The Angband Ladder: Onon, Mindflayer High-Mage by thapper

  [Z+Angband 0.3.2 Character Dump]

Name     : Onon                 Age            104     STR:   25.0
Sex      : Male                 Height          75     INT:   40+
Race     : Mindflayer           Weight         153     WIS:   36.8
Class    : High-Mage            Social Class    59     DEX:   36.6
Magic    : Chaos                                       CON:   33.0
Title    : Warlock                                     CHR:   25.0

+ Skill         31     Level                35     Max Hit Points     376
% Deadliness   240     Experience       740248     Cur Hit Points     376
+ To AC        138     Max Exp          740248     Max SP (Mana)      443
  Base AC       30     Exp to Adv.       24752     Cur SP (Mana)      443
                       Gold             629125

                         (Miscellaneous Abilities)
Fighting    : Fair           Perception  : Excellent      Blows/Round : 1
Bows/Throw  : Fair           Sensing     : Very Good      Shots/Round : 1.25
Saving Throw: Amber [2]      Disarming   : Superb         Avg.Dam./Rnd: 12
Stealth     : Superb         Magic Device: Amber [10]     Infra-Vision: 70'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    63 (3150')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0  -3  -5   5   25.0         ...1.12.1.s..
Int:   28.0   4   4   5   40+          ...1.1...3..s
Wis:   27.8   4   0   5   36.8         ....1s..13s.s
Dex:   27.6   0   0   9   36.6         .1..1s23..2..
Con:   28.0  -2  -2   9   33.0         ..711s.......
Chr:   28.0  -5   1   1   25.0         ....1s.......

Skill     abcdefghijkl@ 
BonusSP:  ...11....3... 
Stealth:  3..11...1.... 
Search :  .....1..1.2.. 
Infra  :  3............ 
Tunnel :  ............. 
Speed  :  ...........2. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ...++.+++.+..
Elec  : ...++++...+..
Fire  : ....+++++.+..
Cold  : +...+.+++.+..
Poison: ....+.+......
Fear  : ....+...+....
Light : ...++........
Dark  : +..++...+....
Shard : .....+.......
Blind : ........+....
Conf  : ......+......
Sound : .....++......
Nether: ........+....
Nexus : ........+....
Chaos : ...+++.......
Disnch: ..........+..

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: ...+.........
Aura Elec: .............
Aura Cold: ....+........
No Magic : .............
Free Actn: .......+..+..
SeeInvis.: +..+........+
Hold Life: ...++...+....
Telepathy: ............+
SlwDigstn: .............
Regen.   : ..+..........
Levitate : .......+.....
PermLite : ....++.......
Mutate   : .............
Patron   : .............
Good Luck: .......+.....
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ...+.........
Pr Evil  : .............
Pr Undead: +............
Pr Demon : ....+........
Pr Orc   : .............
Pr Troll : .....+.......
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .....+.......
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 16385 enemies.


  [Top 10 deepest kills]

 1 Ar-Pharazon the Golden               Level 68 (3400')
 1 Utgard-Loke                          Level 67 (3350')
 1 Judge Fire                           Level 66 (3300')
 1 The Stormbringer                     Level 65 (3250')
 1 Dracolich                            Level 65 (3250')
 1 High priest                          Level 65 (3250')
 1 Garm, Guardian of Hel                Level 64 (3200')
 1 Scatha the Worm                      Level 64 (3200')
 1 11-headed hydra                      Level 64 (3200')
 1 Judge Fear                           Level 63 (3150')


  [Character Equipment]

