The Angband Ladder: Dis, Dwarf Warrior by Seany C

  [Angband 3.1.1 dev Character Dump]

 Name   Dis                                      Self  RB  CB  EB   Best
 Sex    Female       Age             46   STR:     16  +2  +5  +0  18/50
 Race   Dwarf        Height          44   INT:     11  -3  -2  +0      6
 Class  Warrior      Weight         118   WIS:     11  +2  -2  +0     11
 Title  Myrmidon     Social       Known   DEX:     17  -2  +2  +0     17
 HP     -7/411       Maximize         Y   CON:     16  +2  +2  +0  18/20
 SP     0/0                               CHR:     12  -3  -1  +0      8


 Level               30   Armor     [22,-1]     Saving Throw         58%
 Cur Exp         101656   Fight     (+1,+3)     Stealth              Bad
 Max Exp         101656   Melee     (+1,+3)     Fighting       Legendary
 Adv Exp         120000   Shoot     (+1,+0)     Shooting          Heroic
 MaxDepth    750' (L15)   Blows      3/turn     Disarming            54%
 Turns            95020   Shots      1/turn     Magic Device   Excellent
 Gold              1284   Infra       50 ft     Perception       1 in 38
 Burden       111.0 lbs   Speed      Normal     Searching            21%

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, wavy black hair, a three foot
 beard, and a dark complexion.


rAcid:....+........ rConf:.............
rElec:............. Sound:.............
rFire:............. Shard:.............
rCold:............. Nexus:.............
rPois:............. Nethr:.............
rFear:............+ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............+ Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Mirkwood spider bites you.
> The Mirkwood spider misses you.
> You are confused.
> You hit the Brown yeek.
> You have slain the Brown yeek.
> The Night lizard bites you.
> The Warg bites you.
> You are confused.
> You hit the Night lizard.
> You miss the Night lizard.
> You hit the Night lizard.
> The Night lizard flees in terror!
> The Warg bites you.
> The Mirkwood spider bites you.
> You die.

Killed by a Mirkwood spider.

  [Character Equipment]

a) a Spear (1d6) (+0,+0)
     Combat info:
     3 blows/round.
     Average damage/hit: 6.6.
     
b) a Sling (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (13201 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Chain Mail (-2) [14,-1] {squelch}
h) a Cloak [1,-1]
i) a Wicker Shield [2,-1]
j) a Hard Leather Cap [2,+0]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Boots of Free Action [2,+1]
     Prevents paralysis.  
     


  [Character Inventory]

a) 4 Rations of Food
     
b) 5 Flasks of oil
     It brands your melee attacks with flames.
     
c) 4 Potions of Cure Light Wounds
     
     When drunk, it heals you a small amount (15% of your wounds, minim
     um 15HP), heals some cut damage, makes you a little less confused, 
     and cures blindness.
     
d) 4 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
e) 2 Scrolls of Light
     When read, it lights up an area and inflicts 2d8 damage on light-s
     ensitive creatures.
     
f) 3 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
g) 2 Scrolls of Blessing
     When read, it increases your AC and to-hit bonus for 1d12+6 turns.
     
h) 2 Scrolls of Detect Invisible
     When read, it detects invisible creatures nearby.
     
i) 2 Rods of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 100 turns to recharge at your current speed.
     
j) 2 Rods of Trap Location
     When activated, it detects traps nearby.
     Takes 100 turns to recharge at your current speed.
     
k) a Wand of Sleep Monster (10 charges)
     
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     
l) a Ring of Delving (+5)
     +5 tunneling.
     
     When aimed, it turns rock into mud.
     Takes 34 to 70 turns to recharge at your current speed.
     
m) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
     
n) a Ring of Slow Digestion
     Slows your metabolism.  
     
o) a Ring of Searching (-1) {cursed}
     Cursed.
     -5% to searching.
     
p) a Cloak [1,+3]
q) a Scimitar (4d2) (+4,+1)
     Combat info:
     1 blow/round.
     Average damage/hit: 10.5.
     
r) a Trident (1d10) (+0,+0)
     Combat info:
     2 blows/round.
     Average damage/hit: 8.7.
     
s) 47 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 5.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2246     50'    2   Reached level 2
      5990     50'    3   Reached level 3
     10374    150'    4   Reached level 4
     12767    150'    5   Reached level 5
     13828    150'    5   Killed Fang, Farmer Maggot's dog
     15329    150'    6   Reached level 6
     19073    250'    7   Reached level 7
     26819    350'    7   Killed Grip, Farmer Maggot's dog
     28441    350'    8   Reached level 8
     30514    400'    9   Reached level 9
     31005    400'   10   Reached level 10
     49648    450'   11   Reached level 11
     55789    500'   12   Reached level 12
     60746    550'   13   Reached level 13
     60746    550'   14   Reached level 14
     60746    550'   15   Reached level 15
     60746    550'   16   Reached level 16
     60746    550'   17   Reached level 17
     60746    550'   18   Reached level 18
     60746    550'   19   Reached level 19
     60746    550'   20   Reached level 20
     60746    550'   21   Reached level 21
     60746    550'   22   Reached level 22
     60746    550'   23   Reached level 23
     60746    550'   24   Reached level 24
     60746    550'   25   Reached level 25
     60746    550'   26   Reached level 26
     60746    550'   27   Reached level 27
     60746    550'   28   Reached level 28
     60746    550'   29   Reached level 29
     60746    550'   30   Reached level 30
     62342    550'   30   Killed Orfax, Son of Boldor


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.7.2009 16:07
Last updated on 30.7.2009 16:41

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12287. on the Ladder (of 19090)
4850. on the Angband Ladder (of 6561)
16. for this player (

Comments

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On 30.7.2009 16:07 Seany C wrote:
Right, I'm a bit more ahead of the XP/turn curve after gobbling a ! of XP at 550. I feel a bit more confident about taking on Orfax now... :)

On 30.7.2009 16:40 Seany C wrote:
That was silly - forgot to pack ?PD and got surrounded by summoners...

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