The Angband Ladder: Zane II, High-Elf Ranger by Zane314

  [Angband 3.5.0 Character Dump]

 Name   Zane II      Age            102          Self  RB  CB  EB   Best
 Sex    Male         Height        8'1"   STR! 18/100  +1  +0  +2 18/130
 Race   High-Elf     Weight    14st 8lb   INT:  18/83  +3  +2  +3 18/163
 Class  Ranger       Turns used:          WIS:  18/94  -1  -2  +4 18/104
 Title  Pathfinder   Game       1106684   DEX! 18/100  +3  +1  +5 18/190
 HP     -17/533      Standard    167913   CON:  18/72  +1  -1  +7 18/142
 SP     81/246       Resting      73566

 Level                 37    Armor     [36,+167]    Saving Throw     92%
 Cur Exp          1490734                           Stealth    Excellent
 Max Exp          1490734    Melee      18d1,+38    Disarming        82%
 Adv Exp          1610000    To-hit       59,+60    Magic Devices    100
                             Blows      5.0/turn    Perception    1 in 1
 Gold              219440                           Searching        47%
 Burden         124.0 lbs    Shoot to-dam    +19    Infravision    80 ft
 Speed                 20    To-hit       87,+58
 Max Depth    2950' (L59)    Shots        2/turn

 You are one of several children of a Noldorin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.....+.++... Nexus:+...+........
rElec:+.......++... Nethr:.............
rFire:+.......++... Chaos:.............
rCold:+.......++... Disen:.............
rPois:....+........ Feath:.............
rLite:.....+..+...+ pFear:+............
rDark:.....+..+.... pBlnd:........+....
Sound:............. pConf:.........+...
Shard:......++..... pStun:.............

Light:.....+....... Tunn.:+............
Regen:............. Speed:.++.+.+....+.
  ESP:............. Blows:.............
Invis:+....+......+ Shots:.............
FrAct:++....+...+.. Might:.+...........
HLife:.....+....... S.Dig:.............
Stea.:....+........ ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> A mystic shield forms around your body!
> You feel bold.
> You feel like a hero!
> You have finished the tunnel.
> Target Selected.
> Probing...
> Ossë, Herald of Ulmo has 6000 hit points.
> That's all.
> Target Selected.
> You miss Ossë, Herald of Ulmo.
> You hit Ossë, Herald of Ulmo (105). It was a great hit!
> You hit Ossë, Herald of Ulmo (56).
> You miss Ossë, Herald of Ulmo.
> Ossë, Herald of Ulmo breathes nether.
> You die.

Killed by Ossë, Herald of Ulmo.

  [Character Equipment]

a) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+8, +4>
     Dropped by Itangast the Fire Drake at 2350 feet (level 47).
     
     +8 tunneling.
     +4 wisdom.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 402.5 vs. evil creatures, 502 vs. undead,
     502 vs. demons, 502 vs. creatures not resistant to acid, 702 vs.
     dragons, and 302.5 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+2, +1>
     Dropped by Ar-Pharaz�n the Golden at 2850 feet (level 57).
     
     +2 shooting power.
     +1 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Speed <+6>
     Dropped by a Sorcerer at 2050 feet (level 41).
     
     +6 speed.
     
d) a Ring of Constitution <+5>
     Dropped by a Death drake at 2050 feet (level 41).
     
     +5 constitution.
     Sustains constitution.
     
e) an Amulet of Trickery <+1, +2, +4>
     Dropped by Bolg, Son of Azog at 1600 feet (level 32).
     
     +1 dexterity.
     +2 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3>
     Dropped by Saruman of Many Colours at 2950 feet (level 59).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Scatha the Worm at 2700 feet (level 54).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Fur Cloak of Protection [3,+16]
     Bought from a store.
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Golden Crown of the Magi [0,+11] <+3>
     Found lying on the floor of a labyrinth at 2450 feet (level 49).
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by Orfax, Son of Boldor at 700 feet (level 14).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [4,+11] <+8>
     Dropped by Ar-Pharaz�n the Golden at 2850 feet (level 57).
     
     +8 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 22 Seeker Arrows of Frost (4d4) (+9,+9)
     Found lying on the floor at 2900 feet (level 58).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 638.4 vs. creatures not resistant to cold,
     and 399 vs. others.
     35% chance of breaking upon contact.
     
o) 11 Arrows of Frost (1d4) (+8,+7)
     Found in a chest from 2750 feet (level 55).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 478.8 vs. creatures not resistant to cold,
     and 299.2 vs. others.
     35% chance of breaking upon contact.
     
p) 24 Arrows of Frost (1d4) (+7,+8)
     Bought from a store.
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 495.6 vs. creatures not resistant to cold,
     and 309.8 vs. others.
     35% chance of breaking upon contact.
     
q) 2 Seeker Arrows of Slay Demon (4d4) (+9,+8)
     Dropped by E�l, the Dark Elf at 2400 feet (level 48).
     
