The Angband Ladder: Nighthawk, High-Elf Ranger by Ycombinator

  [Angband 3.0.9b Character Dump]

 Name   Nighthawk                                Self  RB  CB  EB   Best
 Sex    Male              Age       104   STR! 18/100  +1  +2  +5 18/180
 Race   High-Elf          Height     85   INT! 18/100  +3  +2  +3 18/180
 Class  Ranger            Weight    178   WIS! 18/100  -1  +0  +1 18/100
 Title  Pathfinder        Status     49   DEX! 18/100  +3  +1  +9 18/230
 HP     -39/721           Maximize    Y   CON! 18/100  +1  +1  +6 18/180
 SP     74/210                            CHR! 18/100  +5  +1  +2 18/180

 Level           37       Armor    [21,+98]     Saving Throw      Heroic
 Cur Exp    1467378       Fight   (+26,+14)     Stealth        Excellent
 Max Exp    1467378       Melee   (+35,+23)     Fighting          Heroic
 Adv Exp    1610000       Shoot   (+38,+15)     Shooting       Legendary
 MaxDepth    Lev 56       Blows      5/turn     Disarming         Superb
 Turns      5444242       Shots      3/turn     Magic Device      Heroic
 Gold       1617172       Infra       40 ft     Perception     Very Good
 Burden   184.4 lbs       Speed           8     Searching      Very Good

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:........+....
 Elec:.+....+.+.... Confu:....+........
 Fire:.+....+.+.+.. Sound:.............
 Cold:.+....+.+.... Shard:......++.....
 Pois:...+......... Nexus:......+......
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:........+....
Feath:............. Sear.:....+........
PLite:............. Infra:.............
Regen:..........+.. Tunn.:.............
Telep:............. Speed:++.........+.
Invis:....++......+ Blows:.............
FrAct:....+....+... Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> It was a great hit!
> You hit The Phoenix. <2x>
> It was a good hit!
> You hit The Phoenix.
> The Crebain makes a high pitched shriek.
> The Phoenix misses you. <3x>
> The Phoenix hits you.
> You are enveloped in flames!
> One of your Arrows of Venom (1d4) (+6,+10) (s) was destroyed!
> One of your Arrows (1d4) (+8,+8) (t) was destroyed!
> One of your Arrows (1d4) (+2,+5) (u) was destroyed!
> The Winged Horror breathes gas.
> The Phoenix resists a lot.
> The Raven dies.
> You die.


  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+9,+9) (+5)
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {vault L46}
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Corundum Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.
   
d) a Gold Ring of Resist Poison
   It provides resistance to poison.  
e) a Pewter Amulet of the Magi [+2] (+2) {Large Kobold L41}
   It increases your intelligence by 2.  It increases your searching by
   2.  It provides resistance to confusion.  It sustains your 
   intelligence.  It grants you immunity to paralysis and the ability
   to see invisible things.  It cannot be harmed by the elements.  
f) The Star of Elendil {Enchantress L37}
   It usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for magic mapping every 50+d50
   turns.  It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+13] (+2) {vault L39}
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
h) a Cloak of Protection [1,+17] {black orc L45}
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) a Small Leather Shield of Elvenkind [2,+15] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and blindness.  It cannot be harmed by the
   elements.  
j) a Golden Crown of Might [0,+12] (+3) {floor L48}
   It increases your strength, dexterity, and constitution by 3.  It
   sustains your strength, dexterity, and constitution.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurhach' [2,+15] {Death Knight L43}
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+9] (+3)
   It increases your speed by 3.  


