The Angband Ladder: Cradat, High-Elf Ranger by starstealer

  [Angband 3.1.2v2 Character Dump]

 Name   Cradat                                   Self  RB  CB  EB   Best
 Sex    Male         Age            112   STR:  18/14  +1  +2  +1  18/54
 Race   High-Elf     Height          95   INT:     17  +3  +2  +5  18/90
 Class  Ranger       Weight         216   Wis:     10  -1  +0  +0      9      5
 Title  Guide        Social  Well-liked   DEX:     17  +3  +1  +1  18/40
 HP     -160/290     Maximize         Y   CON:     16  +1  +1  +1  18/10
 SP     95/95                             CHR:     15  +5  +1  +0  18/30

 Level               29   Armor    [11,+35]     Saving Throw         77%
 Cur Exp         168839   Fight     (+4,+3)     Stealth           Superb
 Max Exp         168839   Melee   (+20,+15)     Fighting          Superb
 Adv Exp         172500   Shoot    (+8,+16)     Shooting       Legendary
 MaxDepth   2250' (L45)   Blows      4/turn     Disarming            66%
 Game Turns      334527   Shots      2/turn     Magic Device          87
 Player Turns     34731   Infra       60 ft     Perception       1 in 20
 Active Turns     33357   Speed      Normal     Searching            27%
 Gold             62377   Burden   81.6 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... rConf:.............
rElec:........+.... Sound:.............
rFire:........+.... Shard:.............
rCold:........+.... Nexus:.............
rPois:...+......... Nethr:........+....
rFear:............. Chaos:.............
rLite:............+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:........+....
  ESP:............. Sear.:.............
Invis:............+ Infra:....+.......+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You miss the Great crystal drake.
> You smite the Great crystal drake.
> You miss the Great crystal drake.
> The Great crystal drake drains power from your muscles!
> You are unaffected!
> The Great crystal drake misses you.
> The Great crystal drake claws you.
> The Great crystal drake bites you.
> You miss the Great crystal drake.
> You smite the Great crystal drake.
> The Great crystal drake claws you.
> The Great crystal drake bites you.
> The Great crystal drake breathes shards.
> You have been given a deep gash.
> You die.

Killed by a Great crystal drake.

  [Character Equipment]

a) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
     +1 strength, dexterity, constitution, attack speed.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     With an additional 2 strength and 0 dex you would get 5 blows
     With an additional 0 strength and 1 dex you would get 5 blows
     Average damage/hit: 30.1 vs. animals, 37.4 vs. orcs, 37.4 vs.
     trolls, 37.4 vs. giants, 37.4 vs. dragons, and 22.8 vs. others.
     
b) a Short Bow of Power (x2) (+4,+16)
c) a Ring of Intelligence (+3)
     +3 intelligence.
     Sustains intelligence.
     
d) a Ring of Resist Poison
     Provides resistance to poison.
     
e) an Amulet of Infravision (+2)
     +2 infravision.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.7%
     
     Radius 3 light.
g) a Robe of Resist Acid [2,+12]
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak [1,+3]
i) a Wicker Shield of Elvenkind [2,+7] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Intelligence [3,+5] (+2)
     +2 intelligence.
     Sustains intelligence.
     
k) (nothing)
l) a Pair of Iron Shod Boots of Free Action [3,+6]
     Prevents paralysis.  
     


  [Character Quiver]

n) 75 Arrows (1d4) (+0,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 39.3.
     35% chance of breaking upon contact.
     
o) 11 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 37.3.
     35% chance of breaking upon contact.
     
p) 21 Arrows of Slay Giant (1d4) (+3,+7)
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 154.5 vs. giants, and 51.5 vs. others.
     35% chance of breaking upon contact.
     
q) 30 Arrows of Slay Dragon (1d4) (+10,+7)
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 156 vs. dragons, and 52 vs. others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 5 Scrolls of Satisfy Hunger
f) a Scroll of Word of Recall
g) a Rod of Detection (charging)
     Cannot be harmed by electricity.
     
h) 2 Rods of Light
i) a Wand of Teleport Other (3 charges)
     
j) 2 Staves of Mapping (2 charges)
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Incantations and Illusions]
c) a Mushroom of Vigor
     
d) a Potion of Healing
     
e) a Potion of Restore Mana
f) a Potion of Restore Intelligence
g) a Potion of Restore Constitution
h) 7 Scrolls of Teleport Level
i) a Scroll of Remove Curse
j) 3 Staves of Mapping (17 charges)
     
k) a Staff of Teleportation (6 charges)
     
l) 2 Staves of Identify (8 charges)
     
m) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Dagger of Rilia (2d4) (+14,+13)
     Slays orcs, trolls.
     Branded with venom.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge.
     Your chance of success is 96.7%
     
