The Angband Ladder: Kopri-Three, Kobold Priest by pav

  [Angband 3.1.1 dev Character Dump]

 Name   Kopri-Three                              Self  RB  CB  EB   Best
 Sex    Male         Age             17   STR! 18/100  -1  -1  +9 18/170
 Race   Kobold       Height          43   INT! 18/100  -1  -3  +5 18/110
 Class  Priest       Weight          68   WIS! 18/100  +0  +3  +7 18/200
 Title  Patriarch    Social       Liked   DEX:  18/86  +2  -1  +1 18/106
 HP     856/856      Maximize         Y   CON! 18/100  +2  +0  +8 18/200
 SP     379/379                           CHR! 18/100  -2  +2  +5 18/150


 Level               48   Armor   [41,+121]     Saving Throw        100%
 Cur Exp        4777063   Fight   (+31,+26)     Stealth           Superb
 Max Exp        4777063   Melee   (+42,+39)     Fighting          Superb
 Adv Exp        5400000   Shoot   (+41,+14)     Shooting          Superb
 MaxDepth   3200' (L64)   Blows      4/turn     Disarming            81%
 Turns          2185680   Shots      1/turn     Magic Device      Heroic
 Gold           1265808   Infra       50 ft     Perception       1 in 27
 Burden       175.7 lbs   Speed          26     Searching            31%

 You come from a litter of 8 pups. Your father was a fungus farmer, and
 your mother was a cook. You have dark brown eyes, an olive green hide,
 and small, sharp teeth.


rAcid:+.....++*.... rConf:......+......
rElec:......+...... Sound:......+.+....
rFire:*+..+.++..... Shard:.............
rCold:......++..... Nexus:......+......
rPois:..+.+.......+ Nethr:.............
rFear:+...+...+.... Chaos:........+....
rLite:.....+....... Disen:.............
rDark:..+..+....... S.Dig:.............
rBlnd:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:..+....+.....
  ESP:.........+... Sear.:.............
Invis:.....+....... Infra:............+
FrAct:........+.+.. Tunn.:.............
HLife:.....+....... Speed:.+.++..+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Main Gauche of Azaghal (2d5) (+11,+13)
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 72.1 vs. dragons, and 46.4 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Ring of Speed (+5)
     +5 speed.
     
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Arkenstone of Thrain
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  Grants the ability to see invisible
     things.  
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Elven Cloak of Luthien [6,+20] (+2)
     +2 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+10] (+7)
     +7 speed.
     


  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 4 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Holy Books of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
j) a Potion of Restore Mana
     When drunk, it restores your mana points to maximum.
     
k) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
l) 2 Scrolls of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
m) 7 Wands of Stone to Mud (13 charges)
     
     When aimed, it turns rock into mud.
     
n) 6 Staves of Speed (19 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
o) an Amulet of ESP (+6)
     +30% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
p) a Cloak of Aman [1,+21] (+3 stealth)
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
     +4 intelligence, wisdom.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 44.7 vs. evil creatures, and 39.2 vs. others.
     
     Radius 1 light.
r) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     +1 dexterity, stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) a Potion of *Healing* {stash}
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
b) a Ring of Flames [+16]
     It brands your melee attacks with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     When aimed, it grants fire resistance for d20+20 turns and creates 
     a fire ball of damage 80.
     Takes 183 to 360 turns to recharge at your current speed.
     
c) a Ring of Damage (+0,+13) {stash}
d) an Amulet of Wisdom (+5)
     +5 wisdom.
     Sustains wisdom.
     
e) an Amulet of Weaponmastery (+4,+4) (+3)
     +3 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) Metal Brigandine Armour (Dwarven) (-3) [20,+16] (+2) {stash}
     +2 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Hard Leather Armour of Himring [8,+15]
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Cloak 'Colannon' [1,+15] (+3) {stash}
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Leather Shield of Celegorm [4,+18]
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
p) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4) {stash}
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
r) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
s) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 71.1 vs. animals, 71.1 vs. evil creatures, 
     82.2 vs. giants, 104.4 vs. undead, and 60 vs. others.
     
t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {stash}
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 63.2 vs. evil creatures, 71 vs. orcs, 71 vs.
     trolls, 71 vs. giants, and 55.3 vs. others.
     
