The Angband Ladder: Onon VI, Mindflayer High-Mage by RogerN
[Z+Angband 0.3.2 Character Dump] Name : Onon VI Age 104 STR: 17.5 Sex : Male Height 75 INT: 40+ Race : Mindflayer Weight 153 WIS: 29.9 Class : High-Mage Social Class 59 DEX: 28.8 Magic : Chaos Con: 23.8 25.5 Title : Warlock Chr: 20.4 22.5 + Skill 18 Level 35 Max Hit Points 276 % Deadliness 175 Experience 696855 Cur Hit Points -17 + To AC 79 Max Exp 696855 Max SP (Mana) 298 Base AC 36 Exp to Adv. 68145 Cur SP (Mana) 232 Gold 18440 (Miscellaneous Abilities) Fighting : Fair Perception : Superb Blows/Round : 1 Bows/Throw : Bad Sensing : Excellent Shots/Round : 1.0 Saving Throw: Chaos Rank Disarming : Superb Avg.Dam./Rnd: 9 Stealth : Chaos Rank Magic Device: Amber [10] Infra-Vision: 150' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 89 (4450') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 23.5 -3 -5 2 17.5 .......2..... Int: 27.5 4 4 8 40+ ......42.2..s Wis: 19.9 4 0 6 29.9 ......4s.2..s Dex: 23.8 0 0 5 28.8 ....3..2..... Con: 27.5 -2 -2 2 25.5 23.8 .......2..... Chr: 26.5 -5 1 0 22.5 20.4 ............. Skill abcdefghijkl@ BonusSP: ............. Stealth: 3...3..2...2. Search : ....3..2..... Infra : 3...33.2..... Tunnel : ............. Speed : ...*3........ Blows : ............. abcdefghijkl@ Acid : ......+...... Elec : ......++..... Fire : ......+...... Cold : +.....+...... Poison: ....+.+...... Fear : ......+...... Light : ............. Dark : +.....++..... Shard : .......+..... Blind : .........+... Conf : ..+.......... Sound : ............. Nether: ......+...... Nexus : ....+..+..... Chaos : .......+..... Disnch: .......+.+... abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: .....+....... Aura Elec: .....+....... Aura Cold: ............. No Magic : ............. Free Actn: ..........+.. SeeInvis.: +.....+.....+ Hold Life: ......+...... Telepathy: .........+..+ SlwDigstn: ............. Regen. : ............. Levitate : ............. PermLite : .....+....... Mutate : ............. Patron : ............. Good Luck: ......+...... WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : ......+...... Pr Undead: +............ Pr Demon : ............. Pr Orc : ............. Pr Troll : ............. Pr Giant : ............. Pr Dragon: ............. Cursed : ............. AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 6402 enemies. [Top 10 deepest kills] 2 Chaos hound Level 90 (4500') 1 The Wendigo Level 89 (4450') 1 Great storm wyrm Level 79 (3950') 2 Great hell wyrm Level 78 (3900') 8 Mana hound Level 78 (3900') 1 Nidhogg the Hel-Drake Level 77 (3850') 5 Chaos vortex Level 76 (3800') 2 Storm of unmagic Level 76 (3800') 1 Great ice wyrm Level 74 (3700') 48 Nether hound Level 73 (3650') [Character Equipment] a) The Spear of Hagen (1d10) (+11,+65%) (+3) You have full knowledge of this item. It increases your speed by +7. It increases your stealth by +3. It increases your infravision by 30 feet. It does extra damage from frost. It is especially deadly against the undead. It provides resistance to cold and magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from the undead. It cannot be harmed by the elements. It was dropped by Hagen, son of Alberich on dungeon level 52. b) (nothing) c) an Aquamarine Ring of Confusion Resistance It provides resistance to confusion. You found it on the floor in a quest (level 47). d) a Diamond-studded Ring of Speed (+10) {cursed} It increases your speed by +10. It was dropped by a Mature black dragon on dungeon level 45. e) a Heartwood Amulet of Trickery (+3) It increases your dexterity, speed, stealth and perception by +3. It increases your infravision by 30 feet. It sustains your dexterity. It provides resistance to poison and nexus. You bought it in a Gold Jeweler in Thorzhak Town. f) The Incandescent Globe of Sawall (+3) You have full knowledge of this item. It provides light (radius 3). It increases your infravision by 30 feet. It provides permanent light. It produces a fiery sheath and an electric sheath. It cannot be harmed by the elements. You found it in a vault on dungeon level 66. g) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4) You have full knowledge of this item. It can be activated for curing, heroism and heal (777) every 300 turns if it is being worn. It increases your saving throws by +10. It increases your intelligence and wisdom by +4. It provides resistance to acid, electricity, fire, cold, poison, magical darkness, fear, nether and life draining. It allows you to see invisible monsters. It provides protection from evil monsters. It cannot be harmed by the elements. It was dropped by Lord Borel of Hendrake on dungeon level 86. h) The Cloak of Takanohana [1,+27] (+2) You have full knowledge of this item. It increases your strength, intelligence, dexterity, constitution, stealth and perception by +2. It increases your infravision by 20 feet. It sustains your strength, intelligence and wisdom. It provides resistance to electricity, magical darkness, shards, nexus, chaos and disenchantment. It cannot be harmed by the elements. It was dropped by a Cloud giant on dungeon level 50. i) (nothing) j) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness and disenchantment. It gives telepathic powers. It cannot be harmed by the elements. You found it on the floor on dungeon level 85. k) a Set of Gauntlets of Free Action [2,+6] It provides immunity to paralysis. It cannot be harmed by acid. You bought it in a Warrior Hall in Esol. l) a Pair of Hard Leather Boots of Stealth [3,+10] (+2) It increases your stealth by +2. You found it on the floor on dungeon level 49. [Character Inventory] a) 2 Chaos Spellbooks [Sign of Chaos] {@m1@b1@G1!k!v=g3} b) 2 Chaos Spellbooks [Chaos Mastery] {@m2@b2@G2!k!v=g3} c) a Chaos Spellbook [Chaos Channels] {@m3@b3@G3!k!v=g3} It cannot be harmed by the elements. You found it in a vault on dungeon level 76. d) a Tan Mushroom of Resist Confusion e) a Wrinkled Mushroom of Cure Critical Wounds {10% off} f) an Inky Black Potion of Speed g) 4 Thick White Potions of Healing h) 2 Cloudy Potions of *Healing* i) 3 Tangerine Potions of Restore Mana j) 3 Clear Red Potions of *Speed* {25% off} k) 4 Scrolls titled "pot ornkho a" of Word of Recall l) 2 Scrolls titled "sne stablaa" of Satisfy Hunger m) 2 Scrolls titled "hewah solsta" of Genocide n) a Magnesium Rod of Trap Location (charging) o) a Titanium-Plated Rod of Perception {!!} p) an Electrum Rod of Detection q) 2 Iron Rods of Light {@z2!!} r) 4 Vanadium Wands of Lightning Balls (44 charges) s) a Mulberry Staff of Enlightenment (7 charges) t) a Flowering Staff of *Destruction* (5 charges) u) a Moonstone Ring of Poison Immunity It provides immunity to poison. It was dropped by Nidhogg the Hel-Drake on dungeon level 88. v) a Zircon Ring of Elemental Protection [+5] (charging) It can be activated for resist the elements (20+ turns) if it is being worn. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. You bought it in a Temple in Esol. w) a Stained Glass Amulet of Reflection It reflects bolts and arrows. It cannot be harmed by the elements. It was dropped by Nidhogg the Hel-Drake on dungeon level 88. [Home Inventory - Narzar] a) a Magnesium-Plated Rod of Acid Balls b) a Spiral Amulet of Brilliance (+3) It increases your intelligence and wisdom by +3. It was dropped by a Sand-dweller in a quest (level 20). [Home Inventory - Zunkhel Town] a) a Cloudy Potion of *Healing* [Home Inventory - Thalal View] a) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It can be activated for mass charm every 600 turns if it is being worn. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, sound and disenchantment. It cannot be harmed by the elements. You found it in a vault on dungeon level 52. b) The Full Plate Armor of Isildur [25,+25] (+1) You have full knowledge of this item. It increases your constitution by +1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by the elements. It was dropped by Itangast the Fire Drake on dungeon level 85. [Home Inventory - Londethar Town] a) a Glass Amulet of Resistance You have full knowledge of this item. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. You bought it in a Silver Jeweler in Londethar Town. [Spells] You have learned 21 spells and/or improvements. You have 4 tier-1 slots (levels 1-10) remaining. You have 4 tier-2 slots (levels 1-20) remaining. You have 0 tier-3 slots (levels 1-30) remaining. You have 5 tier-4 slots (levels 1-40) remaining. You have 6 tier-5 slots (levels 1-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Ray of Frost 0 0% 0% Magic Missile 1 0% +40% specialized Flash of Light 2 0% 0% Blink 2 0% 0% Mana Burst 5 0% 0% Fire Bolt 5 0% +40% specialized Book 2: Cost Fail% Power% -------------------------------------------------------- Fist of Force 8 0% 0% Teleport Self 8 0% 0% Sonic Boom 14 0% 0% Beam of Energy 11 0% +10% improved Fire Ball 16 0% 0% Teleport Other 18 0% 0% Word of Destruction 36 0% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Finger of Chaos 10 0% +40% specialized [Quests] ====Active quests==== Defeat the troll camp east of Eithmoth. Defeat the dragon camp west of Thordag. Defeat the orc camp east of Durtar Watch. Defeat the orc camp south-west of Londethar Town. Defeat the giant camp north-east of Narzar. Defeat the troll camp east of Narzar. Defeat the troll camp south of Buzaz Watch. From