The Angband Ladder: Onon, Mindflayer High-Mage by RogerN

  [Z+Angband 0.3.2 Character Dump]

Name     : Onon                 Age            104     STR:   11.4
Sex      : Male                 Height          75     INT:   31.9
Race     : Mindflayer           Weight         153     WIS:   19.0
Class    : High-Mage            Social Class    59     DEX:   11.9
Magic    : Chaos                                       CON:   15.4
Title    : Evoker                                      CHR:   13.2

+ Skill          8     Level                25     Max Hit Points     116
% Deadliness   180     Experience        21724     Cur Hit Points     -13
+ To AC          0     Max Exp           22370     Max SP (Mana)      128
  Base AC        0     Exp to Adv.        8026     Cur SP (Mana)      128
                       Gold              26805

                         (Miscellaneous Abilities)
Fighting    : Bad            Perception  : Very Good      Blows/Round : 1
Bows/Throw  : Bad            Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Superb         Disarming   : Excellent      Avg.Dam./Rnd: 8
Stealth     : Superb         Magic Device: Chaos Rank     Infra-Vision: 40'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    27 (1350')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   17.4  -3  -5   2   11.4         2............
Int:   20.9   4   4   3   31.9         ....3.......s
Wis:   12.0   4   0   3   19.0         ....3.......s
Dex:   11.9   0   0   0   11.9         .............
Con:   17.4  -2  -2   2   15.4         2............
Chr:   17.2  -5   1   0   13.2         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ..4.......... 
Search :  ............. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ............. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .............
Elec  : .............
Fire  : .............
Cold  : .............
Poison: .............
Fear  : .............
Light : .............
Dark  : .............
Shard : .............
Blind : ...+.........
Conf  : .............
Sound : .............
Nether: .............
Nexus : +............
Chaos : .............
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: +............
SeeInvis.: +...........+
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : .............
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +............
Pr Undead: +............
Pr Demon : +............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 1015 enemies.


  [Top 10 deepest kills]

 1 Ice skeleton                         Level 33 (1650')
 1 Sabre-tooth tiger                    Level 30 (1500')
 1 Chimera                              Level 30 (1500')
 2 Daemonette of Slaanesh               Level 29 (1450')
 1 Athmor, the Dark Naga                Level 28 (1400')
 6 Energy hound                         Level 27 (1350')
 5 Forest troll                         Level 27 (1350')
 1 Lauremoth, the Hill Giant Hero       Level 26 (1300')
 1 Fire giant                           Level 26 (1300')
 1 Thief                                Level 25 (1250')


  [Character Equipment]

a) a Mace (Pattern Weapon) (2d4) (+8,+80%) (+2)
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It is especially deadly against demons, the undead
   and evil monsters.  It provides immunity to paralysis.  It provides
   resistance to nexus.  It allows you to see invisible monsters.  It
   provides protection from evil monsters, the undead and demons.  You bought
   it in a Expert Axeman in Zunkhel Town.  
b) (nothing)
c) a Ruby Ring of Invisibility (+4)
   It increases your stealth by +4.  You bought it in a Jeweler in Nelbar
   Town.  
d) a Citrine Ring of Blindness Resistance
   It provides resistance to blindness.  You bought it in a Jeweler in Nelbar
   Town.  
e) a Spiral Amulet of Brilliance (+3) {25% off}
   It increases your intelligence and wisdom by +3.  You bought it in a
   Silver Jeweler in Durtar Watch.  
f) The Phial of Galadriel (+1)
   This item may have hidden powers.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It provides permanent light.  It was dropped
   by Ufthak of Cirith Ungol in a quest (level 20).  
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Inventory]

a) 2 Chaos Spellbooks [Sign of Chaos] {@m1@b1@G1!k!v=g3}
b) a Chaos Spellbook [Chaos Mastery] {@m2@b2@G2!k!v=g3}
c) a White Mushroom of Resist Poison
d) a Tan Mushroom of Resist Confusion
e) 2 Wrinkled Mushrooms of Cure Critical Wounds
f) a Ration of Food
g) 3 Coagulated Crimson Potions of Cure Serious Wounds
h) an Ivory White Potion of Cure Critical Wounds
i) 4 Scrolls titled "pot ornkho a" of Word of Recall {25% off}
j) a Magnesium Rod of Trap Location
k) 2 Iron Rods of Light {@z2!!}
l) 2 Zinc-Plated Wands of Teleport Other (22 charges)
m) an Uridium Wand of Cold Blasts (10 charges)
n) a Mahogany Staff of Perception (17 charges) {@u5}
o) an Elm Staff of Detection (19 charges)
p) a Locust Staff of Dispel Evil (8 charges)
q) a Sunstone Ring of Sustain Mind
   It sustains your intelligence and wisdom.  You've had it from the
   beginning.  
r) a Corundum Ring of Resist Fire and Cold [+2]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  It was dropped by a Sand-dweller in a quest (level 27).  