a) The Spear of Hagen (1d10) (+12,+65%) (+3)
   You have full knowledge of this item.  It increases your speed by +7.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It provides protection from the undead.  It cannot be harmed by the
   elements.  It was dropped by Hagen, son of Alberich on dungeon level 32.  
b) a Light Crossbow of Buckland (x5) (+12,+55%) (+1)
   It increases your dexterity by +1.  It provides 1 extra shots per turn. 
   It fires missiles with extra might.  It cannot be harmed by acid or fire. 
   It was dropped by a Uruk on dungeon level 52.  
c) a Heliodor Ring of Toughness [+15] (+7)
   It can be activated for restore constitution every 100-200 turns if it is
   being worn.  It increases your constitution by +7.  It sustains your
   constitution.  It speeds your regenerative powers.  It cannot be harmed by
   the elements.  You bought it in a Gold Jeweler in Thorzhak Town.  
d) The Ring 'Felniz' [+3] (+1)
   You have full knowledge of this item.  It increases your strength,
   intelligence, constitution and stealth by +1.  It increases your maximum
   sp by 1 per level.  It provides resistance to acid, electricity, bright
   light, magical darkness, chaos and life draining.  It allows you to see
   invisible monsters.  It produces a fiery sheath.  It provides protection
   from natural creatures.  It cannot be harmed by the elements.  It was in a
   chest (level 13).  
e) The Skull Amulet of Devotion 'Ladereg' (+1)
   You have full knowledge of this item.  It increases your wisdom,
   dexterity, constitution, charisma and stealth by +1.  It increases your
   maximum sp by 1 per level.  It sustains your wisdom, constitution and
   charisma.  It provides resistance to acid, electricity, fire, cold,
   poison, bright light, magical darkness, fear, chaos and life draining.  It
   provides permanent light.  It produces a freezing sheath.  It provides
   protection from demons.  It cannot be harmed by the elements.  You found
   it in a vault on dungeon level 32.  
f) The Star 'Morthog' (+1)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your strength, intelligence and perception by +1.  It sustains
   all your stats.  It provides resistance to electricity, fire, sound,
   shards and chaos.  It provides permanent light.  It induces random
   teleportation.  It provides protection from trolls.  It cannot be harmed
   by the elements.  It was dropped by Utgard-Loke on dungeon level 51.  
g) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2)
   You have full knowledge of this item.  It increases your strength and
   dexterity by +2.  It provides resistance to acid, electricity, fire, cold,
   poison, confusion and sound.  It cannot be harmed by the elements.  You
   found it on the floor on dungeon level 53.  
h) The Cloak of the Alchemist [1,+18] (+3)
   You have full knowledge of this item.  It can be activated for recharge
   item every 70 turns if it is being worn.  It increases your saving throws
   by +10.  It increases your dexterity by +3.  It provides immunity to
   paralysis.  It provides resistance to acid, fire and cold.  It allows you
   to levitate.  It cannot be harmed by the elements.  You found it in a
   vault on dungeon level 31.  
i) The Small Shield of the Immortals (+3,+30%) [5,+24] (+1)
   You have full knowledge of this item.  It increases your strength, wisdom,
   stealth and perception by +1.  It provides resistance to acid, fire, cold,
   magical darkness, fear, blindness, nether, nexus and life draining.  It
   cannot be harmed by the elements.  It was dropped by a Sand-dweller in a
   quest (level 27).  
j) an Iron Crown of the Magi [0,+13] (+3)
   This item may have hidden powers.  It increases your intelligence and
   wisdom by +3.  It increases your maximum sp by 3 per level.  It sustains
   your intelligence and wisdom.  It cannot be harmed by acid.  It was
   dropped by Judge Fear in a quest (level 63).  
k) The Set of Gauntlets of Tyrolia [2,+29] (+2)
   You have full knowledge of this item.  It increases your dexterity and
   perception by +2.  It sustains your strength and wisdom.  It provides
   immunity to paralysis.  It provides resistance to acid, electricity, fire,
   cold and disenchantment.  It cannot be harmed by the elements.  It was
   dropped by a Young multi-hued dragon on dungeon level 45.  
l) a Pair of Hard Leather Boots of Speed [3,+8] (+2)
   It increases your speed by +2.  It was in a chest (level 38).  


  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos]
b) 4 Chaos Spellbooks [Chaos Mastery]
c) 2 Chaos Spellbooks [Chaos Channels]
   It cannot be harmed by the elements.  You found them in a vault on dungeon
   level 40.  
d) 3 Orange Spotted Mushrooms of Healing
e) 16 Thick White Potions of Healing {25% off}
f) 9 Tangerine Potions of Restore Mana
g) 12 Brown Potions of Resistance
h) 7 Clear Brown Potions of Curing
i) a White Potion of Elemental Immunity
j) 3 Scrolls titled "sri readan" of Teleport Level
k) 3 Scrolls titled "seetrol danum" of *Identify*
l) 6 Scrolls titled "prokmung" of Dimension Door
m) a Titanium-Plated Rod of Perception
n) 4 Nickel-Plated Rods of Recall
o) 3 Zirconium Rods of Enlightenment
p) 4 Electrum Rods of Detection {!!}
q) 2 Thin Wands of Prismatic Blasts (20 charges)
r) a Spruce Staff of Teleportation
s) a Mahogany Staff of Perception (12 charges)
t) a Dogwood Staff of Speed (8 charges)
u) a Dogwood Staff of Speed (1 charge)
v) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   given to you as a reward for clearing an area in Ellok Keep.  
w) a Psiblade (3d4) (+3,+35%)
   It uses psychic energy to strike great blows.  It provides permanent
   light.  It was dropped by Castamir the Usurper on dungeon level 51.  


