The Angband Ladder: Mighty Grand Master, Spectre Monk by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty Grand Master

 Sex      : Male             Age               122   STR!:  18/140
 Race     : Spectre          Height             67   INT :  18/197
 Class    : Monk             Weight             92   WIS!:  18/***
 Magic    : Nature           Social Class        3   DEX!:  18/***
                             Align    Neutral Good   CON!:  18/210
                                                     CHR!:  18/110

 Bare hand      (+109,+55)   Hit point   1010/1010   Fighting   : Legendary[35]
 Posture              none   SP (Mana)    379/ 379   Bows/Throw : Legendary[37]
 Blows/Round           9+0                           SavingThrow: Heroic
 AverageDmg/Rnd      898+0   Level              50   Stealth    : Heroic
                             Experience   25676954
 Shooting        (+83,+14)   Max Exp      25676954   Perception : Superb
 Multiplier          x4.40   Exp to Adv      *****   Searching  : Superb
 Shots/Round          0.83   Gold         11863090   Disarming  : Legendary[2]
                                                     MagicDevice: Legendary[2]
 AC              [23,+173]   Time    Day 425  5:09
 Speed            (+42+10)   Play time    08:41:27   Infra-Vision: 80 feet


                         (Character Background)
          You were created by an Evil Priest.  You have jet-black
          hair, bloodshot red eyes,  and a deathly gray complexion.
          An eerie green aura surrounds you.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Spectre       STR!:  18/80 -5  2  2  7 18/140         ...2...s.32..
 Class : Monk          INT : 18/107  4 -1 -2  8 18/197         .3.2..3s.....
 Level : 50            WIS!:  18/80 -1  1 -1 16 18/***         .3.2.53s.3...
 Hits  : 1010/1010     DEX!: 18/110  2  3  0  6 18/***         ...2...s...4.
 Mana  : 379/379       CON!: 18/130  0  2  1  5 18/210         ...2...ss3...
                       CHR!:  18/90 -3  1  0  4 18/110         ...2...s..2..
          *        ]               *        ]                   *        ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+....#    Sound : ........++...    Speed     : ..+++.+.++.+#
 Elec  : .......+.+..#    Nether: ............*    FreeAction: ...+.......++
 Fire  : ..+....+.++.#    Nexus : ..........++.    SeeInvisi.: .+.+..+..+..+
 Cold  : ...*...+.+..#    Chaos : ......+..++..    Hold Life : .+.+..++....+
 Poison: ............#    Disnch: ..........+..    Warning   : .............
 Light : .........+...    Fear  : ............#    SlowDigest: .......+....+
 Dark  : ..........+..    Reflct: .+...........    Regene.   : ...+.....+...
 Shard : ..+....+..+..    AuFire: ........+....    Levitation: ...+.......++
 Blind : .........+...    AuElec: .............    Perm Lite : .+.......+...
 Conf  : ......+..+...    AuCold: .............    Cursed    : .............

              *                  *        ]                     *        ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .+..........+    Add Blows   : .......+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+.+..
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+.+..
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .......+.....
 Sharpness : ...    Sust Int  : ...+...+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+...+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+...+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......++....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [*Winning* Message]

  Total Domination!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Unusual Rooms:      ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 105
    Yeek cave       : level   5
    Dragon's lair   : level  60
    Castle          : level  20
    R'lyeh          : level  80


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 11
  Old Man Willow Quest                     (Danger  level:  22) - level 34
  Dark Elven Lords Quest                   (Danger  level:  25) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 35
  The Old Castle                           (Danger  level:  50) - level 35
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 13
  Logrus Master                            (Danger  level:  25) - level 13
  The Vault                                (Danger  level:  30) - level 13
  Dailai Dongzhu, the Captain of Southerings (Dungeon level:   6) - level 50
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 50
  Grendel                                  (Dungeon level:  24) - level 50
  Judge Mortis                             (Dungeon level:  38) - level 50
  Druaga                                   (Dungeon level:  44) - level 50
  Shudde M'ell                             (Dungeon level:  50) - level 50
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 50
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 50
  Ithaqua the Windwalker                   (Dungeon level:  76) - level 50
  The Destroyer                            (Dungeon level:  88) - level 50


 Arena: True Champion


  [Defeated Monsters]

You have defeated 38965 enemies including 234 unique monsters in total.