  [Spells]

You have learned 10 spells and/or improvements.

You have 4 tier-1 slots (levels 1-10) remaining.
You have 5 tier-2 slots (levels 1-20) remaining.
You have 8 tier-3 slots (levels 1-30) remaining.
You have 7 tier-4 slots (levels 1-40) remaining.
You have 6 tier-5 slots (levels 1-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Frost                      0       2%       0%  
Magic Missile                     1       2%       0%  
Flash of Light                    2       2%       0%  
Blink                             2       2%       0%  
Static Field                      4       2%       0%  
Mana Burst                        5       2%       0%  
Fire Bolt                         6       1%     +10%  improved


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     8       2%       0%  
Teleport Self                     8       2%       0%  


  [Quests]

====Active quests==== 

From a Warriors' Guild in Ellok Keep (Danger level 10):
   Several terrors of the deep have been troubling the area north-west of Ellok
Keep. 
Discover their hideout and slay them all.  

From a Town Hall in Glineth Keep (Danger level 14):
   Clear 1 level of a certain sewer near Glineth Keep.  

From a Rangers' Guild in Ellok Keep (Danger level 16):
   A group of orcs have been lurking in the area south-east of Ellok Keep. 
Discover
their lair and terminate them all.  

From a Mages' Guild in Esol (Danger level 18):
   Boldor, King of the Yeeks and his followers have been rampaging the area
south-east of
Iauras.  Find his den and terminate him.  

From a Castle in Thorzhak Town (Danger level 19):
   Kill Brodda, the Easterling, who is guarding dungeon level 19. 

From a Keep in Esol (Danger level 19):
   A Tengu and its minions have been running amok in the area near Esol.  Find
their
abode and destroy them.  

From a Warriors' Guild in Zunkhel Town (Danger level 22):
   Several swarming insects have been spreading evil in the area near Esol. 
Discover their
den and kill them all.  

From a Keep in Zunkhel Town (Danger level 26):
   Clear 1 level of a certain mine south-east of Zunkhel Town.  

From a Warriors' Guild in Nelbar Town (Danger level 29):
   Kill 5 Mummified orcs.  You have killed 0.

From a Keep in Durtar Watch (Danger level 34):
   Clear 2 levels of a certain tower dungeon near Thorzhak Town.  

From a Mages' Guild in Durtar Watch (Danger level 38):
   Find the relic 'Soulsword', which is hidden in a lair, west of Nelbar Town. 


From a Castle in Nelbar Town (Danger level 55):
   Find the relic of the Rohirrim, which is hidden in an underground city,
north-west of Iauras.  

From a Mages' Guild in Glineth Keep (Danger level 55):
   Find the relic 'Lotharang', which is hidden in a tower dungeon, south of
Londethar Town.
 

====Finished quests==== 

(Danger level 1):  Freesia has been hiding in the area north of Ellok Keep. 
Track it to its
den and exterminate it.  (Finished)

(Danger level 5):  The wounded bear has been seen in the area north-east of
Nelbar Town.  Track
it to its hideout and exterminate it.  (Finished)

(Danger level 10):  Lots of religious fanatics have been discovered in the area
north-west of
Glineth Keep.  Discover their hideout and kill them all.  (2 levels) 
(Finished)

(Danger level 12):  The Borshin has been hiding in the area near Zunkhel Town. 
Track it to its
abode and kill it.  (Finished)

(Danger level 12):  Robin Hood, the Outlaw and his minions have been killing
people in the area
north-east of Esol.  Find his lair and kill him.  (Finished)

(Danger level 13):  A Dark elven warrior has been running amok in the area east
of Nelbar Town. 
Track him to his den and kill him.  (Finished)

(Danger level 13):  A bunch of spirits have been terrorizing the area north of
Glineth Keep. 
Discover their hole and exterminate them all.  (Finished)

