Post your last instadeath
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It's been a good long while, but this particularly one sticks to memory and is definitely the best instadeath I've ever had.
Playtesting Zothiqband:
The Harp of Evil wails at you. You die.
The Harp of Evil wails at you. You die.
The Harp of Evil wails at you. You die.
The Harp of Evil wails at you. You die.
It was wizard mode, so no loss. It's kind of sad that the bug doesn't exist anymore... So basically this unique killed me on the first hit and then didn't stop until its blows were used up. It's fitting that the first and only monster to ever trigger this bug was a mechanism that channels the pure essence of evil and decay. (See The Devotee of Evil by Clark Ashton Smith.)Comment
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PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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For the record, it _does_ happen:
Just go retched to death by a drolem out of the dark with my warrior. Evil was detected by staff, I moved a few steps into the open to get at an item, death screen.
No poison resistance yet, about 400 hit points. The one thing I could have done better was maybe to not replace the cloak (+3 stealth) with one of the magi (+2 stealth, rblind).
I dont have a problem with this kind of death though; **** happens.Comment
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For the record, it _does_ happen:
Just go retched to death by a drolem out of the dark with my warrior. Evil was detected by staff, I moved a few steps into the open to get at an item, death screen.
No poison resistance yet, about 400 hit points. The one thing I could have done better was maybe to not replace the cloak (+3 stealth) with one of the magi (+2 stealth, rblind).
I dont have a problem with this kind of death though; **** happens.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Poschengband, sorcerer. Hugged a scythe of death with 10d10 melee and +40 speed @ DL74 of angband. 550+ hp gone in one round, did not get a chance to act.Comment
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EDIT: Either way, I think it's fair that if you dive way out of your depth, it should be possible for monsters to insta-kill you.Comment
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While making a concerted effort to avoid instadeath by looking up each unknown on monster spoilers, I was given a 193 point mana bolt by Gorlim. The monster file says he can do 122 max. I was at +25 speed, plenty faster than him and had 168 HP. I thought about a heal on that turn but I was sure I could stand one more of anything he could dish out and he looked like he might be only one more arrow from death himself. I was very surprised by the "You die" message. I think I'll be carrying a rod of probing from here on out.Comment
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While making a concerted effort to avoid instadeath by looking up each unknown on monster spoilers, I was given a 193 point mana bolt by Gorlim. The monster file says he can do 122 max. I was at +25 speed, plenty faster than him and had 168 HP. I thought about a heal on that turn but I was sure I could stand one more of anything he could dish out and he looked like he might be only one more arrow from death himself. I was very surprised by the "You die" message. I think I'll be carrying a rod of probing from here on out.Comment
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Not sure how you get 122 from his monster file; damage isn't listed there for spells. Spells scale based on the monster's level and do not obey the normal damage caps (e.g. I'm fairly sure a high-level nether storm spell can deal more than 550, which is the max a nether breather can do). Mana bolts in particular hurt.
"He may cast spells intelligently which produce mana bolts (122), produce water bolts (96), or cause critical wounds (80); 1 time in 2. He can hit to attack with damage 8d6, hit to attack with damage 8d6, hit to disenchant with damage 6d8, and hit to disenchant with damage 6d8. (Angband 3.1.2v2)"
I assumed (number) was the maximum amount of damage done by that spell.Comment
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From the oook.cz monster spoiler tab on Gorlim:
"He may cast spells intelligently which produce mana bolts (122), produce water bolts (96), or cause critical wounds (80); 1 time in 2. He can hit to attack with damage 8d6, hit to attack with damage 8d6, hit to disenchant with damage 6d8, and hit to disenchant with damage 6d8. (Angband 3.1.2v2)"
I assumed (number) was the maximum amount of damage done by that spell.
Problem is, 3.1.2v2 was quite a while ago. If you generate some current spoilers (you have to go into debug mode to do this - Ctrl-A, then " for the spoiler menu) you'll find his mana bolts do 193.
If you actually want to have full monster knowledge all the time, you can copy the lib/gamedata/monster.txt to your user directory and name it lore.txt.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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