The Angband Ladder: Agamemnon, Half-Titan High-Mage by RogerN
[Z+Angband 0.3.2pre1 Character Dump] Name : Agamemnon Age 102 Str: 25.9 28.0 Sex : Male Height 99 Int: 40+ 40+ Race : Half-Titan Weight 194 Wis: 38.8 40+ Class : High-Mage Social Class 19 DEX: 30.0 Magic : Death CON: 35.0 Title : ***WINNER*** Chr: 29.2 30.0 + Skill 21 Level 42 Max Hit Points 633 % Deadliness 210 Experience 4419001 Cur Hit Points 633 + To AC 95 Max Exp 4419001 Max SP (Mana) 483 Base AC 38 Exp to Adv. 710999 Cur SP (Mana) 421 Gold 10289624 (Miscellaneous Abilities) Fighting : Good Perception : Superb Blows/Round : 3 Bows/Throw : Very Good Sensing : Excellent Shots/Round : 1.50 Saving Throw: Amber [5] Disarming : Superb Avg.Dam./Rnd: 33 Stealth : Superb Magic Device: Amber [5] Infra-Vision: 70' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 100 (5000') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 28.0 5 -5 0 28.0 25.9 ............. Int: 28.0 1 4 12 40+ 40+ ....334..2... Wis: 28.0 1 0 12 40+ 38.8 ....334..2... Dex: 28.0 -2 0 4 30.0 .4........... Con: 28.0 3 -2 6 35.0 ..6.......s.. Chr: 28.0 1 1 0 30.0 29.2 ............. Skill abcdefghijkl@ BonusSP: ...3......... Stealth: 3......3...4. Search : .4.....3..... Infra : 34........... Tunnel : ............. Speed : .....3....... Blows : ............. abcdefghijkl@ Acid : ......+...... Elec : ......+...... Fire : ......+...... Cold : +.....+...... Poison: ......+...... Fear : ......+...... Light : ..........+.. Dark : +.....+...... Shard : ............. Blind : .+.......+... Conf : .....+....... Sound : ............. Nether: ......+...... Nexus : ............. Chaos : .....+......+ Disnch: ............. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: ..........+.. SeeInvis.: ++...++...... Hold Life: .....++...... Telepathy: .........+... SlwDigstn: ............. Regen. : ..+.......... Levitate : ............. PermLite : .+...+....+.. Mutate : ............. Patron : ............. Good Luck: ......+...... WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : ......+...... Pr Undead: +............ Pr Demon : ............. Pr Orc : ............. Pr Troll : ............. Pr Giant : ............. Pr Dragon: ............. Cursed : .......*..... AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 13131 enemies. [Top 10 deepest kills] 1 The Serpent of Chaos Level 100 (5000') 1 Gothmog, the High Captain of Balrogs Level 100 (5000') 1 Oberon, King of Amber Level 99 (4950') 1 Cerberus, Guardian of Hades Level 97 (4850') 1 Sauron, the Sorceror Level 97 (4850') 1 Kronos, Lord of the Titans Level 97 (4850') 1 Benedict, the Ideal Warrior Level 95 (4750') 1 Eric the Usurper Level 94 (4700') 1 The Mouth of Sauron Level 91 (4550') 1 Caine, the Conspirator Level 90 (4500') [Character Equipment] a) The Spear of Hagen (1d10) (+12,+65%) (+3) You have full knowledge of this item. It increases your speed by +9. It increases your stealth by +3. It increases your infravision by 30 feet. It does extra damage from frost. It is especially deadly against the undead. It provides resistance to cold and magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from the undead. It cannot be harmed by the elements. It was dropped by Hagen, son of Alberich in a quest (level 60). b) The Short Bow of Marksmanship (x3) (+34,+65%) (+4) You have full knowledge of this item. It increases your dexterity and perception by +4. It increases your infravision by 40 feet. It provides 1 extra shots per turn. It sustains your dexterity. It provides resistance to blindness. It provides permanent light and allows you to see invisible monsters. It fires missiles with extra might. It cannot be harmed by the elements. You found it on the floor on dungeon level 28. c) a Tanzanite Ring of Toughness [+14] (+6) It can be activated for restore constitution every 100-200 turns if it is being worn. It increases your constitution by +6. It sustains your constitution. It speeds your regenerative powers. It cannot be harmed by the elements. It was dropped by Orgul, the Skeleton on dungeon level 99. d) a Diamond-studded Ring of Wizardry (+3) {cursed} It increases your maximum sp by 3 per level. It was dropped by a Great bile wyrm on dungeon level 83. e) a Stone Amulet of Brilliance (+3) It increases your intelligence and wisdom by +3. It was dropped by