Angband 4.2.2
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Because Morgoth will save on an average of about 6 times, and sometimes a lot more, maybe there need to be several messages; if I understand how it works, a CL 50 player will be successful just under 1/8 the time vs DL 100: P = 1/50 * (.01+.02+.03+ ... + .50)
Here are some:
X says, "Your mother was a hamster!"
X gives you the fingerComment
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Because Morgoth will save on an average of about 6 times, and sometimes a lot more, maybe there need to be several messages; if I understand how it works, a CL 50 player will be successful just under 1/8 the time vs DL 100: P = 1/50 * (.01+.02+.03+ ... + .50)
Here are some:
X says, "Your mother was a hamster!"
X gives you the finger
X says "I've had Balrogs uglier than you before breakfast."
X says "Hahahaha! No."
[edit: I should be careful making paladin jokes. I just started a Dwarven paladin after several failed attempts to get a Kobold ranger past dl80.]Last edited by bughunter; March 15, 2021, 20:26.Comment
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Here's the Windows version of file_exists() in z-file.c:
Code:bool file_exists(const char *fname) { char path[MAX_PATH]; DWORD attrib; /* API says we mustn't pass anything larger than MAX_PATH */ my_strcpy(path, s, sizeof(path)); attrib = GetFileAttributes(path); if (attrib == INVALID_FILE_NAME) return false; if (attrib & FILE_ATTRIBUTE_DIRECTORY) return false; return true; }
Is that even compiling?PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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It seems that function is not used in the windows build.
HAVE_STAT is defined both with MinGW and MSVC and the
function above, enclosed in "#if defined(HAVE_STAT)",
is used instead.
With MinGW, HAVE_STAT is defined in autoconf.h, and with
MSVC, in h-config.h .Comment
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Aha, thank you.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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The slays on thrown weapons are still doing double the damage displayed. I killed a mature multihued dragon with a single throw of a throwing axe that claimed to do 426 damage to dragons (mature multihued has 1000hp I believe).Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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@ arrived in a cavern level at DL 63 and received the message, "Teleportation is forbidden" upon attempting to teleport. @ is wearing nothing that is cursed. Is this a new feature of cavern levels? Or any levels? Is it randomly assigned or limited to caverns? Is it true of vaults on otherwise regular levels? Curious minds want to know if this is a new feature of 4.2.2 and what the parameters are.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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