That's probably a good idea - also the pickup problems are getting silly. I was planning to get a bugfix out soonish, and it will have level autosave at least and improved pickup if I can work out what's going on.
Do you mean the allocations are scrambled, or there's actual tile mixing? I'll have a look, anyway.
Awesome - my chance to beat you! Have you taken note of the scoring system and the win condition?
My favourite old tiles are close to unreadable at times. The terrain tiles are somehow interlaced with the monsters so you cannot tell what is on a square.
Got to CL23ish and SV30 territory (around 150-200k turns) before my rustiness killed me. Found it really hard to get out of the Sil mindset.
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