I noticed Recall works during pre-surface Thrall-mode. In FAAngband, pre-surface-Thrall mode recall doesn't work until surfacing and making at least Gondolin a home. Maybe FCPB's Thrall-mode should be disallowed until after at least surfacing the hard way?
[Announce] FrogComposband 7.1.salmiak released
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuoso -
Player Pumpkin Man/Death Pumpkin Flag Inconsistencies
There seems to be an inconsistency with the state of the innate Hold Life that player Pumpkin Men/Death Pumpkins get; as far as I can tell, the flag for the character sheet is turned on from the getgo, but the actual bonus doesn't come into effect until evolution.
(On a side note, hope you are well rodent; we've gotten a bit worried about you on the webserver. Well wishes!)Everything you need to know about my roguelike playstyle:
I took nearly two years to win with a single character in PosChengband.Comment
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There seems to be an inconsistency with the state of the innate Hold Life that player Pumpkin Men/Death Pumpkins get; as far as I can tell, the flag for the character sheet is turned on from the getgo, but the actual bonus doesn't come into effect until evolution.
(On a side note, hope you are well rodent; we've gotten a bit worried about you on the webserver. Well wishes!)
Don't worry too much, if my health had taken a sudden turn for the worse I'd have been sure to update Frog on githubLast edited by Sideways; April 4, 2021, 23:36.The Complainer worries about the lack of activity here these days.Comment
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I noticed these while playing THRALL-MODE Lucky Android Yeqrezh Disciple (i.e. Y'Android Disciple) on the latest FCPB nightly on angband.live. Yes, I 've been playing very specifically THRALL-MODE Yeqrezh Androids *a lot* since last week because they are actually very suitable to my extreme rapid level up playstyle:
1) I can't tell if my Android's hunger is affected by Regen or Slow Digestion equipment. When either are equipped, hunger status seems unchanged. Or maybe Androids have prema-slow digestion at a certain permanent level that cannot be changed?
2) Many of my Y'Androids can ?often cast spells via 'm' while Nervous or Scared....Is it because I passed the fear check while fighting a certain dlvl monster vs my current CHR, or something?
3) When I equip something that boosts my clvl to clvl 10 for example and yet lowers my INT to < 8, Yeqrezh still lets me choose a spell. If INT is already < 8, maybe that shouldn't be allowed?
4) Also, the Rod of Detection also detects invisible monsters when I don't have See Invisible or Infravision. I don't know if applies to Yeqrezh's mid-late game "Detection". Androids don't have See Invisible or Infravision at game start.
5) I noticed that Biketal spawns in Thrall Mode's R'lyeh even if Iketa is not dead yet.
6) When Yeqrezh offers the spell choices for the 'm' key, there should be a yes or no prompt after making the choice. Otherwise, if you make the wrong spell choice, then too bad.
7) Rfe: Chardumps should include the Disciple's spell list. Currently, they don't.Last edited by HugoVirtuoso; April 12, 2021, 00:04. Reason: To make it clear I've been playing THRALL Yeqrezh Androids and more issues before I forgetMy best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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More questions before I forget:
1) Android Rune-Knight Runes are supposed to increase the Android clvl right? Similar concept with rebuilt equip for Weaponsmiths, right? Even though someone else will tell me go check the code, I'm more interested if those intentions for the Android are correct or not. In these two cases, I'm playing Thrall mode.
2) I noticed that artifacts can get destroyed by Scrolls of Destruction. (Probably applies to Staves and Spells of Destruction or Earthquakes, too.) Since when did this happen?
3) When I play Androids, I notice they don't have the Aggravation flag field at all...am I missing something? Example: Terror Mask gives no aggravation when I play Android Y-Disciples....My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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Some of their common attributes like Es and Dm have no effect on a Magic-Eater, but there's nothing specific to rings of Wizardry that would make them not affect Magic-Eaters at all.
Spell damage bonuses have no effect on a Magic-Eater's devices, but can potentially affect other things like mutation power damage.The Complainer worries about the lack of activity here these days.Comment
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Originally posted by HugoTheGreat20111) I can't tell if my Android's hunger is affected by Regen or Slow Digestion equipment. When either are equipped, hunger status seems unchanged. Or maybe Androids have prema-slow digestion at a certain permanent level that cannot be changed?
2) Many of my Y'Androids can ?often cast spells via 'm' while Nervous or Scared....Is it because I passed the fear check while fighting a certain dlvl monster vs my current CHR, or something?
3) When I equip something that boosts my clvl to clvl 10 for example and yet lowers my INT to < 8, Yeqrezh still lets me choose a spell. If INT is already < 8, maybe that shouldn't be allowed?
4) Also, the Rod of Detection also detects invisible monsters when I don't have See Invisible or Infravision.
5) I noticed that Biketal spawns in Thrall Mode's R'lyeh even if Iketa is not dead yet.
6) When Yeqrezh offers the spell choices for the 'm' key, there should be a yes or no prompt after making the choice. Otherwise, if you make the wrong spell choice, then too bad.
7) Rfe: Chardumps should include the Disciple's spell list.
2) I noticed that artifacts can get destroyed by Scrolls of Destruction. (Probably applies to Staves and Spells of Destruction or Earthquakes, too.) Since when did this happen?
3) When I play Androids, I notice they don't have the Aggravation flag field at all...am I missing something?The Complainer worries about the lack of activity here these days.Comment
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Troika weapons can spawn regardless of whether you serve the Troika or not, right? I've played an Android Yeqrezh Disciple that spawned a Troika weapon via *Acquirement*My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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The Complainer worries about the lack of activity here these days.Comment
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I noticed that (Dwarven) body armor can have Stealth bonus. Is this intentional? If yes, why? I thought Dwarves are known for being unstealthy
Also, 'Dasai', while 'terrible', it does not have a curse that sticks to the player...by default...?Last edited by HugoVirtuoso; April 23, 2021, 02:40.My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
https://www.youtube.com/watch?v=rwAR0WOphUA
If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.
As of February 18th, 2022, my YouTube username is MidgardVirtuosoComment
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That said, -Stealth isn't unusual on Dwarven body armor either.
Also, 'Dasai', while 'terrible', it does not have a curse that sticks to the player...by default...?The Complainer worries about the lack of activity here these days.Comment
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The Complainer worries about the lack of activity here these days.Comment
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