Fix the bug, sure. Cancel the effects of the WoR upon surfacing??? I'm not so sure that's a good idea, but, you're the maintainer. What I mean is, had I remembered that recall was still in effect upon surfacing, I could have simply headed back down and wasted a few turns, or read a 2nd recall (not that I had one). I don't really think that a change to the game mechanics is necessary.
Unrelated... having played a few modestly successful Z+ characters so far, I was just wondering. Is it 'normal' to just hop from one quest to another. It seems that all I do when I play is try to complete quests. Is there a greater goal I should be aspiring to along the way... and maybe complete just a few quest on the side just to break up the monotony. In my humble, inexperienced opinion, sometimes, especially early in the game, quest rewards seem extravagant. Also, XP for disarming traps and casting spells seems a bit much. My latest character, after quickly killing his quest's target, an Owlbear, gained CL's 7 and 8 by simply disarming the trap filled lair.
Unrelated... having played a few modestly successful Z+ characters so far, I was just wondering. Is it 'normal' to just hop from one quest to another. It seems that all I do when I play is try to complete quests. Is there a greater goal I should be aspiring to along the way... and maybe complete just a few quest on the side just to break up the monotony. In my humble, inexperienced opinion, sometimes, especially early in the game, quest rewards seem extravagant. Also, XP for disarming traps and casting spells seems a bit much. My latest character, after quickly killing his quest's target, an Owlbear, gained CL's 7 and 8 by simply disarming the trap filled lair.
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