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 621.6 vs. demons, and 388.4 vs. others.
     35% chance of breaking upon contact.
     
r) 19 Arrows of Venom (1d4) (+9,+8)
     Bought from a store.
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 495.6 vs. creatures not resistant to poison,
     and 309.8 vs. others.
     35% chance of breaking upon contact.
     
s) 5 Arrows of Flame (1d4) (+8,+10)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 529.2 vs. creatures not resistant to fire,
     and 330.8 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 32 Potions of Cure Critical Wounds
j) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 5 Potions of Speed
l) 5 Scrolls of Teleportation
m) 2 Scrolls of Teleport Level
n) a Scroll of *Destruction*
o) 3 Rods of Detection (1 charging)
     Cannot be harmed by electricity.
     
p) 4 Rods of Probing (1 charging)
q) a Rod of Recall
     Cannot be harmed by electricity.
     
r) a Rod of Identify
     Cannot be harmed by electricity.
     
s) 3 Wands of Teleport Other (27 charges)


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 14 Potions of Healing
c) 10 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 25 Potions of Restore Mana
e) 3 Scrolls of Banishment
f) a Scroll of Recharging
g) a Scroll of Protection from Evil
h) 3 Scrolls of *Destruction*
i) a Rod of Healing
     Cannot be harmed by electricity.
     
j) a Rod of Teleport Other
k) 5 Wands of Teleport Other (36 charges)
l) a Staff of Speed (1 charge)
m) 2 Rings of Damage (+0,+11)
n) the Jewel 'Evenstar' <+2>
     Dropped by Lokkak, the Ogre Chieftain at 2250 feet (level 45).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 570 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
o) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Smaug the Golden at 2500 feet (level 50).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
p) a Small Metal Shield of Preservation [5,+5]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Dropped by Kavlax the Many-Headed at 2400 feet (level 48).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 285 vs. animals, 330.6 vs. orcs, 330.6 vs.
     trolls, 330.6 vs. giants, 330.6 vs. dragons, and 238.8 vs. others.
     
r) the Short Sword 'Sting' (1d7) (+10,+10) <+3, +2, +1>
     Dropped by Gorbag, the Orc Captain at 1600 feet (level 32).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 264.6 vs. animals, 264.6 vs. evil creatures,
     294.7 vs. undead, 294.7 vs. orcs, and 233.8 vs. others.
     
s) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by a Berserker at 2050 feet (level 41).
     
     +3 strength, dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 15 to 22 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 392.4 vs. orcs, 392.4 vs. trolls, and 270.6
     vs. others.
     


