The Angband Ladder: Kaith EoWind, High-Elf Sorceror by <tabris@myrealbox.com>

  [ToME 2.1.2 Character Dump]

 Name  : Kaith EoWind           Age                104       STR:  18/62       
 Sex   : Male                   Height              93       INT: 18/190       
 Race  : High-Elf               Weight             179       WIS:     18       
 Class : Sorceror               Social Class        36       DEX:  18/80       
 Body  : Player                                              CON:  18/50       
 God   : Eru Iluvatar                                        CHR:  18/90       
                                                                               
 + To Melee Hit         -47 Level             34    Max Hit Points       163   
 + To Melee Damage      -35 Experience    752015    Cur Hit Points       163   
 + To Ranged Hit         -8 Max Exp       752015    Max SP (Mana)        481   
 + To Ranged Damage      14 Exp to Adv.   805000    Cur SP (Mana)        441   
   AC                 33+72 Gold         7907445    Piety               4538   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Good         Blows/Round:  3         
 Bows/Throw  : Bad          Searching   : Fair         Shots/Round:  2         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  3d4-105   
 Stealth     : Superb       Magic Device: Superb       Infra-Vision: 70 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was of the Nandor.  You are the illegitimate             
          but acknowledged child of a Yeoman.  You are a well liked            
          child.  You have dark brown eyes, straight brown hair, and           
          an average complexion.                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 50 (2500')
        Maze: Level 25 (1250')
        Orc Cave: Level 21 (1050')
        The Land Of Rhun: Level 33 (1650')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 21 (1050')
        A lost temple: Level 15 (750')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 11th Quelle of the 2890th year of the third age.
 It now is 25 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+..............            
        Add Int   : .+.......+......            
        Add Wis   : .........+......            
        Add Dex   : .+..+...........            
        Add Con   : .+..+...........            
        Add Chr   : .+..............            
        Mul SPower: +...............            
        Add Stea. : ....+...........            
        Add Infra : ....+...........            
        Add Tun.. : ..............+.            
        Add Speed : .....+.....+....            
        Sust Str  : ......+.........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ......+.........            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ......++..+.....            
        Hold Life : .....+.+........            
        Res Acid  : ......+.........            
        Res Elec  : .......+........            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ....+...........            
        Res Fear  : ......+.........            
        Res Lite  : ....+..........+            
        Res Dark  : ....+...........            
        Res Blind : ....+....+......            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ....+..+........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : .......+........            
        Res Disen : ................            
        Easy Know : ..+.............            
        Hide Type : ...+.+...+.+....            
        Show Mods : ++............+.            
        Insta Art : .....+..........            
        Levitate  : ....+...........            
        Lite      : .+...+..........            
        See Invis : .....+.........+            
        Digestion : ..+.+...........            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Ign Acid  : .+..++++++......            
        Ign Elec  : .+..++++++......            
        Ign Fire  : .+..++++++......            
        Ign Cold  : .+..++++++......            
        Activate  : ....++..........            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

 Corruption list:

Skills (points left: 0)
 - Combat                                        01.000 [0.500]
	  . Weaponmastery                               01.000 [0.500]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         46.900 [1.000]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 39.600 [0.600]
	  . Sorcery                                     39.400 [0.800]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.700]
	  . Water                                       00.000 [0.700]
	  . Air                                         00.000 [0.700]
	  . Earth                                       00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  04.200 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  00.000 [0.900]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  04.905 [0.550]
	  . Prayer                                      23.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You saved 33 princesses.

 You have defeated 2864 enemies.


  [Fates]

You are fated to find a Set of Leather Gloves on level 17.
You may find a Two-Handed Sword on level 1.
You may find a Scroll of Door/Stair Location on level 4.
You are fated to meet a Poison ivy on level 9.