     Combat info:
     3 blows/round.
     With an additional 2 strength and 0 dex you would get 4 blows
     With an additional 1 strength and 2 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 31.9 vs. orcs, 31.9 vs. trolls, 31.9 vs.
     creatures not resistant to poison, and 21.6 vs. others.
     
o) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3 blows/round.
     With an additional 3 strength and 0 dex you would get 4 blows
     With an additional 1 strength and 2 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 30.1 vs. animals, 33.7 vs. creatures not
     resistant to cold, and 26.4 vs. others.
     
     Radius 1 light.
p) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     With an additional 6 strength and 0 dex you would get 6 blows
     With an additional 2 strength and 2 dex you would get 6 blows
     With an additional 0 strength and 4 dex you would get 6 blows
     Average damage/hit: 18.6 vs. animals, 18.6 vs. evil creatures, 
     22.3 vs. undead, 22.3 vs. orcs, and 15 vs. others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       891      0'    1   Killed Farmer Maggot
      6299     50'    2   Reached level 2
      9633    150'    3   Reached level 3
     14208    200'    4   Reached level 4
     14829    250'    4   Killed Bullroarer the Hobbit
     14829    250'    5   Reached level 5
     14829    250'    6   Reached level 6
     20780    300'    7   Reached level 7
     25748    300'    8   Reached level 8
     28833    350'    9   Reached level 9
     28933    350'    9   Killed Grip, Farmer Maggot's dog
     36623    350'   10   Reached level 10
     48970    450'   10   Killed Brodda, the Easterling
     49473    450'   11   Reached level 11
     54423    550'   11   Found The Rapier 'Forasgil'
     54454    550'   12   Reached level 12
     60340    600'   12   Killed Fang, Farmer Maggot's dog
     67732    600'   13   Reached level 13
     74782    750'   14   Reached level 14
     78341    750'   15   Reached level 15
     83759    750'   15   Killed Ufthak of Cirith Ungol
     84075    750'   16   Reached level 16
     89268    750'   16   Killed Orfax, Son of Boldor
     92039    750'   16   Killed Boldor, King of the Yeeks
     99111    750'   16   Killed Lagduf, the Snaga
    101953    800'   17   Reached level 17
    103632    800'   18   Reached level 18
    104528    850'   18   Killed Shagrat, the Orc Captain
    107825    850'   18   Killed Mughash the Kobold Lord
    109914    850'   18   Killed Golfimbul, the Hill Orc Chief
    109914    850'   19   Reached level 19
    126637    900'   19   Found The Rapier 'Careth Asdriag'
    130212    900'   20   Reached level 20
    141758    900'   20   Killed Grishnakh, the Hill Orc
    145982    950'   20   Killed Ulfast, Son of Ulfang
    145982    950'   21   Reached level 21
    146059    950'   21   Found The Phial of Galadriel
    157535   1150'   22   Reached level 22
    168916   1250'   22   Killed Lugdush, the Uruk
    169885   1250'   23   Reached level 23
    176677   1250'   23   Killed Angamaite of Umbar
    182380   1300'   24   Reached level 24
    191423   1300'   24   Killed Sangahyando of Umbar
    193880   1250'   25   Reached level 25
    199344   1350'   25   Killed Gorbag, the Orc Captain
    220612   1600'   26   Reached level 26
    224977   1650'   26   Killed Uldor the Accursed
    232424   1700'   26   Killed Lokkak, the Ogre Chieftain
    232460   1700'   26   Found The Metal Cap of Thengel
    232471   1700'   26   Found The Iron Helm of Gorlim (LOST)
    238611   1700'   26   Found The Dagger of Rilia
    242418   1700'   27   Reached level 27
    261134   1900'   27   Killed Wormtongue, Agent of Saruman
    262202   1900'   28   Reached level 28
    280380   1950'   28   Killed Ugluk, the Uruk
    297688   2000'   29   Reached level 29
    297899   2000'   29   Found The Short Sword 'Sting'
    299333   2000'   29   Killed Khim, Son of Mim


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.7.2010 23:22
Last updated on 25.7.2010 14:30

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12411. on the Ladder (of 19092)
4872. on the Angband Ladder (of 6562)
8. for this player (

Comments

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On 21.7.2010 23:22 starstealer wrote:
This guy seems pretty unspectacular so far - but he's not dead yet at least.

On 25.7.2010 14:30 starstealer wrote:
Stupid way to die...

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