
Current master post-4.2.1
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Have Runes of Protection been changed? They seem to disappear after two or three turns, but there's no blow from the monster or any message that the rune has been broken, they just vanish from beneath the @'s feet. -
The change is lauded in DCSS community afaik. Scroll of Acquirement had a nickname Scroll of Disappointment in the past.
Not sure if this would fit in Angband. Hard to say. It feels kinda like after killing Wormtongue, you'd get to choose one from 3 _GREAT_ items and rest of them would vanish in the thin air. DCSS can give any artifact or item after dungeon level 4. Angband-acquirement is level-dependent, so I feel like it would encourage me even more to store acq-scrolls to read them deeper.Leave a comment:
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At the risk of angering the Angband gods... DCSS has done a nice improvement to Acquirement where you get to choose between 3 generated items or Gold.Leave a comment:
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For a highly technical definition of 'Great'.
On the other hand:
g) The Metal Brigandine Armor of the Rohirrim [50,+15] <+2>
Conjured forth by magic at 2400'Leave a comment:
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Nothing has changed, they should still be a guaranteed great object.Leave a comment:
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Is it just me, or have Scrolls of Acquirement been seriously nerfed (i.e., impossible to get an artifact)? They were already a total crap shoot, but without even the possibility of something great, they have become fairly useless.Leave a comment:
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I've added the ability to put throwing weapons in the quiver (taking up the same space as 5 pieces of ammo) - just inscribe with @v0, @v1, or whatever.
Let me know how this pans out. It will be on the nightlies page for macOS users and on angband.live, and I'll try and get another windows build done soon too.Leave a comment:
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Rooms/Vaults that don't map? I've never seen this before. Using a staff of mapping, but the vault remains unmapped. I can see treasure inside with detection. I can see monsters inside with detection. But mapping leaves a big black blank space. Not even the outer walls to get an idea of the dimensions. Is this something completely new?Leave a comment:
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Rooms/Vaults that don't map? I've never seen this before. Using a staff of mapping, but the vault remains unmapped. I can see treasure inside with detection. I can see monsters inside with detection. But mapping leaves a big black blank space. Not even the outer walls to get an idea of the dimensions. Is this something completely new?Leave a comment:
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In prt_moves (ui-display.c) there is a misplaced parenthesis in the return statement. The movement display overlaps the nutrition counter. It should be:
return (i != 0) ? (9 + ABS(i) / 10) : 0;Leave a comment:
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Possible bug:
Hit trolls with a rod of light:
A line of shimmering blue light appears.
3 forest trolls cringe from the light!
2 forest trolls flee in terror!
The forest troll is frozen to the spot!
hit them again:
A line of shimmering blue light appears.
3 forest trolls shrivel away in the light!
The forest troll can move again.
They probably shouldn't be able to move after shriveling away in the light.Leave a comment:
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