  [Home Inventory - Gorhaudh Keep]

a) a White Gold Rod of Teleport Other
b) a Cat's-Eye Ring of Free Action
   It provides immunity to paralysis.  You bought it in a Jeweler in Narzar. 
c) a Beaded Amulet of Protection from Evil
   It provides protection from evil monsters.  You found it in a vault on
   dungeon level 22.  
d) a Blue Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe lightning (330) every 50-100 turns if it
   is being worn.  It provides resistance to electricity.  It cannot be
   harmed by the elements.  It was dropped by a Half-troll in a quest (level
   42).  


  [Home Inventory - Nelbar Town]

a) a Corundum Ring of Resist Fire and Cold [+4]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  You bought it in a Jeweler in Nelbar Town.  
b) a Brass Lantern of Warmth
   It provides resistance to cold.  It provides permanent light.  It cannot
   be harmed by fire.  You found it on the floor on dungeon level 26.  


  [Home Inventory - Nenruin Town]

a) a Scroll titled "uniturs cre" of Remove Curse
b) a Mahogany Staff of Perception (8 charges)
c) a Mahogany Staff of Perception (9 charges) {25% off}
d) The Chain Mail of Command (-2) [14,+15] (+2)
   You have full knowledge of this item.  It can be activated for mass charm
   every 600 turns if it is being worn.  It increases your strength and
   charisma by +2.  It provides resistance to acid, electricity, fire, cold,
   poison and blindness.  It cannot be harmed by the elements.  It was
   dropped by a Vrock in a quest (level 59).  
e) The Robe of the Thaumaturgist [2,+6] (+4)
   You have full knowledge of this item.  It increases your intelligence and
   stealth by +4.  It provides immunity to paralysis.  It provides resistance
   to blindness, confusion and nexus.  It cannot be harmed by the elements. 
   You found it in a vault on dungeon level 45.  
f) The Hard Leather Cap of Thranduil [2,+10] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to blindness and sound.  It gives
   telepathic powers.  It cannot be harmed by the elements.  You found it in
   a vault in a quest (level 47).  


  [Home Inventory - Durtar Watch]

a) 2 Chaos Spellbooks [Sign of Chaos]
b) 28 Wrinkled Mushrooms of Cure Critical Wounds
c) 18 Ivory White Potions of Cure Critical Wounds
d) 2 Clear Red Potions of *Speed*
e) a Scroll titled "danfid whonxi" of Mass Genocide
f) a Sapphire Ring of Intelligence (+3)
   It sustains your intelligence.  You found it in a vault in a quest (level
   47).  
g) a Tortoise Shell Ring of Shard Resistance
   It provides resistance to shards.  It was dropped by Mime, the Nibelung in
   a quest (level 47).  
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   You have full knowledge of this item.  It increases your dexterity by +3. 
   It provides resistance to acid, poison and shards.  It cannot be harmed by
   the elements.  You found it in a vault on dungeon level 40.  
i) The Metal Cap of Thengel [3,+12] (+3)
   This item may have hidden powers.  It increases your wisdom and charisma
   by +3.  You found it on the floor on dungeon level 28.  
j) a Set of Gauntlets of Free Action [2,+5]
   It provides immunity to paralysis.  You found it in a wilderness monster
   pit.  
k) The Sabre 'Careth Asdriag' (1d14) (+6,+40%) (+1 attack)
   This item may have hidden powers.  It provides 1 extra blows per turn.  It
   was dropped by a Quasit in a quest (level 37).  
l) The Pike 'Til-i-arc' (2d5) (+10,+60%) [+10] (+2)
   This item may have hidden powers.  It increases your intelligence by +2. 
   You found it in a vault in a quest (level 36).  
m) The Battle Axe 'Elcui' (2d11) (+11,+65%)
   This item may have hidden powers.  It can be activated for light area
   (2d20) every 3-6 turns if it is being worn.  It was dropped by a Swordsman
   in a quest (level 36).  
n) a Quiver


  [Home Inventory - Narzar]

a) 2 Thick White Potions of Healing
b) a Cloudy Potion of *Healing*
c) a Set of Gauntlets of Free Action [2,+0]
   It provides immunity to paralysis.  It was dropped by a Sand-dweller in a
   quest (level 29).  


