I managed to build 2.3.4 but I'm getting aborts when I try to save+quit, which makes it hard to make a savefile. I'll try again later. Does anyone know why we would have preferred 2.3.4 to 2.3.5 in the previous comp we did for this game? Is 2.3.5 broken or something?
[Edit: I can't save properly in 2.3.5 either. It's generating files in ~/.tome/2.3/, but I can't load them. Can't tell if the savefiles or bad or not because of it.)
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Just a correction: There's no T2 2.4.0 -- that's the "in-progress" version number of 2.4.1 (I guess). Quite an unfortunate mistake.
Since there seems to be a bit of interest: If anyone wants to give compiling on Windows a go, I suppose I could pretty easily just tag the current HEAD on master and officially make that 2.4.0. Anyone up for that?
(Please use 2c8b8579faf729b9cf21b8b2d827f0e482570bd3 as a starting point. If you have fixes/problems please just post them to the GitHub issue tracker or, even better, make a PR. Failing that, feel free to post in the Variants forum. I'll wait to tag until we get a Windows compile then I can probably attach that as a "Release" on GH.)
EDIT: @debo: I'd recommend choosing the Theme module. For me, at least, it's vastly more enjoyable. There's a "choose random option" key on the character generation screen, but it occasionally causes an infinite loop. I haven't found the exact reason yet, but if you just retry the chargen process a few times, I think it should work. (Or just roll dice or something instead.). Oh, and we should probably avoid the Bard class -- but then again, maybe it'd be good to see if anyone has the patience to do anything with it.
EDIT#2: Also, just a heads up: This requires a recent compiler; not exactly sure how recent, but this GH issue is probably relevant.Last edited by AnonymousHero; May 2, 2017, 18:37.Leave a comment:
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Y'all have 9 days to post a TOME2 savefile (whether it's 2.3.x or 2.4.x) that you'd like to see used for comp 205. Otherwise, I may try to make one myself, and I've never played TOME2 before. I promise I'll create said character without reading any documentation firstLeave a comment:
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Thanks! Even better. All of this makes me seriously want to try Tome2 again...Leave a comment:
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Is there any documentation on Tome2 floating around online, with the wiki gone?Leave a comment:
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It says 2.3.5 but afaict it's 2.4.0 according to in-game help.Leave a comment:
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Honestly, I think I probably need to make a proper release for that... (You know with Windows executables and everything)
I don't know if/when I'll have time for that... but given the offer, I suppose I might at some point.
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Jeez you people are conservative -- just try it. There have been very few game play (or "balance") changes in my fork. The only one I can think of of the top of my head would be the removal of traps and making Thaumaturgy a little less absurdly overpowered. (I've also removed Alchemy + Runecrafting because they've been hopelessly broken. Bard is also on the list because they seem to be almost unplayable and the code support them complicates the spell system quite a bit. I'm not opposed to the class per se, it's just a pain to deal with such a large amount of code that's effectively never used.).
It still plays very much like T2 2.3.5 except it actually runs properly on 64-bit by not instantly giving you 300k piety on save/load, etc.
(I'm also thinking about removing ID and just auto-ID'ing everything.)
EDIT: Of course, just to be absolutely clear T4 is a whole different game.Leave a comment:
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I looked at all eleven Bard winners on the ladder.
Several were played as monks, including Lord Dimwit's yeek winner. He worshipped Melkor and used Curse to take down tough opponents. The lowest scoring winner was also a yeek played as a monk, but worshipping Tulkas.
There were several that had high Symbiosis, so they could b played as chain summoners (this was my first thought).
There was only one with maxed-out Mindcraft.
So the two common successful approaches are to use Barehand or to go with chain summoning. This makes sense, as Bards start out with decent access to most of the other Loremaster skills.
If you want something relatively easy to see if the class is worth preserving, try a RohanKnight worshiping Tulkas.Leave a comment:
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