[Announce] FrogComposband 7.1.salmiak released

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  • MITZE
    replied
    Bug: Minor comp_mode Help Quibble

    As per FUTURE_TOPSCORE_BERSERKER on the webserver, comp_mode affects score, though there is no * indicating so on the option and nothing in the help indicating so either.

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  • MITZE
    replied
    Bug: Rage-Mage, Smash, and Snow/Ice Walls

    Rage-Mage's Smash doesn't appear to do anything for snow/ice walls; I'm guessing because they're new-ish and you missed/forgot altering its functionality for them.

    (Also seeing people talk about Stone to Mud not working either, but I'm guessing that one's on purpose, like Fire being how you alter that kind of terrain.)

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  • Bucephalus
    replied
    Fantastic Frenzy does weird things with the left hand slot. It seems to take the incremental energy of any combat round lasting less than a turn (e.g. a deathblow), and add this energy to a full turn. Every left-handed deathblow with Fantastic Frenzy takes between 120 and 200 energy. This even applies to large weapons two-handed in the left hand slot, but not the right hand slot.

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  • Thraalbee
    replied
    Lucky negotiation

    My rogue went to the Micro$oft quest without -stone to mud and failed to break the stone door to the boss. I searched my inventory and the level for anything that could help but there was nothing. I tried the tele to-spell, but it required line of sight. I tried phase and tele but the room is icky. Finally I went through all the spells and ended up trying negotiate, and lo and behold!
    Evidently Bull heard me through the stones, after a few attempts I managed to buy him over for a reasonable amount of gold and the quest was completed

    As a bonus he teleported out of the vault to greet me. Mistake. I reneged on the deal.

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  • MITZE
    replied
    Bug: Device-Eating Races

    There seems to be a bug with device-eating races, where you can sometimes eat and get nourishment from a device with zero charges . . . I suspect what's going on is that you can eat from a device if it has more than zero mana, even if the mana it has isn't enough for a charge.

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  • wobbly
    replied
    I sank through the floor casting tele level in a random sea dungeon and it creates a normal level with no stairs.

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  • lea2501
    replied
    Originally posted by lea2501
    It managed to compile like this:
    Code:
    $ ./configure --prefix $HOME/.frogcomposband --with-ncurses-prefix=/usr LIBS=-lncurses --without-x --with-no-install CFLAGS="-DSGI -DULTRIX"
    But then i get this (new) error:
    Code:
    x ~/src/frogcomposband [master]
    lea@openbsd > ./src/frogcomposband -uUser
    ./src/frogcomposband: Fatal Error.
    Hi! just got urges to play frogcomposband again under OpenBSD and i finally managed to get it to work...

    i have put an updated "installation/updater" script in my repo now here: https://notabug.org/lea2501/scripts/...composband.ksh

    First clone the repo
    $ mkdir -p ~/src && cd ~/src && git clone https://github.com/sulkasormi/frogcomposband.git && cd ~/src/frogcomposband

    To install it you need:
    $ doas pkg_add automake autoconf gcc gmake

    After cloning, to compile run:
    $ export AUTOMAKE_VERSION=1.16 # <- (version without minor number 1.16.5 > 1.16)
    $ export AUTOCONF_VERSION=2.69 # <- (version without minor number 2.69p3 > 2.69)
    $ sh autogen.sh
    $ chmod +x configure
    $ ./configure --prefix "$HOME"/.frogcomposband --with-ncurses-prefix=/usr --without-x --with-no-install CFLAGS="-DSGI -DULTRIX" LIBS=-lncurses
    $ gmake clean
    $ gmake

    And finally, to play:
    $ ~/src/frogcomposband/src/frogcomposband -uUser -mgcu -- -n1
    Last edited by lea2501; March 19, 2023, 10:49. Reason: fixing typo in run/play command

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  • MITZE
    replied
    Originally posted by Rudiment
    Ok. Thank you. Is quality of loot depends solely on dungeon level and monster power or there are some other factors involved?
    DL, monsters have a specific quality of drops (treasures and good/exceptional/objects), some dungeons have a bonus to loot generated in them (but those are mostly endgame or pantheon dungeons), Lucky personality/White Aura mutation gives a slight boost to drop quality/ratios...there's probably a few more I'm forgetting.

