Angband 4.0beta status

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  • MattB
    Veteran
    • Mar 2013
    • 1214

    Playing randarts and just found the star which activated for scare monster. Is this intended behaviour? I thought the activations for lights were sacrosanct?

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9637

      Originally posted by Nomad
      Aha, I've pinned it down! I'm playing the Windows version, and it turns out that lore.txt is only being created/updated if you exit the game 'manually' using the ^X command or in-game Enter menu, but NOT if you exit using the standard Windows interface (i.e. by choosing File > Exit from the menu or clicking the X in the right-hand corner of the window).
      I do not believe that possibility would have occurred to me for some time - good job.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Nick
        Vanilla maintainer
        • Apr 2007
        • 9637

        Originally posted by Ingwe Ingweron
        Was the " Sauron and artifacts only appearing once unless “reset” by closing and reopening" bug ever addressed?
        No it wasn't, thank you.

        The macro thing - the 5 makes sense to me now. I'll go back and have a look at why 3.5.1 doesn't have the problem.
        One for the Dark Lord on his dark throne
        In the Land of Mordor where the Shadows lie.

        Comment

        • Ingwe Ingweron
          Veteran
          • Jan 2009
          • 2129

          Angband 4.0 dev 280b6ee

          Several crashes when attacking mimics, with weapons or with magic. Strike at a mimic scroll with a weapon or aim an orb of destruction or magic missile at one and CRASH.
          “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
          ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

          Comment

          • Ingwe Ingweron
            Veteran
            • Jan 2009
            • 2129

            Angband 4.0 dev 280b6ee

            @ just ran into a trap on the trap detection line. It appears that 4.0 is one square short of 3.5.1 in its trap detection radius (failing to detect a trap that is on the trap detection line), that or one square short in its "stop" for running when getting to the trap detection line.

            3.5.1 detected traps up to and including the trap detection line.

            I might have expected to run into a trap just past the trap detection line due to the "run past" bug, but this is the first time @ has run into an unidentified trap literally on the line.
            “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
            ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

            Comment

            • MattB
              Veteran
              • Mar 2013
              • 1214

              Originally posted by Ingwe Ingweron
              Angband 4.0 dev 280b6ee

              Several crashes when attacking mimics, with weapons or with magic. Strike at a mimic scroll with a weapon or aim an orb of destruction or magic missile at one and CRASH.
              I had this too last night (playing last but one update).

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9637

                Originally posted by Ingwe Ingweron
                Was the " Sauron and artifacts only appearing once unless “reset” by closing and reopening" bug ever addressed?
                This has in fact opened a can of worms. There is a whole bunch of housekeeping stuff to do with monsters that should be done on changing levels, and isn't. I will update when I have it all sorted - but that will take a while.

                Good news is that that update will also fix the Windows monster memory bug.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • fizzix
                  Prophet
                  • Aug 2009
                  • 3025

                  Originally posted by Nick
                  This has in fact opened a can of worms. There is a whole bunch of housekeeping stuff to do with monsters that should be done on changing levels, and isn't. I will update when I have it all sorted - but that will take a while.

                  Good news is that that update will also fix the Windows monster memory bug.
                  Might it conceivably also speed up stats gen?

                  Comment

                  • Derakon
                    Prophet
                    • Dec 2009
                    • 9022

                    Originally posted by fizzix
                    Might it conceivably also speed up stats gen?
                    And while we're at it, I'd like a pony...

                    Comment

                    • tumbleweed
                      Adept
                      • May 2015
                      • 112

                      Regarding the mimic crashes, I'll shamelessly use this opportunity to once again advertise the two saves I provided for investigating the mimic issue, one when entering the level, the other right in front of the mimic. Just in case Nick missed them.

                      Click me.

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9637

                        Originally posted by Thraalbeast
                        Attached savefile contains Sind. Switch between body armours and AC display is not updated correctly. Save and reload and always ok.
                        I can't repeat this - the AC switches between 115 and 182 exactly as expected for me, both in Windows and Linux.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9637

                          Update 5052b03 fixes:
                          • Monster memory being forgotten when exiting Windows port via the file menu (still happens if you just close the window with the 'X' in the corner - don't do that)
                          • Uniques (notably Sauron and Morgoth) not reappearing until a save and reload
                          • All mimic crashes! (I hope)
                          • Rings swapping hands on save and reload


                          Note that this update breaks savefiles - that was necessary both for the ring fix and the mimic fix. The uniques not reappearing fix will also fix a few other things - I don't know if anyone noticed, but after having played for a while without quitting and reloading, breeders probably stopped being generated. I'm amazed that this error was causing so little trouble.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • nppangband
                            NPPAngband Maintainer
                            • Dec 2008
                            • 926

                            Here is a typo I just noticed. Fortunately savefile compatibility is not involved:

                            In the graf-shb.prf file, it says in various places:

                            "Graphics are sourced from flavor entries in flvr-dvg.prf"

                            should be "flvr-shb"
                            NPPAngband current home page: http://nppangband.bitshepherd.net/
                            Source code repository:
                            https://github.com/nppangband/NPPAngband_QT
                            Downloads:
                            https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

                            Comment

                            • maboleth
                              Rookie
                              • Sep 2009
                              • 22

                              I'm more than happy to be back and thrilled to see that V4.0 will soon be released!! Well done guys, I'd test beta myself!

                              Cheers!

                              Comment

                              • Nomad
                                Knight
                                • Sep 2010
                                • 958

                                Originally posted by Nick
                                • Monster memory being forgotten when exiting Windows port via the file menu (still happens if you just close the window with the 'X' in the corner - don't do that)
                                Something's gone slightly wrong with the exit procedure here, I'm afraid. When you exit with ^X you get the message "Saving game... done. Press Return (or Escape)". Now when you exit through the Windows file menu, you only get the "Saving game... done" part and have to hit a key before the "Press Return (or Escape)" message appears and you can proceed with exiting. (On the plus side, the lore.txt file does now update!)

                                Comment

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