  [Character Inventory]

a) 6 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 6 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices] {Werebear L31}
   It cannot be harmed by the elements.  
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {black market}
   It cannot be harmed by the elements.  
g) a Blue Speckled Potion of Heroism
h) 13 Purple Speckled Potions of Cure Critical Wounds
i) 7 Green Speckled Potions of Healing
j) 3 Clotted Red Potions of Restore Life Levels
k) 2 Pewter Rods of Recall
   It cannot be harmed by electricity.  
l) 4 Gold-Plated Rods of Detection (1 charging)
   It cannot be harmed by electricity.  
m) 5 Lead Rods of Teleport Other (1 charging)
n) 2 Runed Rods of Fire Balls (2 charging)
o) a Hickory Staff of *Destruction* (2 charges)
p) a Dagger of Gondolin (1d4) (+9,+18)
   It slays orcs, trolls, dragons, and demons.  It provides resistance
   to dark.  It usually provides light of radius 1.  It grants you 
   immunity to paralysis, the power of telepathy, and the ability to
   see invisible things.  It cannot be harmed by acid or fire.  
q) The Mace 'Taratol' (3d4) (+12,+12)
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed
   by the elements.  
r) 3 Arrows of Slay Demon (1d4) (+10,+17)
   It slays demons.  
s) 2 Arrows of Venom (1d4) (+6,+10)
   It is branded with poison.  
t) 11 Arrows (1d4) (+8,+8)
u) 53 Arrows (1d4) (+2,+5)
v) 8 Seeker Arrows of Venom (4d4) (+9,+7)
   It is branded with poison.  


  [Home Inventory]

a) 20 Clotted Red Potions of Restore Life Levels
b) 7 Scrolls titled "abra pus" of *Identify*
c) a Rusty Rod of Enlightenment
d) a Bronze Rod of Restoration {floor L50}
   It cannot be harmed by electricity.  
e) a Copper Rod of Drain Life
f) 12 Locust Staffs of Teleportation (80 charges)
g) a Hickory Staff of *Destruction* (3 charges)
h) an Obsidian Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
i) a Rhodonite Ring of Intelligence (+6)
   It increases your intelligence by 6.  It sustains your intelligence.
   
j) an Amber Amulet of Resistance
   It provides resistance to acid, lightning, fire, and cold.  It
   cannot be harmed by the elements.  
k) 2 Adamant Amulets of Regeneration
   It speeds your regeneration.  
l) The Jewel 'Evenstar' {vault L49}
   It provides resistance to cold, dark, and life draining.  It
   sustains your intelligence, wisdom, and constitution.  It activates
   for restore life levels every 150 turns.  It cannot be harmed by the
   elements.  
m) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
n) Metal Scale Mail of Elvenkind (-2) [13,+21] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and nexus.  It cannot be harmed by the
   elements.  
o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {vault L45}
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, and 
   sound.  It cannot be harmed by the elements.  
p) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and 
   dark.  It cannot be harmed by the elements.  
q) The Large Metal Shield of Anarion [5,+20] {Angel L45}
   It provides resistance to acid, lightning, fire, and cold.  It
   sustains all your stats.  It cannot be harmed by the elements.  
r) an Iron Crown of the Magi [0,+8] (+3)
   It increases your intelligence by 3.  It provides resistance to acid,
   lightning, fire, cold, and life draining.  It sustains your 
   intelligence.  It cannot be harmed by the elements.  
s) a Jewel Encrusted Crown of Telepathy [0,+7] {Enchantress L44}
   It grants you the power of telepathy.  It cannot be harmed by acid.  
   
t) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your constitution.  It
   usually provides light of radius 4.  It grants you immunity to
   paralysis.  It activates for magic missile (2d6) every 2 turns.  It
   cannot be harmed by the elements.  
u) a Pair of Soft Leather Boots of Stability [2,+9]
   It provides resistance to nexus.  It makes you fall like a feather.  
   
v) a Blade of Chaos (6d5) (+7,+8)
   It provides resistance to chaos.  
w) a Heavy Crossbow of Extra Shots (x4) (+10,+14) (+1)
   It increases your shooting speed by 1.  
x) 29 Mithril Bolts of Slay Dragon (3d5) (+10,+2)
   It slays dragons.  It cannot be harmed by acid or fire.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.4.2010 16:47
Last updated on 26.4.2010 13:49

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8935. on the Ladder (of 18974)
3755. on the Angband Ladder (of 6502)
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On 5.4.2010 16:47 Ycombinator wrote:
First somewhat successful character after a week of playing Angband.
Killed so far: Mughash, Bullroarer, Wormtongue. Wormtongue dropped this nice armor of resistance, and poor farmer Maggot -- the tulwar.
Stupidly sold unIDed !Strength and Spear of extra attacks found on very shallow levels.
Iron Crown must be a powerful artifact (found on level with excellent feeling), but I'm a bit afraid to put it on.
Not sure if it's worth wearing =Resist Cold and "Resist Lightning in addition to armor.

