OK, I'll play along. How is the order in class.txt chosen? I'm looking for an answer that gets down to the ones and zeroes of the individual transistors, please.
Current master post-4.2.1
Collapse
X
-
-
There is no deeper answer. It's the order I happened to put them in in class.txt when I introduced the new classes. Presumably I had some reason for that order at the time. When the game starts they're read in by the datafile parser, and then spat out onto the birth screen in the same order.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Yeah, nothing wrong with that. Let me propose a different order, based roughly on class complexity.
Non-Casters
- Warrior
Half-Casters
- Ranger
- Paladin
- Rogue
- Blackguard
Full Casters
- Druid
- Priest
- Mage
- Necromancer
This is not too different from the current order except that currently it goes Warrior, Full, Half. In this version I kept the type of magic order the same: Nature, Holy, Arcane, Shadow. My main priority is thinking of a new player who tries the classes in order, probably skipping a few along the way.
Another way that gives precedence to the old school classes would be to organize by magic school alphabetically:
- Warrior
Arcane
- Rogue
- Mage
Holy
- Paladin
- Priest
Nature
- Ranger
- Druid
Shadow
- Blackguard
- Necromancer
But I like this less because of the new player scenario I posited above.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
-
What do others think?One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
I still haven't figured out when it works and when it doesn't. But sometimes, seemingly most times, when I have a thrown weapon in my quiver I can't fill the "w" slot of my inventory. When the w slot is filled with 35 or fewer missiles I can't pick up a thrown weapon. I've tried inscribing @v0 and @v1 and it seems to work -- I see it listed in my quiver -- but I don't get the inventory space benefit consistently.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
-
I still haven't figured out when it works and when it doesn't. But sometimes, seemingly most times, when I have a thrown weapon in my quiver I can't fill the "w" slot of my inventory. When the w slot is filled with 35 or fewer missiles I can't pick up a thrown weapon. I've tried inscribing @v0 and @v1 and it seems to work -- I see it listed in my quiver -- but I don't get the inventory space benefit consistently.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
Awesome.
Are there any other ways of reaching Gwarl than waiting him to appear in angband.live chat?
I've sent a personal message weeks ago. He finally addressed me in angband.live that he has sent my bug report further regarding to my vanilla save file. He just never removed the save file. He even apologized me for having a long absence. I have specifically stated that a save file of 'SPHARAGAIN' in angband.live is corrupted. But it is still there. I'm forced to play 4.2.1. Not a bad thing as such, but I want to be a part of new development. As far as playtesting goes.
So, unless there is not a string of misunderstandings, just remove spharagain vanilla nightly save file. And if there is another person who can do this, please inform me.
Loving f'***ing everyone, Sphara
Comment
-
I don't really care one way or another, but I do find you are making an implied assumption that is really a matter of opinion. You propose that "half-casters" are less "complex" than full-casters, therefore place them first after warrior. However, that is entirely based on a point of view. From another point of view a "full-caster" is less complex than a "half-caster", one class being simpler than a hybrid of two classes.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
-
The current none-full-half order is fine with me, honestly. But the seeming lack of organization within that framework causes my OCD to flare a little.Last edited by DavidMedley; December 6, 2020, 18:56.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
-
My thoughts on this subject are heavily influenced by introducing the game to my sons (12 and 9 yo) and seeing what works for them.Please like my indie game company on Facebook! https://www.facebook.com/RatherFunGamesComment
-
What do others think?
As for class complexity, I have no doubts that beating orcs with a stick is simpler than beating orcs with a stick and occasionally casting spells, which in turn is simpler than using spells, wands, and arrows while not letting them get close because you're squishier.--
Dive fast, die young, leave a high-CHA corpse.Comment
Comment