Current master post-4.2.1
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Normally you get a message when you font on either SI or ESP--they are obvious, so it's also obvious when equipment doesn't have them . But in any case I have seen a number of invisible monsters since then (I use the paladin spell.) -
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jevensau--
I don't see how, since (say) every wooden torch after depth 40 would then be an artifact and therefore obvious.Leave a comment:
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Any chance of improving the max depth for randarts? Tends to be way too low for lights in particular.Leave a comment:
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I saw this mentioned before, but now that it's happened to me I actually give a shit...
Fighting an Ancient Green with double poison resist and the foul worm down to 4 stars, it breathes its poisonous vapor on me.
The resisted effect must be the poisoned status effect. I think the sickens/sickly are the same thing, which is reduced CON. I only took 9 HP of damage!
This seems... off...Leave a comment:
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I saw this mentioned before, but now that it's happened to me I actually give a shit...
Fighting an Ancient Green with double poison resist and the foul worm down to 4 stars, it breathes its poisonous vapor on me.
You resist the effect!
The stench sickens you.
You feel very sickly.
This seems... off...Leave a comment:
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It's a silly thing. In the android port there isn't much place for the messages subwindow, but auto_more saves a lot of presses. It's useful to see the last message for inspecting the floor. Of course, sometimes I have to trigger ^P to see the missing messages.
Keep the change, I can comment that line in the port sources. There is no need to write a complex solution for just that line.Leave a comment:
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Keep the change, I can comment that line in the port sources. There is no need to write a complex solution for just that line.Leave a comment:
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New build on the github release page, with two small fixes:- Correction of some errors in randart generation, thanks PowerWyrm
- Slight fix to quiver counting, thanks David Medley for reporting and backwardsEric for fixing
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It can go either way. Guess that one property is just incredibly rare to learn, which is why I noticed it.Leave a comment:
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If the android port is the only that has problems I can manage easily, because I use a slightly modified copy of the sources. The ncurses port comes to my mind, it's still active?Leave a comment:
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Potential Bug on the Character Information Screen: Upon @ contributing a helm with an unknown curse to the Armorer, @ learned the rune of impair mana recovery curse. However, the "ImpSP" line on the character information screen remains greyed out. Shouldn't it turn white after learning this curse?Leave a comment:
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I can always revert this change completely if it is causing problems - here is the discussion about the change before it was made.Leave a comment:
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