Angband 64 x 64 pixel tileset
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Thanks so much for your work here! I'm going to test it out and see if I can get it working for me (on Linux using Mingw cross-compilation and WINE).
I will try to figure it out myself, but if you get this can you list the actual DirectX headers I need to include? Are they just d3d9.h and d3dx9.h?
Thanks again...
basetsd.h, d3d9.h, d3d9caps.h, d3d9types.h, d3dx9.h, d3dx9anim.h, d3dx9core.h, d3dx9effect.h, d3dx9math.h, d3dx9math.inl, d3dx9mesh.h, d3dx9shader.h, d3dx9shape.h, d3dx9tex.h, and dxfile.h. I hope this helps.
Also I downloaded libPNG. It doesn't seem that it will be that difficult to do the same thing with it. (Make another drop in replacement for ReadDIB() that copies the data to a GDI bitmap.) I will work on it as I have time.Comment
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I did not know that the png had an alpha channel. I will write another function that will write both the color and mask bitmaps, but it won't be a drop-in replacement for ReadDIB.Comment
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If you can come up with the option to have each tile stored separately, I could add in the filenames to the code, for the appropriate creature/wall/object/item myself as I go along painting them.
If not, then we'd have to take the current bmp tilesheet and roughly multiply it's size with 2 to find out the new png tilesheet size for my tiles.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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A 128x128 tile, the way they're painted before scaled down to 64x64:
Last edited by Shockbolt; April 15, 2014, 19:46.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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I'm part of the die-hard ascii-only Angband players but your tiles are really great and caught my attention.
I don't really like the stone walls though, but otherwise... wow!
And I loved that post:
It reminds me of some designs I was working on to make an ascii-like tileset.A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
A Mx H- D c-- f- PV+ s- d P++ M+
C- S-- I So B++ ac GHB- SQ+ RQ++ V+Comment
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I'm part of the die-hard ascii-only Angband players but your tiles are really great and caught my attention.
I don't really like the stone walls though, but otherwise... wow!
And I loved that post:
It reminds me of some designs I was working on to make an ascii-like tileset.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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and more, a bunch of larger tiles also:
Last edited by Shockbolt; April 15, 2014, 19:46.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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And more tiles, some of them might have appeared before in one of the previously posted previews:
Last edited by Shockbolt; April 15, 2014, 19:47.http://www.rpgartkits.com/
Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.Comment
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Do you have a legend who is who on these? I wonder especially about the slutty azure robe shaman-ness. Also about the solar system tile from the #163 post - what Angband monster that maps to?See the elves and everything! http://angband.oook.czComment
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