Nidhogg the Hel-Drake on dungeon level 93. f) The Jewel of Judgment (+3 to speed) You have full knowledge of this item. It can be activated for dangerous clairvoyance and recall every 20-40 turns if it is being worn. It provides light (radius 3). It increases your intelligence, wisdom and speed by +3. It provides resistance to confusion, chaos and life draining. It provides permanent light and allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by Oberon, King of Amber on dungeon level 99. g) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4) You have full knowledge of this item. It can be activated for curing, heroism and heal (777) every 300 turns if it is being worn. It increases your saving throws by +10. It increases your intelligence and wisdom by +4. It provides resistance to acid, electricity, fire, cold, poison, magical darkness, fear, nether and life draining. It allows you to see invisible monsters. It provides protection from evil monsters. It cannot be harmed by the elements. You found it in a vault on dungeon level 99. h) an Elven Cloak of Protection [4,+28] (+3) {cursed} It increases your stealth and perception by +3. It is heavily cursed. It cannot be harmed by the elements. You found it in a vault on dungeon level 81. i) (nothing) j) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness. It gives telepathic powers. It cannot be harmed by the elements. It was dropped by a Headless in a quest (level 60). k) The Set of Leather Gloves 'Cammithrim' [1,+10] You have full knowledge of this item. It can be activated for magic missile (3d6) every 2 turns if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to bright light. It provides permanent light. It cannot be harmed by the elements. You found it on the floor on dungeon level 20. l) a Pair of Hard Leather Boots of Stealth [3,+5] (+4) {cursed} It increases your stealth by +4. It was dropped by a Algroth on dungeon level 45. [Character Inventory] a) 2 Death Spellbooks [Black Prayers] {@m1@b1@G1!k!v=g3} b) 3 Death Spellbooks [Black Mass] {@m2@b2@G2!k!v=g3} c) 3 Death Spellbooks [Black Channels] {@m3@b3@G3!k!v=g3} It cannot be harmed by the elements. You found them on the floor on dungeon level 85. d) a Death Spellbook [Necronomicon] {@m4@b4@G4!k!v=g3} It cannot be harmed by the elements. You found it in a vault on dungeon level 85. e) a Red Speckled Potion of Healing f) 11 Crimson Potions of *Healing* g) 3 Sky Blue Potions of Life h) 7 Fizzy Blue Potions of Restore Mana i) a Metallic Red Potion of Resistance j) 9 Scrolls titled "riapp comp" of Phase Door k) 4 Rusty Rods of Recall {!*} l) 3 Bone Rods of Enlightenment (3 charging) m) 2 Zirconium-Plated Rods of Detection n) a Steel Rod of Restoration (charging) o) 5 Chromium-Plated Rods of Light {@z2!!} p) 3 Molybdenum Wands of Teleport Other (33 charges) q) 3 Zirconium Wands of Stone to Mud (11 charges) r) a Thorned Staff of the Magi (0 charges) s) 2 Elm Staffs of Power (2x 4 charges) t) a Golden Staff of *Destruction* (3 charges) u) a Redwood Staff of Dimension Door (5 charges) v) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed} You have full knowledge of this item. It increases your infravision by 1250 feet. It provides resistance to acid, electricity, fire, cold, poison, bright light, magical darkness, confusion and nexus. It provides permanent light, allows you to see invisible monsters, gives telepathic powers and prevents teleportation. It produces an aura of fear. It is permanently cursed. It cannot be harmed by the elements. It was dropped by The Serpent of Chaos on dungeon level 100. w) The Mighty Hammer 'Grond' (9d9) (+5,+125%) [+10] You have full knowledge of this item. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs, trolls, demons, the undead, evil monsters and natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters and gives telepathic powers. It produces an aura of fear and an anti-magic shell. It aggravates nearby creatures. It provides protection from natural creatures, evil monsters, the undead, demons, orcs and trolls. It cannot be harmed by the elements. It was dropped by The Serpent of Chaos on dungeon level 100. [Home Inventory - Ayathar] a) The Set of Gauntlets 'Paurnen' [2,+15] You have full knowledge of this item. It can be activated for acid bolt (8d8) every 5-10 turns if it is being worn. It provides resistance to acid. It cannot be harmed by the elements. You found it in a vault in a quest (level 58). [Home Inventory - Gunuz Town] a) The Dagger 'Nimthanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for frost bolt (8d8) every 7-14 turns if it is being worn. It increases your constitution by +4. It does extra damage from frost. It returns when thrown. It provides resistance to cold and confusion. