Next competition

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  • Gwarl
    replied
    Time for another competition soon.. 4.1.0?

    Leave a comment:


  • HugoVirtuoso
    replied
    Pick whatever we want also means we can choose Monster races too, right? E.g. Possessors and Mimics?

    Leave a comment:


  • HugoVirtuoso
    replied
    My only issues with the PosChengband on the webserver are the following: Running (Shift+directional key) doesn't work and its colors are off. Other than that, it may be good to go.

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  • Gwarl
    replied
    Originally posted by debo
    Very cool! It'd be cool to suggest people try optionally playing on it if they want for this comp if that's possible -- I didn't realize poscheng was already set up. Is there an easy way to get chardumps from the game server to an oook competition ladder?
    Char dumps are accessible by URL but there are no instructions so:

    If you're logged in as Bilbo and you call your char dump Hobbit.txt your dump would be at

    /user/Bilbo/poschengband/Hobbit.txt

    Assuming you were playing poschengband.

    Providing a list of links to the contents of the user folders is on the agenda. I would also like to add a button to post directly to the ladder but I don't know that all works just yet.

    Leave a comment:


  • debo
    replied
    Originally posted by Gwarl
    It's improving, I'm willing to say I'll have it ready by the time this 2 week competition is over.

    In the case of this competition it's possible now - my entry into this comp will be played online.

    If you want to use a particular variant for the next one I'll see what I can do about supporting it. Currently the choices are Vanilla, Poschengband, FAAngband and before long Sil.

    If 4.1 gets a release before the end of this competition I'd suggest we pick that - this time a low str race red book class.
    Very cool! It'd be cool to suggest people try optionally playing on it if they want for this comp if that's possible -- I didn't realize poscheng was already set up. Is there an easy way to get chardumps from the game server to an oook competition ladder?

    Leave a comment:


  • Gwarl
    replied
    Originally posted by debo
    Gwarl: how's the web client going? If it's comp-ready we can do after this next one.
    It's improving, I'm willing to say I'll have it ready by the time this 2 week competition is over.

    In the case of this competition it's possible now - my entry into this comp will be played online.

    If you want to use a particular variant for the next one I'll see what I can do about supporting it. Currently the choices are Vanilla, Poschengband, FAAngband and before long Sil.

    If 4.1 gets a release before the end of this competition I'd suggest we pick that - this time a low str race red book class.

    Leave a comment:


  • MITZE
    replied
    Originally posted by debo
    the latter
    Gee I wonder what Hugo is going to play if he joins!

    Leave a comment:


  • debo
    replied
    Originally posted by HugoTheGreat2011
    Are you saying you want us to decide the compo combo before it starts? Or this upcoming compo allows us to pick any combination we want??
    The latter

    Leave a comment:


  • HugoVirtuoso
    replied
    Originally posted by debo
    Next comp will be poscheng quickband, pick whatever you want. Should be a 2 week comp.

    Gwarl: how's the web client going? If it's comp-ready we can do after this next one.

    I tried screwing with tome2 a bit more and gave up, I don't have time to be fiddling with typedefs and weird word size bugs. If someone wants to donate a savefile, I'll happily post one, but I'm not going to be making one.
    Are you saying you want us to decide the compo combo before it starts? Or this upcoming compo allows us to pick any combination we want??

    Leave a comment:


  • debo
    replied
    Next comp will be poscheng quickband, pick whatever you want. Should be a 2 week comp.

    Gwarl: how's the web client going? If it's comp-ready we can do after this next one.

    I tried screwing with tome2 a bit more and gave up, I don't have time to be fiddling with typedefs and weird word size bugs. If someone wants to donate a savefile, I'll happily post one, but I'm not going to be making one.

    Leave a comment:


  • Gwarl
    replied
    The reason I brought it up here was because I'm hoping to be able to offer recorded tournament play on the server by the time of the next competition. Which means being able to support the variant we use.

    It does look like issue #10.

    Leave a comment:


  • AnonymousHero
    replied
    Originally posted by Gwarl
    I think I should be able to work with that - except ToME is failing to compile at all for me. I got the recommended libs, using Ubuntu.
    Let's not clog up this thread. Feel free to post a new thread in Variants, or even better create an issue on GitHub (assuming you have an account) with the detailed error message (etc.). Note also that you may actually be experiencing issue #10 which is non-trivial to fix -- hence not fixed :/ .

    Leave a comment:


  • Gwarl
    replied
    I think I should be able to work with that - except ToME is failing to compile at all for me. I got the recommended libs, using Ubuntu.

    Leave a comment:


  • AnonymousHero
    replied
    Originally posted by Gwarl
    Is it possible to specify subdirectories during the installation, or indeed afterward? I'd like to add it to my server but I need score/save files in one place, edit/pref files in another, binaries in a 3rd etc and to be able to specify alternate folders on the command line when calling the executable. Most angbands let me do this but since the make process for ToME is different I'm unsure how I'd go about it.
    AFAIK there's only the SYSTEM_INSTALL option for the build (see the README). You can set the prefix for where files are installed via the CMAKE_INSTALL_PREFIX variable.

    So, that would be

    Code:
    cmake -DSYSTEM_INSTALL:BOOL=true -DCMAKE_INSTALL_PREFIX=/usr/local/tome-blabla .
    There are no command line options for changing individual locations (e.g. "save", "pref", or...). I don't there ever were, actually.

    You can set an environment variable called TOME_PATH, but I'm not sure if that's very useful to you... or anyone else, for that matter . Maybe something could be hacked together by creating a "fake" ToME dir with symlinks for "info", "help", etc. to the real directories, leaving only "save" as a real directory... I'm not sure.

    Leave a comment:


  • Gwarl
    replied
    Originally posted by AnonymousHero
    The source is on GitHub here: https://github.com/tome2/tome2

    Do not that I'm using CMake, there is a basic command line in the README.md on how to compile using MinGW. (AFAIK it's been a while since anyone's tried it, but it should basically work. It's not there's loads of changes to the build system...)

    If you can manage to build it, feel free to send the executable as an attachment to bardur@scientician.net
    Is it possible to specify subdirectories during the installation, or indeed afterward? I'd like to add it to my server but I need score/save files in one place, edit/pref files in another, binaries in a 3rd etc and to be able to specify alternate folders on the command line when calling the executable. Most angbands let me do this but since the make process for ToME is different I'm unsure how I'd go about it.

    Leave a comment:

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