See post 47 in this thread.
Angband 4.2.2
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See post 47 in this thread.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Found another bug: unable to target monsters who are standing on rubble.
EDIT: weird... sometimes I can and sometimes I can't. Not sure what makes the difference.Last edited by will_asher; March 22, 2021, 06:28.Will_Asher
aka LibraryAdventurer
My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)Comment
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PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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It was an orc, so he wouldn't be standing on impassable rubble.
(I think you should be able to target monsters in a wall too, but that's another thing)Will_Asher
aka LibraryAdventurer
My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)Comment
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Necromancer 4.2.2 on angband.live:
Warg Form spell description doesn't mention you getting two bonus attacks. Just that you gain a form of a warg and get Berserk status with cost of some HP.
Don't know if this is intentional or not, but the extra attacks are invariably the reason to cast this spell.Comment
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So I just got to a game-winning clvl 40 gnome mage in 4.2.2 before dying in a major vault on DL 74 (Narya, Soulkeeper, Ingwe, Rohirrim, RoS+10, RoS+9, the list goes on), and about 20 uniques, the unique vortex got me, never saw him coming. Decided my Narya and RoS+10 left me with too few HP so I swapped in Calris. Duh. Decided I didn't really want all the not-yet-TO'd guys waking up, so took off Calris. But then my HP were low *and* I had woken up some things, obviously wasn't aware of 'v' waking up, though. First gnome mage death in many years, winning's become quite easy with stealthy mages. Pissed me off, because I'd just found Narya and was preparing to go unique Balrog hunting (Smaug was there, too).
My take on 4.2.2 is that it's OK for mages. But recharge / tap have been swung so heavily in the nerfed direction after the "free infinite mana" excesses of 4.2.0 that they've become unusable. Recharge backfires way too frequently and at lower charge counts, so building up a decent stack of charges to tap later is nigh on impossible. I found myself basically never using Tap, and just reaching for !Restore Mana every time. So I'd say: ease up on the charge limits a bit, and backfire a bit less frequently. It was fun to have another means to gain mana back, now that's gone.Comment
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