u) The Quarterstaff of Olorin (2d9) (+10,+13) (+4) {stash}
     +4 intelligence, wisdom, charisma.
     Slays evil creatures, orcs, trolls.
     *Slays* demons.
     Branded with flames.
     Provides resistance to fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 64.8 vs. evil creatures, 75.9 vs. orcs, 75.9
     vs. trolls, 75.9 vs. creatures not resistant to fire, 98.1 vs.
     demons, and 53.7 vs. others.
     
v) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4) {stash}
     +4 wisdom, tunneling.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, fear, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 91.4 vs. evil creatures, 111.4 vs. undead, 
     111.4 vs. demons, 111.4 vs. creatures not resistant to acid, 151.4
     vs. dragons, and 71.5 vs. others.
     
w) The Short Bow of Amrod (x2) (+12,+15) (+2) {stash}
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1551      0'    1   Killed Farmer Maggot
      6542     50'    2   Reached level 2
     18627     50'    3   Reached level 3
     23640    100'    3   Killed Fang, Farmer Maggot's dog
     23640    100'    4   Reached level 4
     23750      0'    5   Reached level 5
     41093     50'    6   Reached level 6
     46026    200'    7   Reached level 7
     47328    200'    7   Killed Smeagol
     55068    200'    8   Reached level 8
     66115    200'    9   Reached level 9
     71045    200'    9   Killed Grip, Farmer Maggot's dog
     89543    200'   10   Reached level 10
    111720    250'   11   Reached level 11
    141072    300'   12   Reached level 12
    148024    300'   12   Killed Bullroarer the Hobbit
    173163    300'   13   Reached level 13
    195687    350'   14   Reached level 14
    234027    400'   15   Reached level 15
    237370    400'   15   Killed Lagduf, the Snaga
    256950    400'   16   Reached level 16
    312843    400'   17   Reached level 17
    349923    450'   17   Killed Brodda, the Easterling
    360591    450'   18   Reached level 18
    407127    450'   19   Reached level 19
    414944    450'   19   Killed Wormtongue, Agent of Saruman
    441025    500'   19   Killed Orfax, Son of Boldor
    453910    500'   20   Reached level 20
    490341    500'   20   Killed Golfimbul, the Hill Orc Chief
    526795    550'   21   Reached level 21
    527413    550'   21   Killed Grishnakh, the Hill Orc
    584176    650'   22   Reached level 22
    595762    650'   22   Killed Boldor, King of the Yeeks
    625017    650'   23   Reached level 23
    703981    750'   24   Reached level 24
    722425    750'   24   Killed Mughash the Kobold Lord
    723364    750'   25   Reached level 25
    808620    850'   25   Killed Shagrat, the Orc Captain
    814072    850'   25   Killed Nar, the Dwarf
    851341    900'   26   Reached level 26
    873077    950'   26   Killed Gorbag, the Orc Captain
    911516   1000'   26   Found The Pair of Leather Boots 'Dal-i-thalion'
    966397   1050'   27   Reached level 27
    979841   1100'   27   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    990804   1100'   27   Found The Broad Axe 'Barukkheled'
   1006743   1100'   27   Killed Lugdush, the Uruk
   1010065   1100'   27   Killed Bolg, Son of Azog
   1032565   1100'   28   Reached level 28
   1082183   1250'   28   Killed Khim, Son of Mim
   1096985   1250'   28   Killed Sangahyando of Umbar
   1105223   1250'   28   Killed Ulfast, Son of Ulfang
   1183754   1350'   29   Reached level 29
   1229736   1450'   29   Killed Angamaite of Umbar
   1261192   1550'   29   Killed Ulwarth, Son of Ulfang
   1300218   1550'   29   Killed Ibun, Son of Mim
   1309643   1550'   30   Reached level 30
   1325058   1550'   30   Found The Hard Leather Cap of Thranduil
   1325070   1550'   30   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1332986   1550'   30   Found The Dagger 'Dethanc' (LOST)
   1338372   1550'   30   Killed Beorn, the Shape-Changer
   1338382   1550'   30   Found The Phial of Galadriel
   1338585   1550'   30   Killed Ugluk, the Uruk
   1343782   1550'   30   Found The Cutlass 'Gondricam' (LOST)
   1382122   1600'   30   Killed Mim, Betrayer of Turin
   1382122   1600'   31   Reached level 31
   1383238   1600'   31   Found The Metal Cap of Thengel
   1383252   1600'   31   Found The Chain Mail of Arvedui
   1433856   1650'   31   Found The Main Gauche of Azaghal
   1442788   1650'   31   Killed Ufthak of Cirith Ungol
   1444228   1650'   31   Found The Leather Scale Mail 'Thalkettoth'
   1452250   1650'   31   Killed Lokkak, the Ogre Chieftain
   1458469   1650'   31   Found The Morning Star 'Firestar' (LOST)
   1474978      0'   32   Reached level 32
   1509510   1800'   32   Found The Cloak 'Colannon'
