The Angband Ladder: Alaric Shadowbane, Dunadan Ranger by <ryuuk0@shaw.ca>

  [Angband 3.0.3 Character Dump]

 Name   Alaric Shadowbane                        Self  RB  CB  EB   Best
 Sex    Male              Age        57   STR! 18/100  +1  +2  +6 18/190
 Race   Dunadan           Height     83   INT! 18/100  +2  +2  +2 18/160
 Class  Ranger            Weight    193   WIS:  18/89  +2  +0  +3 18/139
 Title  Pathfinder        Status     24   DEX! 18/100  +2  +1  +0 18/130
 HP     625/625           Maximize    Y   CON! 18/100  +3  +1  +4 18/180
 SP     205/241           Preserve    Y   CHR! 18/100  +2  +1  +7 18/200

 Level           37       Armor     [30,+78]     Saving Throw     Superb
 Cur Exp    1310861       Fight    (+21,+15)     Stealth          Superb
 Max Exp    1310861       Melee    (+32,+30)     Fighting      Legendary
 Adv Exp    1470000       Shoot    (+33,+19)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold        348704       Shots       2/turn     Magic Device     Heroic
                                                 Perception    Very Good
 Burden   149.4 lbs       Infra         0 ft     Searching     Very Good

 You are one of several children of a Guildsman.  You are the black
 sheep of the family.  You have brown eyes, straight black hair, and an
 average complexion.



  [Character Equipment]

a) The Bastard Sword of Eowyn (4d4) (+11,+15) (+4 to stealth) {Floor 1550'}
   It increases your strength and charisma by 4.  It increases your 
   stealth and speed by 4.  It slays animals, giants, and all evil
   creatures, and it is especially deadly against undead.  It provides
   resistance to cold, fear, dark, and nether.  It cannot be harmed by the
   elements.  
b) a Long Bow of Power (x3) (+12,+19)
c) a Marble Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
d) a Garnet Ring of Speed (+6)
   It increases your speed by 6.  
e) a Bronze Amulet of Devotion (+1)
   It increases your wisdom and charisma by 1.  It provides resistance to 
   fire, light, dark, and life draining.  It sustains your wisdom and 
   charisma.  It lights the dungeon around you.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.  
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Octagon Vault 1550'}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) The Cloak 'Colluin' [1,+15] {Floor 1550'}
   It provides resistance to acid, lightning, fire, cold, and poison.  It
   activates for resistance (20+d20 turns) every 111 turns.  It cannot be
   harmed by the elements.  
i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and sound.  It cannot be harmed by the elements.
   
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Octagon Vault 1550'}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Floor 50'}
   It provides resistance to light.  It sustains your constitution.  It 
   lights the dungeon around you.  It grants you immunity to paralysis.  
   It activates for magic missile (2d6) every 2 turns.  It cannot be
   harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+10] (+7)
   It increases your speed by 7.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@1!d!v!s!k}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@2!d!v!s!k}
c) 4 Books of Magic Spells [Incantations and Illusions] {@3!d!v!s!k}
d) 4 Books of Magic Spells [Sorcery and Evocations] {@4!d!v!s!k}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@5!d!v!s!k}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@6!d!v!s!k}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@7!d!v!s!k}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations] {@8!d!v1s!k}
   It cannot be harmed by the elements.  
i) 10 Blue Mushrooms of Restoring
j) 17 Azure Potions of Cure Critical Wounds
k) 6 Violet Potions of Healing
l) 3 Silver Speckled Potions of Enlightenment
m) 13 Scrolls titled "shu odblu" of Teleportation {!*, 25% off}
n) an Iron Rod of Teleport Other
o) a Dagger (Holy Avenger) (1d4) (+8,+11) [+1] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It is blessed by the gods.
   It grants you the ability to see invisible things.  It might have
   hidden powers.  
p) 21 Arrows of Wounding (1d4) (+10,+10) {@f0=g}
q) 27 Arrows of Slay Animal (1d4) (+9,+9) {@f0=g}
   It slays animals.  
r) 15 Seeker Arrows of Slay Animal (4d4) (+11,+9) {@f0=g}
   It slays animals.  


  [Home Inventory]

a) 29 Books of Magic Spells [Magic for Beginners] {@1!d!v!s!k}
b) 23 Books of Magic Spells [Conjurings and Tricks] {@2!d!v!s!k}
c) 23 Books of Magic Spells [Incantations and Illusions] {@3!d!v!s!k}
d) 10 Books of Magic Spells [Sorcery and Evocations] {@4!d!v!s!k}
e) 4 Blue Mushrooms of Restoring
f) 7 Violet Potions of Healing
g) a Red Potion of *Healing*
h) 14 Viscous Pink Potions of Restore Life Levels
i) 12 Scrolls titled "mur ingple" of *Identify*
j) 2 Scrolls titled "potyp temseh" of Banishment
k) a Scroll titled "lechmik ag" of Mass Banishment
l) a Tortoise Shell Amulet of Regeneration
   It speeds your regeneration.  
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Mirrored Quartet 1}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
n) The Dagger of Rilia (2d4) (+4,+3)
   It slays orcs.  It is branded with poison.  It provides resistance to 
   poison and disenchantment.  It activates for stinking cloud (12) every
   4+d4 turns.  It cannot be harmed by the elements.  
o) The Dagger 'Dethanc' (1d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.  
p) The Dagger 'Narthanc' (1d4) (+4,+6)
   It cannot be harmed by the elements.  It might have hidden powers.  
q) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {Water Troll 1550'}
   It increases your dexterity by 3.  It increases your stealth by 3.  It
   provides resistance to acid, lightning, fire, and cold.  It makes you
   fall like a feather and speeds your regeneration.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
r) The Long Sword 'Elvagil' (2d5) (+6,+8) (+2)
   It increases your dexterity and charisma by 2.  It increases your 
   stealth by 2.  It slays orcs and trolls.  It makes you fall like a
   feather.  It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  
s) a Long Sword of Extra Attacks (2d5) (+8,+7) (+1)
   It increases your attack speed by 1.  
t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) {Mirrored Quartet 1550'}
   It increases your dexterity by 2.  It increases your attack speed by 2.
   It slays animals, undead, and all evil creatures.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
u) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It cannot be harmed
   by the elements.  It might have hidden powers.  
v) a Broad Axe (Defender) (2d6) (+11,+5) [+7] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It cannot be harmed by the elements.  It
   might have hidden powers.  
w) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It makes
   you fall like a feather.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.5.2003 00:00

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9063. on the Ladder (of 19090)
3820. on the Angband Ladder (of 6561)

Comments

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On 5.5.2003 00:00 ryuuk0@shaw.ca wrote:
Posting this guy after stat gain.

Points of interest

Found the Amulet of Devotion at 250'ish off a Novice warrior.

The gloves of Cammithrim were found at 50' but I was actually at statgain at the time. Was hunting for Grip who had yet to show up.

Lucky on the speed items.

Dunno how the sword got nailed by disenchantment, might have been Mim.

This Character all in all was very hard to get to Stat gain. I was unlucky on the hp distrabution at the start. Also I had no source of see invisinle untill I hit 1450'. That made things interesting to say the least.

On 5.5.2003 02:51 ryuuko@shaw.ca wrote:
Oops on the e-mail doh

On 15.5.2003 03:10 ryuuko@shaw.ca wrote:
Kaput

Playing with Macros in a greater vault = bad :)

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