  [Home Inventory - Glineth Keep]

a) 8 Tan Mushrooms of Resist Confusion
b) 8 Metallic Green Potions of Detect Invisible
c) 3 Spicy Potions of Resist Cold
d) 2 Thick White Potions of Healing
e) 4 Silver-Plated Wands of Stone to Mud (40 charges)
f) a Mulberry Staff of Enlightenment
g) an Elm Staff of Detection
h) an Iron Helm of Seeing [5,+6] (+5)
   This item may have hidden powers.  It increases your perception by +5.  It
   increases your infravision by 50 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters.  It was dropped by a
   Knight archer on dungeon level 20.  


  [Home Inventory - Ellok Keep]

a) 2 Chaos Spellbooks [Chaos Mastery]
b) 10 Thick White Potions of Healing {25% off}
c) 3 Cloudy Potions of *Healing*
d) a Clear Red Potion of *Speed*
e) a Scroll titled "danfid whonxi" of Mass Genocide
f) a Teak Staff of Dimension Door (9 charges)
g) an Adamantite Ring of Damage (+80%)
h) The Augmented Chain Mail 'Balancer' (+3,+0%) [16,+18] (+1)
   You have full knowledge of this item.  It increases your strength,
   intelligence, dexterity, constitution and perception by +1.  It provides
   resistance to acid, electricity, poison, fear, blindness, shards, nether,
   chaos and life draining.  It allows you to levitate and reflects bolts and
   arrows.  It provides protection from the undead and demons.  It cannot be
   harmed by the elements.  You found it in a vault on dungeon level 47.  
i) The Filthy Rag of Keri the Humble [1,+20] (+1)
   You have full knowledge of this item.  It can be activated for create food
   every 100 turns if it is being worn.  It increases your strength,
   constitution and charisma by +1.  It sustains your strength.  It slows
   your metabolism.  It cannot be harmed by the elements.  It was in a chest
   (level 12).  
j) a Robe (Dwarven) [2,+26] (+2)
   It increases your strength and constitution by +2.  It increases your
   infravision by 20 feet.  It provides immunity to paralysis.  It cannot be
   harmed by acid or fire.  You found it in a vault on dungeon level 40.  
k) The Hagaromo 'Tenyo's Despair' [2,+20] (+4)
   This item may have hidden powers.  It can be activated for heavenly
   blessing and heal (500) every 1000 turns if it is being worn.  It sustains
   all your stats.  It allows you to levitate.  It was dropped by Bullroarer
   the Hobbit on dungeon level 51.  
l) The Iron Helm 'Holhenneth' [5,+10] (+2)
   You have full knowledge of this item.  It can be activated for detection
   every 55-110 turns if it is being worn.  It increases your intelligence,
   wisdom and perception by +2.  It provides resistance to blindness.  It
   allows you to see invisible monsters.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 40.  
m) The Dagger of Rilia (2d4) (+11,+60%)
   You have full knowledge of this item.  It can be activated for stinking
   cloud (25) every 4-8 turns if it is being worn.  It increases your
   intelligence by +4.  It poisons your foes.  It is especially deadly
   against orcs.  It returns when thrown.  It provides resistance to poison
   and disenchantment.  It is perfectly balanced for throwing.  It provides
   protection from orcs.  It cannot be harmed by the elements.  It was
   dropped by Bolg, Son of Azog on dungeon level 33.  
n) The Scimitar 'Soulsword' (3d5) (+10,+55%) (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It is especially deadly against dragons, demons, the
   undead, evil monsters and natural creatures.  It provides resistance to
   confusion, nether, nexus, chaos, disenchantment and life draining.  It
   allows you to see invisible monsters.  It has been blessed by the gods. 
   It provides protection from natural creatures, evil monsters, the undead,
   demons and dragons.  It cannot be harmed by the elements.  You found it on
   the floor on dungeon level 35.  
o) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed}
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It drains life from your foes.  It provides immunity
   to paralysis.  It provides resistance to confusion, nether, nexus, chaos
   and life draining.  It prevents teleportation.  It produces an aura of
   fear.  It drains your experience.  It is heavily cursed.  It cannot be
   harmed by the elements.  It was dropped by The Stormbringer on dungeon
   level 42.  
p) 24 Steel Bolts of Hurt Dragon (1d15) (+5,+25%) (98/122)
   It is especially deadly against dragons.  They were given to you as a
   reward for killing a local enemy in Ellok Keep.  