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by Burnar, the Fighter in a quest (level 23). [Home Inventory - Nazghim City] a) a Red Speckled Potion of Healing b) 3 Crimson Potions of *Healing* c) a Scroll titled "potwah tibie" of Mass Genocide d) a Rusty Wand of Whirlpools (5 charges) e) a Dogwood Staff of Holiness (5 charges) f) a Mallorn Staff of Restoration (4 charges) g) a Double Ring of Sound Resistance It provides resistance to sound. You found it on the floor in a quest (level 49). h) The Cloak of Thorongil [1,+10] You have full knowledge of this item. It increases your perception by +4. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by the elements. You found it in a vault in a quest (level 48). i) The Broad Sword 'Chainsword' (9d5) (-30,+35%) (+2) This item may have hidden powers. You found it on the floor on dungeon level 55. [Home Inventory - Gishzun View] a) a Scroll titled "iona ti appyp" of *Remove Curse* b) a Dogwood Staff of Holiness (5 charges) c) a Shining Ring of Sustain Mind It sustains your intelligence and wisdom. You've had it from the beginning. d) a Hematite Ring of Confusion Resistance It provides resistance to confusion. It was dropped by a Novice mage in a quest (level 20). e) a Soapstone Ring of Invisibility (+5) It increases your stealth by +5. You bought it in a Temple in Manvie City. f) a Jet Ring of Knowledge [+6] (+5) It can be activated for restore intelligence every 100-200 turns if it is being worn. It increases your intelligence by +5. It sustains your intelligence. It allows you to see invisible monsters. It cannot be harmed by the elements. It was dropped by a Shadow demon on dungeon level 87. g) The Phial of Galadriel (+1) This item may have hidden powers. It can be activated for powerful illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It provides permanent light. You found it in a vault on dungeon level 28. h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) You have full knowledge of this item. It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by +4. It provides resistance to acid, electricity, fire, cold, bright light, magical darkness and disenchantment. It cannot be harmed by the elements. It was dropped by Julian, Master of Arden Forest on dungeon level 82. i) The Metal Scale Mail 'Nemovebla' [13,+10] (+4) You have full knowledge of this item. It increases your strength and constitution by +4. It provides resistance to nether and nexus. It slows your metabolism and prevents teleportation. It cannot be harmed by the elements. You found it in a vault in a quest (level 51). j) The Full Plate Armor of Isildur [25,+25] (+1) You have full knowledge of this item. It increases your constitution by +1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by the elements. You found it on the floor on dungeon level 55. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides resistance to acid, shards and nexus. It cannot be harmed by the elements. It was dropped by a Baby white dragon on dungeon level 30. l) The Hagaromo 'Daelom' [2,+24] (+1) {cursed} You have full knowledge of this item. It can be activated for teleport (100) every 22-44 turns if it is being worn. It increases your strength, intelligence, dexterity, charisma and stealth by +1. It sustains all your stats. It provides resistance to acid, fire, cold, poison and blindness. It allows you to levitate, allows you to see invisible monsters, slows your metabolism and attracts the attention of chaos gods. It provides protection from evil monsters and trolls. It is cursed. It cannot be harmed by the elements. It was dropped by a Forest troll on dungeon level 55. m) a Shadow Cloak of Protection [6,+16] It provides resistance to bright light and magical darkness. It cannot be harmed by the elements. You found it in a vault on dungeon level 88. n) a Shield of Resistance [6,+13] You have full knowledge of this item. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by the elements. You bought it in a Advanced Shieldsman in Adquen Town. o) The Hard Leather Cap of Sawall [2,+18] (+3) You have full knowledge of this item. It increases your intelligence, wisdom and charisma by +3. It sustains your intelligence, wisdom and charisma. It provides resistance to blindness. It cannot be harmed by the elements. You found it on the floor on dungeon level 55. p) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+6] (+3) You have full knowledge of this item. It increases your strength and constitution by +3. It is easy to enchant. It cannot be harmed by the elements. It was dropped by a Sand-dweller in a quest (level 20). q) The Dagger of Caine (2d4) (+10,+75%) [+5] (+4) You have full knowledge of this item. It increases your dexterity, stealth and perception by +4. It poisons your foes. It is especially deadly against orcs, trolls and evil monsters. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from evil monsters, orcs and trolls. It cannot be harmed by the elements. It was dropped by a Deep one in a quest (level 63). r) a Long Sword (Defender) (2d5) (+10,+45%) [+6] (+2) You have full knowledge of this item. It increases your stealth by +2. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and poison. It allows you to levitate, allows you to see invisible monsters and speeds your regenerative powers. It cannot be harmed by the elements. You bought it in a Advanced Swordsman in Gunuz Town. s) The Scimitar 'Soulsword' (3d5) (+9,+55%) (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It is especially deadly against dragons, demons, the undead, evil monsters and natural creatures. It provides resistance to nether, nexus, chaos, disenchantment and life draining. It allows you to levitate and allows you to see invisible monsters. It has been blessed by the gods. It provides protection from natural creatures, evil monsters, the undead, demons and dragons. It cannot be harmed by the elements. You found it on the floor on dungeon level 38. t) The Bastard Sword 'Calris' (4d4) (-20,+100%) (+5) {cursed} You have full knowledge of this item. It increases your constitution by +5. It is a great bane of dragons. It is especially deadly against trolls, demons and evil monsters. It provides resistance to disenchantment. It aggravates nearby creatures. It provides protection from evil monsters, demons and trolls. It is heavily cursed. It cannot be harmed by the elements. You found it on the floor on dungeon level 55. u) The Elfblade 'Devourer' (6d4) (+10,+60%) (+1 to speed) You have full knowledge of this item. It can be activated for large acid ball (155) every 45-90 turns if it is being worn. It increases your strength, speed, perception and ability to dig by +1. It does extra damage from acid, electricity and frost. It is especially deadly against orcs, trolls, giants and natural creatures. It uses psychic energy to strike great blows. It sustains your dexterity. It provides resistance to acid, fire, cold, confusion and chaos. It has been blessed by the gods. It provides protection from natural creatures, orcs, trolls and giants. It cannot be harmed by the elements. You found it in a vault on dungeon level 89. [Home Inventory - Tintin Town] a) 6 Metallic Blue Potions of Speed [Spells] You have learned 27 spells and/or improvements. You have 2 tier-1 slots (levels 1-10) remaining. You have 4 tier-2 slots (levels 1-20) remaining. You have 0 tier-3 slots (levels 1-30) remaining. You have 2 tier-4 slots (levels 1-40) remaining. You have 5 tier-5 slots (levels 1-50) remaining. Death Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Detect Evil & Unlife 1 0% 0% Malediction 1 0% +40% specialized Horrify 3 0% 0% Stinking Cloud 3 0% 0% Resist Poison 5 0% 0% Enslave Undead 7 0% 0% Nether Bolt 8 0% 0% Orb of Entropy 9 0% 0% Book 2: Cost Fail% Power% -------------------------------------------------------- Shadow Gate 11 0% 0% Banshee's Wail 8 0% +40% specialized Vampiric Drain 18 0% 0% Identify 23 0% 0% Dispel Life 25 0% 0% Genocide 32 0% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Death Ray 20 0% 0% Enslave Evil 18 0% 0% Battle Frenzy 23 0% 0% Mass Genocide 68 5% 0% Hellfire 99 14% 0% Book 4: Cost