Angband 4.0beta status

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  • Nick
    Vanilla maintainer
    • Apr 2007
    • 9637

    Update 27fb6d5 fixes
    • Pack overflowing when an unwielded item should stack
    • Black door bug, take 2
    • Bug with mana not refreshing properly when the player is so encumbered they have no mana
    • Recharge time display - there were two bugs here, one resulting in zero values which was new, and one which, I just realise as I type, was not a bug and I've broken it. Will have to fix that.
    • Ingwe's edit file fixes


    There won't be any updates for a few days, but please keep reporting any bugs as you find them. I believe also that debo is going to start a 4.0beta competition fairly soon - some sort of ranger, so the melee, spells and archery all get a work out.
    One for the Dark Lord on his dark throne
    In the Land of Mordor where the Shadows lie.

    Comment

    • Ingwe Ingweron
      Veteran
      • Jan 2009
      • 2129

      Originally posted by Nick
      ....I believe also that debo is going to start a 4.0beta competition fairly soon - some sort of ranger, so the melee, spells and archery all get a work out.
      That being the case, I hope you will give serious consideration to changing the quiver labels back to 0-9 as in 3.5.1 and to [ESC] from individual item in quiver returning to quiver menu (as it does for Inventory or Equipment menus.)

      It is a pain to repeatedly have to return to the quiver to examine and compare the next item of ammunition to decide what to drop and for the inscriptions for firing not to match up with the quiver labels. Let's see, "e", yeah that's "5", so "f" is "6" ....
      “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
      ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

      Comment

      • Ingwe Ingweron
        Veteran
        • Jan 2009
        • 2129

        Originally posted by Nick
        ....Ingwe's edit file fixes....
        One more. In Activation.txt, DRAGON_LAW is sound/shards. “/“ should be an “or” in description to be consistent with other dragon mail descriptions.
        “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
        ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9637

          Really no updates for a few days now.

          Update 7c315aa fixes:
          • Bad activation display times in last update
          • Introduces new command '|' which views the quiver directly


          So now you can examine the quiver directly (same as 'e' for equipment and 'i' for inventory), and looking at something then hitting ESC takes you back to the quiver. Also that last works for the equipment, which it wasn't before.

          Quiver labels 0-9 will have to wait a bit - that will be a bit trickier.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Thraalbee
            Knight
            • Sep 2010
            • 707

            Mage spell "Teleport other" presents under Info as "dam 100".
            "Rad 100" or "Radius 100" would be correct iirc.

            Comment

            • Ingwe Ingweron
              Veteran
              • Jan 2009
              • 2129

              Angband 4.0 dev 7c315aa

              It's too bad we have to wait a few days for an update, because there's a significant but unknown crash bug!

              Upload the save file and take one step to the right - CRASH!

              I've no idea why. Given the recent fix to the mimic leaks, possibly the mimic crash is rearing its ugly head again? Tester.zip
              “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
              ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

              Comment

              • tumbleweed
                Adept
                • May 2015
                • 112

                Originally posted by Ingwe Ingweron
                Angband 4.0 dev 7c315aa
                It's too bad we have to wait a few days for an update, because there's a significant but unknown crash bug!

                Upload the save file and take one step to the right - CRASH!
                Uh... not here. Did you test this with a freshly unpacked Angband?

                Comment

                • Ingwe Ingweron
                  Veteran
                  • Jan 2009
                  • 2129

                  Originally posted by tumbleweed
                  Uh... not here. Did you test this with a freshly unpacked Angband?
                  Forgot to mention, this is on OSX. That seems to have made quite a difference in the past. And, yes, this is with the most recent download from the nightlies.
                  “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                  ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                  Comment

                  • Nomad
                    Knight
                    • Sep 2010
                    • 958

                    Originally posted by Nick
                    • Black door bug, take 2
                    Yep, seems to be all fixed now!

                    Originally posted by Nick
                    • Introduces new command '|' which views the quiver directly
                    This is handy, thanks. Seems like it would be a good idea to make the command to switch to the quiver from equipment/inventory '|' instead of '.' as well, now, for consistency.