  [Home Inventory - Zunkhel Town]

a) 45 Scrolls titled "jonag relech" of Identify
b) a Banyan Staff of Door/Stair Location
c) a Twisted Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  You found
   it on the floor on dungeon level 36.  
d) an Adamant Amulet of Sustenance
e) a Hard Leather Cap of Light [2,+9]
   It provides resistance to bright light.  It provides permanent light.  It
   was dropped by a Cave orc in a quest (level 20).  
f) a Pair of Metal Shod Boots of Stealth [6,+11] (+3)
   It increases your stealth by +3.  It was dropped by Mazbur, the Forest
   Troll in a quest (level 27).  
g) a Flamberge (Trump Weapon) (3d7) (+10,+55%) (+1)
   You have full knowledge of this item.  It can be activated for teleport
   every 50-100 turns if it is being worn.  It increases your perception by
   +1.  It is especially deadly against evil monsters.  It provides immunity
   to paralysis.  It provides resistance to blindness and nexus.  It slows
   your metabolism and speeds your regenerative powers.  It induces random
   teleportation.  It provides protection from evil monsters.  You found it
   on the floor in a quest (level 41).  


  [Spells]

You have learned 27 spells and/or improvements.

You have 1 tier-1 slot (levels 1-10) remaining.
You have 2 tier-2 slots (levels 1-20) remaining.
You have 0 tier-3 slots (levels 1-30) remaining.
You have 4 tier-4 slots (levels 1-40) remaining.
You have 6 tier-5 slots (levels 1-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Frost                      0       0%       0%  
Magic Missile                     1       0%     +50%  mastered
Flash of Light                    2       0%       0%  
Blink                             2       0%     +10%  improved
Static Field                      4       0%       0%  
Mana Burst                        3       0%     +50%  mastered
Immolation                        6       0%       0%  
Fire Bolt                         5       0%     +40%  specialized


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     8       0%       0%  
Teleport Self                     8       0%       0%  
Sonic Boom                       14       0%       0%  
Beam of Energy                   11       0%     +10%  improved
Fire Ball                        16       0%       0%  
Teleport Other                   18       0%       0%  
Word of Destruction              36       0%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Dispel Traps                     12       0%       0%  
Finger of Chaos                  15       0%       0%  


  [Quests]

====Active quests==== 

Defeat the orc camp south-east of Valbel Watch.  

From a Warriors' Guild in Ellok Keep (Danger level 54):
   Kill 5 Mature blue dragons.  You have killed 2.

From a Mages' Guild in Glineth Keep (Danger level 55):
   Find the relic 'Lotharang', which is hidden in a tower dungeon, south of
Londethar Town.
 

From a Keep in Thordag (Danger level 57):
   Several fiery monsters have been spotted in the area north of Thordag. 
Discover their den
and kill them all.  

From a Keep in Eithmoth (Danger level 81):
   Kill Raphael, the Messenger, who is guarding dungeon level 81. 

