Angband 4.2.4 is now available for Windows, macOS and as source. It can be downloaded from the official site.
This version contains a LOT of bug-fixing and code improvements, again mostly by backwardsEric.
There will be a 4.2.5 at some point, I should think, as there are still outstanding code improvements and minor bugs to fix; I wanted to get this out now, though, as I believe Single Combat may be finally bug-free and I really wanted that in the latest official version.
At some point we'll need to talk about what a version 4.3 would do; re-work of objects, especially ego items, is a possibility.
Summary of changes:
As always, thanks to everyone who has contributed in any way to Angband development.
This version contains a LOT of bug-fixing and code improvements, again mostly by backwardsEric.
There will be a 4.2.5 at some point, I should think, as there are still outstanding code improvements and minor bugs to fix; I wanted to get this out now, though, as I believe Single Combat may be finally bug-free and I really wanted that in the latest official version.
At some point we'll need to talk about what a version 4.3 would do; re-work of objects, especially ego items, is a possibility.
Summary of changes:
- use C99 types instead of the angband special types
- Single Combat maybe finally bug-free
- improvements to the birth process
- improvements to the NDS port
- many improvements to auto-building and all the front ends
- improvements to changing of background colours
- adding of a panic directory for panic saves
- new tests, and improvements to current ones
- re-organisation of effects code
- add a player argument to a lot of functions that needed it
- import a lot of historical documentation
- lots of tidying and neatening
As always, thanks to everyone who has contributed in any way to Angband development.
Comment