< Unique monsters top 10 >
  a Plain Gold Ring                        (level 110)
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)


  [Virtues]

Your alighnment : Neutral Good

You are the living embodiment of Faith.
You are the living embodiment of Harmony.
You are a champion of Temperance.
You are an enemy of Patience.
You are a great champion of Unlife.
You are a champion of Nature.
You are a bitter enemy of Sacrifice.
You are a champion of Justice.


  [Character Equipment]

a) (nothing)
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiSh;Xm}
d) The Ring of Power (Nenya) (+11,+11) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLv(InWi}
e) a Ring of Speed (+13) {Sp}
f) an Amulet of Wisdom (+5) {Wi}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Fur Cloak 'thalionalph' (+9,+11) [3,+18] (+2 to speed) {SpSlSr;So[F(Cn}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfSoCa;SiRgLu, !!}
k) The Set of Dragon Gloves '*DEATH* Master' (+8,+6) [4,+20] (+2 to stealth)
{StChSlSr;FiDkShNxCaDi}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 3 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 3 Books of Nature Magic [Nature Mastery] {@mb!k}
c) 4 Books of Nature Magic [Nature's Gifts] {@mc!k}
d) 3 Books of Nature Magic [Nature's Wrath] {@md!k}
e) 37 Mushrooms of Restoring {!E}
f) 20 Potions of Speed {!k!q}
g) 23 Potions of Heroism
h) 49 Potions of Cure Critical Wounds {25% off}
i) 53 Potions of Healing {!k!q}
j) 18 Potions of *Healing* {!k!q}
k) a Potion of Life {!k!q}
l) 6 Potions of Restore Mana {!q!k}
m) 13 Potions of Restore Life Levels {25% off}
n) 33 Scrolls of Teleportation {!r}
o) 24 Scrolls of *Destruction* {!r!k}
p) 6 Scrolls of Genocide {!r!k}
q) 2 Scrolls of Mass Genocide {!r!k}
r) 3 Rods of Recall {!s!d!k!!}
s) 6 Rods of Teleport Other {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 17 Books of Nature Magic [Call of the Wild] {@ma!k}
b) 13 Books of Nature Magic [Nature Mastery] {@mb!k}
c) 66 Books of Nature Magic [Nature's Gifts] {@mc!k}
d) 22 Books of Nature Magic [Nature's Wrath] {@md!k}
e) 78 Potions of Speed {!k!q}
f) 33 Potions of Heroism
g) 49 Potions of Cure Critical Wounds {25% off}
h) 24 Potions of Restore Mana {!q!k}
i) a Potion of Restore Strength
j) 2 Potions of Strength {!k}
k) 2 Potions of Wisdom {!k}
l) a Potion of Constitution

 ( page 2 )
a) a Potion of Invulnerability
b) 11 Scrolls of Phase Door
c) 15 Scrolls of Teleportation {!r}
d) a Scroll of Word of Recall
e) 3 Scrolls of *Identify*
f) 17 Scrolls of *Remove Curse*
g) 2 Scrolls of Acquirement {!r}
h) a Scroll of *Acquirement* {!r}
i) 3 Rods of Recall {!s!d!k!!}
j) 5 Rods of Detection {@z3!s!d!k!!}
k) a Rod of Healing
l) 11 Rods of Teleport Other {!s!d!k}

