Bugs and issues in 4.1.0
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(Windows only) Angband assumes the task bar is always on the bottom. Since I prefer a task bar on the left, the main window ALWAYS opens under the task bar (even after I move it in a previous session.)
* On the bottom cuts into valuable vertical real estate, and on the right makes it too easy to close a window by accidentComment
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So what purpose do they serve other than have FA or die, if they don't show up till they attack even with SI? _detect invisible is available in staff form. _detect evil for most other deadly enemies. Carrion crawlers show up in the light & were pretty easy to kill even without FA. Just don't get what the point is other than to be really scummy for the sake of being scummy.Comment
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Don't Trappers show up on the 'list of all visible enemies' subwindow?My Chiptune music, made in Famitracker: http://soundcloud.com/patashuComment
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They're basically like creeping coins, only even better-hidden.Comment
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Is paralysis & FA in angband actually that interesting a mechanic?
The only case it can be interesting is when you're round paralyzers without FA & that's contingent on their being alternative ways to deal with them. Ghouls, illusionists, carrion crawlers, even homoculi all have alternatives. There's an actual game to it. Undetectable paralyzer is just: tick box on character sheet or die. Shrug. In my opinion that's not interesting.
Anyway I suspect this is the kind of argument which'll go nowhere. Now I know they don't show up on V monster list, well I can still avoid them with enough care, just not in a way that's that fun or interesting.
@Derakon - I get that bit, just not sure why it needs paralysis to achieve it.Comment
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It's reminiscent of when floating eyes attacked with 100% paralysis and if you found one hiding around a corner there were instadeath to any character that wasn't a gnome.
When that was the case I'd always hack the monster.txt to change their attack
Surely the whole point of Angband is detect and evade or fight as appropriate? If there's no way of detecting them, maybe they shouldn't be anything more than an annoyance rather than almost certain death to any @ without FA? Or by the time they appear should FA be an absolute requirement?"This has not been a recording"Comment
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Since last update, non lights with +1 light radius display an extra empty line when inspected. See describe_light().PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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