                    Incidentally, I just noticed while I was checking if this had been changed that the inventory header is too long for the 24x80 window size now - it's over 80 characters, so it's truncated at:

                    Code:
                    (Inventory) Burden 47.0 lb (60.9 lb remaining). Select Item:  (Inven: a-i, / for
                    When the full message if you expand the window is quite a bit longer:

                    Code:
                    (Inventory) Burden 47.0 lb (60.9 lb remaining). Select Item:  (Inven: a-i, / for
                     Equip, . for Quiver, - for floor, ESC)
                    It's quite difficult to cut all that down to 80 characters, but how's this?

                    Code:
                    (Inv) Burden 47.0 lb (60.9 lb free). (Inv a-i, Equip /, Quiver ., Floor -, ESC)

                    Comment

                    • Darin
                      Apprentice
                      • Jun 2010
                      • 53

                      Originally posted by Ingwe Ingweron
                      Angband 4.0 dev 7c315aa

                      It's too bad we have to wait a few days for an update, because there's a significant but unknown crash bug!

                      Upload the save file and take one step to the right - CRASH!

                      I've no idea why. Given the recent fix to the mimic leaks, possibly the mimic crash is rearing its ugly head again? [ATTACH]1252[/ATTACH]
                      I was able to reproduce this on OS X. Download the saved file, unpack and open it, and move in either direction and crash.

                      Darin

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9637

                        Definitely no more updates for a few days now (I'm away from my dev machine from about 10 minutes from now).

                        Update 78905dd (which should be up fairly soon) fixes the latest crash - it was from mimicked objects being crushed by another monster. That savefile should work fine now.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Tarrasque
                          Scout
                          • May 2015
                          • 26

                          Hi, I've lurked on here and rgra for several years. I had a reply that got lost but I don't feel like retyping it so I'll be short.

                          Regarding the personal pronoun used to refer to the player character, if it must be neuter and not any other and can't be selected or typed in, then (from best to worst IMO):
                          "they" (has been grammatical for hundreds of years) > avoid the words > call the player "The Ugly Idiot" > "it".

                          I don't care if I have to be a he, she or xir, but I'm not an inanimate object.

                          edit: would this thread be the place to put a suggestion about changing something about running?
                          Last edited by Tarrasque; May 18, 2015, 06:14.

                          Comment

                          • Ingwe Ingweron
                            Veteran
                            • Jan 2009
                            • 2129

                            Originally posted by Tarrasque
                            ....Regarding the personal pronoun used to refer to the player character,....
                            I just use @.
                            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
                            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9637

                              Originally posted by Tarrasque
                              Regarding the personal pronoun used to refer to the player character, if it must be neuter and not any other and can't be selected or typed in, then (from best to worst IMO):
                              "they" (has been grammatical for hundreds of years) > avoid the words > call the player "The Ugly Idiot" > "it".

                              I don't care if I have to be a he, she or xir, but I'm not an inanimate object.
                              I'm inclined to agree. The thing is, it doesn't really come up in Vanilla, because the player is only ever referred to as "you". The case which PowerWyrm mentioned was in his multiplayer variant - so it's his problem

                              Originally posted by Tarrasque
                              would this thread be the place to put a suggestion about changing something about running?
                              Certainly.
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

                              • MattB
                                Veteran
                                • Mar 2013
                                • 1214

                                Originally posted by Nick
                                Really no updates for a few days now.

                                Update 7c315aa fixes:
                                • Bad activation display times in last update
                                • Introduces new command '|' which views the quiver directly


                                So now you can examine the quiver directly (same as 'e' for equipment and 'i' for inventory), and looking at something then hitting ESC takes you back to the quiver. Also that last works for the equipment, which it wasn't before.

                                Quiver labels 0-9 will have to wait a bit - that will be a bit trickier.
                                Sorry, just had a crash on the above build.

                                I exited the home and had the ol' obj-pile assertion thingummyjig.

                                I had just picked up a load of stuff in my inventory that was ignored, so I guess I insta-dropped a load of stuff on the square directly outside the home.

                                Comment

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