 ( page 3 )
a) a Wand of Confuse Monster (15 charges)
b) 6 Staffs of Perception (6x 21 charges) {@u1!s!k}
c) 5 Staffs of Perception (5x 0 charges) {@E1}
d) a Staff of Door/Stair Location (12 charges)
e) a Staff of the Magi (5 charges)
f) 3 Staffs of Speed (3x 8 charges) {!s!d!k}
g) 10 Staffs of Speed (10x 8 charges) {!s!k}
h) 2 Staffs of Speed (2x 7 charges) {!s!k}
i) 4 Staffs of Speed (4x 6 charges) {!s!k}
j) a Staff of Speed (5 charges)
k) a Staff (14 charges)
l) a Ring of Constitution (+5) {Cn}

 ( page 4 )
a) a Ring of Damage (+16)
b) a Ring of Damage (+15)
c) a Ring of Damage of Berserker (-6,+13)
d) a Ring of Slaying (+7,+15)
e) a Ring of Slaying (+11,+10)
f) a Ring of Slaying (+10,+8)
g) a Ring of Slaying and Lightning bolt (+7,+11)
h) a Ring of Speed (+6) {Sp}
i) a Ring of Speed and Accuracy (+1,+0) (+11) {Sp}
j) a Ring of Speed and Haste (+8) {Sp}
k) a Ring of Speed and Regeneration (+9) {Sp;Rg}
l) a Ring of Speed and Light (+8) {Sp;Lu}

 ( page 5 )
a) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
b) a Ring of Confusion Resistance {Cf}
c) a Ring of Disenchantment Resistance {Di}
d) a Ring of Warning {Wr~Z}
e) an Amulet of Reflection {Rf}
f) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
g) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
h) an Amulet of Resistance {AcElFiCoPo}
i) The Amulet of Faramir (+12,+0) (+3)
j) The Torque of Boromir (+0,+8) {Fe(St}
k) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}

 ( page 6 )
a) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
b) The Pendant of Gogo (+4) {InWiDx;SiLu}
c) The Incandescent Light of Yeduson (+3 to infravision)
d) The Phial of Galadriel (+1 to searching)
e) Power Dragon Scale Mail (-3) [40,+29] {AcElFiCoPoLiDkShCfSoNtNxCaDi}
f) Soft Leather Armour of Elvenkind [4,+13] (+2 to stealth) {Sl;AcElFiCoSh}
g) Soft Leather Armour of Elvenkind [4,+13] (+2 to stealth) {Sl;AcElFiCoCf}
h) The Rhino Hide Armour of Martine (-1) [8,+17] (+3) {In;Ca}
i) Cord Armour of Elvenkind [6,+9] (+1 to stealth) {Sl;AcElFiCoCf}
j) Leather Scale Mail of Resistance (-1) [11,+17] {AcElFiCoBl}
k) Leather Scale Mail of Resistance (-1) [11,+8] {AcElFiCoPo}
l) The Leather Scale Mail 'Smoke Ball' (-1) [11,+5] (+4) {WiDx;FiDkSh}

 ( page 7 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
b) Black Clothes of Elvenkind [4,+29] (+6 to stealth) {Sl;AcElFiCoDk}
c) The Cloak 'himcarn' [1,+20] (+4 to stealth) {StInDxChSlSr;CoPoShSoNtNx[E(Dx}
d) The Cloak 'Genesis' [1,+17] (+4 to stealth) {InWiSl;AcElFiLiNx;Sd[E(Wi}
e) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
f) an Elven Cloak [4,+4] (+4 to stealth) {SlSr}
g) a Fur Cloak of Aman [3,+26] (+2 to stealth) {Sl;Po}
h) The Fur Cloak 'fimrhi' [3,+17] (+4 to infravision) {InDxIf;SoCa}
i) a Shadow Cloak of Protection [6,+24] {LiDk}
j) The Shadow Cloak 'Dark Master' [6,+18] (+4) {DxCn;LiDk[E(Dx}
k) The Small Leather Shield 'Steel Bull' [3,+16] (+4 to searching)
{StChSr;ElCoCaDi}
l) The Small Metal Shield 'Righteous Aura' [5,+19] (+4 to speed) {SpWiChSrIf}