On 5.4.2010 22:28 Ycombinator wrote:
Killed Brodda, got a good sword from him. Sold other weapons to get boots of free action in black market. Finally feel like going deeper.

On 6.4.2010 21:34 Ycombinator wrote:
Barely escaped Boldor's summons. Out of arrows, out of mana, found Golfimbul. Using wand of teleport other against his friend orcs didn't feel right, but there was no choice. Also depleted staff of sleep monster. Ring of damage was incredibly useful in killing orc chief in melee. Drop wasn't so good, nothing really interesting except gnomish shovel. But clvl 17 became much closer now. Teleported back to town from warm company of sleeping orcs just to find that all shops are out of arrows! What can be worse for a ranger?

On 7.4.2010 14:28 Ycombinator wrote:
Lagduf is dead. Actually, finding him on dlvl 13 counts as "boring". Boots of stability on lucky level. Nothing to spend gold on, waiting for something in black market.

On 7.4.2010 18:52 Ycombinator wrote:
Boldor is dead. Staff of speed found on the same level was quite handy in battle. Unfortunately, it was destroyed when I tried to recharge it.

On 7.4.2010 21:01 Ycombinator wrote:
White Wraith on dlvl 16 dropped spear of extra attacks. It was surprisingly easy kill for such a good item.

On 8.4.2010 20:00 Ycombinator wrote:
Killed Nar on dlvl 17. He dropped the Holy Avenger. It's a bit heavy, slowing me down, but now with 2 shots/turn I think I can live with this.

On 8.4.2010 22:53 Ycombinator wrote:
Killed Gorbag. He was much easier to deal with than a pack of water trolls in the same pit. Anyway, it's clvl 21 and they call me "sir" in town :-)

On 9.4.2010 12:58 Ycombinator wrote:
Azog is dead. q!speed, dance around him with phase door and fire good arrows, this becomes a pattern. His friend orcs didn't even wake up. King of Uruk-Hai should have brought better guards. Drop wasn't interesting, but experience gain is immense. "Welcome to clvl 22."
Shield of Elvenkind in black market teases me, but I still can't afford such items, even if I sell everything else.

On 9.4.2010 17:02 Ycombinator wrote:
Found my first artifact -- Phial of Galadriel. Not the best item, but certainly nice. Killed Smeagol somewhere on dlvl 18. He dropped... just silver. Looks like RNG doesn't like this kind of OoD.

On 10.4.2010 11:48 Ycombinator wrote:
More kills: Orfax, Ulfast, Shagrat, Bolg. The last one followed my advice and brought more fearsome guards than his father Azog. They ambushed me and I even had to use !Healing once.

On 11.4.2010 16:18 Ycombinator wrote:
Long bow of Extra Might in orc pit on lucky level. There were a few good weapon drops on previous levels (branded and *slay*). Stored them at home to sell later.

On 11.4.2010 22:30 Sirridan wrote:
You should probably take off those leather gloves, the loss of 6 ac is worth the SP you'll get back.

On 12.4.2010 13:15 Ycombinator wrote:
@Sirridan
Yeah, maybe you're right. I used to put them on and off, but it seems they're not worth carrying at all.

On 12.4.2010 13:29 Ycombinator wrote:
More uniques: Grishnakh, Ufthak, Ugluk, Angamaite, Sangahyando, Ulwarth.
Cleaned a few checker vaults, loot was decent, but not really interesting. Slightly better armor of resistance, mithril plate mail, a few weapons. Young red dragon dropped ?Acquirement. Given its exorbitant price in black market I expected something better than long sword of slay giant...
Close call: pack of dark hounds blinded me while dark knight kept attacking me. I was only able to teleport away with HP <30%.
And time vortices... ouch.
Desperately need more strength. I am barely able to carry basic stuff at this point. Lots of !Charisma on the way (look, I am cute!), but there is no !Strength neither in dungeon nor in BM.