Fail% Power% -------------------------------------------------------- Consume Life 26 0% +10% improved Esoteria 32 0% 0% Wraithform 90 23% 0% [Quests] ====Active quests==== Defeat the troll camp south-west of Rukhhed. Defeat the undead camp west of Rukhhed. Defeat the troll camp south-east of Rukhhed. Defeat the troll camp north of Enbreth Town. Defeat the undead camp south-west of Rukhhed. Defeat the troll camp south-west of Gondlin. Defeat the undead camp south-east of Celen. Defeat the troll camp south of Aglmal Town. Defeat the troll camp west of Gunuz Town. Defeat the troll camp near Aglmal Town. Defeat the troll camp south-east of Gondlin. Defeat the giant camp north-east of Dufal Town. Defeat the troll camp south of Rukhhed. Defeat the orc camp south of Lomas. Defeat the troll camp south-west of Adquen Town. From a Keep in Badkib (Danger level 21): Kill the 2 Killer brown beetles that are guarding dungeon level 21. You have killed 0. From a Castle in Gishzun View (Danger level 24): Clear 2 levels of a certain underground city north of Celen. From a Cathedral in Dufal Town (Danger level 34): Clear 2 levels of a certain ruin near Ayathar. From a Thieves' Guild in Rukhhed (Danger level 38): Clear 2 levels of a certain tower dungeon west of Rukhhed. From a Castle in Badag (Danger level 57): Kill the 5 Death knights that are guarding dungeon level 57. You have killed 0. From a Keep in Ladthor Watch (Danger level 72): Clear 3 levels of a certain planar dungeon south-west of Ladthor Watch. ====Completed/failed quests==== From a Rangers' Guild in Dufal Town (Danger level 15): Kill 5 Tengu. (Killed) From a Keep in Dufal Town (Danger level 34): Kill the 5 Ice skeletons that are guarding dungeon level 34. (Killed) From a Rangers' Guild in Adquen Town (Danger level 59): Kill 2 Great crystal drakes. (Killed) From a Castle in Adquen Town (Danger level 83): Kill the 2 Great bile wyrms that are guarding dungeon level 83. (Killed) Kill Oberon, King of Amber, who is guarding dungeon level 99. (Killed) Kill The Serpent of Chaos, who is guarding dungeon level 100. (Killed) ====Finished quests==== Defeat the undead camp near Gishzun View. (Finished) (Danger level 5): The wounded bear has been lurking in the area north-east of Gishzun View. Track it to its hole and destroy it. (Finished) (Danger level 8): Kill the 5 Skeleton kobolds that are guarding dungeon level 8. (Finished) (Danger level 10): Kill the 5 Swordsmen that are guarding dungeon level 10. (Finished) (Danger level 14): Clear 1 level of a certain mine south-west of Manvie City. (Finished) (Danger level 16): Kill the 5 Zombified orcs that are guarding dungeon level 16. (Finished) (Danger level 16): A Killer brown beetle has been discovered in the area south-west of Lomas. Track it to its home and slay it. (Finished) (Danger level 16): Kill the 5 Skeleton orcs that are guarding dungeon level 16. (Finished) (Danger level 16): Some bats have been spotted in the area north-east of Gishzun View. Discover their home and kill them all. (Finished) (Danger level 16): A Brown yeek and its minions have been terrorizing the area north of Manvie City. Find their abode and slay them. (Finished) (Danger level 16): Grishnakh, the Hill Orc and his followers have been lurking in the area north-west of Manvie City. Find his hole and slay him. (Finished) (Danger level 17): Clear 1 level of a certain lair south-east of Ayathar. (Finished) (Danger level 17): It seems that some wolves have been lurking in the area south-west of Celen. Discover their hole and kill them all. (Finished) (Danger level 18): Clear 1 level of a certain sewer north of Lomas. (Finished) (Danger level 18): An Orc shaman and his legion have been killing people in the area south-west of Celen. Find their hideout and slay them. (Finished) (Danger level 19): A Moaning spirit has been lurking in the area west of Lomas. Track it to its den and destroy it. (Finished) (Danger level 19): Too many demons have been killing people in the area near Gunuz Town. Discover their hideout and slay them all. (2 levels) (Finished) (Danger level 19): Ulduz, the Swordsman and her legion have been spreading evil in the area near Gunuz Town. Find her hideout and exterminate her. (Finished) (Danger level 19): A number of magic-users have been terrorizing the area