a Castle in Londethar Town (Danger level 10): Kill the 5 Rattlesnakes that are guarding dungeon level 10. You have killed 0. From a Mages' Guild in Esol (Danger level 18): Too many fire-breathers have been killing people in the area near Esol. Discover their home and destroy them all. From a Keep in Esol (Danger level 19): A Tengu and its minions have been running amok in the area near Esol. Find their abode and destroy them. From a Castle in Nelbar Town (Danger level 20): Ufthak of Cirith Ungol and his followers have been seen in the area south of Nelbar Town. Find his home and destroy him. From a Keep in Zunkhel Town (Danger level 22): A Dweller on the threshold and its minions have been rampaging the area near Narzar. Find their abode and destroy them. From a Warriors' Guild in Zunkhel Town (Danger level 22): Several swarming insects have been spreading evil in the area near Esol. Discover their den and kill them all. From a Keep in Eithmoth (Danger level 22): A Dweller on the threshold and its minions have been rampaging the area near Eithmoth. Find their lair and kill them. From a Castle in Ellok Keep (Danger level 27): Many demons have been discovered in the area west of Ellok Keep. Discover their hideout and slay them all. From a Warriors' Guild in Nelbar Town (Danger level 29): Kill 5 Mummified orcs. You have killed 3. From a Thieves' Guild in Iauras (Danger level 37): A number of religious fanatics have been running amok in the area south-east of Iauras. Discover their hideout and kill them all. (3 levels) From a Rangers' Guild in Narzar (Danger level 44): Clear 3 levels of a certain lair north of Narzar. From a Warriors' Guild in Ellok Keep (Danger level 54): Kill 5 Mature blue dragons. You have killed 1. From a Mages' Guild in Glineth Keep (Danger level 55): Find the relic 'Lotharang', which is hidden in a tower dungeon, south of Londethar Town. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Town Hall in Glineth Keep (Danger level 45): Kill the 2 Young gold dragons that are guarding dungeon level 45. (Killed) ====Finished quests==== (Danger level 1): Freesia has been hiding in the area north of Ellok Keep. Track it to its den and exterminate it. (Finished) (Danger level 1): Smeagol has been running amok in the area south of Londethar Town. Track him to his den and kill him. (Finished) (Danger level 5): The wounded bear has been seen in the area north-east of Nelbar Town. Track it to its hideout and exterminate it. (Finished) (Danger level 10): Lots of religious fanatics have been discovered in the area north-west of Glineth Keep. Discover their hideout and kill them all. (2 levels) (Finished) (Danger level 10): Several terrors of the deep have been troubling the area north-west of Ellok Keep. Discover their hideout and slay them all. (Finished) (Danger level 12): The Borshin has been hiding in the area near Zunkhel Town. Track it to its abode and kill it. (Finished) (Danger level 12): Robin Hood, the Outlaw and his minions have been killing people in the area north-east of Esol. Find his lair and kill him. (Finished) (Danger level 13): A Dark elven warrior has been running amok in the area east of Nelbar Town. Track him to his den and kill him. (Finished) (Danger level 13): A bunch of spirits have been terrorizing the area north of Glineth Keep. Discover their hole and exterminate them all. (Finished) (Danger level 14): Clear 1 level of a certain sewer near Glineth Keep. (Finished) (Danger level 15): A Skeleton orc has been hiding in the area near Ellok Keep. Track it to its hideout and terminate it. (Finished) (Danger level 16): Grishnakh, the Hill Orc and his gang have been discovered in the area north-east of Thorzhak Town. Find his hideout and destroy him. (Finished) (Danger level 16): A Tengu has been troubling the area south of Glineth Keep. Track it to its den and exterminate it. (Finished) (Danger level 16): Many mysterious things have been troubling the area west of Esol. Discover their abode and slay them all. (Finished) (Danger level 16): A group of orcs have been lurking in the area south-east of Ellok Keep. Discover their lair and terminate them all. (Finished) (Danger level 17): A Dark elven mage has been terrorizing the area west of Londethar Town. Track him to his hideout and destroy him. (Finished) (Danger level 17): Several mages have been terrorizing the area near Nelbar Town. Discover their hideout and destroy them all. (Finished) (Danger level 18): Boldor, King of the Yeeks and his followers have been rampaging the area south-east of Iauras. Find his den and terminate him. (Finished) (Danger level 18): A Swordsman has been spreading evil in the area