On 12.4.2010 20:56 PowerDiver wrote:
You're not deep enough for !STR. Descend to DL 30.


On 12.4.2010 23:06 Ycombinator wrote:
Mandatory unique report: Uldor, Ibun, Khim.
dlvl 29, "You feel strangely lucky." Oh, great. Pit with like hundred of trolls, good part of them are Eldraks, and Ettin in the center. And dark hounds hunting me. I had no power to fight this... Teleported to dlvl 30. "Your luck is turning." Fortunately, it was just an orc pit. Cleaning it with my Holy Avenger and stack of rods was tedious, but entirely possible.
Loot: Beaked Axe of Extra Attacks and Iron Helm of Gorlim.
I am not sure if I should use the new Axe. Damage output is likely to be higher, but I can do much more with bow anyway, and Holy Avenger grants resistance to fear.

On 13.4.2010 20:29 Ycombinator wrote:
Mim is dead. Had to fight him in melee. With !speed and ?protect_evil it wasn't that hard, but he disenchanted my bow for a few points. He dropped Taratol and Paurnimmen. I see no use for them now, but will preserve at home for a while.

On 13.4.2010 20:48 Ycombinator wrote:
btw, I've found Cammithrim in vault with Lokkak. Even with +8 speed and stack of !healing I couldn't create distance between us and he was going to beat me to death. I panicked and read *Destruction*. Cammithrim is all that remained intact. Now I understand that I could simply teleport him away and clean the vault (no more serious enemies inside).

On 14.4.2010 18:36 Ycombinator wrote:
First "deep" magic book ("resistances"). Found and sold Nimthanc. Taratol activation for speed is quite handy.

On 16.4.2010 14:12 Ycombinator wrote:
clvl 30, finally. It takes forever to advance. Good news is that I have 2 blows/turn even with heavy mace (die, orc scum!) and rDark thanks to shield of Celegorm (laughing at dark hounds). Continuing hunt for stat potions and resistances.
Uniques killed: Beorn, Bill, Tom.

On 16.4.2010 21:12 Ycombinator wrote:
!*Enlightenment* and 'Narthanc' from one balance drake at dlvl 35, not bad... Found 'Dethanc' a bit later. Stats are fine, but still not enough STR.

On 18.4.2010 19:20 Ycombinator wrote:
Swapping =Damage to =(STR+3) gives me 4 blows/turn and normal speed with standard equipment, yay!
I think about carrying blade of chaos as a swap weapon for extra resistance.
I also should start learning anti-summoning techniques, Lorgan was too tough for me. Killed Draebor and Ulfang, only a few remaining uniques at DL <40, but quite powerful ones.

On 18.4.2010 22:52 Ycombinator wrote:
Very good feeling on dlvl 37, and very easy vault to clean (lich, ghost troll, shadow drake and a few lesser creatures). Loot: executioner's sword of acid, iron crown of might, and "resistances" book. I don't dare to say this is not good, especially the crown, but I expected some kind of artifact :-) Anyway, I think stat boost is pretty much complete now. Swapped rings again, Accuracy+12 for INT+3, in order to get sustain INT. I get some insane to-hit bonus from DEX anyway.

On 19.4.2010 18:22 Ycombinator wrote:
Bert, Lokkak, Lorgan and Kavlax are all dead. I was afraid as hell to fight with Kavlax, but I got him in melee from the first turn and he didn't breath.

On 20.4.2010 16:50 Ycombinator wrote:
clvl 32. Killed Castamir and Medusa. Found chain mail of Arvedui and Robe of Elvenkind with rConf on the level with excellent feeling. I am torn between these two. rConf seems more useful than rShard, but strength bonus from Arvedui is interesting and AC is higher too. Will keep both for a while. Another source of rNexus will be very handy if I find replacement for my boots of stability.