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Finished quests==== 

Defeat the orc camp east of Durtar Watch.  (Finished)

Defeat the troll camp south-west of Eregkal.  (Finished)

Defeat the troll camp east of Narzar.  (Finished)

Defeat the troll camp north of Thordag.  (Finished)

Kill 5 Copperhead snakes by Day 1, 9:11 AM.  (Finished, Failed)

Kill 6 Large grey snakes by Day 1, 10:18 AM.  (Finished)

Kill 6 Metallic red centipedes by Day 1, 11:23 AM.  (Finished)

Kill 2 Hunting hawks of Julian by Day 1, 11:55 AM.  (Finished)

Kill 7 Salamanders by Day 1, 12:13 PM.  (Finished)

Kill Bloodfang the Wolf by Day 1, 12:32 PM.  (Finished)

Kill 5 Large yellow snakes by Day 1, 1:09 PM.  (Finished)

Kill 8 Giant white centipedes by Day 1, 2:11 PM.  (Finished)

Kill 9 Rock lizards by Day 1, 2:41 PM.  (Finished)

Kill 3 Giant pink frogs by Day 1, 3:08 PM.  (Finished)

Kill 5 White harpies by Day 1, 3:35 PM.  (Finished)

Kill 5 Insect swarms by Day 1, 3:47 PM.  (Finished)

Kill 8 Cave lizards by Day 1, 4:39 PM.  (Finished)

Carry a message to Sasin Bare-Bones in Nelbar Town.  (Finished)

Kill 11 Metallic blue centipedes by Day 10, 6:43 PM.  (Finished)

Kill 6 Nighthawks by Day 11, 8:00 AM.  (Finished)

(Danger level 1):  Freesia has been hiding in the area north of Ellok Keep. 
Track it to its
den and exterminate it.  (Finished)

(Danger level 5):  The wounded bear has been seen in the area north-east of
Nelbar Town.  Track it
to its hideout and exterminate it.  (Finished)

(Danger level 10):  A Green naga and her followers have been spreading evil in
the area near
Gorhaudh Keep.  Find their lair and kill them.  (Finished)

(Danger level 10):  We have heard that a group of terrors of the deep have been
rampaging the area
south of Gorhaudh Keep.  Discover their hideout and slay them all.  (Finished)

(Danger level 10):  Lots of religious fanatics have been discovered in the area
north-west of
Glineth Keep.  Discover their hideout and kill them all.  (2 levels) 
(Finished)

(Danger level 10):  Several terrors of the deep have been troubling the area
north-west of Ellok
Keep.  Discover their hideout and slay them all.  (Finished)

(Danger level 12):  The Borshin has been hiding in the area near Zunkhel Town. 
Track it to its
abode and kill it.  (Finished)

(Danger level 13):  A bunch of spirits have been terrorizing the area north of
Glineth Keep. 
Discover their hole and exterminate them all.  (Finished)

(Danger level 14):  A group of elves have been seen in the area north-west of
Gorhaudh Keep. 
Discover their lair and slay them all.  (Finished)

(Danger level 14):  Clear 1 level of a certain sewer near Glineth Keep. 
(Finished)

(Danger level 15):  A Skeleton orc has been hiding in the area near Ellok Keep.

Track it to its hideout and terminate it.  (Finished)

(Danger level 16):  A Tengu has been troubling the area south of Glineth Keep. 
Track it to its den
and exterminate it.  (Finished)

(Danger level 16):  Many mysterious things have been troubling the area west of
Esol.  Discover
their abode and slay them all.  (Finished)

(Danger level 16):  A group of orcs have been lurking in the area south-east of
Ellok Keep. 
Discover their lair and terminate them all.  (Finished)

(Danger level 17):  A group of terrors of the deep have been hiding in the area
near Gorhaudh Keep.
 Discover their lair and slay them all.  (Finished)

(Danger level 17):  A Bandit and his gang have been troubling the area south of
Gorhaudh Keep. 
Find their hideout and kill them.  (Finished)

(Danger level 17):  Several mages have been terrorizing the area near Nelbar
Town.  Discover their
hideout and destroy them all.  (Finished)

(Danger level 18):  Boldor, King of the Yeeks and his followers have been
rampaging the area
south-east of Iauras.  Find his den and terminate him.  (Finished)

(Danger level 18):  Too many fire-breathers have been killing people in the area
near Esol. 
Discover their home and destroy them all.  (Finished)

(Danger level 20):  Ufthak of Cirith Ungol and his followers have been seen in
the area south of
Nelbar Town.  Find his home and destroy him.  (Finished)

(Danger level 22):  A Dweller on the threshold and its minions have been
rampaging the area near
Narzar.  Find their abode and destroy them.  (Finished)

(Danger level 22):  A Dweller on the threshold and its minions have been
rampaging the area near
Eithmoth.  Find their lair and kill them.  (Finished)

