FAangband 1.3

Collapse
X
 
  • Time
  • Show
Clear All
new posts

  • Fendell Orcbane
    replied
    Actually all the artifact rods have no recharge time. But I'm playing ultra hard mode at 98th level of Angband...Powerdragons everywhere...plus create doors doesn't work...so I think it evens out LOL.

    Leave a comment:


  • Nick
    replied
    Originally posted by Fendell Orcbane
    Also the Rod Mantle of Shadow doesn't need any recharge time. Which is the only reason that my rogue is carrying it...so that might not be a bug?
    That's a bug.

    Leave a comment:


  • Fendell Orcbane
    replied
    Also the Rod Mantle of Shadow doesn't need any recharge time. Which is the only reason that my rogue is carrying it...so that might not be a bug?

    Leave a comment:


  • Nick
    replied
    Originally posted by Fendell Orcbane
    I'm playing a high elf rogue and when he cast Create Doors it creates a door right on the tile that he is standing on...I think this is bug.
    Yeah, I guess so. I'll have a look at that.

    Leave a comment:


  • Fendell Orcbane
    replied
    I'm playing a high elf rogue and when he cast Create Doors it creates a door right on the tile that he is standing on...I think this is bug.

    Leave a comment:


  • Nick
    replied
    Originally posted by UglySquirrell
    Thanks LostTemplar, one last question for y'all, can you wield a shield well using martial arts? or does that mess with it.
    Yeah, shields are fine.

    Oh, i ran into a bit of a bug, after my last death i went through the end bit, saw the tombstone, did a file dump and uploaded on the ladder. When i went to start a new guy with the same file it loaded at the last spot i had saved at still alive! I of course commited suicide but thought i'd let you know. Playing Ironman, no wilderness if it matters.
    OK, thanks - I'll look into that one.

    Leave a comment:


  • UglySquirrell
    replied
    Thanks LostTemplar, one last question for y'all, can you wield a shield well using martial arts? or does that mess with it.

    Oh, i ran into a bit of a bug, after my last death i went through the end bit, saw the tombstone, did a file dump and uploaded on the ladder. When i went to start a new guy with the same file it loaded at the last spot i had saved at still alive! I of course commited suicide but thought i'd let you know. Playing Ironman, no wilderness if it matters.

    Leave a comment:


  • LostTemplar
    replied
    Strength gives + to deadliness, deadliness increases average damage.

    Leave a comment:


  • UglySquirrell
    replied
    I'm probably looking in the wrong spot, but is the druids martial arts damage affected by strength. Saw the bit about deadliness on gear just giving you a better chance at a higher damage attack, but can't seem to find anything about strength.

    Leave a comment:


  • UglySquirrell
    replied
    Cool, thank you iv'e been thinking Druids are pretty well setup for Ironman games with there first spellbook.

    Leave a comment:


  • Nick
    replied
    Originally posted by UglySquirrell
    When i start a new game on the latest version and choose Ironman mode the game freezes up when i try and enter into greater danger (down staircase) to leave town.
    Thanks, (incredibly stupid) bug found and fixed in development. I'll aim to get a new version out soon with the fix.

    Leave a comment:


  • UglySquirrell
    replied
    Hi, i tried searching and didn't find anything, so i hope i'm not just repeating someone else. When i start a new game on the latest version and choose Ironman mode the game freezes up when i try and enter into greater danger (down staircase) to leave town. I tried it with 2 different characters, with asc and with old style graphics.

    Ironman seems to work fine if i turn on the "No Wilderness" mode as well, i am playing on Windows 7 xp if it makes a difference. Thanks.

    Leave a comment:


  • Nick
    replied
    Originally posted by LostTemplar
    This is an old bug, sometimes stacks also appear after destruction spell being used in the destructed area.
    OK, that's interesting - either it wasn't reported, or (more likely) I've forgotten all about it.

    I've had a bit of a look, and am still clueless.

    Leave a comment:


  • LostTemplar
    replied
    I've just found a stack of 17 healing potions and a stack of 48 speed potions, I'm almost certain these are the amounts that I entered the level with.
    This is an old bug, sometimes stacks also appear after destruction spell being used in the destructed area.

    Leave a comment:


  • Mondkalb
    replied
    Enjoy it while waiting for Beleriand:



    I'm pretty excited about Nick's announcements and can't wait to see the outcome.

    Leave a comment:

Working...
😀
😂
🥰
😘
🤢
😎
😞
😡
👍
👎