On 20.4.2010 20:41 Ycombinator wrote:
'Belangil' and 'Nar-i-vagil' at dlvl 40. Picked up =rPoison on the same level. Had to use *Destruction* to reach these things without Adunaphel hunting me.

On 21.4.2010 21:23 Ycombinator wrote:
Found Dagger of Gondolin with ESP on dlvl 43! Amulet of Magi now covers rConf, and Arvedui — rShards.
Killed Uvatha and Vargo. The latter one was summoned by strange rune I failed to disarm.

On 21.4.2010 23:22 PowerDiver wrote:
You should not be disarming runes or trapdoors or chests [unless the chest has only a needle and you have sustains]. Use the spell.

On 22.4.2010 00:43 Ycombinator wrote:
dlvl 43, "You have superb feeling." WHAT feeling?
It was simple rectangular vault with vibration hounds, giant rocs, winged horrors, 7-headed hydra and greater demonic Q inside. I run quickly towards the vault, read scroll of Mass Banishment and... all I see is empty vault. I didn't notice there was no objects on the floor. I had to kill these creatures.
Next dungeon, "just" very good feeling. Dense sequence: 'Paurhach' from death knight, 'Dagmor' from novice warrior (!), kill Gorlim, kill Adunaphel. Surprisingly, their drop was relatively poor. And 22K exp. points from Adunaphel were almost negated by her life draining.
I see no use for 'Dagmor', but decided to wear 'Paurhach'. It costs me some SP, but it also provides regen, so all in all I think it's worthwhile swap for 'Cammithrim'.

On 23.4.2010 16:55 Ycombinator wrote:
clvl 35. Found Aglarang, armor of Rohirrim and shield of Anarion.
Also say goodbye to Rogrog, Ariel, Akhorahil, and Quaker.

On 23.4.2010 22:27 Ycombinator wrote:
L46, "superb feeling". Great vault, with permanent walls, many isolated sections etc. Harowen, The Phoenix, Greater Balrog, Ancient red dragons, Beholder, Greater Rotting Q, hordes of hounds and trolls inside. I cleaned a few sections, killed Harowen, but it became obvious that I cannot handle creatures in others. So I just read ?*Destruction* at the center of the vault in hope for artifacts. And my hopes were fulfilled: Amras, Paurnen, and Crown of Beruthiel. Non-artifact loot was also enormous: tons of high-end ego weapons, two priest's books (insights and purifications), two RDSMs. I carried only a small part into town and sold it for 100K+ GP. But that's not the whole story: black market had Raal's in stock!

On 25.4.2010 17:31 Ycombinator wrote:
clvl 37. Killed Smaug, Ren, and Itangast. Smaug dropped Raal's, that's the first time I've seen it in dungeon. Found 'Evenstar'.
btw, I am yet to see legendary AMHD, although they must be native to these depths.

On 26.4.2010 13:49 Ycombinator wrote:
Well... Phoenix was almost dead and apparently I didn't pay enough attention to HP. I've found 'Belegennon' in the same vault, but didn't wear it because nexus hounds were nearby.

On 26.4.2010 13:59 Ycombinator wrote:
Ah, and the last uniques report: Eol, Waldern, Balrog of Moria.

On 26.4.2010 19:43 Fendell Orcbane wrote:
Sorry to read about that. That could happen to anyone. were you playing with tile graphics? Because I'm finding that a lot of things can get the drop on you that way since some monsters are black squares which you can't see unless they are in an area that you explored. I thought that you had a winner going there. Do you know how low on hp's you were when the winged horror got you?


On 26.4.2010 20:25 Ycombinator wrote:
@Fendell Orcbane
I was playing in X11 mode with ASCII graphics. I find symbols to be much more readable than tiny tile graphics.
I don't know how much HP I had before the last attack, but there is no low hitpoint warnings in message log, so I think it was really good breath. I didn't realize winged horror can breath for that much.
I didn't dare to think about winning with the first character ever to get past dlvl 10 :-) I've already started another high-elf ranger in 3.1.2v2, let's see if he can survive traps and boredom of shallow levels and become noble descendant of Nighthawk :-)

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