(Danger level 23):  A Priest has been troubling the area east of Glineth Keep. 
Track him to his
home and slay him.  (Finished)

(Danger level 23):  Several mysterious things have been spotted in the area
south-west of Eithmoth.
 Discover their lair and kill them all.  (Finished)

(Danger level 25):  Clear 1 level of a certain sewer north-west of Esol. 
(Finished)

(Danger level 26):  Kill Gorbag, the Orc Captain.  (Finished)

(Danger level 27):  Many demons have been discovered in the area west
of Ellok Keep.  Discover their hideout and slay them all.  (Finished)

(Danger level 28):  Clear 2 levels of a certain ruin north-west of Nelbar Town. 
(Finished)

(Danger level 28):  A Forest troll has been discovered in the area south-east
of
Thorzhak Town.  Track him to his hideout and slay him.  (Finished)

(Danger level 29):  A Plaguebearer of Nurgle and its followers have been
troubling the area
north-west of Nenruin Town.  Find their hole and kill them.  (Finished)

(Danger level 31):  A Daemonette of Slaanesh has been hiding in the area near
Narzar.  Track her to
her lair and slay her.  (Finished)

(Danger level 31):  Many freezing monsters have been terrorizing the area near
Valbel Watch. 
Discover their hideout and slay them all.  (Finished)

(Danger level 31):  Azog, King of the Uruk-Hai and his minions have been spotted
in the area
north-east of Eithmoth.  Find his lair and exterminate him.  (Finished)

(Danger level 34):  A Chimera and its followers have been troubling the area
near Narzar.  Find
their den and slay them.  (Finished)

(Danger level 35):  A group of religious fanatics have been seen in the area
near Nenruin Town. 
Discover their hole and kill them all.  (2 levels)  (Finished)

(Danger level 35):  We have heard that a number of raiders have been lurking in
the area north-west
of Narzar.  Discover their stronghold and destroy them all.  (Finished)

(Danger level 35):  A Wyvern and its gang have been troubling the area
south-west of Ellok Keep. 
Find their hideout and exterminate them.  (Finished)

(Danger level 36):  Kill the 2 Disenchanter beasts that are guarding dungeon
level 36. (Finished)

(Danger level 38):  Find the relic 'Soulsword', which is hidden in a lair, west
of
Nelbar Town.  (Finished)

(Danger level 38):  An Arch-vile and its minions have been rampaging the area
north-east of Valbel
Watch.  Find their lair and destroy them.  (Finished)

(Danger level 38):  Sangahyando of Umbar and his followers have been terrorizing
the area near
Iauras.  Find his lair and kill him.  (Finished)

(Danger level 38):  Clear 3 levels of a certain underground temple north-east of
Eithmoth. 
(Finished)

(Danger level 39):  A Dark elven warlock and his minions have been troubling the
area south-west of
Valbel Watch.  Find their hideout and slay them.  (Finished)

(Danger level 40):  A Dark elven warlock and his followers have been troubling
the area north-west
of Gorhaudh Keep.  Find their den and kill them.  (Finished)

(Danger level 40):  A Mind flayer has been spotted in the area south-east of
Valbel Watch.  Track
it to its home and terminate it.  (Finished)

(Danger level 41):  Several venomous insects have been spotted in the area
north-east of Thordag. 
Discover their home and kill them all.  (Finished)

(Danger level 42):  A Young blue dragon has been running amok in the area north
of Durtar Watch. 
Track it to its hideout and exterminate it.  (Finished)

(Danger level 42):  A Headless and its gang have been terrorizing the area near
Narzar.  Find their
hole and terminate them.  (Finished)

(Danger level 44):  A Vampire has been hiding in the area east of Durtar Watch. 
Track it to its
stronghold and kill it.  (Finished)

(Danger level 44):  A Black knight and his followers have been seen in the area
north of Valbel
Watch.  Find their lair and destroy them.  (Finished)

(Danger level 45):  Kill the 2 Young gold dragons that are guarding dungeon
level 45. (Finished)

(Danger level 47):  An Ice troll and his followers have been seen in the area
near
Falfur.  Find their den and destroy them.  (Finished)

(Danger level 47):  An Algroth and its gang have been spreading evil in the area
south-east of
Thordag.  Find their lair and slay them.  (Finished)