   1516705   1800'   32   Found The Set of Gauntlets 'Paurhach' (LOST)
   1526020   1850'   33   Reached level 33
   1550584   1850'   33   Killed Ulfang the Black
   1562758   1900'   33   Killed Tom the Stone Troll
   1572711   1900'   34   Reached level 34
   1600151   1950'   34   Killed The Queen Ant
   1623263   1950'   35   Reached level 35
   1639332   2000'   35   Killed Medusa, the Gorgon
   1664218   2050'   35   Found The Leather Shield of Celegorm
   1679839   2100'   35   Found The Set of Leather Gloves 'Cambeleg'
   1687945   2100'   36   Reached level 36
   1689243   2100'   36   Killed Lorgan, Chief of the Easterlings
   1689555   2100'   36   Found The Iron Crown of Beruthiel (LOST)
   1704364   2150'   36   Killed Vargo, Tyrant of Fire
   1722264   2200'   36   Found The Set of Caestus of Fingolfin
   1727005   2200'   36   Killed Ariel, Queen of Air
   1734019   2200'   37   Reached level 37
   1737403   2200'   37   Found The Rapier 'Careth Asdriag' (LOST)
   1746420   2250'   37   Killed Itangast the Fire Drake
   1759197   2250'   37   Killed Akhorahil the Blind
   1760041   2250'   37   Found The Hard Leather Armour of Himring
   1770813   2300'   37   Killed Castamir the Usurper
   1770857   2300'   37   Found The Elven Cloak of Luthien
   1774585   2300'   37   Found The Star of Elendil (LOST)
   1776121   2300'   37   Found The Set of Gauntlets 'Paurnimmen' (LOST)
   1782777   2300'   38   Reached level 38
   1793772   2350'   38   Killed Adunaphel the Quiet
   1797451   2350'   38   Killed Gorlim, Betrayer of Barahir
   1801739   2350'   38   Killed Quaker, Master of Earth
   1807249   2350'   38   Killed Uvatha the Horseman
   1816028   2350'   39   Reached level 39
   1853881   2450'   40   Reached level 40
   1861710   2450'   40   Killed Eol, the Dark Elf
   1865890   2450'   40   Found The Short Bow of Amrod
   1872139   2450'   40   Killed Uldor the Accursed
   1876568   2450'   40   Killed Azog, King of the Uruk-Hai
   1885369   2500'   40   Found The Metal Brigandine Armour of the Rohirrim
   1898066   2550'   40   Killed Smaug the Golden
   1900733   2550'   40   Killed Scatha the Worm
   1900733   2550'   41   Reached level 41
   1900746   2550'   41   Found The Arkenstone of Thrain
   1900779   2550'   41   Found The Dagger 'Nimthanc' (LOST)
   1912223   2550'   41   Killed Draebor, the Imp
   1913015   2550'   41   Found The Full Plate Armour of Isildur
   1943341   2650'   41   Found The Leather Shield of the Haradrim (LOST)
   1950877   2650'   41   Found The Morning Star 'Bloodspike' (LOST)
   1951483   2650'   42   Reached level 42
   1962089   2700'   42   Killed The Phoenix
   1970108   2700'   42   Found The Small Metal Shield of Thorin
   1995885   2800'   42   Found The Pair of Leather Boots of Wormtongue (LOST)
   1998803   2800'   43   Reached level 43
   2009334   2800'   43   Killed Ji Indur Dawndeath
   2013651   2800'   43   Found The Elfstone 'Elessar'
   2014742   2800'   43   Found The Long Bow 'Belthronding'
   2017447   2800'   43   Killed Ar-Pharazon the Golden
   2019968   2800'   43   Found The Cloak of Thingol
   2020854   2800'   43   Found The Large Metal Shield of Anarion
   2021038   2800'   43   Found The Ring of Barahir
   2024076   2800'   43   Killed The Cat Lord
   2024076   2800'   44   Reached level 44
   2031395   2800'   44   Killed Rogrog the Black Troll
   2037653   2800'   44   Killed Bill the Stone Troll
   2037676   2800'   44   Found The Amulet of Carlammas (LOST)
   2050281   2800'   44   Found The Steel Helm of Hammerhand (LOST)
   2052197   2800'   44   Found The Dagger 'Narthanc' (LOST)
   2061079   2800'   44   Found The Bastard Sword of Eowyn
   2070653   2800'   45   Reached level 45
   2070666   2800'   45   Found The Mithril Plate Mail of Celeborn
   2071073   2800'   45   Found The Flail 'Totila' (LOST)
   2088854   2900'   45   Found The Quarterstaff of Olorin
   2101080   2950'   45   Killed Fundin Bluecloak
   2101486   2950'   45   Killed Shelob, Spider of Darkness
   2114303   3000'   46   Reached level 46
   2118012   3000'   46   Found The Great Hammer of Aule
   2119539   3000'   46   Killed Dwar, Dog Lord of Waw
   2125743   3050'   46   Killed Harowen the Black Hand
   2126832   3050'   46   Found The Short Sword 'Sting'
   2126863   3050'   46   Found The Jewel 'Evenstar' (LOST)
   2129966   3050'   46   Found The Short Sword 'Dagmor' (LOST)
   2134759   3050'   47   Reached level 47
   2149894   3050'   47   Killed Saruman of Many Colours
   2149950   3050'   47   Found The Quarterstaff 'Eriril'
   2149959   3050'   47   Found The Light Crossbow 'Cubragol'
   2181510   3150'   48   Reached level 48


