The only problem the graphics omissions have created so far was in an Arctic Lair where some of the ground tiles displayed as black squares and any monster in them could not be seen. Other than that it just displays the underlying symbol for any missing tiles which is not a problem at all.
Z+Angband 0.3.0 beta released!
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Here are some screenshots of the game with the 16x25b font file and the above settings: http://blog.elderlore.com/gallery/20...ZAngband-0.3.1
I just recently discovered TomeTik a few days ago, and it looks cool, esp the buildings and the world map.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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The only problem the graphics omissions have created so far was in an Arctic Lair where some of the ground tiles displayed as black squares and any monster in them could not be seen. Other than that it just displays the underlying symbol for any missing tiles which is not a problem at all.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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Another question. I thought I remembered seeing something about the auto-destroy feature in this topic but I can't seem to find it. How do I set it to something other than yes/no?
Ok I found the post but it doesn't answer my question. Say I have a nice ego weapon so I am not interested in items that pseudo-ID as {average} or {good} but I want to keep the {excellent} ones since they are good cash and one might be an upgrade. Is that possible?My first winner: http://angband.oook.cz/ladder-show.php?id=10138Comment
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Another question. I thought I remembered seeing something about the auto-destroy feature in this topic but I can't seem to find it. How do I set it to something other than yes/no?
Ok I found the post but it doesn't answer my question. Say I have a nice ego weapon so I am not interested in items that pseudo-ID as {average} or {good} but I want to keep the {excellent} ones since they are good cash and one might be an upgrade. Is that possible?-----------------------------------------
Z+Angband: A Zangband evolution
http://tinyurl.com/5pq2bdComment
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Is there a difference in some of the locked doors? I have found several that when I tried to move into them it says "you fail to unlock the door" but when I try to 'D'isarm it says there is nothing to disarm. I have to run into the door repeatedly until I get a "you unlocked the door" message.
Also the level feeling "You nearly faint as visions of death fill your mind" is making me a bit anxious.My first winner: http://angband.oook.cz/ladder-show.php?id=10138Comment
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Is there a difference in some of the locked doors? I have found several that when I tried to move into them it says "you fail to unlock the door" but when I try to 'D'isarm it says there is nothing to disarm. I have to run into the door repeatedly until I get a "you unlocked the door" message.
Also the level feeling "You nearly faint as visions of death fill your mind" is making me a bit anxious.-----------------------------------------
Z+Angband: A Zangband evolution
http://tinyurl.com/5pq2bdComment
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Yeah, that is kind of the point. That one is the highest level feeling you can get. It is likely to mean that there are dangerous enemies on the level, but it could also mean there are powerful items. What you won't know is if the feeling is close to borderline with "This level looks very dangerous" or way beyond it.My first winner: http://angband.oook.cz/ladder-show.php?id=10138Comment
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A quest bug:
I completed a level 69 quest from a town keep. I was expecting that the next quest might be for Oberon and the Serpent (I haven't gotten the Serpent quest yet), but was quite surprised when I saw a level 102 quest instead:
(Q) Request quest (102)
I hit "Q" and received the following quest:
"Clear 0 level of a certain catacombs south-west of Orodar."
The quest does not show up in my quest log (presumably because it's 0 levels?), but it's not marked as completed, either. The quest stairs do appear in the wilderness, but they only take me down to level 100.
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Bug with Chaos Channels? I was casting the spell Finger of Chaos on a Cyberdemon. I was doing plenty of damage, but then the Cyberdemon suddenly shot back up to full health. Is this an unintended effect of the polymorph side-effect? He wasn't polymorphed, and I didn't get a message to that effect, but I don't know of any other reason why he might regain all of his health suddenly.Comment
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A quest bug:
I completed a level 69 quest from a town keep. I was expecting that the next quest might be for Oberon and the Serpent (I haven't gotten the Serpent quest yet), but was quite surprised when I saw a level 102 quest instead:
(Q) Request quest (102)
I hit "Q" and received the following quest:
"Clear 0 level of a certain catacombs south-west of Orodar."
The quest does not show up in my quest log (presumably because it's 0 levels?), but it's not marked as completed, either. The quest stairs do appear in the wilderness, but they only take me down to level 100.
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Bug with Chaos Channels? I was casting the spell Finger of Chaos on a Cyberdemon. I was doing plenty of damage, but then the Cyberdemon suddenly shot back up to full health. Is this an unintended effect of the polymorph side-effect? He wasn't polymorphed, and I didn't get a message to that effect, but I don't know of any other reason why he might regain all of his health suddenly.
Cyberdemon: not sure what happened, but polymorph does explicitly check that the new race is different from the old one, so that didn't happen. I'm guessing there might have been a second cyberdemon. Wild magic (failing to cast a chaos spell) can sometimes summon one, and there are other ways too. Cyberdemons are not detected by telepathy, so you might not have noticed.-----------------------------------------
Z+Angband: A Zangband evolution
http://tinyurl.com/5pq2bdComment
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Cyberdemon: not sure what happened, but polymorph does explicitly check that the new race is different from the old one, so that didn't happen. I'm guessing there might have been a second cyberdemon. Wild magic (failing to cast a chaos spell) can sometimes summon one, and there are other ways too. Cyberdemons are not detected by telepathy, so you might not have noticed.
1) I was in a lit hallway. A second Cyberdemon would have been impossible to hide. Also, I had previously used a Rod of Detection which should have shown it.
2) My failure rate is 0% for Finger of Chaos (40 INT, cl 36), so I don't think it was wild magic.
At this point I'm stumped, but it's not that big of an issue... I normally don't use that spell on non-uniques unless I *want* them to polymorph.
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Another bug: I've got a level 6 quest to kill a Scruffy Looking Hobbit (and friends!), but if I go down the stairs into the quest then the program freezes. I'm forced to shut down the application from the task manager. This issue is reproducible, so I'll try to get you a save file.Last edited by RogerN; December 11, 2008, 23:22.Comment
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Another bug: I've got a level 6 quest to kill a Scruffy Looking Hobbit (and friends!), but if I go down the stairs into the quest then the program freezes. I'm forced to shut down the application from the task manager. This issue is reproducible, so I'll try to get you a save file.-----------------------------------------
Z+Angband: A Zangband evolution
http://tinyurl.com/5pq2bdComment
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Question: I just had a character killed by a single mana bolt which did more than 436 damage. That seems rather a lot of damage for an unresistable attack, particularly from a depth 49 monster (Eol the Dark Elf). What's the maximum damage that a mana bolt can do? Previously I'd never seen a mana bolt do more than 200 damage, let alone 400.Comment
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Question: I just had a character killed by a single mana bolt which did more than 436 damage. That seems rather a lot of damage for an unresistable attack, particularly from a depth 49 monster (Eol the Dark Elf). What's the maximum damage that a mana bolt can do? Previously I'd never seen a mana bolt do more than 200 damage, let alone 400.
But this is helpful because it alerted me that Z used a 1-50 scale for monster HD, while V must have used a 1-100 scale. Even the Serpent of Chaos has only 50 HD. (each is a d504, but still...) So in the next version, that'll be toned down, and the absolute max a Mana Bolt can do will be 500 HP, though much more likely around 250.Last edited by Mangojuice; December 12, 2008, 20:33.-----------------------------------------
Z+Angband: A Zangband evolution
http://tinyurl.com/5pq2bdComment
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