FAangband 1.4

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  • Fendell Orcbane
    replied
    I've noticed the lack of uniques in this version of FA. Of course ZI'm playing in hardmode and scum for good levels mode. BUt I wish I could find more uniques...

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  • Nick
    replied
    Originally posted by Thraalbeast
    I just posted two screenshots from when stepping on a lava pit. The bug is that if you are asked if you want to step on the lava pit (scaldingly hot) and say "n", you still get the move to the pit, but no damage.
    Awesome - that's a great exploit. You can walk across lava as long as you say you don't want to...

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  • Thraalbee
    replied
    Minor bug, stepping on lava

    I just posted two screenshots from when stepping on a lava pit. The bug is that if you are asked if you want to step on the lava pit (scaldingly hot) and say "n", you still get the move to the pit, but no damage.

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  • MattB
    replied
    Originally posted by Nick
    You get other well-balanced stuff, too - spears, throwing hammers, etc.
    Ah, fair enough then!

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  • Nick
    replied
    Originally posted by MattB
    My pleasure!
    Could they just be renamed 'throwing knives' maybe?
    You get other well-balanced stuff, too - spears, throwing hammers, etc.

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  • MattB
    replied
    Originally posted by Nick
    It is a well-balanced dagger, which means better for throwing. It should be named as such, as should other well-balanced items. Thanks for finding this - another thing to be fixed in the next version.
    My pleasure!
    Could they just be renamed 'throwing knives' maybe?

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  • Nick
    replied
    Originally posted by Pete Mack
    Do they look different on 'x'amination?
    Nope. I failed to bring that change over from 1.1.6 to 1.2 when I moved to the latest V codebase - an incredibly painful process from which the variant is only just recovering. There are probably still others, but MattB is finding them for me

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  • Pete Mack
    replied
    Do they look different on 'x'amination?

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  • HugoVirtuoso
    replied
    Originally posted by Nick
    Yes, they could.

    It is a well-balanced dagger, which means better for throwing. It should be named as such, as should other well-balanced items. Thanks for finding this - another thing to be fixed in the next version.
    Sure enough the store owner(s) can tell the difference between two Daggers, one well-balanced and one NOT-well-balanced, yet they're named the same way.

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  • Nick
    replied
    Originally posted by MattB
    Could they have some kind of hidden bonus?
    Yes, they could.

    It is a well-balanced dagger, which means better for throwing. It should be named as such, as should other well-balanced items. Thanks for finding this - another thing to be fixed in the next version.

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  • MattB
    replied
    My current Glar has also got one of these pricey daggers saved in his home which was dropped in the dungeon, if you're interested.

    Could they have some kind of hidden bonus?

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  • MattB
    replied
    Originally posted by Nick
    That's odd. If the dagger is still in the shop, could you send me a savefile? Email on the title screen.
    Hi Nick,

    Generations of Glars have been tirelessly persecuting townsfolk to try and reproduce it...and we're there.

    Savefile heading your way...

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  • Nick
    replied
    Originally posted by Fendell Orcbane
    I think the elemental attack for Poison is still bugged : ( Also if my assassin uses a staff of holiness she gets poisoned. Is that intentional ?
    _Holiness is supposed to reduce poison, but holy attacks are supposed to hurt necro realm casters. It looks like there's some funny interaction going on there - I'll check it out.

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  • MattB
    replied
    Originally posted by Nick
    That's odd. If the dagger is still in the shop, could you send me a savefile? Email on the title screen.
    Hi Nick,

    Sorry, this was a competition run and due to the excrutiating difficulty of this competition () I've gone through 5 or 6 Glars this afternoon/evening!

    So no, sorry, no savefile.

    Apologies.

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  • Fendell Orcbane
    replied
    I think the elemental attack for Poison is still bugged : ( Also if my assassin uses a staff of holiness she gets poisoned. Is that intentional ?

    Leave a comment:

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