(Danger level 48):  A Gug and its minions have been discovered in the area
north-west of Iauras. 
Find their hideout and slay them.  (Finished)

(Danger level 48):  Clear 2 levels of a certain underground city south-west of
Iauras.  (Finished)

(Danger level 55):  Find the relic of the Rohirrim, which is hidden in an
underground city, north-west of Iauras.  (Finished)

(Danger level 58):  Judge Fear has been terrorizing the area north of Eregkal. 
Track him to his
hole and exterminate him.  (Finished)

(Danger level 60):  A Nightgaunt has been spotted in the area north-west of
Eregkal.  Track it to
its hideout and slay it.  (Finished)



  [Message Log (last 50 messages)]

The Iron Crown of the Magi glows brightly!
The enchantment failed.
On the ground: no more Scrolls titled "anun ipiv" of *Enchant Armor*.
There is a pillar blocking your way.
You destroy a Katana (3d4).
You destroy a Two-Handed Mace (3d5).
You destroy a Javelin (1d6).
On the ground: a Set of Cesti of Agility [5,+4] (+5).
On the ground: a Scroll titled "labul mik" of Recharging.
You have 14 charges remaining.
You destroy a Small Shield [5].
You destroy a Spear (1d10).
You destroy an Arcane Spellbook [Manual of Mastery].
You destroy a Ruby Ring of Invisibility.
You destroy a Shield [6].
Illegal object choice (bounds)!
Illegal object choice (normal)!
Illegal object choice (bounds)!
On the ground: a Set of Gauntlets [2,+6].
You have 13 charges remaining.
You have found 46 gold pieces worth of silver.
On the ground: a Fur Cloak [3,+0].
You have 12 charges remaining.
On the ground: a Heavy Crossbow (x5) (+4,+25%).
There is a wall blocking your way. <2x>
You destroy a Short Sword (1d7).
You have found 113 gold pieces worth of gold.
You have found 182 gold pieces worth of adamantite.
In your pack: a Psiblade (3d4) (+3,+35%) (w).
You have no room for The Star 'Morthog' (+1).
You are full!
In your pack: 3 Scrolls titled "sne stablaa" of Satisfy Hunger (l).
You drop 3 Scrolls titled "sne stablaa" of Satisfy Hunger (l).
There are no more Scrolls titled "sne stablaa" of Satisfy Hunger.
In your pack: The Star 'Morthog' (+1) (v).
You have no room for 3 Scrolls titled "sne stablaa" of Satisfy Hunger.
You have no room for a Scroll titled "labul mik" of Recharging.
You have no room for a Set of Gauntlets [2,+6].
You have no room for a Short Bow of Extra Shots (x2) (+9,+90%). <2x>
You have no room for a Scroll titled "labul mik" of Recharging.
You have no room for 27 Mithril Shots (6d2).
You were holding The Phial of Galadriel (+1) (f).
Your light source is The Star 'Morthog' (+1) (f).
You have no room for 27 Mithril Shots (6d2).
You have no room for a Scroll titled "labul mik" of Recharging.
You have no room for a Set of Gauntlets [2,+6].
You have no room for a Blue Speckled Potion of Intelligence.
All 4 of your Electrum Rods of Detection are charged.
Character dump failed!
Illegal option!



Posted on 24.11.2010 23:04
Last updated on 30.11.2010 23:39

Download this dump

6. on the Competition No.94 Ladder (of 14)

Comments

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On 24.11.2010 23:04 thapper wrote:
I'm waaay too obsessed with doing quests, so this is going really slow... 1.3M turns so far.

On 28.11.2010 22:42 thapper wrote:
Just cleared a nice vault at dlvl40 with Rinaldo and 5 other uniques inside. I should go deeper but there's too many vaults delaying me. 1.8M turns

On 30.11.2010 23:39 thapper wrote:
Probably last update, 2.0M turns, 77 uniques killed but I'm not below dlvl 51. I think I'll keep on playing this char after the comp is over.

On 1.12.2010 08:46 Roch wrote:
Nice effort -- seems like you ought to get the no. 1 spot for the sheer number of quests alone.

On 1.12.2010 09:45 thapper wrote:
Nah, most of them were really low level quest, but I just couldn't resist to check out every new town I found to see if they would give me any interesting higher level quests... I think RogerN should get the No1 spot for deepest kill (including deepest Unique)

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