Hi Shockbolt,
I'm not sure when the official version comes out, but I created a special version of Angband for you that supports PNG and has a 64x64 tileset (currently the 32x32 tileset upsampled to 64x64). I didn't want to check the 64x64 tileset into the main branch until we have your actual artowrk.
If you modify the 64x64.png file to contain your tiles it should work. However, this doesn't (currently) support the special 3D walls, so you'll have to create a single 2D block wall for now (sorry). I still hope to get that working but I figured you'd rather have this to work with for now.
Let me know if you have questions.
For any other tile authors: I'm hoping to make it much easier to add new tilesets to Angband--right now the easiest way to create new tiles is to replace a previous tileset at the same size.
I'm not sure when the official version comes out, but I created a special version of Angband for you that supports PNG and has a 64x64 tileset (currently the 32x32 tileset upsampled to 64x64). I didn't want to check the 64x64 tileset into the main branch until we have your actual artowrk.
If you modify the 64x64.png file to contain your tiles it should work. However, this doesn't (currently) support the special 3D walls, so you'll have to create a single 2D block wall for now (sorry). I still hope to get that working but I figured you'd rather have this to work with for now.
Let me know if you have questions.
For any other tile authors: I'm hoping to make it much easier to add new tilesets to Angband--right now the easiest way to create new tiles is to replace a previous tileset at the same size.
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