The Angband Ladder: Ghostaxe, High-Elf Ranger by <dzhang@its.caltech.edu>

  [Angband 3.0.4 Character Dump]

 Name   Ghostaxe                                 Self  RB  CB  EB   Best
 Sex    Male              Age       108   STR:     16  +1  +2  +6  18/70
 Race   High-Elf          Height    100   INT:     14  +3  +2  +0  18/10
 Class  Ranger            Weight    172   Wis:     10  -1  +0  +0      9      8
 Title  Guide             Status     36   DEX:     16  +3  +1  +2  18/40
 HP     287/287           Maximize    Y   CON:     16  +1  +1  +4  18/40
 SP     44/44             Preserve    Y   CHR:     12  +5  +1  +2  18/20

 Level           29       Armor     [26,+65]     Saving Throw     Superb
 Cur Exp     143186       Fight    (+11,+21)     Stealth       Excellent
 Max Exp     143186       Melee    (+21,+31)     Fighting      Legendary
 Adv Exp     172500       Shoot    (+18,+12)     Shooting      Legendary
 MaxDepth    Lev 32       Blows       2/turn     Disarming     Excellent
 Gold         25928       Shots       2/turn     Magic Device     Heroic
                                                 Perception       Superb
 Burden   138.9 lbs       Infra        40 ft     Searching        Superb

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 wavy black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:........+.... Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:....+........
PLite:............. Infra:.............
Regen:.........+... Tunn.:.............
Telep:............. Speed:...........+.
Invis:+...........+ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Broad Sword of Westernesse (2d5) (+10,+10) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
b) a Long Bow of Power (x3) (+7,+12)
c) a Diamond Ring of Damage (+9)
d) a Jade Ring of Protection [+19]
e) a Silver Amulet of Searching (+6)
   It increases your searching by 6.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It cannot be harmed by
   the elements.  It might have hidden powers.
h) a Cloak [1,-1]
i) a Large Metal Shield of Resist Lightning [5,+6]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) a Metal Cap of Regeneration [3,+4]
   It speeds your regeneration.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It cannot be harmed
   by the elements.  It might have hidden powers.
l) a Pair of Soft Leather Boots of Speed [2,+5] (+7)
   It increases your speed by 7.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions] {90% off}
d) 2 Books of Magic Spells [Sorcery and Evocations] {10% off}
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 2 Vermilion Potions of Heroism
g) 14 Yellow Potions of Cure Critical Wounds
h) a Dark Blue Potion of Life
i) a Scroll titled "ite triod rok" of Teleportation
j) 8 Scrolls titled "abapp nepla" of Word of Recall {!*, 40% off}
k) a Scroll titled "nin nin snemic" of Recharging
l) a Tin-Plated Rod of Cold Balls
m) 2 Silver Wands of Teleport Other (16 charges) {!*, 40% off}
n) 2 Elm Staffs of Teleportation (13 charges) {!*, 50% off}
o) 2 Sycamore Staffs of Perception
p) 2 Maple Staffs of Object Location (6 charges)
q) a Mahogany Staff of Curing (6 charges)
r) a Diamond Ring of Damage (+8)
s) The Dagger 'Narthanc' (2d4) (+4,+7)
   It cannot be harmed by the elements.  It might have hidden powers.


  [Home Inventory]

a) 12 Books of Magic Spells [Magic for Beginners]
b) 6 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions] {90% off}
d) 4 Books of Magic Spells [Sorcery and Evocations] {10% off}
e) 6 Black Potions of Speed
f) a Green Potion of Berserk Strength
g) 2 Dark Red Potions of Healing
h) a Clotted Red Potion of Restore Mana
i) 2 Indigo Potions of Restore Strength
j) 4 Oily Yellow Potions of Restore Intelligence
k) 3 Gloopy Green Potions of Restore Wisdom
l) 3 Coagulated Crimson Potions of Restore Dexterity
m) 6 Scrolls titled "nin nin snemic" of Recharging
n) a Scroll titled "urpot therevs" of Magic Mapping
o) a Runed Wand of Clone Monster
p) a Sycamore Staff of Perception (12 charges)
q) a Sapphire Ring of Feather Falling
   It makes you fall like a feather.  
r) a Bloodstone Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
s) a Jade Ring of Protection [+13]
t) Gold Dragon Scale Mail (-2) [30,+15]
   It provides resistance to sound.  It activates for breathe sound (130)
   every 450+d450 turns.  It cannot be harmed by the elements.  
u) Chain Mail (Dwarven) (-2) [14,+14] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
v) an Awl-Pike of Slay Evil (1d8) (+13,+10)
   It slays all evil creatures.  
w) a Beaked Axe of *Slay Demon* (2d6) (+9,+3) (+1)
   It increases your intelligence by 1.  It is especially deadly against 
   demons.  It provides resistance to fire.  
x) a Shovel of Digging (1d2) (+5,+4) (+5)
   It increases your tunneling by 5.  It is branded with acid.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.4.2004 09:05
Last updated on 29.4.2004 09:07

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12489. on the Ladder (of 19090)
4891. on the Angband Ladder (of 6561)
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Comments

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On 29.4.2004 09:05 dzhang@its.caltech.edu wrote:
Well, after dying about 20 times in quick succession while trying out Eddie Grove's power-diving method, I gave into temptation and offed about 3000 red worms masses to get myself to clevel 15.

Found Cambeleg early (dlvl 16), which was great. From 800' to 1300' was quite boring, nothing really worth showing except a Whip of Slay Orc which I had defaulted to using for quite a while. At 1350' I got the Boots of Speeds, Yay me! Also picked up the BSoWesternesse that level. Got Arvedui and Phial on 1400'.

Got Resistances off Draebor the Imp at some level, don't remember depth.

So far, I've been taking it fairly conservatively, resting when needed, etc. The only close call since getting Cambeleg was an encounter with an Angel and a Basilisk. Forgot that Basilisks do Poison breath, that woke up Angel, Angel pummeled me for a bit, and I teleported out with about 70HP.

On 29.4.2004 09:07 wrote:
And I probably should include the dump things identified... stupid amnesia attack.

On 29.4.2004 09:07 dzhang@its.caltech.edu wrote:
Well, after dying about 20 times in quick succession while trying out Eddie Grove's power-diving method, I gave into temptation and offed about 3000 red worms masses to get myself to clevel 15.

Found Cambeleg early (dlvl 16), which was great. From 800' to 1300' was quite boring, nothing really worth showing except a Whip of Slay Orc which I had defaulted to using for quite a while. At 1350' I got the Boots of Speeds, Yay me! Also picked up the BSoWesternesse that level. Got Arvedui and Phial on 1400'.

Got Resistances off Draebor the Imp at some level, don't remember depth.

So far, I've been taking it fairly conservatively, resting when needed, etc. The only close call since getting Cambeleg was an encounter with an Angel and a Basilisk. Forgot that Basilisks do Poison breath, that woke up Angel, Angel pummeled me for a bit, and I teleported out with about 70HP.

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