 ( page 8 )
a) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;LiSoCa;Fa}
b) The Large Leather Shield 'Hholtholgaer' [6,+9] (+4 to stealth)
{StSlSr;SoDi;Rf}
c) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNt}
d) The Hard Leather Cap 'Aalbelcu' [2,+12] (+4 to speed)
{SpDxSl;*Co;CfCaDi;SiTe(StWi}
e) The Jingasa 'Glacial Acetic Acid' [4,+16] {AcBlNt}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}
g) The Set of Leather Gloves 'Undiscoverd Paradise' [1,+8] (+4) {DxCnCh(Ch}
h) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
i) a Set of Gauntlets of Agility [2,+7] (+5) {Dx}
j) a Set of Dragon Gloves of Power (+3,+2) [4,+13] (+2) {St;BlDi}
k) The Set of Cesti 'bruiras' [5,+10] (+4) {StWi;AcNt}
l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}

 ( page 9 )
a) a Pair of Soft Leather Boots of Levitation [2,+4] {So;Lv}
b) The Pair of Soft Leather Boots 'thilkhelek' [2,+9] (+2) {DxCnCh;Fi}
c) The Pair of Hard Leather Boots 'Helka-Turma' (+3,+3) [3,+16] (+2)
{InWi;CoShCfSoNt;Lv(St}
d) The Pair of Metal Shod Boots of Minotaur [6,+8] (+4) {St(St}
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Nt}
f) a Poison Needle (1d1) (+0,+0)
g) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
{WiCh;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ}
h) The Long Bow 'Wwaithadkal' (x4) (+14,+10) [+12] {So;Xm}
i) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
j) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
k) The Light Crossbow 'Roaring Flames' (x3) (+8,+19) (+3) {DxCn;FiCoDiFe;FaLu}
l) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}

 ( page 10 )
a) The Heavy Crossbow 'Skullbasher' (x4) (+16,+11) (+4 to stealth)
{StSl;FiSoFe;Lv(St}
b) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;ShNt;Wr}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 4.6.2010 20:14
Last updated on 5.6.2010 03:48

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1249. on the Ladder (of 19090)
35. on the Hengband Ladder (of 698)
15. for this player (

Comments

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On 4.6.2010 20:14 chris wrote:
Monkchkin alert: Unusual Rooms Spectre Monk! Well, I'm going for a build I could conceivably finish in a single day. Spectres are weak, and I might never be able to cast Herbal Healing, but the Passwall is so powerful and convenient with the Unusual Rooms. And of course, I prepped a small amount with the Tower to get ready.

So, here is

[CL35:Old Castle] 03:12
Very easy going on both the Cloning Pits and the Old Castle. And with the Shiva kit, I am now even more powerful. So, back to The Castle to kill uniques in the DL60 range ... I love the Passwall for GCVs!

On 4.6.2010 20:39 chris wrote:
OK, why is this scummy? Allow me to explain:

[1] Stair climb to scum for GCVs and Bubble Vaults. Don't explore anything else. Start with DL1 of Angband, then move to DL20 of the Castle, then DL60 of the Dragon's Lair and finally DL80 of R'lyeh. You should be able to pick up all 3 rings of power in R'lyeh if you are patient.

[2] Spectres can passwall, and all monsters are bottled up in said GCVs, so every battle is 1v1 ... though some monsters break walls, levels are sometimes flooded, and some monsters will summon behind you (That's were Wall of Stone will come into play).

[3] And since getting monsters 40 levels out of depth on DL1 can be a bit onerous, begin by scumming gold in the Tower, and buying goodies from the BM.

[4] Finally, when you are ready for the Serpent, it is rather easy to get as much Healing and *Healing* as you want due to all the vaults. Though generally, you'll pick enough up along the way.