south-east of Eithmoth. Track him to his lair and exterminate him. (Finished) (Danger level 19): Kill Brodda, the Easterling, who is guarding dungeon level 19. (Finished) (Danger level 19): A Zombified orc and its legion have been discovered in the area near Zunkhel Town. Find their hideout and kill them. (Finished) (Danger level 19): A group of cats have been running amok in the area south-east of Thalal View. Discover their abode and exterminate them all. (Finished) (Danger level 19): A Swordsman and his followers have been discovered in the area north-west of Eithmoth. Find their den and kill them. (Finished) (Danger level 20): We have heard that a group of demons have been hiding in the area near Eithmoth. Discover their hideout and kill them all. (Finished) (Danger level 23): A Priest has been troubling the area east of Glineth Keep. Track him to his home and slay him. (Finished) (Danger level 24): An Illusionist has been lurking in the area south-east of Iauras. Track him to his stronghold and destroy him. (Finished) (Danger level 25): Clear 1 level of a certain sewer north-west of Esol. (Finished) (Danger level 26): Shagrat, the Orc Captain and his minions have been troubling the area north-west of Thorzhak Town. Find his stronghold and slay him. (Finished) (Danger level 28): A Forest troll has been discovered in the area south-east of Thorzhak Town. Track him to his hideout and slay him. (Finished) (Danger level 28): We have heard that a group of freezing monsters have been spotted in the area west of Narzar. Discover their home and terminate them all. (Finished) (Danger level 31): A Daemonette of Slaanesh has been hiding in the area near Narzar. Track her to her lair and slay her. (Finished) (Danger level 33): A Chimera and its followers have been spotted in the area north-east of Thorzhak Town. Find their hideout and exterminate them. (Finished) (Danger level 33): Clear 2 levels of a certain crypt south-east of Iauras. (Finished) (Danger level 34): A Chimera and its followers have been troubling the area near Narzar. Find their den and slay them. (Finished) (Danger level 35): We have heard that a number of raiders have been lurking in the area north-west of Narzar. Discover their stronghold and destroy them all. (Finished) (Danger level 35): A Wyvern and its gang have been troubling the area south-west of Ellok Keep. Find their hideout and exterminate them. (Finished) (Danger level 36): Kill the 2 Disenchanter beasts that are guarding dungeon level 36. (Finished) (Danger level 38): Sangahyando of Umbar and his followers have been terrorizing the area near Iauras. Find his lair and kill him. (Finished) (Danger level 42): A Headless and its gang have been terrorizing the area near Narzar. Find their hole and terminate them. (Finished) (Danger level 48): A Gug and its minions have been discovered in the area north-west of Iauras. Find their hideout and slay them. (Finished) (Danger level 48): Clear 2 levels of a certain underground city south-west of Iauras. (Finished) [Message Log (last 50 messages)] The Earth hound flees in terror! The Earth hound is more dazed. The Earth hound flees in terror! The Earth hound is more dazed. The Earth hound flees in terror! The Earth hound is more dazed. The Earth hound flees in terror! The Earth hound is more dazed. The Earth hound flees in terror! The Earth hound dies. The Air hound breathes gas. The Earth hound dies. <2x> The Earth hound breathes shards. The Earth hound dies. You are surrounded by a white light. The Earth hound dies. The Earth hound howls in pain. The Earth hound flees in terror! The Earth hound breathes shards. The Earth hound dies. The Earth hound howls in pain. The Earth hound dies. The Air hound breathes gas. One of your Iron Rods of Light is charged. The Earth hound howls in pain. The Earth hound flees in terror! The Earth hound dies. The Earth hound howls in pain. <2x> The Earth hound dies. The Air hound howls in pain. The Air hound flees in terror! The Air hound howls in pain. <2x> The Air hound writhes in agony. There is a grinding sound. The Air hound dies. There is a grinding sound. The Air hound dies. The Jumping fireball is destroyed. The Air hound yelps in pain. The Air hound snarls with pain. The Air hound howls in pain. The Air hound snarls with pain. <4x> The Earth hound dies. The Air hound howls in pain. The Air hound flees in terror! The Air hound dies. You sense the presence of traps! All 2 of your Iron Rods of Light are charged. The Destroyer casts a mana bolt. &#%#&#%*#*&%!!!!! You die. |
Posted on 17.11.2010 21:30
11. on the Competition No.94 Ladder (of 14)
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