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.12.2009 23:34
Last updated on 14.3.2011 13:51

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6288. on the Ladder (of 19092)
2686. on the Angband Ladder (of 6562)
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Comments

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On 3.12.2009 21:02 pav wrote:
Stroke of luck - Dal-i-thalion on the floor.

On 17.12.2009 22:48 pav wrote:
Fire immunity at Fire Hounds depth -- FUN!

On 19.12.2009 01:05 pav wrote:
Colannon \o/

On 18.3.2010 22:13 pav wrote:
Thorin.

On 21.4.2010 22:47 JohnCW9 wrote:
Looking good.

On 21.4.2010 23:20 PowerDiver wrote:
Have you considered using Luthien + Elessar? You would lose sustain wisdom, but you should be able to avoid wisdom drainers.

On 21.4.2010 23:28 pav wrote:
Good idea, that nets me 1 point of speed. Oh, and where from that +10 to damage came from? Just from two points of STR?

On 22.4.2010 00:11 PowerDiver wrote:
Elessar has tohit and todam bonuses in addition to stat bonuses. Generally 1 str is worth +1dam, though it is different at the extremes, and there is +hit as well.

On 26.4.2010 21:43 pav wrote:
Just went through a really scary vault made of 1x1 cells - couldn't kill any of the uniques present: Ungoliant, Kavlax (summoned by Maeglin), Maeglin (what an ass!), Glaurung, Polyphemus (mad whirling skillz, never heard of him before, quite a surprise - also summoned by Maeglin) and Saruman. Teleport other big time. Then Saruman teleported me, gave me a few hot moments trying to make my way back to the vault. Also a collection of big Qs. Eww. Could use some equipment advise again. Totila is junk, right?

On 26.4.2010 23:22 Sirridan wrote:
Right, you have rConf, so totila won't do anything for you really, unless you want that +2 stealth...

The ring of fire isn't that great, it adds 13*4 damage to your attack, and as a priest you can orb pretty well. also with that bow, melee kinda isn't so hot. I'd say wear your speed ring.

Otherwise your equipment looks good to win the game with, just find a better ring of speed than +5 so you can have a base speed of 20.

Just be careful and you'll have a winner on your hands.

On 18.6.2010 00:14 pav wrote:
Cubragol off Saruman. That should cover the speed thing for now. Would you suggest swapping off that Speed(+5) for some other ring?

On 1.11.2010 17:36 PowerDiver wrote:
The only swap that makes any sense is to switch to a large-dice weapon and a ring of acid or lightning. Except you have Aule, so that makes doesn't make sense either.

I would be fearful of disenchanting endgame quality equipment. You might consider switching to Aule and an amulet of weaponmastery.

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