  [Character Equipment]

a) a Mage Staff of Power [Noxious Cloud] (1d4) (-23,-13) (+2) {@m2}
    It can be wielded two-handed.  It has a spell stored inside.  It increases
    your spell power by 2.  
    You found it in the remains of a Sorcerer on level 33 of Mirkwood.
d) The Long Bow of Esserin (x6) (+5,+14) (+3)
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, dexterity, constitution and charisma by 3.  It fires
    missiles with extra might.  It fires missiles excessively fast.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Slow Digestion
f) a Ring of Invisibility
k) The Amulet of Eluin [+7] (+3 to stealth)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity, constitution, stealth and
    infravision by 3.  It provides resistance to poison, light, dark, blindness

    and shards.  It allows you to levitate.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) The Stone and Hide Armour of Fuina (-1) [15,+11]
    It sustains your strength.  It provides immunity to cold.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .
o) The Fur Cloak of Gothar [3,+7]
    It provides immunity to paralysis.  It provides resistance to life
    draining, electricity, shards and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) a Large Metal Shield of Reflection [5,+9]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of an Ancient green dragon in the town
    of Gondolin .
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides resistance
    to blindness and confusion.  It allows you to sense the presence of
    orcs, trolls and evil beings.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    It was given to you as a reward.
u) a Set of Gauntlets of Free Action [2,+6]
x) a Pair of Metal Shod Boots of Speed [6,+3] (+2) {50% off}
    It increases your speed by 2.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (1d2) (+3,+2) (+4)


  [Character Inventory]

a) a Fireproof Tome of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire. 
    
    You bought it from the Black Market.
b) a Tome of the Everrunning Wave
c) a Fireproof Book of Beginner Cantrips {@m1 !k!d!v}
    It cannot be harmed by fire.  
d) a Fireproof Book of Recall
    It cannot be harmed by fire.  
    You bought it from the Black Market.
e) a Spellbook of Vision
f) a Fireproof Spellbook of Identify {!k!d!v}
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
g) Raal's Black Candle {teleport 100}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Dark elven lord on level 19 of Mirkwood.
h) 16 Mushrooms of Cure Serious Wounds {100% off}
i) a Potion of Restore Mana
j) 6 Scrolls of Word of Recall
k) 16 Scrolls of Satisfy Hunger
l) a Golden Rod of Cheapness of Trap Location (123/125)
    It can cast spells for a lesser mana cost.  
    You bought it from the Black Market.
m) a Pair of Soft Leather Boots of Free Action [2,+6]
n) The metal Boomerang 'Handar' (2d4) (+8,+5)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Moron (4d6) (+6,+20) (+3)
    It increases your intelligence by 3.  It does extra damage from electricity

    and fire.  It poisons your foes.  It is very sharp and can cut your
    foes.  It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It has been blessed
    by the gods.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the ground on level 22 of The Sandworm lair.
b) a Fireproof Book of Teleportation
c) a Book of Recall
d) a Spellbook of Greater Identify
e) a Spellbook of Recovery
f) 2 Spellbooks of Identify {!k!d!v}
g) a Spellbook of Noxious Cloud
h) a Spellbook of See the Music
i) a Parchment titled ``Secrets of the Gnomish Wizards'' {Teleport}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Sorcerer on level 33 of Mirkwood.
j) Jor's Buckler of Missile Attraction {-fear + heal 30}
    It can be activated for remove fear & heal 30 hp every 10 turns.  
    You found it in the remains of a Sorcerer on level 33 of Mirkwood.
k) a Silver Rod of Cheapness of Nothing (100/100)
l) a Golden Rod of Quickness of Nothing (125/125) {25% off}
    It can cast spells faster.  
    You bought it from the Black Market.
m) an Everburning Torch of Illumination
    It grants you the power of illuminate if it is being worn.  It provides
    light (radius 4) forever.  It cannot be harmed by fire.  
    You bought it from the Black Market.
n) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
o) a Drum of the Eldar (+4)
    It can be activated for singing a charming song if it is being worn.
    It increases your charisma by 4.  It makes you completely fearless.
    It provides resistance to acid.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) a Mage Staff [Noxious Cloud] (1d4) (+6,+8) {@m2}


  [Home Inventory - Gondolin ]

a) a Spellbook of Listen to the Music
b) a Spellbook of See the Music {!k!d!v}
c) 3 Scrolls of *Identify*
d) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It increases
    your intelligence, wisdom and charisma by 3.  It makes you invisible.
    It provides resistance to blindness.  It cannot be harmed by fire.
    