[Player history]
      Turn   Depth  Note
    160759      0'  Began the quest to destroy Morgoth.
    160759     50'  Reached level 2
    160759    100'  Killed Fang, Farmer Maggot's dog
    160759    100'  Reached level 3
    160759    100'  Reached level 4
    160759    100'  Killed Grip, Farmer Maggot's dog
    160759    100'  Reached level 5
    160759    350'  Reached level 6
    160759    350'  Reached level 7
    160759      0'  Killed Farmer Maggot
    160759    350'  Reached level 8
    160759    400'  Reached level 9
    160759    400'  Reached level 10
    160759    350'  Reached level 11
    160759    450'  Found the Rapier 'Forasgil' (LOST)
    160759    450'  Killed Wormtongue, Agent of Saruman
    160759    450'  Reached level 12
    160759    500'  Reached level 13
    160759    550'  Killed Lagduf, the Snaga
    160759    550'  Reached level 14
    160759    600'  Killed Brodda, the Easterling
    160759    600'  Reached level 15
    160759    650'  Reached level 15
    160759    650'  Reached level 16
    160759    700'  Reached level 17
    160759    700'  Killed Orfax, Son of Boldor
    160759    700'  Found the Set of Leather Gloves 'Cambeleg'
    160759    800'  Reached level 18
    160759    850'  Killed Bullroarer the Hobbit
    160759    850'  Killed Boldor, King of the Yeeks
    160759    850'  Killed Golfimbul, the Hill Orc Chief
    160759    850'  Killed Grishnákh, the Hill Orc
    160759   1000'  Killed Nár, the Dwarf
    160759   1000'  Reached level 19
    160759   1050'  Reached level 20
    160759   1100'  Reached level 21
    160759   1100'  Killed Lugdush, the Uruk
    160759   1150'  Reached level 22
    160759   1150'  Killed Ufthak of Cirith Ungol
    160759   1150'  Reached level 23
    160759   1150'  Reached level 24
    160759   1150'  Killed Uglúk, the Uruk
    160759   1300'  Found the Set of Gauntlets 'Paurnen' (LOST)
    160759   1550'  Reached level 25
    160759   1550'  Reached level 25
    160759   1600'  Killed Beorn, the Shape-Changer
    160759   1600'  Killed Azog, King of the Uruk-Hai
    160759   1600'  Killed Bolg, Son of Azog
    160759   1600'  Found the Flail 'Totila' (LOST)
    160759   1600'  Found the Dagger 'Angrist' (LOST)
    160759   1600'  Killed Bert the Stone Troll
    160759   1600'  Killed Bill the Stone Troll
    160759   1600'  Reached level 26
    160759   1600'  Killed Tom the Stone Troll
    160759   1600'  Killed Gorbag, the Orc Captain
    160759   1600'  Found the Short Sword 'Sting'
    160759   1600'  Found the Leather Shield of Celegorm
    160759   1600'  Killed Uldor the Accursed
    160759   1600'  Reached level 27
    160759   1600'  Killed Khîm, Son of Mîm
    160759   1600'  Killed Ibun, Son of Mîm
    160759   1650'  Killed Draebor, the Imp
    160759   1700'  Reached level 28
    160759   1700'  Found the Dagger 'Nimthanc' (LOST)
    160759   1700'  Killed Quaker, Master of Earth
    160759   1750'  Reached level 29
    160759   1900'  Killed The Queen Ant
    160759   1900'  Reached level 30
    160759   1900'  Found the Phial of Galadriel
    160759   1900'  Killed Lorgan, Chief of the Easterlings
    160759   1950'  Killed Mîm, Betrayer of Turin
    160759   2000'  Killed Sméagol
    160759   2000'  Reached level 31
    160759   2000'  Killed Angamaitë of Umbar
    160759   2000'  Killed Sangahyando of Umbar
    160759   2000'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    160759   2050'  Found the Battle Axe 'Lotharang'
    160759   2050'  Killed Shagrat, the Orc Captain
    160759   2050'  Found the Long Sword 'Elvagil' (LOST)
    160759   2050'  Found the Chain Mail of Arvedui (LOST)
    160759   2050'  Reached level 32
    160759   2050'  Killed Medusa, the Gorgon
    160759   2050'  Reached level 32
    160759   2050'  Killed Castamir the Usurper
    160759   2050'  Reached level 32
    160759   2100'  Killed Ulfast, Son of Ulfang
    160759   2100'  Killed Ulwarth, Son of Ulfang
    160759   2150'  Killed Adunaphel the Quiet
    160759   2150'  Killed Vargo, Tyrant of Fire
    160759   2250'  Reached level 33
    160759   2250'  Killed Lokkak, the Ogre Chieftain
    160759   2250'  Found the Jewel 'Evenstar'
    160759   2250'  Found the Dagger 'Narthanc' (LOST)
    160759   2300'  Reached level 33
    160759   2300'  Reached level 33
    160759   2300'  Reached level 33
    160759   2350'  Killed Itangast the Fire Drake
    160759   2350'  Found the Great Hammer of Aulë
    160759   2350'  Found the Zweihander 'Mormegil' (LOST)
    160759   2400'  Killed Kavlax the Many-Headed
    160759   2400'  Found the Rapier 'Careth Asdriag'
    160759   2400'  Found the Dagger 'Dethanc' (LOST)
    160759   2400'  Reached level 34
    160759   2400'  Killed Eöl, the Dark Elf
    160759   2400'  Found the Iron Helm of Gorlim (LOST)
    160759   2450'  Killed Rogrog the Black Troll
    160759   2500'  Reached level 35
    160759   2500'  Killed Smaug the Golden
    160759   2500'  Found the Pair of Leather Boots of Wormtongue (LOST)
    160759   2500'  Found the Augmented Chain Mail of Caspanion
    160759   2500'  Killed Shelob, Spider of Darkness
    160759   2500'  Found the Set of Gauntlets 'Paurhach' (LOST)
    160759   2600'  Killed Akhorahil the Blind
    160759   2600'  Found the Serpent Ring of Barahir (LOST)
    160759   2650'  Reached level 36
    160759   2650'  Reached level 36
    160759   2700'  Killed Scatha the Worm
    160759   2700'  Reached level 36
    160759   2700'  Found the Leather Scale Mail 'Thalkettoth'
    160759   2700'  Killed Gorlim, Betrayer of Barahir
    160759   2700'  Found the Short Bow of Amrod (LOST)
    160759   2850'  Killed The Balrog of Moria
    160759   2850'  Killed Ar-Pharazôn the Golden
    160759   2850'  Reached level 37
    160759   2850'  Found the Long Bow of Bard
    160759   2850'  Killed Dwar, Dog Lord of Waw
    160759   2900'  Found the Pair of Steel Shod Boots of Thrór (LOST)
    162751   2950'  Killed Ren the Unclean
    162822   2950'  Found the Amulet of Carlammas
    164004   2950'  Found the Executioner's Sword 'Crisdurian'
    164469   2950'  Killed Ariel, Queen of Air
    166010   2950'  Killed Saruman of Many Colours
    166017   2950'  Found the Arkenstone of Thráin
    166020   2950'  Found the Star of Elendil


