Wouldn't it be easier to simply assign a bit more fitting tile art?
How are the different tilesets handles anyway?
FAangband 1.4
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Tile art submissions are welcome. I'm sure that particular race, formerly plain ol' ASCII, just got assigned an unused family of already existing tiles due to my inability to draw and general laziness.Leave a comment:
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Ah, thanks,trying that now.
I vaguely remember I tried that with 0.4xx or 0.5yy and it didn't work out so well ...
INI seems to have worked, the terms showed up as desired.
I saved and loaded a personal prf file, yet the squelch setting behave strangly somehow:
1) I'm pretty sure I never squelched normal arrows, as I'm still carrying 50 of them, which suddenly showed up as {squelch}, but didnt get dropped.
2) ID'ed a dubious ring, which got squelched - yet no quality or ego squelch showed up in the settings. After toggling them back and forth I was able to pick it up from the floor again.
And here are some more complaints
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3) Beorning Huntslady looks like some olive-skinned alien with a staff. (Shockbolt's tiles)
4) Rod of Illumination only shows light animation of 3x3 squares, but illuminates more. Once (wasn't able to figure out exactly when) the effect seemingly went out to squares on the 2nd ring.
5) Clvl 22 on Dlvl 23 ... Bow of Accuracy, some rings and amulets as drop and in shops, but best armour was +3 whatever. No ego etc. Makes it hard to get resistances, but poision and blindness attacks start to show up.
6) A dubious ring "makes you vulnerable to frost" .. yet the resist is termed "cold".
7) Squelch menue tells you to navigate using the arrow keys, and to toggle options with "enter". Why doesnt the game-settings-formely-known-as-birth-options page does the same?
edit: typos, clarificationsLast edited by Arralen; December 17, 2013, 05:52.Leave a comment:
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Windows.
You mean I can copy over faangband.INI and some .prf files and whatever else and be done with it?Leave a comment:
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Which port? This should be possible at least with windows, sdl and x11, and possibly with OSX.Leave a comment:
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Come on, you meant "to my annoying players", I could totally understand that
Loading the savegame isn't the problem, but how do I copy the window sizes, locations, font and tile settings over without looking into and noting down every single setting on the old version (7 terms), and then applying them to the new?
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Hmm. Is the encumbrance penalty a proportion? Maybe when your total MP went up the penalty went from "rounding error" to "has actual effect"?Leave a comment:
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That's a bit strange:
WTF? Is he now intelligent enough to recognize that?On the ground: a Metallic Purple Potion of Intelligence.
You feel very smart! (INT goes up to 18/40)
You see no more Metallic Purple Potions of Intelligence.
The weight of your armor encumbers your movement.
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It's called commitment to (annoying) my players.
Savefiles from 1.4.1 should just load.
Yes, agreed, that is a bit unintuitive. I will write it up as a bugAbout the game settings formerly known as birth options ... up-/down arrows let you navigate, right-arrow toggles the option (text should tell you that, instead of "toggle options" .. but how?), but left-arrow takes you to the next screen, instead of toggling the option off again.
This is counter-intuitive, and somewhat collides with the seperate entry "accept current modes".
For now, I recommend not using either left or right arrow on that screen - enter to toggle, escape to move back, select accept (h) to move forward.Leave a comment:
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Why? Why?

Each time I get an @ to level 25 (and don't have it killed in some horrible way well before), you release a new version, and I never figure out how to move over all the settings together with the savegame, so I start to do the whole tweaking process again. And when I'm done, I just move on with the last test character ... to level 25 ...

About the game settings formerly known as birth options ... up-/down arrows let you navigate, right-arrow toggles the option (text should tell you that, instead of "toggle options" .. but how?), but left-arrow takes you to the next screen, instead of toggling the option off again.
This is counter-intuitive, and somewhat collides with the seperate entry "accept current modes".
Havent got any further, because I really want to migrate the settings and savegame from 1.41 ... maybe I can make it to lvl 35 then
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