Playing randarts and just found the star which activated for scare monster. Is this intended behaviour? I thought the activations for lights were sacrosanct?
Angband 4.0beta status
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Aha, I've pinned it down! I'm playing the Windows version, and it turns out that lore.txt is only being created/updated if you exit the game 'manually' using the ^X command or in-game Enter menu, but NOT if you exit using the standard Windows interface (i.e. by choosing File > Exit from the menu or clicking the X in the right-hand corner of the window).One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Angband 4.0 dev 280b6ee
Several crashes when attacking mimics, with weapons or with magic. Strike at a mimic scroll with a weapon or aim an orb of destruction or magic missile at one and CRASH.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Angband 4.0 dev 280b6ee
@ just ran into a trap on the trap detection line. It appears that 4.0 is one square short of 3.5.1 in its trap detection radius (failing to detect a trap that is on the trap detection line), that or one square short in its "stop" for running when getting to the trap detection line.
3.5.1 detected traps up to and including the trap detection line.
I might have expected to run into a trap just past the trap detection line due to the "run past" bug, but this is the first time @ has run into an unidentified trap literally on the line.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Good news is that that update will also fix the Windows monster memory bug.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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This has in fact opened a can of worms. There is a whole bunch of housekeeping stuff to do with monsters that should be done on changing levels, and isn't. I will update when I have it all sorted - but that will take a while.
Good news is that that update will also fix the Windows monster memory bug.Comment
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One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Update 5052b03 fixes:- Monster memory being forgotten when exiting Windows port via the file menu (still happens if you just close the window with the 'X' in the corner - don't do that)
- Uniques (notably Sauron and Morgoth) not reappearing until a save and reload
- All mimic crashes! (I hope)
- Rings swapping hands on save and reload
Note that this update breaks savefiles - that was necessary both for the ring fix and the mimic fix. The uniques not reappearing fix will also fix a few other things - I don't know if anyone noticed, but after having played for a while without quitting and reloading, breeders probably stopped being generated. I'm amazed that this error was causing so little trouble.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Here is a typo I just noticed. Fortunately savefile compatibility is not involved:
In the graf-shb.prf file, it says in various places:
"Graphics are sourced from flavor entries in flvr-dvg.prf"
should be "flvr-shb"NPPAngband current home page: http://nppangband.bitshepherd.net/
Source code repository:
https://github.com/nppangband/NPPAngband_QT
Downloads:
https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57Comment
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Something's gone slightly wrong with the exit procedure here, I'm afraid. When you exit with ^X you get the message "Saving game... done. Press Return (or Escape)". Now when you exit through the Windows file menu, you only get the "Saving game... done" part and have to hit a key before the "Press Return (or Escape)" message appears and you can proceed with exiting. (On the plus side, the lore.txt file does now update!)Comment
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