Angband 4.0beta status
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But further to Matt's point, Nick found that the knowledge saving routine wasn't called if you didn't exit the game correctly, and that he couldn't trigger it if you closed the game by the 'X' in the corner. All other methods should now be working though.Comment
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Maybe we should disable the x in the main window? Allow alt-f4, file-exit, and ctrl-x.Comment
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(Is there really no way to have the lore file update when you exit that way? The game does autosave if you do it, so the situation must be handled somewhere in the code.)Comment
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Aah, that makes sense. I never leave Angband open when I'm not playing it, and I never turn my PC off.
I don't know how they've implemented the whole lore thing, but it seems to me that it should be possible. I'd suspect that it might require changing how a whole section works though.Comment
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I have randarts on, but artifacts preserved, yet my artifact list is also getting populated with items I haven't found/IDed ... does anyone know if I'm losing these by leaving the level, or is it a display issue but the artifacts are still prone to reappearance at some point?Comment
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Update 1f03be2 fixes:- All the tile redraw problems, I think - I was aiming to fix the detached heads thing, and seem to have accidentally fixed the cursor issue as well.
- Non-use of the plural for noticing brand on multiple bolts
- Crash from selling ignored stuff to a shop - the fix is not to drop it, which means it's carried until something else triggers a drop (or you drop it manually)
The artifact knowledge thing is definitely a bug, and tehre is likely an easy fix, but I haven't verified it yet. The windows closing thing - I'll have a look and see if I can do anything. Randart star with no activation - I thought I had made that impossible, apparently not.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Here's a bug related to the artifact knowledge menu. It seems artifacts are being added when they are generated rather then when they are found, as there are several artifacts in the knowledge menu for my current game that I have not found.
Also in the Unique monster knowledge menu it says I know 36 uniques and have killed 20 but if you look in the player history I've actually killed just over 50 but most of them do not show up in the menu.My first winner: http://angband.oook.cz/ladder-show.php?id=10138Comment
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When looking at your inventory in a store/home the store/home inventory is blacked out behind the first quiver slot but visible behind any subsequent slots which gets confusing when the lines run together.My first winner: http://angband.oook.cz/ladder-show.php?id=10138Comment
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Edit: Okay, I'm mystified. Sometimes when I ignore something it drops right away, sometimes it stays in the pack until I manually drop. I'll have to pay more attention to exactly what the differences are.Last edited by Ingwe Ingweron; June 10, 2015, 21:49.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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Update 1f03be2 fixes:- All the tile redraw problems, I think - I was aiming to fix the detached heads thing, and seem to have accidentally fixed the cursor issue as well.
- Non-use of the plural for noticing brand on multiple bolts
- Crash from selling ignored stuff to a shop - the fix is not to drop it, which means it's carried until something else triggers a drop (or you drop it manually)
The artifact knowledge thing is definitely a bug, and tehre is likely an easy fix, but I haven't verified it yet. The windows closing thing - I'll have a look and see if I can do anything. Randart star with no activation - I thought I had made that impossible, apparently not.
However...
...this latest update is unplayable for me, I'm afraid. Using Windows7 and Shockbolt, the flicker is so intense that after 10 minutes of playing my eyes are literally starting to ache! So I've had to stop playing tonight.
It may even be dangerous to certain players with, e.g., epilepsy (*warning* - utterly non-medical opinion here).
Am I the only one with this problem? If so, it must be my computer deciding that I've spent far too much time playing Angband recently.Comment
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...this latest update is unplayable for me, I'm afraid. Using Windows7 and Shockbolt, the flicker is so intense that after 10 minutes of playing my eyes are literally starting to ache! So I've had to stop playing tonight.
It may even be dangerous to certain players with, e.g., epilepsy (*warning* - utterly non-medical opinion here).One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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