south of Gishzun View. Discover their abode and slay them all. (3 levels) (Finished) (Danger level 19): Several living dead have been lurking in the area near Tintin Town. Discover their hideout and destroy them all. (Finished) (Danger level 20): Find the relic 'Cammithrim', which is hidden in a sewer, south-east of Adquen Town. (Finished) (Danger level 20): Ranthith, the Swordsman and her minions have been lurking in the area north of Adquen Town. Find her den and kill her. (Finished) (Danger level 21): A group of swarming insects have been discovered in the area near Badag. Discover their abode and slay them all. (Finished) (Danger level 21): Brethereg, the Knight Fighter and his followers have been spreading evil in the area south of Gishzun View. Find his home and kill him. (Finished) (Danger level 22): Clear 2 levels of a certain lair near Manvie City. (Finished) (Danger level 22): Iathkir, the Moaning Spirit and his minions have been killing people in the area near Gunuz Town. Find his home and destroy him. (Finished) (Danger level 23): Clear 1 level of a certain tower dungeon south-east of Gunuz Town. (Finished) (Danger level 23): A Homonculous has been spotted in the area south-east of Gunuz Town. Track it to its hideout and slay it. (Finished) (Danger level 23): Kill 2 Shambling mounds. (Finished) (Danger level 24): Lots of wolves have been lurking in the area near Gunuz Town. Discover their hole and kill them all. (Finished) (Danger level 24): A Fire vortex has been lurking in the area near Aglmal Town. Track it to its stronghold and destroy it. (Finished) (Danger level 25): We have heard that a group of rogue druids have been spreading evil in the area south-east of Lomas. Discover their stronghold and slay them all. (Finished) (Danger level 25): Ninhin, the Priest and his minions have been lurking in the area north-west of Tintin Town. Find his abode and slay him. (Finished) (Danger level 25): Clear 2 levels of a certain sewer south-east of Tintin Town. (Finished) (Danger level 26): A Druid and his followers have been spreading evil in the area north-west of Lomas. Find their den and exterminate them. (Finished) (Danger level 26): A Quasit and its followers have been hiding in the area north-east of Badag. Find their den and destroy them. (Finished) (Danger level 26): A group of spiders have been killing people in the area north of Gunuz Town. Discover their hole and slay them all. (Finished, Failed) (Danger level 27): Clear 2 levels of a certain sewer near Ayathar. (Finished) (Danger level 28): A number of outlaws have been discovered in the area north-east of Gunuz Town. Discover their den and kill them all. (Finished) (Danger level 28): Find the relic of Marksmanship, which is hidden in a mine, north-west of Ladthor Watch. (Finished) (Danger level 28): A Plaguebearer of Nurgle has been terrorizing the area near Gondlin. Track it to its hole and kill it. (Finished) (Danger level 29): A group of outlaws have been spreading evil in the area near Badag. Discover their lair and destroy them all. (Finished) (Danger level 30): A Daemonette of Slaanesh has been hiding in the area south-west of Gunuz Town. Track her to her lair and kill her. (Finished) (Danger level 30): Several elves have been terrorizing the area near Gunuz Town. Discover their hole and destroy them all. (Finished) (Danger level 31): Azog, King of the Uruk-Hai and his minions have been troubling the area near Badag. Find his den and slay him. (Finished) (Danger level 31): Many venomous insects have been seen in the area north-west of Gunuz Town. Discover their hole and exterminate them all. (Finished) (Danger level 31): A Daemonette of Slaanesh and her followers have been spreading evil in the area north-west of Aglmal Town. Find their den and kill them. (Finished) (Danger level 32): Some mysterious things have been killing people in the area west of Gunuz Town. Discover their lair and slay them all. (Finished, Failed) (Danger level 33): A group of women have been spotted in the area north-east of Tintin Town. Discover their lair and destroy them all. (Finished, Failed) (Danger level 34): Mime, the Nibelung and his minions have been seen in the area near Badag. Find his lair and exterminate him. (Finished) (Danger level 34): A Paladin and his minions have