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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9647

    Originally posted by Voovus
    Isn't this going to encourage stair scumming? Might be ok with forced descent or with no connected stairs.
    OK, I think you're right, and I think the current situation is correct.

    Originally, spending too little time on one level resulted in the message "Looks like any other level" when you arrived on the next one. This was seen to be a problem because it was hard to tell how much time you were meant to have spent. The solution, then, was to delay announcement of level feelings; this way, you were told when you'd spent "enough" time on the level, because you got a feeling. And all this deliberation was completely independent of playing with artifact preservation on or off.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Thraalbee
      Knight
      • Sep 2010
      • 707

      Ironman hobbit ranger feedback (short)

      My ironman ranger testing is progressing nicely now. Will write a full summary once complete. For now I can say this is the most enjoyable version in a long time for a kobold/gnome/hobbit (i.e. non-high elf) ranger with ironman settings. The initial game quickly becomes difficult until you find a decent shooter. Then it gets difficult again when you start running out of ammo. It gets easier once you get the create ammo spell, but the the prereqs for this spell are nicely tuned - many attempts failed just short of the right player level or having >= 20 mana points or just finding the book before being totally out of ammo and soon dead. [twice dead wielding a powerful x3-5 (+x,+20)ish bow after running out of ammo with pitiful melee as last resort that just didn't cut it. This is good, otherwise an early find of such a bow would be too big]

      Also I really like having staves as material for ammo. It's brilliant because they are plentiful enough but also heavy, and they stack. So my ironman ranger can finally go 100% archery with just one shooter which I find very satisfying. The cost of collecting staves is burden and inventory slots. It has quite some impact but that feels right since I no longer need to bring swap-shooters and multiple stacks of ammo. Also I can clear nearly any vault or huge monster pit with just arrows after level 30(ish), no need to switch to melee.

      Also, the very important (for this build) ?phase door is now very easy to stock up on. Blue p's and even blue p pits are common, but more interesting than large packs of hounds so no complaints there. Teleport scrolls are more scarce but after thinking about it, I feel their commonness is also well tuned.

      Comment

      • Thraalbee
        Knight
        • Sep 2010
        • 707

        What is the difference between pFear and Fear in the character sheet?
        [edit] Nm, I guess one is constant fear from e.g. =escaping]
        Last edited by Thraalbee; July 22, 2019, 20:13.

        Comment

        • Ingwe Ingweron
          Veteran
          • Jan 2009
          • 2129

          Something has gone odd with the rune.id system. Even with the "know runes" birth option on, Boots of Wormtongue have a {??} in its title indicating unknown runes.
          “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
          ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

          Comment

          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            Originally posted by Thraalbee
            What is the difference between pFear and Fear in the character sheet?
            [edit] Nm, I guess one is constant fear from e.g. =escaping]
            Exactly right. Basically, think of the Fear indicator as "Panic". Which pFear cannot protect against. E.g., mushrooms of Terror, Rings of Escaping, etc.
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9647

              Originally posted by Ingwe Ingweron
              Something has gone odd with the rune.id system. Even with the "know runes" birth option on, Boots of Wormtongue have a {??} in its title indicating unknown runes.
              Hm. Will check.

              EDIT: Actually, savefile would be handy if you can.
              Last edited by Nick; July 22, 2019, 22:45. Reason: thought
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Ingwe Ingweron
                Veteran
                • Jan 2009
                • 2129

                Originally posted by Nick
                Hm. Will check.

                EDIT: Actually, savefile would be handy if you can.
                Since it's on Angband.live, I guess you have access or Gwarl can get it for you. I've stored the oddity in the Home.
                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                Comment

                • Sphara
                  Knight
                  • Oct 2016
                  • 504

                  Originally posted by Ingwe Ingweron
                  Something has gone odd with the rune.id system. Even with the "know runes" birth option on, Boots of Wormtongue have a {??} in its title indicating unknown runes.
                  Same with rune knowledge birth option off. Found a very early jackpot Amulet of Sustenance and it was already pre-identified but had {??}. As I started reading ID's on it, sustaining runes started to reveal. Haven't used ID on HoldLife yet and there in the pic, it appears ´half-identified'.
                  Attached Files

                  Comment

                  • fph
                    Veteran
                    • Apr 2009
                    • 1030

                    Originally posted by Sphara
                    Same with rune knowledge birth option off. Found a very early jackpot Amulet of Sustenance and it was already pre-identified but had {??}. As I started reading ID's on it, sustaining runes started to reveal. Haven't used ID on HoldLife yet and there in the pic, it appears ´half-identified'.
                    Could it be cursed?
                    --
                    Dive fast, die young, leave a high-CHA corpse.

                    Comment

                    • Sphara
                      Knight
                      • Oct 2016
                      • 504

                      Originally posted by fph
                      Could it be cursed?
                      Character was alive for over 10 000 turns (now dead) after wearing it and never noticed any effect, so VERY LIKELY no.

                      I had the same ghost identification with a Ring of the Dog. Fear resistance showed gray + in the ring slot but the sustenance amulet's pFear status was showing a question mark.

                      Comment

                      • Voovus
                        Adept
                        • Feb 2018
                        • 158

                        Originally posted by Ingwe Ingweron
                        Something has gone odd with the rune.id system. Even with the "know runes" birth option on, Boots of Wormtongue have a {??} in its title indicating unknown runes.
                        Whoa, I like the new "hidden" effect of these boots (re: effect on traps).

                        Is this deliberate? It isn't declared when playing with known runes.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9647

                          Originally posted by Voovus
                          Whoa, I like the new "hidden" effect of these boots (re: effect on traps).

                          Is this deliberate? It isn't declared when playing with known runes.
                          It is deliberate, and that pretty much confirms that it's causing the problem.

                          Originally posted by Sphara
                          Same with rune knowledge birth option off. Found a very early jackpot Amulet of Sustenance and it was already pre-identified but had {??}. As I started reading ID's on it, sustaining runes started to reveal. Haven't used ID on HoldLife yet and there in the pic, it appears ´half-identified'.
                          Thanks, will chase his up too.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • Voovus
                            Adept
                            • Feb 2018
                            • 158

                            Originally posted by Nick
                            It is deliberate, and that pretty much confirms that it's causing the problem.
                            Save file with boots attached, if it helps.

                            On a different note, theft works much better now - thank you, Nick! Mushrooms of Shadow seem a bit too rare (only found 1 in an entire run, and none seem to appear in mushroom rooms).
                            Attached Files

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9647

                              Originally posted by Voovus
                              Save file with boots attached, if it helps.

                              On a different note, theft works much better now - thank you, Nick! Mushrooms of Shadow seem a bit too rare (only found 1 in an entire run, and none seem to appear in mushroom rooms).
                              Thanks, but I've found and fixed the problem. I'll tweak the mushrooms a bit.
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

                              • Ingwe Ingweron
                                Veteran
                                • Jan 2009
                                • 2129

                                Thought I was imagining it at first, but it's repeated enough times that it's for sure. Getting a lot of "run past" problems, where @ runs over $ but they aren't picked up. Also happens occasionally with objects such as ammo, etc.
                                “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                                ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                                Comment

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