The Angband Ladder: Faelto, High-Elf Ranger by starstealer

  [Angband 3.1.2v2 Character Dump]

 Name   Faelto                                   Self  RB  CB  EB   Best
 Sex    Male         Age            111   STR:  18/31  +1  +2  +2  18/81
 Race   High-Elf     Height          99   INT:     15  +3  +2  +0  18/20
 Class  Ranger       Weight         197   WIS:     11  -1  +0  +3     13
 Title  Guide        Social  Well-liked   DEX:     16  +3  +1  +4  18/60
 HP     -2/262       Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     42/46                             CHR:     10  +5  +1  +3  18/10

 Level               29   Armor    [22,+67]     Saving Throw         78%
 Cur Exp         126694   Fight     (+2,+9)     Stealth        Excellent
 Max Exp         126694   Melee   (+11,+21)     Fighting          Superb
 Adv Exp         172500   Shoot   (+20,+13)     Shooting       Legendary
 MaxDepth   1700' (L34)   Blows      4/turn     Disarming            60%
 Game Turns      395473   Shots      2/turn     Magic Device          78
 Player Turns     41615   Infra       50 ft     Perception       1 in 20
 Active Turns     39475   Speed      Normal     Searching            27%
 Gold             10547   Burden  105.9 lbs

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:......+.+.... rConf:.........+...
rElec:+.....+.+.... Sound:.............
rFire:......+.+.... Shard:.......+.....
rCold:......+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:....+.......+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You feel very good.
> You are no longer stunned.
> You have 4 Potions of Cure Critical Wounds (f).
> The Vibration hound bites you.
> The Vibration hound misses you.
> The Vibration hound claws you.
> The Vibration hound bites you.
> The Vibration hound claws you.
> You zap the Vibration hound.
> You have slain the Vibration hound.
> It breathes sound.
> The Vibration hound resists.
> You have been stunned.
> The Vibration hound bites you.
> You die.

Killed by a Vibration hound.

  [Character Equipment]

a) The Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with d
     amage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 96.3%
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 4 dex you would get 5 blows
     Average damage/hit: 36.8 vs. creatures not resistant to
     electricity, and 26.5 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) (+18,+13) (+1)
     +1 shooting speed.
     
c) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+9)
e) an Amulet of Infravision (+1)
     +1 infravision.
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Studded Leather Armour of Resistance [6,+11]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+12]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Resistance [6,+14]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Gauntlets of Agility [3,+5] (+4)
     +4 dexterity.
     
l) a Pair of Iron Shod Boots [3,+0]


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 4 Potions of Cure Critical Wounds
     
g) a Potion of Restore Constitution
h) a Scroll of Teleport Level
i) 2 Rods of Treasure Location
j) 3 Rods of Fire Bolts (1 charging)
k) a Rod of Light
l) a Rod of Recall
     Cannot be harmed by electricity.
     
m) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by electricity.
     
n) a Wand of Teleport Other (5 charges)
     
o) 2 Staves of Mapping (10 charges)
     
p) a Staff of Teleportation (7 charges)
     
q) an Iron Helm of Seeing [5,+0] (+3 searching)
     +15% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Sorcery and Evocations]
c) a Potion of Restore Intelligence
d) a Potion of Restore Wisdom
e) a Potion of Restore Dexterity
f) 2 Potions of Restore Constitution
g) a Potion of Restore Life Levels
h) a Staff of Identify (4 charges)
     
i) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 7 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 1 dex you would get 4 blows
     Average damage/hit: 40.9 vs. orcs, 40.9 vs. trolls, and 28.2 vs.
     others.
     
j) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 94.5%
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 1 dex you would get 3 blows
     Average damage/hit: 44.4 vs. evil creatures, 55.6 vs. creatures
     not resistant to fire, and 33.2 vs. others.
     
k) a Long Bow (x3) (+8,+7)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8191     50'    2   Reached level 2
      9271    150'    3   Reached level 3
     13744    200'    4   Reached level 4
     15854    200'    4   Killed Grip, Farmer Maggot's dog
     23385    250'    5   Reached level 5
     37221    300'    6   Reached level 6
     42647    400'    7   Reached level 7
     45464    400'    8   Reached level 8
     54488    400'    9   Reached level 9
     60271    500'   10   Reached level 10
     64398    550'   10   Killed Bullroarer the Hobbit
     65872    550'   11   Reached level 11
     70344    550'   11   Killed Mughash the Kobold Lord
     79178    550'   12   Reached level 12
     80548    550'   13   Reached level 13
     91600    650'   13   Killed Fang, Farmer Maggot's dog
     95299    650'   14   Reached level 14
    111328    700'   14   Killed Boldor, King of the Yeeks
    111328    700'   15   Reached level 15
    124131    700'   16   Reached level 16
    134861    700'   17   Reached level 17
    145601    700'   18   Reached level 18
    148579    750'   18   Killed Wormtongue, Agent of Saruman
    172099    850'   19   Reached level 19
    192032    950'   19   Killed Ulfast, Son of Ulfang
    192032    950'   20   Reached level 20
    194932    950'   20   Killed Nar, the Dwarf
    204651    950'   20   Killed Grishnakh, the Hill Orc
    216131   1050'   21   Reached level 21
    225529   1100'   22   Reached level 22
    227876   1100'   22   Killed Golfimbul, the Hill Orc Chief
    227956   1100'   22   Found The Flail 'Totila'
    228565   1100'   22   Killed Shagrat, the Orc Captain
    231101   1100'   23   Reached level 23
    238025   1250'   23   Found The Dagger 'Dethanc'
    244716   1300'   24   Reached level 24
    250449   1300'   25   Reached level 25
    256702   1300'   26   Reached level 26
    269851   1300'   26   Killed Azog, King of the Uruk-Hai
    288525   1350'   26   Killed Khim, Son of Mim
    289255   1350'   26   Killed Angamaite of Umbar
    289275   1350'   26   Found The Long Sword 'Elvagil'
    295339   1350'   26   Killed Ufthak of Cirith Ungol
    295494   1350'   27   Reached level 27
    351733   1550'   28   Reached level 28
    379957   1650'   29   Reached level 29
    393563   1700'   29   Found The Metal Cap of Thengel


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.8.2010 13:33

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12557. on the Ladder (of 19090)
4910. on the Angband Ladder (of 6561)
9. for this player (

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On 17.8.2010 13:33 starstealer wrote:
another character, another stupid death...

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