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 8.5.2014 04:30
Last updated on 17.5.2014 08:37

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8931. on the Ladder (of 18974)
3753. on the Angband Ladder (of 6502)
Second best for this player (

Comments

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On 8.5.2014 04:30 Zane314 wrote:
First character in 3.5 to make it to 1650'. Had some really nice vaults, and have demolished most of the uniques I've seen lately (Quaker was the hardest fight so far). Trying to debate how fast I can dive from here.

On 8.5.2014 04:33 Zane314 wrote:
And yes, all that carnage on 1600' was one vault.

On 8.5.2014 08:37 Zane314 wrote:
And right after I pop down I pick up wands of teleport other. Mostly just missing more speed, and need tons of stat gain still (as well as any other source of +con I can find). Still, dove to 2000'. Queen Ant wasn't hard, Mim was pretty straightforward, but I'm starting to not be able to just barrel through things (first experience with Gravity Hounds), so I think I'll slow down a bit and clear levels some more.

On 8.5.2014 08:56 Zane314 wrote:
Notably at 2000' I've had a grand total of 1 str, 3 dex, and an int for stat gain. And one of the dex was from a wis penalty swap.

On 8.5.2014 09:01 Zane314 wrote:
I did burn a !Healing on Lorgan, as he had summoned a mature blue dragon that breathed on me at just the most awkward moment. I was probably safe but did not feel like getting to say "Well, I _thought_ I was safe." quite this early, so burned the potion.

On 8.5.2014 10:02 krazyhades wrote:
Definitely best to be safe...that's not much of a hit point total yet.

On 11.5.2014 19:15 Zane314 wrote:
For posterity's sake - at 1950' and clvl 30, I had 231 hp and had found a grand total of 4 +stats.

Luckily since then a dragon dropped a stack of !Con and I found an !Augmentation, so I'm doing a little better now. Also found a =Speed+6 while poking 2050' - but 2 berserkers and a beholder caused me some concerns while I was down there, which was fun. First time I've teleported out of a fight (none of the phase door possibilities looked appealing). Nearly out of !speed again because of that, so I'm really hoping I hit clvl 33 soon so I can learn haste.

On 12.5.2014 09:20 Zane314 wrote:
2000 - 2400' was better for me in stats. Another !Augment and a couple others- maxing Strength was a lot faster than it used to be back in 3.1. Death knights hit like trucks, the vampire pit I found was almost certainly not actually worth clearing, and even double resisting poison, drolems were not fun.

I found a very pretty vault that I'm not quite willing to clear out while tired (Detected: The Phoenix, Eol, Kavlax, various ancient dragons, various quylthulgs, master lich, nether wraith...), so I'll have to come back tomorrow.

On 14.5.2014 18:52 Zane314 wrote:
Not really a whole lot interesting out of that vault - only thing I ended up wearing was a helm I've already swapped away from again.

I've swapped in a ring of Con+5 for my Dam+10, getting 80 hp at the expense of 60 dam/round, but it puts me past the 500 hp marker, so I think it's worth it for now.

Finally found pConf, so probably going to dive a bit more now.

On 16.5.2014 04:35 Zane314 wrote:
53 of 55 uniques slain. Only survivors are Mughash and the Phoenix. Notable equipment changes are Thalkettoth instead of Caspanion, Speed +8 upgrade on boots, and my stats finally warranted swapping in Aule for Sting. I found Armod, celebrated, and then on the same dungeon level found Bard.

On 17.5.2014 08:37 Zane314 wrote:
Found an insane greater vault at 2950' and couldn't resist-Carcharoth, Ancalagon, Atlas, Glaurung, Osse, Saruman, Fundin, Ariel... not to mention all the other fun things in there.

Cleared out about a sixth of it, including Saruman and a Black reaver. Started in on the main area, found Osse in a small little alcove. I cast haste, resistance, shield, heroism, tunnel so I get LOS, zap a probing to see what I'm up against... oh, it breathes nether. Well, I've got 538 hp, max nether is what, 500? I should be able to survive one.

Nope. Max nether breath is 550. Death screen.

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