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  • debo
    replied
    Originally posted by PowerWyrm
    Anyone up for a PWMAngband comp next? It could use the new turn-based mode to make it easier. I'd see something different compared to the usual fighter or spellcaster, a summoner maybe.
    Is there a central server people could play on?

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  • PowerWyrm
    replied
    Anyone up for a PWMAngband comp next? It could use the new turn-based mode to make it easier. I'd see something different compared to the usual fighter or spellcaster, a summoner maybe.

    Leave a comment:


  • Nick
    replied
    Originally posted by Derakon
    That's neat, but what happens if e.g. a future version of Angband changes the game data files? Are the data files versioned somehow?
    No they're not - the user is also responsible for making sure any data files they put in their user directory don't break the game

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  • Derakon
    replied
    Originally posted by Nick
    The user directory is lib\user i the Angband folder on Windows, the user's Documents/Angband on OSX, and ~/.angband/Angband on Linux. The same place things like character dumps and screenshots show up.

    Note that the fact that this doesn't need to go in the gamedata directory is a feature of 4.0.x, first noted in the 4.0.0 annoincement post - it is easy to mess with game data, because there's a fairly easy place where modified data files can be put.
    That's neat, but what happens if e.g. a future version of Angband changes the game data files? Are the data files versioned somehow?

    I should probably catch up with the changes that have been made to the game in the last ~year at some point, or else my status as a sage is going to be lost. I've been busy with other projects...

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  • debo
    replied
    Originally posted by Nick
    The user directory is lib\user i the Angband folder on Windows, the user's Documents/Angband on OSX, and ~/.angband/Angband on Linux. The same place things like character dumps and screenshots show up.
    That's way better.

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  • Nick
    replied
    Originally posted by debo
    If you're using this constants.txt on OS X do you need to drop it in some obscure subdirectory of the application package, or does it go in your angband application data directory? Or some other mysterious place? Basically what I'm saying is I really don't want to write the instructions for this on every platform
    The user directory is lib\user i the Angband folder on Windows, the user's Documents/Angband on OSX, and ~/.angband/Angband on Linux. The same place things like character dumps and screenshots show up.

    Note that the fact that this doesn't need to go in the gamedata directory is a feature of 4.0.x, first noted in the 4.0.0 announcement post - it is easy to mess with game data, because there's a fairly easy place where modified data files can be put.

    The reason I am pointing this out at length and as if you people are idiots is not (of course) because I think you are idiots, but because I want this to become part of everyone's knowledge about the game. So expect to see this speech a bit

    EDIT: debo, I'll get you an edited constants file and a savefile soon - I'm thinking something fairly robust like a Dwarf Paladin
    Last edited by Nick; October 26, 2015, 21:14.

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  • debo
    replied
    Originally posted by Derakon
    You'd have to right-click on the program, select "View Package Contents", then go to Contents/Resources/gamedata and drop the file there, I think.
    Yes, that corresponds to my first guess. RIP

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  • Derakon
    replied
    Originally posted by debo
    If someone provides and tests the file, I'm game.

    If you're using this constants.txt on OS X do you need to drop it in some obscure subdirectory of the application package, or does it go in your angband application data directory? Or some other mysterious place? Basically what I'm saying is I really don't want to write the instructions for this on every platform
    You'd have to right-click on the program, select "View Package Contents", then go to Contents/Resources/gamedata and drop the file there, I think.

    Leave a comment:


  • debo
    replied
    If someone provides and tests the file, I'm game.

    If you're using this constants.txt on OS X do you need to drop it in some obscure subdirectory of the application package, or does it go in your angband application data directory? Or some other mysterious place? Basically what I'm saying is I really don't want to write the instructions for this on every platform

    Leave a comment:


  • PowerWyrm
    replied
    Make that ironman artifactless half troll mage and I'm in

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  • Thraalbee
    replied
    Sounds good, I'm on!

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  • Ingwe Ingweron
    replied
    Originally posted by Nick
    I'm going to suggest having a few V comps with different game settings - this can be done easily by having a changed constants.txt file that people can download and stick in their user directory while they're playing the comp.

    My first idea is a "reduced size" game - forced descent, stair_skip set to 2 so only 50 levels, dungeon dimensions to 44x132 instead of 66x198, max view and missile ranges down to 10 (or even less) instead of 20.

    Opinions?
    Nick, you are a sadist!

    Leave a comment:


  • Nick
    replied
    I'm going to suggest having a few V comps with different game settings - this can be done easily by having a changed constants.txt file that people can download and stick in their user directory while they're playing the comp.

    My first idea is a "reduced size" game - forced descent, stair_skip set to 2 so only 50 levels, dungeon dimensions to 44x132 instead of 66x198, max view and missile ranges down to 10 (or even less) instead of 20.

    Opinions?

    Leave a comment:


  • debo
    replied
    Next competition is probably Animeband. Poscheng 3.5.x will be after that (we just recently did a poscheng competition.)

    Leave a comment:


  • HugoVirtuoso
    replied
    If there is any intention of having the next competition on PosChengband 3.5.0, DON'T base it on Draconians (since they're buggy in 3.5.0). Instead, let's consider having a competition with 3.5.0 Golem Rage-Mages. Any takers? We have yet to get a Rage-Mage winner on the ladder at all.

    Leave a comment:

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