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  • Rudiment
    replied
    Originally posted by Sideways
    Summon Kin will summon pet young and mature dragons up to CL 39, and pet ancient dragons from CL 40 on. It's based on both the player's level and the dungeon level; at endgame depths you can get major wyrms with some luck.

    The Regeneration power gives a flat bonus of 150 percentage points; so your current regeneration rate would become 350% with it.
    Ok. Thank you. Is quality of loot depends solely on dungeon level and monster power or there are some other factors involved?

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  • Sideways
    replied
    Originally posted by Rudiment
    Playing as Draconian Berserker. I am on the way to lvl 35 so there is question about two dragon powers: Regeneration and Summon Kin.
    1. Regeneration. How strong is effect of this power? For example current regeneration rate is 200 % and with this power will it become 300 % or 400 % or maybe even higher?
    2. Summon Kin. Which dragons will this power summon? Is it just young or acient one?
    Summon Kin will summon pet young and mature dragons up to CL 39, and pet ancient dragons from CL 40 on. It's based on both the player's level and the dungeon level; at endgame depths you can get major wyrms with some luck.

    The Regeneration power gives a flat bonus of 150 percentage points; so your current regeneration rate would become 350% with it.

    Leave a comment:


  • Rudiment
    replied
    Playing as Draconian Berserker. I am on the way to lvl 35 so there is question about two dragon powers: Regeneration and Summon Kin.
    1. Regeneration. How strong is effect of this power? For example current regeneration rate is 200 % and with this power will it become 300 % or 400 % or maybe even higher?
    2. Summon Kin. Which dragons will this power summon? Is it just young or acient one?

    Leave a comment:


  • MITZE
    replied
    New Player's Intro to Oz

    [19:28] geraldine: wh
    [19:28] geraldine: is the oz dungeon just like
    [19:28] geraldine: australia
    [19:28] geraldine: ?????????
    [19:28] Enceladus: Wizard of Oz.
    [19:28] MITZE: but also Australia
    [19:29] MITZE: probably one or two other things as well
    [19:29] MITZE: There's a bunch of fucked up things there
    [19:29] geraldine: i was gonna say there are some things here that were NOT in wizard of oz
    [19:29] geraldine: i hate this place
    [19:29] MITZE: I'm pretty sure rodent's intention was to make people say that, yes
    [19:30] Zabutor: yeah I usually wait until I'm a pretty high level and just dive to the bottom and kill the witch
    [19:30] MITZE: So uh
    [19:30] MITZE: have you seen what fire does here yet
    [19:30] geraldine: oh yes
    [19:30] geraldine: very first screen
    [19:30] MITZE: *slits wrists*
    [19:30] geraldine: started running lmaooooooo
    [19:31] geraldine: absolute nightmare

    Leave a comment:


  • MITZE
    replied
    Bug: Character Sheet SP Regen

    SP Regen on the character sheet claims to be a non-zero percentage even in cases of classes that explicitly don't regen SP—like Rage-Mages.

    Leave a comment:


  • MITZE
    replied
    Bug: Reading ?ArtifactCreation and Keeping It (on a non-Scrollmaster)

    [11:49] Incitatus: if you read ?art creation, and close the game window before you name it, you keep the artifact and the scroll
    [11:49] LucyFurr: Awesome exploit.
    [11:49] MITZE: What's the art named though
    [11:50] MITZE: if you do that
    [11:50] Incitatus: it's an artifact but it has no name, and doesn't "count" against artifacts created, or even ?art creation read

    Leave a comment:


  • Gokudera ElPsyCongroo
    replied
    Originally posted by MITZE
    For spells, not strictly, but you can check ~s, ~x, or browse books to see what levels spells are
    Thank you. I thought it was a bug with my config at first. This ~ menu slaps, quite too bad it doesn't highlight recent changes (~x info as a Death Sword for example) but it's very useful

    Leave a comment:

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