OK, now my conscience is clear, and I can enjoy this guy :D

On 4.6.2010 21:57 chris wrote:
[CL41:DL60] 04:26
I'm in the Lair a bit early, perhaps. But its not like I am playing a berserker that can't teleport. So, my first GCV and out pops the Unicorn. I sprinted into the walls and out of range of its Disintegration breath. And to enter the vault, I had to kill Corwin, which only took a single activation of Amber. So I am pretty powerful at the moment. Still, its best to be very cautious at this point ...

111 uniques killed. 85 artifacts found.

On 4.6.2010 23:05 emcnay@albany.edu wrote:
Looks as though I need to check carefully on ExtraNutty before entering Angband, to see what exactly I am able to wear - you have both Shiva's armour and a heavier shield, but look to be still balanced. Hmm.

On 4.6.2010 23:29 chris wrote:
Celegorm is only 6lbs, which is pretty light for a shield. You can eventually wear 30lbs of gear, so you might want to carry Shiva's Jacket in you inventory until you level up enough to wear it ...

On 5.6.2010 00:13 chris wrote:
[CL45:DL60] 05:37
Big name kills: Raphael. Bahamut. Cantoras. Tarrasque. Godzilla. Wall of Stone, though unreliable, is great for setting things up and completely eliminating summoning (e.g., Emperor Q). Also, one begins to find decent rings of speed at this depth. I'm torn at the moment between another 8 points of speed and my ring of slaying. Well, with haste, +30 speed is plenty for the time being I guess ... I'll level up to CL50 then head off to R'lyeh.

148 uniques slain. 130 artifacts found.

On 5.6.2010 01:34 chris wrote:
[CL48:DL80] 06:47
Let's move the party over to R'lyeh. With 18/*** Wisdom, I'm fixing for some fine end game power! Heck, there are only 75 or so uniques remaining anyway, but some of those are really nasty, such as The Destroyer. However, since I have yet to see that guy, I can only surmise he is my DL88 quest monster, and I can avoid fighting him until I finally invoke the Trump Tower to DL98 of Angband.

184 uniques killed. 149 artifacts found.

On 5.6.2010 01:44 chris wrote:
[CL50:DL80] 06:56
I'd say the Plain Gold Ring qualifies as a nasty monster. Spanked him without using any resources, netting 10.6 million xp and easily hitting CL50. Sucker drained my Con with his time attacks though ...

On 5.6.2010 02:43 chris wrote:
[CL50:Arena] 07:51
Justice: The Shadow Cloak 'Dark Master' [6,+18] (+4) {DxCn;LiDk[E(Dx}

Arena: The Set of Dragon Gloves '*DEATH* Master' (+8,+6) [4,+20] (+2 to stealth) {StChSlSr;FiDkShNxCaDi}

Nice artifacts! I'll probably lose the Cloak on finding Vilya, since I'd prefer to wear: The Fur Cloak 'thalionalph' (+9,+11) [3,+18] (+2 to speed) {SpSlSr;So[F(Cn}

After that, it is Serpent Time!

On 5.6.2010 03:13 chris wrote:
[CL50:DL80] 08:17
OK, Nenya is close enough. Time to enter Angband ...

On 5.6.2010 03:31 chris wrote:
[CL50:DL100] 08:28
Why is the Serpent of Chaos so weak? I really don't understand it ... 11 minute from the time I enter Angband, and I am standing over his lifeless carcass! What a wimp!

Well, now I hunt Morgoth, and, time permitting, the Unicorn.

On 5.6.2010 03:48 chris wrote:
[CL50:DL105] 08:41
That was too much fun.
Destroyer: 2 Herbal Healing
Nodens: Nothing
Morgoth: 2 Herbal Healing
Unicorn: 2 !Healing. 2 Herbal Healing.

These guys need to power up ;-D

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