    It was given to you as a reward.
e) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .
f) Elven Rhino Hide Armour of Resist Fire (-1) [8,+15] (+3 to stealth)
g) Elven Leather Scale Mail of Resistance (-1) [11,+23] (+3 to stealth)
h) The Two-Handed Sword of Vanos (3d6) (+8,+14) (+3 attacks)
    It must be wielded two-handed.  It increases your strength, charisma 
    and attack speed by 3.  It does extra damage from electricity.  It
    is especially deadly against trolls.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .
i) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
    It can be wielded two-handed.  It can be activated for destruction
    every 200+d200 turns if it is being worn. It increases your strength,
    infravision and ability to tunnel by 5.  It does extra damage from
    electricity.  It poisons your foes.  It is a great bane of dragons.
    It is especially deadly against natural creatures.  It provides resistance
    to blindness, sound and nexus.  It produces an anti-magic shell.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Cave troll in the town of Gondolin
    .


  [Home Inventory - Minas Anor ]

a) a Spellbook of Shake
b) a Spellbook of Spellbinder
c) a Spellbook of Listen to the Music
d) The Gem of Fire {create hunger}
    It can be activated for create hunger.  
    You found it lying on the ground on level 20 of The Helcaraxe.
e) Valdarbon's Automatic Alchemist {teleport 100}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 28 of The Sandworm lair.
f) Pytar's Portable Pandemonium {genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Basilisk on level 24 of Mirkwood.
g) The Toenail of Vecna {cure blindness}
    It can be activated for cure blindness.  
    You found it in the remains of a Basilisk on level 24 of Mirkwood.
h) Jor's Book of Impossible Occurences {genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 21 of Mirkwood.
i) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel 
    by 5.  It provides resistance to acid, electricity, fire and poison.
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.


  [Home Inventory - Lothlorien ]

a) Balrilbon's Bag of Wondrous Tricks
    It can be activated for cure fear.  
    You found it in the remains of an Imp on level 16 of Mirkwood.
b) 99 Potions of Water Curing
c) 16 Scrolls of *Identify*
d) a Copper Rod of Capacity of Nothing (40/40)


  [The Mathom-house Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck by 20.
    It does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.
    It can re-curse itself.  It can resist being shattered by morgul beings.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven mage on level 14 of Orc
    Cave.
b) Kelek's Wormhole Machine
    It can be activated for gain corruption.  
    You found it in the remains of a Sorcerer on level 33 of Mirkwood.
c) The Tome of Elven Household Magic
    It can be activated for cuts.  
    You found it lying on the ground on level 5 of Barrow-Downs.
d) The Bottomless Bottle
    It can be activated for decreasing Charisma.  
    You found it in the remains of a Sorcerer on level 33 of Mirkwood.
e) a Parchment - Monstrous Compendium 2
f) a Parchment - Adventurer's Guide to Middle-earth
g) 2 Parchments - Khuzdul - The Hidden Tongue of the Dwarves



Posted on 24.5.2003 18:55
Last updated on 28.5.2003 06:21

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9885. on the Ladder (of 18974)
1726. on the ToME Ladder (of 3152)
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Comments

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On 24.5.2003 18:55 tabris@myrealbox.com wrote:
Yep, so I've restarted.

On 24.5.2003 19:02 tabris@myrealbox.com wrote:
Oh yeah, having some luck really pays off (vampire dark-elves have the worst luck ever)

On 26.5.2003 03:21 tabris@myrealbox.com wrote:
She's getting better :)

On 26.5.2003 03:23 tabris@myrealbox.com wrote:
I wonder why all my characters turn into neuters... Nexus perhaps?

On 28.5.2003 06:21 tabris@myrealbox.com wrote:
Yet another update

On 28.5.2003 06:26 tabris@myrealbox.com wrote:
On yeah, some stupid trap turned her into a male *grumbles*

On 28.5.2003 07:46 divinecloudburst wrote:
That's why I alwayst try have trap detection in ToME - not because of artifact blastings, massive piety drops, or ruination, but because the wrong trap can ruin your whole character concept.

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