(Danger level 15):  A Skeleton orc has been hiding in the area near Ellok Keep. 
Track it to its
hideout and terminate it.  (Finished)

(Danger level 16):  Grishnakh, the Hill Orc and his gang have been discovered in
the area
north-east of Thorzhak Town.  Find his hideout and destroy him.  (Finished)

(Danger level 16):  A Tengu has been troubling the area south of Glineth Keep. 
Track it to its
den and exterminate it.  (Finished)

(Danger level 16):  Many mysterious things have been troubling the area west of
Esol.  Discover
their abode and slay them all.  (Finished)

(Danger level 17):  Several mages have been terrorizing the area near Nelbar
Town.  Discover
their hideout and destroy them all.  (Finished)

(Danger level 19):  A Zombified orc and its legion have been discovered in the
area near Zunkhel
Town.  Find their hideout and kill them.  (Finished)

(Danger level 20):  Ufthak of Cirith Ungol and his followers have been seen in
the area south of
Nelbar Town.  Find his home and destroy him.  (Finished)

(Danger level 22):  A Dweller on the threshold and its minions have been
rampaging the area near
Narzar.  Find their abode and destroy them.  (Finished)

(Danger level 24):  A Hill giant has been terrorizing the area near Thorzhak
Town.  Track him to
his abode and kill him.  (Finished)

(Danger level 25):  Clear 1 level of a certain sewer north-west of Esol. 
(Finished)

(Danger level 26):  A Dark naga has been terrorizing the area south-west of
Durtar Watch.  Track her to her lair and destroy her.  (Finished)

(Danger level 27):  Many demons have been discovered in the area west of Ellok
Keep.  Discover
their hideout and slay them all.  (Finished)

(Danger level 28):  Clear 2 levels of a certain ruin north-west of Nelbar Town. 
(Finished)



  [Message Log (last 50 messages)]

Athmor, the Dark Naga grunts with pain. <3x>
Athmor, the Dark Naga concentrates on his wounds.
Athmor, the Dark Naga looks healthier.
Athmor, the Dark Naga grunts with pain. <6x>
Athmor, the Dark Naga sings: 'Cuts yer if ye stand, shoot yer if ye run.'
Athmor, the Dark Naga cries out in pain.
Athmor, the Dark Naga says: 'Pride yourself on this, that you were slain by a
champion.'
Athmor, the Dark Naga cries out in pain.
Athmor, the Dark Naga screams in agony.
Athmor, the Dark Naga says: 'Et tu, Caesar! Then fall, Brute!'
Athmor, the Dark Naga dies.
You just completed your quest!
The plants poison you!
On the ground: a Scroll titled "seetrol danum" of *Identify*.
You have 19 charges remaining.
The plants poison you!
In your pack: 3 Coagulated Crimson Potions of Cure Serious Wounds (g).
The plants poison you! <2x>
On the ground: 4 Grey Mushrooms of Sickness.
You have 18 charges remaining.
You have found 14 gold pieces worth of copper.
You have found 26 gold pieces worth of silver.
In your pack: a Zinc-Plated Wand of Teleport Other (m).
Cannot select floor!
You combine some items in your pack.
In your pack: 2 Zinc-Plated Wands of Teleport Other (23 charges) (l).
You have 17 charges remaining.
The fumes poison you!
You are surrounded by a white light.
You enter a maze of up staircases.
Autosaving the game...
You cannot run in that direction.
You were wearing a Corundum Ring of Resist Fire and Cold [+2] (c).
You are wearing a Ruby Ring of Invisibility (+4) (c).
The door is unlocked.
There is a wall blocking your way.
You receive 1600 gold for your services.
You receive experience!
You feel more strong.
Clear 2 levels of a certain tower dungeon near Thorzhak Town.
The Agent of the black market dies.
The door is unlocked.
The Panther mewls in pain.
The Panther flees in terror!
The Hobo dies.
Strygalldwir disappears!
You have 22 charges remaining.
Strygalldwir casts a nether bolt.
You feel your life draining away!
What ho! Help!  You die.



Posted on 12.11.2010 14:55

Download this dump

13. on the Competition No.94 Ladder (of 14)

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On 12.11.2010 14:55 RogerN wrote:
What would a Z+Angband competition be without at least one stupid death from Strygalldwir? I hate this guy. I even saw the '9' dungeon on the overhead map immediately and started running away as fast as I could... but it was too late. His detection radius must be 10 miles.


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