been hiding in the area north-west of Aglmal Town. Find their home and kill them. (Finished) (Danger level 37): Kill Ilmgal, the Dark Elven Priest, who is guarding dungeon level 37. (Finished) (Danger level 38): Find the relic 'Soulsword', which is hidden in a mine, north-east of Rukhhed. (Finished) (Danger level 39): Too many demons have been seen in the area near Gondlin. Discover their lair and destroy them all. (2 levels) (Finished, Failed) (Danger level 39): A group of living dead have been discovered in the area south-east of Enbreth Town. Discover their hideout and kill them all. (Finished, Failed) (Danger level 39): Zuldai, the Dark Elven Warlock and his minions have been seen in the area west of Badag. Find his hideout and slay him. (Finished) (Danger level 39): Alberich the Nibelung King and his legion have been hiding in the area south-west of Gunuz Town. Find his lair and kill him. (Finished) (Danger level 39): Kill Gorbag, the Orc Captain, who is guarding dungeon level 39. (Finished) (Danger level 40): Kharis the Powerslave and his minions have been spotted in the area east of Enbreth Town. Find his hideout and destroy him. (Finished) (Danger level 41): Clear 3 levels of a certain underground city west of Ayathar. (Finished) (Danger level 41): Lots of women have been spreading evil in the area south-west of Rukhhed. Discover their hideout and kill them all. (Finished) (Danger level 41): Several arctic monsters have been seen in the area south-east of Enbreth Town. Discover their hole and destroy them all. (Finished, Failed) (Danger level 42): A Mind flayer has been seen in the area south-east of Enbreth Town. Track it to its lair and terminate it. (Finished) (Danger level 43): A Young red dragon has been hiding in the area south-east of Gondlin. Track it to its stronghold and exterminate it. (Finished) (Danger level 44): Lots of freezing monsters have been running amok in the area east of Enbreth Town. Discover their stronghold and kill them all. (Finished, Failed) (Danger level 46): An Ice troll and his followers have been killing people in the area near Dufal Town. Find their hideout and slay them. (Finished) (Danger level 46): Too many religious fanatics have been spreading evil in the area south-west of Badag. Discover their lair and destroy them all. (2 levels) (Finished, Failed) (Danger level 46): Several ghosts have been lurking in the area near Enbreth Town. Discover their hole and destroy them all. (2 levels) (Finished, Failed) (Danger level 46): Some demons have been spreading evil in the area near Adquen Town. Discover their hideout and kill them all. (Finished, Failed) (Danger level 48): It seems that some women have been discovered in the area north-west of Gondlin. Discover their abode and slay them all. (Finished, Failed) (Danger level 49): Several freezing monsters have been running amok in the area south-west of Funbuz. Discover their home and terminate them all. (Finished) (Danger level 50): A bunch of fiery monsters have been running amok in the area near Enbreth Town. Discover their stronghold and kill them all. (Finished, Failed) (Danger level 50): Clear 2 levels of a certain lair north-west of Adquen Town. (Finished) (Danger level 50): Clear 2 levels of a certain underground city south-east of Nazghim City. (Finished) (Danger level 53): Several demons have been troubling the area near Rukhhed. Discover their hideout and destroy them all. (2 levels) (Finished) (Danger level 53): We have heard that a number of freezing monsters have been seen in the area south-west of Enbreth Town. Discover their den and destroy them all. (Finished) (Danger level 53): Clear 3 levels of a certain cavern south of Adquen Town. (Finished) (Danger level 54): Lord Borel of Hendrake and his minions have been hiding in the area north-west of Enbreth Town. Find his stronghold and exterminate him. (Finished) (Danger level 55): Find the relic of Sawall, which is hidden in an underground city, south-east of Rukhhed. (Finished) (Danger level 55): Find the relic of Isildur, which is hidden in a lair, north-west of Nazghim City. (Finished) (Danger level 55): Find the relic 'Calris', which is hidden in a mine, north-west of Ladthor Watch. (Finished) (Danger level 55): Find the relic 'Chainsword', which is hidden in a