolt of Nelost (1d5) (+16,+10) (+2)
    It provides light (radius 1) forever.  It increases your strength by 2
    .  It does extra damage from acid.  It drains life from your foes.  It
    is a great bane of dragons.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Olog in the town of Gondolin .



Posted on 31.1.2011 10:26
Last updated on 1.2.2011 08:50

Download this dump

10025. on the Ladder (of 19090)
1740. on the ToME Ladder (of 3155)
28. for this player (

Related screenshots:
Almost got killed!
+35 to hit modifier!
Yes, Symbiosis!

Comments

Jump to latest

On 31.1.2011 10:26 Phoenix21692 wrote:
31st installment.

On 31.1.2011 10:50 Phoenix21692 wrote:
God damn! Had an extremely close call in the Haunted House as seen in the screenshot, 'Almost got killed!' A curse from the Crypt thing and wailing from this Ghost sent my HP down to 0. Luckily, I had some Scrolls of Teleportation. I used one to get the hell out of the way and another chance to recover! After clearing out those undead punks, I found a Green Dragon Scale Mail during the quest. It was inside a Large iron chest dropped one of those guys. Looks like the RNG has something in store for me!

On 31.1.2011 11:48 Phoenix21692 wrote:
Looking good.

On 31.1.2011 18:11 OmniNegro@hotmail.com wrote:
This is a rare sight indeed. A living Voidbane!

We are waiting for the impossible to happen when you manage to win.

On 31.1.2011 23:26 Phoenix21692 wrote:
Finished Poisoned Water quest. Next stop: Gondolin Trolls.

On 31.1.2011 23:49 Phoenix21692 wrote:
Just took out the Gondolin Trolls.

On 1.2.2011 00:40 Phoenix21692 wrote:
Completed the first 10 dungeon quests in Barrow-Downs.

Tracking record?
Princess quests: 8
Lost sword quests: 2

I'm posting an updated dump now before it suddenly stops working, which happens once I complete >10 princess quests, but <10 lost swords quests. A profoundly annoying bug, in my opinion.

During those Barrow-down quests, I obtained Monster-lore and Symbiosis abilities. The princesses awarded me with Thorongil, Colannon, Paurnen, and a Mage Staff of Power (+6)! I also found the Tome of Eru Illuvatar lying on the ground at dungeon lvl 9! Awesome! With Symbiosis on board, it's time to get a pet death mold or greater quylthulg of some form.

On 1.2.2011 00:51 Phoenix21692 wrote:
Check out the greater quylthulg I have in my inventory.

On 1.2.2011 00:52 Phoenix21692 wrote:
Or should I should say symbiotes. ;)

On 1.2.2011 01:27 pampl wrote:
That's a lotta HPs

On 1.2.2011 01:43 Phoenix21692 wrote:
Yeah, lots of HPs. My greater quylthulgs have 1500HP each.

On 1.2.2011 08:50 Phoenix21692 wrote:
I took on the home quest in Khazad-Dum at char lvl 33. Everything was going fine until a Greater Balrog decided to breathe fire at me. The end.

On 1.2.2011 08:52 Phoenix21692 wrote:
Oh yeah, wielding that Greater draconic quylthulg on slot z) wasn't enough to protect me from that Greater Balrog's onslaught.

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