[Angband 3.1.2v2 Character Dump] Name Faelto Self RB CB EB Best Sex Male Age 111 STR: 18/31 +1 +2 +2 18/81 Race High-Elf Height 99 INT: 15 +3 +2 +0 18/20 Class Ranger Weight 197 WIS: 11 -1 +0 +3 13 Title Guide Social Well-liked DEX: 16 +3 +1 +4 18/60 HP -2/262 Maximize Y CON: 17 +1 +1 +0 18/10 SP 42/46 CHR: 10 +5 +1 +3 18/10 Level 29 Armor [22,+67] Saving Throw 78% Cur Exp 126694 Fight (+2,+9) Stealth Excellent Max Exp 126694 Melee (+11,+21) Fighting Superb Adv Exp 172500 Shoot (+20,+13) Shooting Legendary MaxDepth 1700' (L34) Blows 4/turn Disarming 60% Game Turns 395473 Shots 2/turn Magic Device 78 Player Turns 41615 Infra 50 ft Perception 1 in 20 Active Turns 39475 Speed Normal Searching 27% Gold 10547 Burden 105.9 lbs You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+.+.... rConf:.........+... rElec:+.....+.+.... Sound:............. rFire:......+.+.... Shard:.......+..... rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............+ Infra:....+.......+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Last Messages] > You feel very good. > You are no longer stunned. > You have 4 Potions of Cure Critical Wounds (f). > The Vibration hound bites you. > The Vibration hound misses you. > The Vibration hound claws you. > The Vibration hound bites you. > The Vibration hound claws you. > You zap the Vibration hound. > You have slain the Vibration hound. > It breathes sound. > The Vibration hound resists. > You have been stunned. > The Vibration hound bites you. > You die. Killed by a Vibration hound. [Character Equipment] a) The Dagger 'Dethanc' (2d4) (+9,+12) [+10] Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with d amage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 96.3% Combat info: 4 blows/round. With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 36.8 vs. creatures not resistant to electricity, and 26.5 vs. others. b) a Light Crossbow of Extra Shots (x3) (+18,+13) (+1) +1 shooting speed. c) a Ring of Strength (+2) +2 strength. Sustains strength. d) a Ring of Damage (+0,+9) e) an Amulet of Infravision (+1) +1 infravision. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resistance [6,+11] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Protection [1,+12] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Leather Shield of Resistance [6,+14] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) a Set of Gauntlets of Agility [3,+5] (+4) +4 dexterity. l) a Pair of Iron Shod Boots [3,+0] [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) 4 Potions of Cure Critical Wounds g) a Potion of Restore Constitution h) a Scroll of Teleport Level i) 2 Rods of Treasure Location j) 3 Rods of Fire Bolts (1 charging) k) a Rod of Light l) a Rod of Recall Cannot be harmed by electricity. m) a Wand of Lightning Balls (3 charges) Cannot be harmed by electricity. n) a Wand of Teleport Other (5 charges) o) 2 Staves of Mapping (10 charges) p) a Staff of Teleportation (7 charges) q) an Iron Helm of Seeing [5,+0] (+3 searching) +15% to searching. Provides resistance to blindness. Grants the ability to see invisible things. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Sorcery and Evocations] c) a Potion of Restore Intelligence d) a Potion of Restore Wisdom e) a Potion of Restore Dexterity f) 2 Potions of Restore Constitution g) a Potion of Restore Life Levels h) a Staff of Identify (4 charges) i) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 3 blows/round. With an additional 7 strength and 0 dex you would get 4 blows With an additional 0 strength and 1 dex you would get 4 blows Average damage/hit: 40.9 vs. orcs, 40.9 vs. trolls, and 28.2 vs. others. j) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth) +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 15 turns to recharge. Your chance of success is 94.5% Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 44.4 vs. evil creatures, 55.6 vs. creatures not resistant to fire, and 33.2 vs. others. k) a Long Bow (x3) (+8,+7) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 8191 50' 2 Reached level 2 9271 150' 3 Reached level 3 13744 200' 4 Reached level 4 15854 200' 4 Killed Grip, Farmer Maggot's dog 23385 250' 5 Reached level 5 37221 300' 6 Reached level 6 42647 400' 7 Reached level 7 45464 400' 8 Reached level 8 54488 400' 9 Reached level 9 60271 500' 10 Reached level 10 64398 550' 10 Killed Bullroarer the Hobbit 65872 550' 11 Reached level 11 70344 550' 11 Killed Mughash the Kobold Lord 79178 550' 12 Reached level 12 80548 550' 13 Reached level 13 91600 650' 13 Killed Fang, Farmer Maggot's dog 95299 650' 14 Reached level 14 111328 700' 14 Killed Boldor, King of the Yeeks 111328 700' 15 Reached level 15 124131 700' 16 Reached level 16 134861 700' 17 Reached level 17 145601 700' 18 Reached level 18 148579 750' 18 Killed Wormtongue, Agent of Saruman 172099 850' 19 Reached level 19 192032 950' 19 Killed Ulfast, Son of Ulfang 192032 950' 20 Reached level 20 194932 950' 20 Killed Nar, the Dwarf 204651 950' 20 Killed Grishnakh, the Hill Orc 216131 1050' 21 Reached level 21 225529 1100' 22 Reached level 22 227876 1100' 22 Killed Golfimbul, the Hill Orc Chief 227956 1100' 22 Found The Flail 'Totila' 228565 1100' 22 Killed Shagrat, the Orc Captain 231101 1100' 23 Reached level 23 238025 1250' 23 Found The Dagger 'Dethanc' 244716 1300' 24 Reached level 24 250449 1300' 25 Reached level 25 256702 1300' 26 Reached level 26 269851 1300' 26 Killed Azog, King of the Uruk-Hai 288525 1350' 26 Killed Khim, Son of Mim 289255 1350' 26 Killed Angamaite of Umbar 289275 1350' 26 Found The Long Sword 'Elvagil' 295339 1350' 26 Killed Ufthak of Cirith Ungol 295494 1350' 27 Reached level 27 351733 1550' 28 Reached level 28 379957 1650' 29 Reached level 29 393563 1700' 29 Found The Metal Cap of Thengel [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)