lair, north-west of Nazghim City. (Finished) (Danger level 56): An Ancient blue dragon has been hiding in the area south-east of Ladthor Watch. Track it to its den and kill it. (Finished) (Danger level 56): A Mature red dragon and its gang have been running amok in the area north-east of Ladthor Watch. Find their home and terminate them. (Finished) (Danger level 56): A Mature black dragon and its gang have been discovered in the area north-west of Nazghim City. Find their stronghold and destroy them. (Finished) (Danger level 56): A Mezzodaemon and its minions have been troubling the area near Funbuz. Find their den and kill them. (Finished) (Danger level 57): A Mature bronze dragon and its followers have been troubling the area near Adquen Town. Find their den and kill them. (Finished) (Danger level 57): A Master vampire and its minions have been spreading evil in the area west of Nazghim City. Find their hideout and kill them. (Finished) (Danger level 58): Clear 3 levels of a certain cavern west of Enbreth Town. (Finished) (Danger level 60): A Death knight and its minions have been killing people in the area south-east of Rukhhed. Find their hideout and slay them. (Finished) (Danger level 60): Clear 3 levels of a certain crypt west of Adquen Town. (Finished) (Danger level 60): A Nether wraith has been spotted in the area east of Funbuz. Track it to its stronghold and exterminate it. (Finished) (Danger level 61): Clear 3 levels of a certain cavern north-west of Enbreth Town. (Finished) (Danger level 62): A Dark elven sorceror has been spreading evil in the area north-west of Ladthor Watch. Track him to his hideout and kill him. (Finished) (Danger level 62): Clear 3 levels of a certain pit near Nazghim City. (Finished) (Danger level 63): An Eldrak and its minions have been seen in the area near Funbuz. Find their home and terminate them. (Finished) (Danger level 66): A Greater titan and his minions have been running amok in the area north-east of Ladthor Watch. Find their den and kill them. (Finished, Failed) (Danger level 66): A Death quasit and its gang have been troubling the area north of Nazghim City. Find their den and destroy them. (Finished) [Message Log (last 50 messages)] The Serpent of Chaos says, 'Maybe I won't kill you... NOT!' The Serpent of Chaos magically summons Cyberdemons! The Serpent of Chaos is hit hard. You failed to get the spell off! The Serpent of Chaos crushes you. <2x> The Serpent of Chaos bites you. You feel very weak. You feel clumsy for a moment, but the feeling passes. You feel sickly for a moment, but the feeling passes. You feel very stupid. You feel very naive. You feel very ugly. The Serpent of Chaos misses you. <2x> The Serpent of Chaos crushes you. The Serpent of Chaos misses you. The Serpent of Chaos touches you. Energy drains from your pack! The Serpent of Chaos says: 'Shall this fellow live?' The Serpent of Chaos is destroyed. *** CONGRATULATIONS *** You have won the game! You may retire (commit suicide) when you are ready. A magical staircase appears... You feel something roll beneath your feet. You find a Pair of Metal Shod Boots [6]. All 5 of your Chromium-Plated Rods of Light are charged. You feel yourself slow down. You feel opaque. You find an Elven Cloak [4]. You find a Red Speckled Potion of Healing. You find a Scythe of Slicing (8d5). You cannot destroy a Massive Iron Crown [0] {terrible$R}. You find a Massive Iron Crown [0]. You find a Mighty Hammer (9d9). You feel less Berserk. You find a Massive Iron Crown [0] {terrible$R}. You have no room for a Massive Iron Crown [0] {terrible$R}. You destroy 4 Mithril Wands of Nova Bursts (0 charges). There are no more Mithril Wands of Nova Bursts (0 charges). In your pack: a Massive Iron Crown [0] {terrible$R} (w). You find a Scythe of Slicing (8d5). You find a Mighty Hammer (9d9). You find a Scroll titled "iona ti appyp" of *Remove Curse*. You find a Mighty Hammer (9d9). You destroy a Scroll titled "arzesan" of Recharging. There are no more Scrolls titled "arzesan" of Recharging. In your pack: a Mighty Hammer (9d9) (w). You find a Scroll titled "iona ti appyp" of *Remove Curse*. This level looks reasonably safe. You are getting hungry. |
Posted on 27.1.2009 23:53
7736. on the Ladder (of 19090)
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