memorable randarts

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  • Ed_47569
    Adept
    • Feb 2010
    • 114

    Originally posted by backwardsEric
    The log for concocting that particular artifact is attached. The target power was 862. It received a supercharged speed bonus of 18 (chance of 5/139 to get that in this case - boots are more likely to get). The base supercharged bonus is 4+1d6 speed. There's a 1/2 chance (not dependent on item type) the base bonus is boosted to 4+1d6+1d3. There's a 1/6 chance (not dependent on item type) that base bonus is boosted to 5+2d6. In this case both bonuses were applied (1/12 chance) for a bonus of 5+2d6+1d3 (1/8 chance of being +18, 1/16 chance of being +19, 1/48 chance of being +20). The speed bonus was later adjusted to +20. The final power of the artifact was 851 with 400 of that coming from the speed bonus. As Estie guessed, the artifact's minimum depth is 100.
    Here's the entry from my Randart log...

    # Random hafted of power 851
    name:'Eitharn'
    base-object:hafted:Mace
    level:20
    weight:120
    cost:30000
    alloc:17:100 to 127
    attack:8d4:7:15
    armor:0:2
    flags:SUST_DEX | REGEN | SEE_INVIS
    values:WIS[1] | TUNNEL[4] | SPEED[20]
    values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[3] | RES_COLD[1]
    slay:UNDEAD_3
    slayEMON_3
    slay:GIANT_3
    slay:ORC_3
    slay:EVIL_2
    brand:POIS_3
    actRAGON_MULTIHUED
    time:160+4d20
    desc:Random hafted of power 851


    And yes, it was found at 5000' in a GV, just after killing M.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      Cost is 30K, which is ridiculously low. The cost per se doesn't matter, but this thing should guarantee item LF 8 at least.

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        Originally posted by Estie
        Very interesting - but I dont think boots can get more than 10 speed, only rings.
        artifact? or BoS?
        artifact boots can have more than 10 Spd.
        "i can take this dracolich"

        Comment

        • Ed_47569
          Adept
          • Feb 2010
          • 114

          Originally posted by Pete Mack
          Cost is 30K, which is ridiculously low. The cost per se doesn't matter, but this thing should guarantee item LF 8 at least.
          It gave a 9 feeling, also found a decent randart RoP next to it in the vault.

          Comment

          • Ed_47569
            Adept
            • Feb 2010
            • 114

            Originally posted by Sky
            artifact? or BoS?
            artifact boots can have more than 10 Spd.
            I've seen +14 on randart boots before, but nothing to match standart Feanor (+15). Best RoS I ever found was +22.

            Comment

            • Estie
              Veteran
              • Apr 2008
              • 2347

              Originally posted by Sky
              artifact? or BoS?
              artifact boots can have more than 10 Spd.
              Anything above 10 speed is either a ring or an artifact.
              For some reason above message doesnt count towards the post minimum, so I have to add stuff.

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2347

                So, started a new dwarf priest to play along with the borg. The first artifact I found, at dlvl 17, dropped by Orfax, was Wrath. Which would be worthy of a post except I wanted to set randarts and apparently havent. So I post anyway, and restart.

                Comment

                • Jay
                  Adept
                  • Dec 2011
                  • 104

                  I think these are together the highest bonuses to hit and to damage I've seen on gloves. No attribute bonuses but fortunately I've got enough of those elsewhere.

                  The Set of Leather Gloves of Tauru (+17, +9) [1, +10]
                  Provides resistance to Cold, Dark, Sound.
                  Provides protection from fear.
                  Cannot be harmed by Acid, Fire.
                  Sustains dexterity.
                  Oh you icky things, don't you know you're driving your mamas and papas insane…

                  Comment

                  • Estie
                    Veteran
                    • Apr 2008
                    • 2347

                    If only it was (+9, +17).

                    Comment

                    • Pete Mack
                      Prophet
                      • Apr 2007
                      • 6883

                      It's still roughly equivalent to a ring of damage +16...without wasting a ring slot. In my current game I two-fisted RoD for +25 damage,til I finally found a weak speed ring--with 2 real curses +1 useless!--at DL 67. Fortunately I had 4 *remove curse.* One failed at power 62; two succeeded. Meaningless poison curse still remains.

                      Comment

                      • Jay
                        Adept
                        • Dec 2011
                        • 104

                        Originally posted by Estie
                        If only it was (+9, +17).
                        I figure it's roughly equivalent to a +9 RoD and a perpetual heroism spell, or something like that. Still higher than any gloves I've seen before.
                        Oh you icky things, don't you know you're driving your mamas and papas insane…

                        Comment

                        • Estie
                          Veteran
                          • Apr 2008
                          • 2347

                          Its in the same ballpark as Fingolfin and Cambeleg, but yes, that quality of gloves is rare in randarts. I usually end up using "of Combat" for the last fights when aggravation doesnt matter any more. Those go up to +11 damage if the base is cestus.

                          Comment

                          • Estie
                            Veteran
                            • Apr 2008
                            • 2347

                            Originally posted by Pete Mack
                            It's still roughly equivalent to a ring of damage +16
                            How do you arrive at that estimation ?

                            Comment

                            • Pete Mack
                              Prophet
                              • Apr 2007
                              • 6883

                              Damage is roughly equal to half accuracy, except for priests and especially mages. (And a ring of +16 damage is astonishingly good in any case--I have never seen better than +13.)

                              Comment

                              • PowerDiver
                                Prophet
                                • Mar 2008
                                • 2820

                                10 years ago, I used to think that to-hit was worth half as much as to-dam for melee, but the last few times I cranked through a calculation it was worth much less. I don't know whether I was wrong then or if the game changes shifted the utility a lot.

                                Comment

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